mirror of https://github.com/zeldaret/tp.git
2938 lines
125 KiB
C++
2938 lines
125 KiB
C++
#ifndef D_A_D_A_ALINK_H
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#define D_A_D_A_ALINK_H
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#include "JSystem/J3DGraphBase/J3DMatBlock.h"
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#include "Z2AudioLib/Z2Creature.h"
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#include "Z2AudioLib/Z2WolfHowlMgr.h"
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#include "d/a/d_a_player.h"
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#include "d/bg/d_bg_s.h"
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#include "d/cc/d_cc_d.h"
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#include "d/cc/d_cc_mass_s.h"
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#include "d/d_attention.h"
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#include "d/d_drawlist.h"
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#include "d/d_eye_hl.h"
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#include "d/d_jnt_col.h"
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#include "d/kankyo/d_kankyo.h"
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#include "d/meter/d_meter2_info.h"
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#include "d/msg/d_msg_flow.h"
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#include "d/particle/d_particle.h"
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#include "d/particle/d_particle_copoly.h"
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#include "dolphin/types.h"
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class fopEn_enemy_c;
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class daAlinkHIO_anm_c;
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class J3DAnmTevRegKey;
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class dCcG_At_Spl;
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class dDemo_actor_c;
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class J2DScreen;
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class J2DPane;
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class J2DAnmBase;
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class daAlink_lockCursor_c : public dDlst_base_c {
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public:
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/* 80125F14 */ void create();
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/* 80126358 */ void update();
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/* 80126424 */ virtual void draw();
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/* 800CFE68 */ virtual ~daAlink_lockCursor_c();
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private:
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/* 0x04 */ bool field_0x4;
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/* 0x05 */ u8 field_0x5[3];
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/* 0x08 */ J2DScreen* field_0x8;
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/* 0x0C */ J2DPane* field_0xc;
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/* 0x10 */ J2DPane* field_0x10;
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/* 0x14 */ J2DPane* field_0x14;
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/* 0x18 */ J2DPane* field_0x18;
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/* 0x1C */ J2DAnmBase* field_0x1c;
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/* 0x20 */ J2DAnmBase* field_0x20;
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/* 0x24 */ J2DAnmBase* field_0x24;
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/* 0x28 */ J2DAnmBase* field_0x28;
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/* 0x2C */ float field_0x2c;
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/* 0x30 */ float field_0x30;
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/* 0x34 */ float field_0x34;
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/* 0x38 */ float field_0x38;
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};
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class daAlink_sight_c : public daPy_sightPacket_c {
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public:
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/* 80126650 */ void create();
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/* 80126710 */ void onLockFlg();
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/* 801266C0 */ virtual void draw();
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/* 800CFDF4 */ virtual ~daAlink_sight_c();
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private:
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/* 0x4C */ bool mLockFlag;
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/* 0x4D */ u8 field_0x4d[3];
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/* 0x50 */ daAlink_lockCursor_c field_0x50;
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};
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class daAlink_blur_c : public J3DPacket {
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public:
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/* 801256EC */ void initBlur(f32, int, cXyz const*, cXyz const*, cXyz const*);
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/* 8012589C */ void copyBlur(cXyz const*, cXyz const*, cXyz const*);
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/* 80125B0C */ void traceBlur(cXyz const*, cXyz const*, s16);
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/* 80125BF4 */ virtual void draw();
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/* 800CFD58 */ virtual ~daAlink_blur_c();
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private:
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/* 0x010 */ u8 field_0x10[4];
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/* 0x014 */ int field_0x14;
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/* 0x018 */ u8 field_0x18[4];
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/* 0x01C */ int field_0x1c;
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/* 0x020 */ u8 field_0x20[4];
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/* 0x024 */ float field_0x24;
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/* 0x028 */ u8 field_0x28[4];
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/* 0x02C */ cXyz field_0x2c;
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/* 0x038 */ cXyz field_0x38[0x3C];
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/* 0x308 */ cXyz field_0x308[0x3C];
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}; // Size = 0x5D8
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class dAlink_bottleWaterPcallBack_c : public JPAParticleCallBack {
