tp/asm/d/d_timer/dTimer_show__Fv.s

24 lines
1.0 KiB
ArmAsm

lbl_80261298:
/* 80261298 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 8026129C 7C 08 02 A6 */ mflr r0
/* 802612A0 90 01 00 14 */ stw r0, 0x14(r1)
/* 802612A4 93 E1 00 0C */ stw r31, 0xc(r1)
/* 802612A8 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha /* 0x804061C0@ha */
/* 802612AC 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l /* 0x804061C0@l */
/* 802612B0 3B E3 0F 38 */ addi r31, r3, 0xf38
/* 802612B4 7F E3 FB 78 */ mr r3, r31
/* 802612B8 4B DC B9 25 */ bl getTimerPtr__14dComIfG_play_cFv
/* 802612BC 28 03 00 00 */ cmplwi r3, 0
/* 802612C0 41 82 00 18 */ beq lbl_802612D8
/* 802612C4 7F E3 FB 78 */ mr r3, r31
/* 802612C8 4B DC B9 15 */ bl getTimerPtr__14dComIfG_play_cFv
/* 802612CC 38 00 00 01 */ li r0, 1
/* 802612D0 80 63 00 FC */ lwz r3, 0xfc(r3)
/* 802612D4 98 03 03 E1 */ stb r0, 0x3e1(r3)
lbl_802612D8:
/* 802612D8 83 E1 00 0C */ lwz r31, 0xc(r1)
/* 802612DC 80 01 00 14 */ lwz r0, 0x14(r1)
/* 802612E0 7C 08 03 A6 */ mtlr r0
/* 802612E4 38 21 00 10 */ addi r1, r1, 0x10
/* 802612E8 4E 80 00 20 */ blr