tp/asm/d/d_timer/dTimer_isStart__Fv.s

25 lines
1.0 KiB
ArmAsm

lbl_802611F0:
/* 802611F0 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 802611F4 7C 08 02 A6 */ mflr r0
/* 802611F8 90 01 00 14 */ stw r0, 0x14(r1)
/* 802611FC 93 E1 00 0C */ stw r31, 0xc(r1)
/* 80261200 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha /* 0x804061C0@ha */
/* 80261204 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l /* 0x804061C0@l */
/* 80261208 3B E3 0F 38 */ addi r31, r3, 0xf38
/* 8026120C 7F E3 FB 78 */ mr r3, r31
/* 80261210 4B DC B9 CD */ bl getTimerPtr__14dComIfG_play_cFv
/* 80261214 28 03 00 00 */ cmplwi r3, 0
/* 80261218 41 82 00 14 */ beq lbl_8026122C
/* 8026121C 7F E3 FB 78 */ mr r3, r31
/* 80261220 4B DC B9 BD */ bl getTimerPtr__14dComIfG_play_cFv
/* 80261224 4B FF C8 ED */ bl isStart__8dTimer_cFv
/* 80261228 48 00 00 08 */ b lbl_80261230
lbl_8026122C:
/* 8026122C 38 60 00 00 */ li r3, 0
lbl_80261230:
/* 80261230 83 E1 00 0C */ lwz r31, 0xc(r1)
/* 80261234 80 01 00 14 */ lwz r0, 0x14(r1)
/* 80261238 7C 08 03 A6 */ mtlr r0
/* 8026123C 38 21 00 10 */ addi r1, r1, 0x10
/* 80261240 4E 80 00 20 */ blr