tp/asm/d/a/d_a_itembase
Julgodis ed1ee30dd2 building RELs 2021-04-06 18:00:35 +02:00
..
CreateItemHeap__12daItemBase_cFPCcsssssss.s building RELs 2021-04-06 18:00:35 +02:00
DeleteBase__12daItemBase_cFPCc.s dol2asm OK 2021-03-28 22:49:05 +02:00
DrawBase__12daItemBase_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
RotateYBase__12daItemBase_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
animEntry__12daItemBase_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00
animPlay__12daItemBase_cFffffff.s dol2asm OK 2021-03-28 22:49:05 +02:00
chkFlag__12daItemBase_cFi.s building RELs 2021-04-06 18:00:35 +02:00
getBtpFrm__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getCollisionH__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getCollisionR__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getShadowSize__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
getTevFrm__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setListEnd__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setListStart__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setShadow__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
setTevStr__12daItemBase_cFv.s building RELs 2021-04-06 18:00:35 +02:00
settingBeforeDraw__12daItemBase_cFv.s dol2asm OK 2021-03-28 22:49:05 +02:00