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public:
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/* 80124A2C */ virtual void execute(JPABaseEmitter*, JPABaseParticle*);
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/* 800CFCF8 */ virtual ~dAlink_bottleWaterPcallBack_c();
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private:
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/* 0x04 */ s16 mHitFlg;
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/* 0x06 */ s16 mAppearFlg;
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/* 0x08 */ float mKeepMinY;
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/* 0x0C */ cXyz mHitPos;
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}; // Size = 0x18
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class daAlink_footData_c {
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public:
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/* 800CFCB8 */ ~daAlink_footData_c();
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/* 800CFCF4 */ daAlink_footData_c();
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private:
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u8 field_0x00[0xa4];
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};
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class daAlink_c : public daPy_py_c {
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public:
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enum daAlink_ANM {
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GANON_FINISH = 408 // name probably wrong, fix later
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};
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enum daAlink_UPPER {
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Unk0,
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Unk1,
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UPPER_NOW // needs better name. main upper anmheap idx checked for actions
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};
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enum daAlink_UNDER {};
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enum daAlink_FTANM {};
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enum daAlink_WARP_MAT_MODE {};
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enum daAlink_WANM {};
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enum MODE_FLG {
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PLAYER_FLY = 0x70852,
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};
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enum daAlink_PROC {
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PREACTION_UNEQUIP,
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SERVICE_WAIT,
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HUMAN_WAIT = 3,
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HUMAN_SIDESTEP = 10,
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HUMAN_SIDESTEP_LAND,
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HUMAN_SLIDE,
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FRONT_ROLL = 14,
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FRONT_ROLL_CRASH,
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HUMAN_KNOCKBACK,
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SIDE_ROLL,
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BACK_JUMP,
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BACK_JUMP_LAND,
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SLIP,
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HUMAN_AUTOJUMP,
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DIVE_JUMP,
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ROLL_JUMP,
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FALL,
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LAND,
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SMALL_JUMP,
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STEP_MOVE,
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GUARD_SLIP = 29,
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GUARD_ATTACK,
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GUARD_BREAK,
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TURN_MOVE,
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CUT_NORMAL,
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CUT_FINISH,
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CUT_FINISH_JUMP_UP,
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CUT_FINISH_JUMP_UP_LAND,
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CUT_REVERSE,
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CUT_JUMP,
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CUT_JUMP_LAND,
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COMBO_CUT_TURN,
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CUT_CHARGE,
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CUT_TURN_MOVE,
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CUT_DOWN,
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CUT_DOWN_LAND,
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CUT_HEAD,
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CUT_HEAD_LAND,
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CUT_LARGE_JUMP_CHARGE,
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CUT_LARGE_JUMP,
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CUT_LARGE_JUMP_LAND,
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DAMAGE,
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LAND_DAMAGE = 52,
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CRAWL_START,
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CRAWL_MOVE,
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CRAWL_AUTOMOVE,
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CRAWL_END,
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PULL_MOVE,
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HORSE_RIDE,
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HORSE_GETOFF,
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HORSE_TURN = 61,
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HORSE_JUMP,
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HORSE_LAND,
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HORSE_SUBJECTIVITY,
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HORSE_CUT,
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HORSE_CUT_CHARGE_READY,
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HORSE_CUT_TURN,
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HORSE_DAMAGE,
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RIDE_BOW_READY,
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HORSE_BOTTLE_DRINK = 76,
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HORSE_KANDELAAR_POUR = 78,
