mirror of https://github.com/zeldaret/tp.git
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#ifndef C_M3D_G_SPH_H_
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#define C_M3D_G_SPH_H_
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#include "SSystem/SComponent/c_m3d.h"
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#include "SSystem/SComponent/c_m3d_g_cyl.h"
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/types.h"
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struct cM3dGSphS {
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Vec mCenter;
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f32 mRadius;
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};
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class cM3dGSph {
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private:
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public:
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/* 0x00 */ cXyz mCenter;
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/* 0x0C */ f32 mRadius;
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/* 0x10 vtable */
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cM3dGSph() {}
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virtual ~cM3dGSph() {}
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void SetC(const cXyz&);
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void Set(const cXyz&, f32);
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void Set(const cM3dGSphS&);
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void SetR(f32);
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bool cross(const cM3dGSph*, cXyz*) const;
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bool cross(const cM3dGCyl*, cXyz*) const;
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void GetMinMaxCube(cXyz&, cXyz&) const;
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const cXyz& GetC(void) const { return mCenter; }
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const f32 GetR(void) const { return mRadius; }
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f32 GetCX(void) const { return mCenter.GetX(); }
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f32 GetCY(void) const { return mCenter.GetY(); }
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f32 GetCZ(void) const { return mCenter.GetZ(); }
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bool Cross(const cM3dGSph* other, f32* f) const { return cM3d_Cross_SphSph(this, other, f); }
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bool Cross(const cM3dGCps* cps, cXyz* xyz) const { return cM3d_Cross_CpsSph(*cps, *this, xyz); }
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bool Cross(const cM3dGCyl* cyl, f32* f) const { return cM3d_Cross_CylSph(cyl, this, f); }
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}; // Size = 0x14
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STATIC_ASSERT(0x14 == sizeof(cM3dGSph));
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// additional symbols needed for cM3dGSph
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extern "C" {
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void Set__8cM3dGSphFRC4cXyzf(void);
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}
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#endif |