tp/asm/Z2AudioLib/Z2SoundObjMgr
TakaRikka 4448c08ac0
move / fix bunch of stuff (#133)
* fix some class structures / d_event wip

* d_event wip

* move gamepad stuff

* move m_Do_main

* move d_bomb / partial m_Do_reset

* format

* remove asm

* add Z2SoundID enum

* move some Z2 classes

* fix

* move more Z2 stuff

* fix fopAc_ac_c more
2021-06-12 18:22:36 -04:00
..
__ct__13Z2SoundObjMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
__sinit_Z2SoundObjMgr_cpp.s building RELs 2021-04-06 18:00:35 +02:00
checkBattleFinish__13Z2SoundObjMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
func_802C0074.s building RELs 2021-04-06 18:00:35 +02:00
func_802C0190.s dol2asm OK 2021-03-28 22:49:05 +02:00
isTwilightBattle__13Z2SoundObjMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
searchEnemy__13Z2SoundObjMgrFv.s building RELs 2021-04-06 18:00:35 +02:00
setBattleInit__13Z2SoundObjMgrFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
setForceBattleArea__13Z2SoundObjMgrFbUsUsUs.s dol2asm OK 2021-03-28 22:49:05 +02:00