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HORSE_RUN,
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HORSE_HANG,
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BOAR_RUN = 83,
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HANG_START = 85,
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HANG_FALL_START,
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HANG_UP,
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HANG_WAIT,
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HANG_MOVE,
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COPY_ROD_SWING = 101,
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GRAB_READY = 108,
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GRAB_UP,
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GRAB_THROW = 111,
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GRAB_DOWN,
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GRAB_REBOUND = 114,
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GRAB_STAND,
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INSECT_CATCH,
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PICK_UP,
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PICK_PUT,
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HUMAN_ST_ESCAPE,
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CLIMB_MOVE_VERTICAL = 130,
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CLIMB_MOVE_HORIZONTAL,
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CANOE_RIDE = 140,
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CANOE_JUMP_RIDE,
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CANOE_GETOFF,
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CANOE_ROW = 144,
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CANOE_PADDLE_SHIFT,
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CANOE_PADDLE_PUT,
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CANOE_PADDLE_GRAB,
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CANOE_ROD_GRAB,
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CANOE_FISHING_REEL = 150,
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CANOE_FISHING_GET,
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CANOE_SUBJECTIVITY,
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CANOE_BOTTLE_DRINK = 160,
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CANOE_KANDELAAR_POUR,
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FISHING_FOOD = 163,
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BOARD_CUT_TURN = 173,
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FM_CHAIN_UP,
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BOTTLE_DRINK = 179,
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EMPTY_BOTTLE_SWING = 181,
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GRASS_WHISTLE = 186,
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HAWK_WAIT = 188,
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FLOOR_DOWN_REBOUND = 189,
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GORON_RIDE_WAIT,
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GOAT_THROW = 192,
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GOAT_STROKE,
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MAGNE_BOOTS_FLY = 204,
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BOOTS_EQUIP,
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SUMOU_PUSH = 207,
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SUMOU_SIDE_MOVE,
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SUMOU_ACTION,
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SUMOU_STAGGER,
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SUMOU_WIN_LOSE,
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BOSS_ENEMY_HANG = 220,
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SCREAM_WAIT = 222,
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DUNGEON_WARP_READY = 234,
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WOLF_HOWL = 237,
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WOLF_WAIT = 241,
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WOLF_DASH = 243,
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WOLF_KNOCKBACK = 244,
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WOLF_SIDESTEP = 247,
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WOLF_AUTOJUMP = 252,
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WOLF_RSIT = 255,
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WOLF_DAMAGE = 263,
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WOLF_SLIDE = 271,
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WOLF_ROPE_HANG = 275,
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WOLF_TAGLOCK_JUMP = 280,
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WOLF_TAGLOCK_LAND,
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WOLF_DOWNATTACK_PULLOUT = 291,
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WOLF_JUMPATTACK = 284,
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WOLF_ST_ESCAPE = 289,
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WOLF_CHAIN = 305,
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WOLF_DIG,
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WOLF_ENEMY_HANG_BITE = 310,
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SUBJECTIVITY = 318,
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POLY_DAMAGE = 321,
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ELEC_DAMAGE,
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PUSH_PULL_WAIT,
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PUSH_MOVE,
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TRESURE_STAND = 328,
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METAMORPHOSE = 333,
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DEAD = 336,
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LARGE_DAMAGE = 345,
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LARGE_DAMAGE_WALL,
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};
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// this might be one of the above enums, but not clear yet
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enum UPPER_ANM {
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ANM_SMALL_GUARD = 22,
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ANM_HUMAN_CHAIN_GRAB = 98,
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ANM_WOLF_CHAIN_GRAB = 672,
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ANM_WOLF_ENEMY_THROW_LEFT = 701,
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ANM_WOLF_ENEMY_THROW_RIGHT,
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};
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class firePointEff_c {
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/* 800CFC3C */ ~firePointEff_c();
