tp/include/SSystem/SComponent/c_m3d_g_cyl.h

46 lines
1.4 KiB
C++

#ifndef C_M3D_G_CYL_H
#define C_M3D_G_CYL_H
#include "SSystem/SComponent/c_m3d.h"
#include "SSystem/SComponent/c_xyz.h"
#include "dolphin/types.h"
// Cylinder
struct cM3dGCylS {
/* 0x00 */ cXyz mCenter;
/* 0x0C */ f32 mRadius;
/* 0x10 */ f32 mHeight;
}; // Size = 0x14
class cM3dGSph;
class cM3dGCyl {
public:
/* 0x00 */ cXyz mCenter;
/* 0x0C */ f32 mRadius;
/* 0x10 */ f32 mHeight;
/* 0x14 vtable */
cM3dGCyl() {}
cM3dGCyl(const cXyz*, f32, f32);
virtual ~cM3dGCyl() {}
void Set(const cM3dGCylS&);
void Set(const cXyz&, f32, f32);
void SetC(const cXyz&);
void SetH(f32);
void SetR(f32);
bool cross(const cM3dGSph*, cXyz*) const;
bool cross(const cM3dGCyl*, cXyz*) const;
void calcMinMax(cXyz*, cXyz*);
const cXyz& GetCP(void) const { return mCenter; }
f32 GetR(void) const { return mRadius; }
f32 GetH(void) const { return mHeight; }
bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsCyl(*cps, *this, xyz); }
bool Cross(const cM3dGTri& tri, cXyz* xyz) const { return cM3d_Cross_CylTri(this, &tri, xyz); }
bool Cross(const cM3dGCyl* other, f32* f) const { return cM3d_Cross_CylCyl(this, other, f); }
bool Cross(const cM3dGSph* sph, f32* f) const { return cM3d_Cross_CylSph(this, sph, f); }
}; // Size = 0x18
STATIC_ASSERT(0x18 == sizeof(cM3dGCyl));
#endif /* C_M3D_G_CYL_H */