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/* 800CFC78 */ firePointEff_c();
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/* 0x00 */ u8 field_0x0[0xc];
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/* 0x0C */ cXyz field_0xc;
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/* 0x18 */ cXyz field_0x18;
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/* 0x24 */ cXyz field_0x24;
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};
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class hsChainShape_c {
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/* 800D0CDC */ ~hsChainShape_c();
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/* 80107900 */ void draw();
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};
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/* 8009D87C */ bool getE3Zhint();
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/* 8009D884 */ char* getAlinkArcName();
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/* 8009DA60 */ static bool checkStageName(char const*);
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/* 8009DA98 */ static void tgHitCallback(fopAc_ac_c*, dCcD_GObjInf*, dCcD_GObjInf*);
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/* 8009DB64 */ void coHitCallback(fopAc_ac_c*, dCcD_GObjInf*);
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/* 8009DC6C */ void setMatrixWorldAxisRot(f32 (*)[4], s16, s16, s16, int, cXyz const*);
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/* 8009DD90 */ void jointControll(int);
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/* 8009E7B8 */ void setUpperFront();
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/* 8009E91C */ void changeBlendRate(int);
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/* 8009EB18 */ void resetRootMtx();
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/* 8009EB58 */ void modelCallBack(int);
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/* 8009ECA0 */ void headModelCallBack(int);
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/* 8009EF7C */ void wolfModelCallBack(int);
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/* 8009F034 */ void setHatAngle();
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/* 8009FFF8 */ void calcHairAngle(s16*);
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/* 800A002C */ void setHairAngle(cXyz*, f32, f32);
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/* 800A0744 */ void setLookPosFromOut(cXyz*);
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/* 800A07D8 */ void checkAttentionPosAngle(cXyz*);
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/* 800A0868 */ void checkActorPosAngle(fopAc_ac_c*, cXyz**);
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/* 800A093C */ void getNeckAimPos(cXyz*, int*, int);
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/* 800A142C */ void getNeckAimAngle(cXyz*, s16*, s16*, s16*, s16*);
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/* 800A1AEC */ void setEyeMove(cXyz*, s16, s16);
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/* 800A1F90 */ void setNeckAngle();
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/* 800A2198 */ void commonLineCheck(cXyz*, cXyz*);
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/* 800A21E0 */ void getMoveBGActorName(cBgS_PolyInfo&, int);
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/* 800A2280 */ void checkGoronRide();
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/* 800A22E8 */ void setMoveSlantAngle();
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/* 800A2710 */ void setArmMatrix();
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/* 800A29DC */ void setFootMatrix();
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/* 800A2C24 */ void setMatrixOffset(f32*, f32);
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/* 800A2CE0 */ void setLegAngle(f32, daAlink_footData_c*, s16*, s16*, int);
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/* 800A3430 */ void footBgCheck();
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/* 800A39B8 */ void handBgCheck();
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/* 800A3C8C */ void setItemHeap();
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/* 800A3CE4 */ void setIdxMask(u16*, u16*);
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/* 800A3D0C */ void getAnimeResource(daPy_anmHeap_c*, u16, u32);
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/* 800A3D7C */ void initModel(J3DModelData*, u32, u32);
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/* 800A3E30 */ void initModel(u16, u32);
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/* 800A3E98 */ void initModelEnv(u16, u32);
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/* 800A3F00 */ void initDemoModel(J3DModel**, char const*, u32);
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/* 800A3F98 */ void initDemoBck(mDoExt_bckAnm**, char const*);
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/* 800A4068 */ void createHeap();
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/* 800A4910 */ void setSelectEquipItem(int);
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/* 800A4BC8 */ void checkBoarStart();
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/* 800A4C40 */ void checkCanoeStart();
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/* 800A4CB4 */ void playerInit();
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/* 800A54F4 */ BOOL checkHorseStart(u32, int);
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/* 800A551C */ void setStartProcInit();
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/* 800A5CC8 */ void create();
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/* 800A662C */ void setRoomInfo();
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/* 800A67E0 */ void setShapeAngleOnGround();
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/* 800A6B0C */ void setStepsOffset();
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/* 800A6DCC */ void iceSlipBgCheck();
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/* 800A7050 */ void setIceSlipSpeed();
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/* 800A7358 */ void setPolygonSpeed();
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/* 800A7950 */ void checkWindSpeedOnAngle() const;
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/* 800A79EC */ void checkWindSpeedOnAngleAnime(int) const;
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/* 800A7A5C */ void checkDashAnime() const;
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/* 800A7ABC */ void checkWindWallRate(cXyz const&);
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/* 800A7CB0 */ void setWindSpeed();
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/* 800A8310 */ void setBodyPartPos();
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/* 800A87F8 */ void setAttentionPos();
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/* 800A8CE4 */ void setMatrix();
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/* 800A9248 */ void simpleAnmPlay(J3DAnmBase*);
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/* 800A92F0 */ void setSwordPos();
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/* 800A9450 */ void setItemMatrix(int);
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/* 800A9F4C */ void setWolfItemMatrix();
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/* 800AA2BC */ void setHandIndex(daAlink_c::daAlink_ANM);
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/* 800AA2E0 */ void setSwordAtCollision(int);
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/* 800AA5E8 */ void checkNoCollisionCorret();
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/* 800AA6B4 */ void decSwordBlur();
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/* 800AA714 */ void resetWolfAtCollision();
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/* 800AA7EC */ void setWolfAtCollision();
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/* 800AA9DC */ void resetAtCollision(int);
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/* 800AAABC */ void setAtCollision();
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/* 800AB878 */ void setWolfCollisionPos();
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/* 800ABAE0 */ void initLockAt();
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/* 800ABB28 */ void cancelLockAt();
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/* 800ABB84 */ void setCollisionPos();
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/* 800ABDB8 */ void setCollision();
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/* 800AC394 */ void setFrameCtrl(daPy_frameCtrl_c*, u8, s16, s16, f32, f32);
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/* 800AC450 */ void getMainBckData(daAlink_c::daAlink_ANM) const;
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/* 800AC558 */ void checkUnderMove0BckNoArc(daAlink_c::daAlink_ANM) const;
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/* 800AC5B4 */ void checkUnderMove1BckNoArc(daAlink_c::daAlink_ANM) const;
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/* 800AC610 */ void getUnderUpperAnime(daAlink_c::daAlink_ANM, J3DAnmTransform**,
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J3DAnmTransform**, int, u32);
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/* 800AC738 */ void setDoubleAnimeBlendRatio(f32);
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/* 800AC754 */ void commonDoubleAnime(J3DAnmTransform*, J3DAnmTransform*, J3DAnmTransform*,
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J3DAnmTransform*, f32, f32, f32, int);
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/* 800ACA14 */ void setDoubleAnime(f32, f32, f32, daAlink_c::daAlink_ANM,
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daAlink_c::daAlink_ANM, int, f32);
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/* 800ACD40 */ void commonSingleAnime(J3DAnmTransform*, J3DAnmTransform*, f32, f32, s16);
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/* 800ACF80 */ void setSingleAnimeBase(daAlink_c::daAlink_ANM);
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/* 800ACFB0 */ void setSingleAnimeBaseMorf(daAlink_c::daAlink_ANM, f32);
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/* 800ACFE0 */ void setSingleAnimeBaseSpeed(daAlink_c::daAlink_ANM, f32, f32);
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/* 800AD00C */ void setSingleAnime(daAlink_c::daAlink_ANM, f32, f32, s16, f32);
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/* 800AD0F4 */ void setSingleAnimeParam(daAlink_c::daAlink_ANM, daAlinkHIO_anm_c const*);
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/* 800AD128 */ void animePlay(J3DAnmTransform*, daPy_frameCtrl_c*);
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/* 800AD170 */ void allAnimePlay();
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/* 800AD2D8 */ void setUpperAnimeMorf(f32);
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/* 800AD340 */ void setUpperAnimeBase(u16);
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/* 800AD374 */ void setUpperAnimeBaseMorf(u16, f32);
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/* 800AD3A8 */ void setUpperAnimeBaseSpeed(u16, f32, f32);
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/* 800AD3D8 */ void setUpperAnime(u16, daAlink_c::daAlink_UPPER, f32, f32, s16, f32);
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/* 800AD6F0 */ void setUpperAnimeParam(u16, daAlink_c::daAlink_UPPER, daAlinkHIO_anm_c const*);
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/* 800AD724 */ void resetUpperAnime(daAlink_c::daAlink_UPPER, f32);
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/* 800AD8F4 */ void setUnderAnimeMorf(f32);
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/* 800AD964 */ void setUnderAnime(u16, daAlink_c::daAlink_UNDER, f32, f32, s16, f32);
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/* 800ADAB8 */ void setUnderAnimeParam(u16, daAlink_c::daAlink_UNDER, daAlinkHIO_anm_c const*);
|
|
/* 800ADAEC */ void resetUnderAnime(daAlink_c::daAlink_UNDER, f32);
|
|
/* 800ADB78 */ void setOldRootQuaternion(s16, s16, s16);
|
|
/* 800ADC50 */ void checkAtnLeftAnime();
|
|
/* 800ADCEC */ void checkAtnRightAnime();
|
|
/* 800ADD88 */ void getMoveGroundAngleSpeedRate();
|
|
/* 800ADE14 */ void setBlendMoveAnime(f32);
|
|
/* 800AEA70 */ void setBlendAtnMoveAnime(f32);
|
|
/* 800AF11C */ void setBlendAtnBackMoveAnime(f32);
|
|
/* 800AF4B0 */ void setFaceBck(u16, int, u16);
|
|
/* 800AF61C */ void setFaceBtp(u16, int, u16);
|
|
/* 800AF7D0 */ void setFaceBtk(u16, int, u16);
|
|
/* 800AF8A0 */ void setFaceBasicTexture(daAlink_c::daAlink_FTANM);
|
|
/* 800AF9A8 */ void setFaceBasicAnime(daAlink_c::daAlink_ANM);
|
|
/* 800AFAA8 */ void setFacePriTexture(daAlink_c::daAlink_FTANM);
|
|
/* 800AFB14 */ void setFacePriAnime(daAlink_c::daAlink_ANM);
|
|
/* 800AFB74 */ void resetFacePriBck();
|
|
/* 800AFBD0 */ void resetFacePriBtp();
|
|
/* 800AFC2C */ void resetFacePriBtk();
|
|
/* 800AFC88 */ void resetFacePriTexture();
|
|
/* 800AFCBC */ void resetFacePriAnime();
|
|
/* 800AFCF0 */ void playFaceTextureAnime();
|
|
/* 800B0098 */ void getGroundAngle(cBgS_PolyInfo*, s16);
|
|
/* 800B0150 */ void getRoofAngle(cBgS_PolyInfo*, s16);
|
|
/* 800B01FC */ void getWallEdgePos(cXyz const&, cM3dGPla*, cM3dGPla*, cXyz*, int);
|
|
/* 800B02BC */ void setFrontWallType();
|
|
/* 800B1488 */ void checkWaterPolygonUnder();
|
|
/* 800B14B4 */ void setWaterY();
|
|
/* 800B154C */ void setHangWaterY();
|
|
/* 800B172C */ void setSandDownBgCheckWallH();
|
|
/* 800B1770 */ void setBgCheckParam();
|
|
/* 800B1B28 */ void checkNotJumpSinkLimit();
|
|
/* 800B1B68 */ void checkNotItemSinkLimit();
|
|
/* 800B1BAC */ void setSandShapeOffset();
|
|
/* 800B1FB8 */ bool checkLv2MiddleBossBgRide(s16);
|
|
/* 800B1FD8 */ void getSlidePolygon(cM3dGPla*);
|
|
/* 800B21EC */ void checkSlope() const;
|
|
/* 800B25CC */ u32 itemTriggerCheck(u8);
|
|
/* 800B25E8 */ u32 itemButtonCheck(u8);
|
|
/* 800B2604 */ void itemButton();
|
|
/* 800B2634 */ void itemTrigger();
|
|
/* 800B2664 */ void spActionButton();
|
|
/* 800B2688 */ void spActionTrigger();
|
|
/* 800B26AC */ u32 midnaTalkTrigger() const;
|
|
/* 800B26B8 */ void swordSwingTrigger();
|
|
/* 800B26DC */ void setItemActionButtonStatus(u8);
|
|
/* 800B26FC */ void itemActionTrigger();
|
|
/* 800B271C */ void setStickData();
|
|
/* 800B2EA4 */ void setAtnList();
|
|
/* 800B3220 */ void setRStatus(u8);
|
|
/* 800B3238 */ void setRStatusEmphasys(u8);
|
|
/* 800B3250 */ void setDoStatus(u8);
|
|
/* 800B3268 */ void setDoStatusEmphasys(u8);
|
|
/* 800B3280 */ void setDoStatusContinuation(u8);
|
|
/* 800B3298 */ void setBStatus(u8);
|
|
/* 800B32B0 */ void checkAtnWaitAnime();
|
|
/* 800B3358 */ void setTiredVoice(daPy_frameCtrl_c*);
|
|
/* 800B33E4 */ void checkRestHPAnime();
|
|
/* 800B3494 */ void getDirectionFromAngle(s16);
|
|
/* 800B3500 */ void checkAttentionState();
|
|
/* 800B3630 */ void getShapeAngleYAtnActor();
|
|
/* 800B3734 */ void setShapeAngleToAtnActor(int);
|
|
/* 800B3844 */ void initServiceWaitTime();
|
|
/* 800B3904 */ void checkZeroSpeedF() const;
|
|
/* 800B3924 */ void setNormalSpeedF(f32, f32);
|
|
/* 800B3F2C */ void getStickAngleDistanceRate();
|
|
/* 800B3FD4 */ void setSpeedAndAngleNormal();
|
|
/* 800B444C */ void setSpeedAndAngleAtn();
|
|
/* 800B477C */ void checkRequestTalkActor(dAttList_c*, fopAc_ac_c*);
|
|
/* 800B47B4 */ void checkServiceWaitMode();
|
|
/* 800B48D0 */ void setJumpMode();
|
|
/* 800B4908 */ float getMetamorphoseNearDis() const;
|
|
/* 800B4918 */ float getMetamorphoseFarDis() const;
|
|
/* 800B4928 */ s16 getMetamorphoseFarAngle() const;
|
|
/* 800B4938 */ void setMidnaMsg();
|
|
/* 800B4950 */ void notTalk();
|
|
/* 800B4A08 */ void setTalkStatus();
|
|
/* 800B4B2C */ void getFrontRollRate();
|
|
/* 800B4B7C */ void decideCommonDoStatus();
|
|
/* 800B5284 */ void decideDoStatus();
|
|
/* 800B58EC */ void checkWaitAction();
|
|
/* 800B5BC0 */ void setFallVoice();
|
|
/* 800B5C34 */ void setLandPassiveData();
|
|
/* 800B5C64 */ void setStepLandVibration();
|
|
/* 800B5CCC */ void checkLandAction(int);
|
|
/* 800B5F6C */ void checkSlideAction();
|
|
/* 800B607C */ void checkAutoJumpAction();
|
|
/* 800B69CC */ void checkCutJumpInFly();
|
|
/* 800B6A30 */ BOOL checkFrontWallTypeAction();
|
|
/* 800B6F28 */ void checkItemActionInitStart();
|
|
/* 800B7090 */ void checkItemChangeAutoAction();
|
|
/* 800B7168 */ void setFastShotTimer();
|
|
/* 800B7190 */ void cancelItemUseQuake(int);
|
|
/* 800B71EC */ void cancelUpperItemReadyAnime(int);
|
|
/* 800B72E4 */ void checkItemActorPointer();
|
|
/* 800B7390 */ void checkSwordTwirlAction();
|
|
/* 800B74B4 */ void checkUpperItemActionFly();
|
|
/* 800B7528 */ void checkItemButtonChange();
|
|
/* 800B75EC */ void checkUpperItemAction();
|
|
/* 800B7B7C */ void orderPeep();
|
|
/* 800B7BF8 */ void orderTalk(int);
|
|
/* 800B80C4 */ void orderZTalk();
|
|
/* 800B8374 */ void checkNormalAction();
|
|
/* 800B8930 */ void checkReadyItem();
|
|
/* 800B8988 */ void checkItemAction();
|
|
/* 800B9010 */ bool checkRAction();
|
|
/* 800B9018 */ void checkMoveDoAction();
|
|
/* 800B9148 */ void checkSideRollAction(int);
|
|
/* 800B9254 */ void checkNoUpperAnime() const;
|
|
/* 800B92D0 */ void checkOneHandItemEquipAnime() const;
|
|
/* 800B92F8 */ void checkItemEquipAnime() const;
|
|
/* 800B9340 */ void checkEquipAnime() const;
|
|
/* 800B9398 */ void checkWindDashAnime() const;
|
|
/* 800B93CC */ void checkSwordTwirlAnime() const;
|
|
/* 800B93F4 */ void swordEquip(int);
|
|
/* 800B9580 */ void swordUnequip();
|
|
/* 800B9640 */ void itemEquip(u16);
|
|
/* 800B96A4 */ void itemUnequip(u16, f32);
|
|
/* 800B97EC */ void checkFastUnequip();
|
|
/* 800B983C */ void allUnequip(int);
|
|
/* 800B994C */ void checkItemChangeFromButton();
|
|
/* 800B9D2C */ void checkNextActionFromButton();
|
|
/* 800B9F50 */ void checkGroundSpecialMode();
|
|
/* 800BA09C */ void commonCheckNextAction(int);
|
|
/* 800BA0D0 */ int checkNextAction(int);
|
|
/* 800BA6A0 */ void commonChangeItem();
|
|
/* 800BA914 */ void setItemAction();
|
|
/* 800BAF08 */ void checkNextActionFromCrouch(int);
|
|
/* 800BAF80 */ void checkUpperReadyThrowAnime() const;
|
|
/* 800BB020 */ void getBodyAngleXBasePos(cXyz*);
|
|
/* 800BB084 */ void getBodyAngleXAtnActor(int);
|
|
/* 800BB2B0 */ void setBodyAngleXReadyAnime(int);
|
|
/* 800BB324 */ void setMagicArmorBrk(int);
|
|
/* 800BB408 */ BOOL checkMagicArmorHeavy() const;
|
|
/* 800BB4B8 */ void checkHeavyStateOn(int, int);
|
|
/* 800BB644 */ void initGravity();
|
|
/* 800BB770 */ void setSpecialGravity(f32, f32, int);
|
|
/* 800BB7A0 */ void transAnimeProc(cXyz*, f32, f32);
|
|
/* 800BBD40 */ void setFootSpeed();
|
|
/* 800BBF68 */ void posMove();
|
|
/* 800BD6FC */ void autoGroundHit();
|
|
/* 800BDD70 */ void startPeepChange();
|
|
/* 800BDE20 */ void setLastSceneDamage(int, u32*);
|
|
/* 800BDE48 */ void setLastSceneMode(u32*);
|
|
/* 800BDF60 */ void startRestartRoom(u32, int, int, int);
|
|
/* 800BE26C */ void checkCoachGuardGame();
|
|
/* 800BE2C0 */ void checkRoofRestart();
|
|
/* 800BE3E4 */ void checkRestartRoom();
|
|
/* 800BE9D4 */ void getSceneExitMoveAngle();
|
|
/* 800BEAF8 */ void checkSceneChange(int);
|
|
/* 800BF0B8 */ void voiceStartLevel(u32);
|
|
/* 800BF0EC */ void seStartSwordCut(u32);
|
|
/* 800BF194 */ void seStartMapInfo(u32);
|
|
/* 800BF1CC */ void seStartMapInfoLevel(u32);
|
|
/* 800BF204 */ void setBasAnime(daAlink_c::daAlink_UNDER);
|
|
/* 800BF37C */ void initBasAnime();
|
|
/* 800BF4E0 */ void resetBasAnime();
|
|
/* 800BF500 */ void checkSightLine(f32, cXyz*);
|
|
/* 800BF79C */ void setMetamorphoseModel(int);
|
|
/* 800BF854 */ void keepItemData();
|
|
/* 800BF884 */ void returnKeepItemData();
|
|
/* 800BF8D0 */ void setItemModel();
|
|
/* 800BF9F0 */ void setItemActor();
|
|
/* 800BFD74 */ void makeItemType();
|
|
/* 800BFDB0 */ void checkZoraWearAbility() const;
|
|
/* 800BFDFC */ BOOL checkMagicArmorWearAbility() const;
|
|
/* 800BFE48 */ void loadAramBmd(u16, u32);
|
|
/* 800BFF04 */ void loadAram(u16, u32);
|
|
/* 800BFF70 */ void loadAramItemBrk(u16, J3DModel*);
|
|
/* 800BFFCC */ void loadAramItemBtk(u16, J3DModel*);
|
|
/* 800C0028 */ void loadAramItemBtp(u16, J3DModel*);
|
|
/* 800C0084 */ void changeItemBck(u16, f32);
|
|
/* 800C0114 */ void checkGroupItem(int, int) const;
|
|
/* 800C0164 */ void checkSetItemTrigger(int);
|
|
/* 800C0208 */ void checkItemSetButton(int);
|
|
/* 800C0284 */ void checkField();
|
|
/* 800C02C8 */ void checkBossRoom();
|
|
/* 800C0310 */ void checkDungeon();
|
|
/* 800C0358 */ bool checkCastleTown();
|
|
/* 800C03A0 */ void checkCloudSea();
|
|
/* 800C03E8 */ void checkRoomOnly();
|
|
/* 800C044C */ void checkLv2DungeonRoomSpecial();
|
|
/* 800C04B4 */ void checkRoomSpecial();
|
|
/* 800C0520 */ bool checkRoom();
|
|
/* 800C0594 */ bool checkNotBattleStage();
|
|
/* 800C05DC */ void checkNotHeavyBootsStage();
|
|
/* 800C0630 */ void checkNotAutoJumpStage();
|
|
/* 800C0678 */ void checkCastleTownUseItem(u16);
|
|
/* 800C077C */ void changeItemTriggerKeepProc(u8, int);
|
|
/* 800C0A9C */ void checkNewItemChange(u8);
|
|
/* 800C12DC */ void deleteEquipItem(int, int);
|
|
/* 800C1704 */ void setLight();
|
|
/* 800C1CEC */ void setFrontRollCrashShock(u8);
|
|
/* 800C1E0C */ void changeWarpMaterial(daAlink_c::daAlink_WARP_MAT_MODE);
|
|
/* 800C1F6C */ void commonProcInit(daAlink_c::daAlink_PROC);
|
|
/* 800C2DA4 */ BOOL commonProcInitNotSameProc(daAlink_PROC);
|
|
/* 800C2DDC */ void procPreActionUnequipInit(int, fopAc_ac_c*);
|
|
/* 800C2EAC */ void procPreActionUnequip();
|
|
/* 800C3098 */ bool procServiceWaitInit();
|
|
/* 800C30F0 */ void procServiceWait();
|
|
/* 800C3224 */ void procTiredWaitInit();
|
|
/* 800C3338 */ void procTiredWait();
|
|
/* 800C33B8 */ void procWaitInit();
|
|
/* 800C3504 */ void procWait();
|
|
/* 800C36CC */ void procMoveInit();
|
|
/* 800C3730 */ void procMove();
|
|
/* 800C3810 */ void procAtnMoveInit();
|
|
/* 800C3868 */ bool procAtnMove();
|
|
/* 800C38CC */ void procAtnActorWaitInit();
|
|
/* 800C397C */ void procAtnActorWait();
|
|
/* 800C39EC */ void procAtnActorMoveInit();
|
|
/* 800C3A44 */ void procAtnActorMove();
|
|
/* 800C3A94 */ void procWaitTurnInit();
|
|
/* 800C3B1C */ void procWaitTurn();
|
|
/* 800C3C3C */ void procMoveTurnInit(int);
|
|
/* 800C3D38 */ void procMoveTurn();
|
|
/* 800C3DA0 */ void procSideStepInit(int);
|
|
/* 800C3F60 */ void procSideStep();
|
|
/* 800C40F0 */ void procSideStepLandInit();
|
|
/* 800C4278 */ void procSideStepLand();
|
|
/* 800C4378 */ void procSlideInit(s16);
|
|
/* 800C4514 */ void procSlide();
|
|
/* 800C47AC */ void procSlideLandInit(int);
|
|
/* 800C4894 */ void procSlideLand();
|
|
/* 800C494C */ void procFrontRollInit();
|
|
/* 800C4B40 */ void procFrontRoll();
|
|
/* 800C4F14 */ void procFrontRollCrashInit();
|
|
/* 800C4FFC */ void procFrontRollCrash();
|
|
/* 800C5160 */ void procFrontRollSuccessInit();
|
|
/* 800C5240 */ void procFrontRollSuccess();
|
|
/* 800C5328 */ void procSideRollInit(int);
|
|
/* 800C5484 */ void procSideRoll();
|
|
/* 800C5700 */ void backJumpSpeedDec();
|
|
/* 800C57A4 */ void procBackJumpInit(int);
|
|
/* 800C5964 */ void procBackJump();
|
|
/* 800C5A54 */ void procBackJumpLandInit(int);
|
|
/* 800C5AF0 */ void procBackJumpLand();
|
|
/* 800C5C28 */ void procSlipInit();
|
|
/* 800C5CA4 */ void procSlip();
|
|
/* 800C5E68 */ void procAutoJumpInit(int);
|
|
/* 800C61EC */ void procAutoJump();
|
|
/* 800C66DC */ void procDiveJumpInit();
|
|
/* 800C6798 */ void procDiveJump();
|
|
/* 800C6850 */ void procRollJumpInit();
|
|
/* 800C692C */ void procRollJump();
|
|
/* 800C6A48 */ void procFallInit(int, f32);
|
|
/* 800C6D20 */ void procFall();
|
|
/* 800C6F18 */ void procLandInit(f32);
|
|
/* 800C6FE4 */ void procLand();
|
|
/* 800C70F8 */ void procSmallJumpInit(int);
|
|
/* 800C72D4 */ void procSmallJump();
|
|
/* 800C74D4 */ void procStepMoveInit();
|
|
/* 800C755C */ void procStepMove();
|
|
/* 800C7690 */ void procCrouchInit();
|
|
/* 800C76F8 */ void procCrouch();
|
|
/* 800C77F4 */ void procCoMetamorphoseInit();
|
|
/* 800C7C64 */ void procCoMetamorphose();
|
|
/* 800C82E8 */ void procCoMetamorphoseOnlyInit();
|
|
/* 800C83A0 */ void procCoMetamorphoseOnly();
|
|
/* 800C8460 */ void procFloorDownReboundInit();
|
|
/* 800C84D0 */ void procFloorDownRebound();
|
|
/* 800C854C */ void procGoronRideWaitInit(fopAc_ac_c*);
|
|
/* 800C85D8 */ void procGoronRideWait();
|
|
/* 800C8700 */ void execute();
|
|
/* 800CAFC8 */ void setDrawHand();
|
|
/* 800CB480 */ void checkSwordDraw();
|
|
/* 800CB53C */ void checkShieldDraw();
|
|
/* 800CB5F8 */ void checkItemDraw();
|
|
/* 800CB694 */ void initShadowScaleLight();
|
|
/* 800CBA38 */ void moveShadowScaleLight();
|
|
/* 800CBC18 */ void shadowDraw();
|
|
/* 800CC25C */ void modelCalc(J3DModel*);
|
|
/* 800CC298 */ void basicModelDraw(J3DModel*);
|
|
/* 800CC2E0 */ void modelDraw(J3DModel*, int);
|
|
/* 800CC364 */ void setWaterDropColor(J3DGXColorS10 const*);
|
|
/* 800CC7DC */ void initTevCustomColor();
|
|
/* 800CC7FC */ void draw();
|
|
/* 800CD7AC */ ~daAlink_c();
|
|
/* 800CE294 */ void checkNoSubjectModeCamera();
|
|
/* 800CE468 */ void acceptSubjectModeChange();
|
|
/* 800CE628 */ void checkSubjectAction();
|
|
/* 800CE728 */ void checkBodyAngleX(s16);
|
|
/* 800CE8A0 */ void setBodyAngleToCamera();
|
|
/* 800CEAF4 */ void setSubjectMode();
|
|
/* 800CEB58 */ void subjectCancelTrigger();
|
|
/* 800CEBD8 */ void checkSubjectEnd(int);
|
|
/* 800CECE4 */ void searchPeepObj(fopAc_ac_c*, void*);
|
|
/* 800CED84 */ void procCoSubjectivityInit();
|
|
/* 800CEE08 */ void procCoSubjectivity();
|
|
/* 800CEF70 */ void procCoSwimSubjectivityInit();
|
|
/* 800CF018 */ void procCoSwimSubjectivity();
|
|
/* 800CF100 */ void procCoPeepSubjectivityInit();
|
|
/* 800CF1B8 */ void procCoPeepSubjectivity();
|
|
/* 800CF380 */ daAlink_c();
|
|
/* 800CFEB0 */ BOOL checkRideOn() const;
|
|
/* 800CFF4C */ BOOL checkAttentionLock();
|
|
/* 800D0020 */ BOOL checkFmChainGrabAnime() const;
|
|
/* 800D0048 */ BOOL checkSmallUpperGuardAnime() const;
|
|
/* 800D00EC */ BOOL checkReinRide() const;
|
|
/* 800D0110 */ BOOL checkWolfEnemyThrowAnime() const;
|
|
/* 800D0138 */ u16 checkSpecialDemoMode() const;
|
|
/* 800D014C */ void setMidnaTalkStatus(u8);
|
|
/* 800D0164 */ void set3DStatus(u8, u8);
|
|
/* 800D018C */ u32 checkModeFlg(u32) const;
|
|
/* 800D2684 */ void checkCutTurnCharge();
|
|
/* 800D07A4 */ void checkCutJumpCancelTurn() const;
|
|
/* 800D0E08 */ void checkLightSwordMtrl();
|
|
/* 800D0E98 */ void checkSwordEquipAnime() const;
|
|
/* 800D0ECC */ void checkCutDashAnime() const;
|
|
/* 800D0EFC */ void checkCutDashEnemyHit(dCcD_GObjInf&);
|
|
/* 800D0F5C */ void getSwordAtType();
|
|
/* 800D0F90 */ void initCutTurnAt(f32, int);
|
|
/* 800D102C */ void checkCutFinishJumpUp();
|
|
/* 800D1088 */ void changeCutFast();
|
|
/* 800D10E0 */ void checkCutFastReady();
|
|
/* 800D1268 */ void setSwordModel();
|
|
/* 800D1310 */ void offSwordModel();
|
|
/* 800D13AC */ void checkCutTypeNoBlur() const;
|
|
/* 800D13E4 */ void checkCutTurnInput() const;
|
|
/* 800D1424 */ void getCutTurnDirection() const;
|
|
/* 800D1430 */ void resetCombo(int);
|
|
/* 800D1454 */ void checkComboCnt();
|
|
/* 800D152C */ void setCutType(u8);
|
|
/* 800D1540 */ void setCylAtParam(u32, dCcG_At_Spl, u8, u8, int, f32, f32);
|
|
/* 800D1688 */ void setSwordAtParam(dCcG_At_Spl, u8, u8, int, f32, f32);
|
|
/* 800D1788 */ void notSwordHitVibActor(fopAc_ac_c*);
|
|
/* 800D17EC */ void setSwordHitVibration(dCcD_GObjInf*);
|
|
/* 800D1920 */ void checkAtShieldHit(dCcD_GObjInf&);
|
|
/* 800D1978 */ void checkCutReverseAt(dCcD_GObjInf*);
|
|
/* 800D19C8 */ void changeCutReverseProc(daAlink_c::daAlink_ANM);
|
|
/* 800D1E1C */ void setCutDash(int, int);
|
|
/* 800D20B4 */ void checkForceSwordSwing();
|
|
/* 800D20FC */ void setComboReserb();
|
|
/* 800D2188 */ void checkComboReserb();
|
|
/* 800D21D0 */ void commonCutAction();
|
|
/* 800D2284 */ void setSwordVoiceSe(u32);
|
|
/* 800D22BC */ void setSwordChargeVoiceSe();
|
|
/* 800D2304 */ void setSwordComboVoice();
|
|
/* 800D2368 */ void checkCutTurnInputTrigger();
|
|
/* 800D23C0 */ void checkCutAction();
|
|
/* 800D26EC */ void getCutDirection();
|
|
/* 800D2760 */ void checkCutCancelNextMode(int);
|
|
/* 800D27E4 */ void checkDoCutAction();
|
|
/* 800D2890 */ void checkCutBackState();
|
|
/* 800D28F4 */ void checkCutHeadState();
|
|
/* 800D29D4 */ void checkDownAttackState();
|
|
/* 800D2ABC */ void checkCutLargeTurnState() const;
|
|
/* 800D2B88 */ void cancelCutCharge();
|
|
/* 800D2BFC */ void initCutAtnActorSearch();
|
|
/* 800D2C54 */ void checkCutAtnActorChange();
|
|
/* 800D2C78 */ void setCutJumpSpeed(int);
|
|
/* 800D2F58 */ void procCutNormalInit(int);
|
|
/* 800D31B8 */ void procCutNormal();
|
|
/* 800D34D8 */ void procCutFinishInit(int);
|
|
/* 800D382C */ void procCutFinish();
|
|
/* 800D3ADC */ void procCutFinishJumpUpInit();
|
|
/* 800D3CCC */ void procCutFinishJumpUp();
|
|
/* 800D3DD8 */ void procCutFinishJumpUpLandInit();
|
|
/* 800D3ECC */ void procCutFinishJumpUpLand();
|
|
/* 800D4068 */ void procCutReverseInit(daAlink_c::daAlink_ANM);
|
|
/* 800D41FC */ void procCutReverse();
|
|
/* 800D42FC */ void procCutJumpInit(int);
|
|
/* 800D43F8 */ void procCutJump();
|
|
/* 800D452C */ void procCutJumpLandInit(int);
|
|
/* 800D4684 */ void procCutJumpLand();
|
|
/* 800D47DC */ void procCutTurnInit(int, int);
|
|
/* 800D4A74 */ void procCutTurn();
|
|
/* 800D4C68 */ void procCutTurnChargeInit();
|
|
/* 800D4D04 */ void procCutTurnCharge();
|
|
/* 800D4DDC */ void procCutTurnMoveInit(int);
|
|
/* 800D4EFC */ void procCutTurnMove();
|
|
/* 800D53C8 */ void procCutDownInit();
|
|
/* 800D57F8 */ void procCutDown();
|
|
/* 800D58A0 */ void procCutDownLandInit(fopEn_enemy_c*);
|
|
/* 800D5ADC */ void procCutDownLand();
|
|
/* 800D5C88 */ void procCutHeadInit();
|
|
/* 800D5FC8 */ void procCutHead();
|
|
/* 800D6130 */ void procCutHeadLandInit();
|
|
/* 800D618C */ void procCutHeadLand();
|
|
/* 800D6238 */ void procCutLargeJumpChargeInit();
|
|
/* 800D62A0 */ void procCutLargeJumpCharge();
|
|
/* 800D6374 */ void procCutLargeJumpInit();
|
|
/* 800D6484 */ void procCutLargeJump();
|
|
/* 800D66C0 */ void procCutLargeJumpLandInit(int);
|
|
/* 800D67FC */ void procCutLargeJumpLand();
|
|
/* 800D698C */ void procSwordUnequipSpInit();
|
|
/* 800D6A38 */ void procSwordUnequipSp();
|
|
/* 800D6D94 */ void getFreezeR() const;
|
|
/* 800D6DA4 */ void getFreezeG() const;
|
|
/* 800D6DB4 */ void getFreezeB() const;
|
|
/* 800D6DC4 */ void checkMiddleBossGoronRoom();
|
|
/* 800D6E24 */ void freezeTimerDamage();
|
|
/* 800D6F2C */ void checkNoLandDamageSlidePolygon();
|
|
/* 800D6FE0 */ void checkCutLandDamage();
|
|
/* 800D70A0 */ void checkCaughtEscapeCutTurn();
|
|
/* 800D7208 */ void damageMagnification(int, int);
|
|
/* 800D72BC */ void setDamagePoint(int, int, int, int);
|
|
/* 800D7478 */ void setDamagePointNormal(int);
|
|
/* 800D74A4 */ void setLandDamagePoint(int);
|
|
/* 800D74F4 */ void getDamageVec(dCcD_GObjInf*);
|
|
/* 800D76C4 */ void setDashDamage();
|
|
/* 800D7768 */ void checkIcePolygonDamage(cBgS_PolyInfo*);
|
|
/* 800D77C8 */ void checkMagicArmorNoDamage();
|
|
/* 800D7820 */ void checkPolyDamage();
|
|
/* 800D7A98 */ void checkElecReturnDamage(dCcD_GObjInf&, fopAc_ac_c**);
|
|
/* 800D7B18 */ void damageTimerCount();
|
|
/* 800D7BE8 */ void checkHugeAttack(int) const;
|
|
/* 800D7C14 */ void checkLargeAttack(int) const;
|
|
/* 800D7C40 */ void checkDamageAction();
|
|
/* 800D8F3C */ void procDamageInit(dCcD_GObjInf*, int);
|
|
/* 800D9514 */ void procDamage();
|
|
/* 800D96DC */ void procCoLargeDamageInit(int, int, s16, s16, dCcD_GObjInf*, int);
|
|
/* 800D9E88 */ void procCoLargeDamage();
|
|
/* 800DA180 */ void procLargeDamageUpInit(int, int, s16, s16);
|
|
/* 800DA554 */ void procLargeDamageUp();
|
|
/* 800DA82C */ void procCoLargeDamageWallInit(int, int, s16, s16);
|
|
/* 800DAC28 */ void procCoLargeDamageWall();
|
|
/* 800DAC84 */ void procCoPolyDamageInit();
|
|
/* 800DAD90 */ void procCoPolyDamage();
|
|
/* 800DAE10 */ void procLandDamageInit(int);
|
|
/* 800DB060 */ void procLandDamage();
|
|
/* 800DB140 */ void procCoElecDamageInit(fopAc_ac_c*, dCcD_GObjInf*, int);
|
|
/* 800DB418 */ void procCoElecDamage();
|
|
/* 800DB5B0 */ void procStEscapeInit();
|
|
/* 800DB610 */ void procStEscape();
|
|
/* 800DB6A4 */ void procDkCaughtInit(unsigned int);
|
|
/* 800DB860 */ void procDkCaught();
|
|
/* 800DBC98 */ void setScreamWaitAnime();
|
|
/* 800DBD1C */ void procScreamWaitInit();
|
|
/* 800DBDA4 */ void procScreamWait();
|
|
/* 800DBE00 */ void procCoSandWallHitInit();
|
|
/* 800DBE74 */ void procCoSandWallHit();
|
|
/* 800DBED8 */ void procCoLavaReturnInit(int);
|
|
/* 800DC214 */ void procCoLavaReturn();
|
|
/* 800DC278 */ void procCoSwimFreezeReturnInit();
|
|
/* 800DC474 */ void procCoSwimFreezeReturn();
|
|
/* 800DC548 */ void checkEnemyGroup(fopAc_ac_c*);
|
|
/* 800DC5A4 */ void checkSpecialNpc(fopAc_ac_c*);
|
|
/* 800DC5DC */ void checkShieldAttackEmphasys();
|
|
/* 800DC678 */ void checkGuardActionChange();
|
|
/* 800DC79C */ void stickArrowIncrement(int);
|
|
/* 800DC8C4 */ void setArrowShieldActor(fopAc_ac_c*, int);
|
|
/* 800DCA2C */ void checkWoodShieldEquipNotIronBall() const;
|
|
/* 800DCA80 */ void getArrowShieldOffset(cXyz const*, csXyz const*, cXyz*, cXyz*) const;
|
|
/* 800DCD74 */ void setArrowShieldPos(cXyz*, csXyz*, cXyz const*, cXyz const*) const;
|
|
/* 800DCDF0 */ void checkUpperGuardAnime() const;
|
|
/* 800DCF04 */ void checkPlayerGuardAndAttack() const;
|
|
/* 800DCF64 */ void checkGuardAccept();
|
|
/* 800DD008 */ void setUpperGuardAnime(f32);
|
|
/* 800DD018 */ void setShieldGuard();
|
|
/* 800DD114 */ void setGuardSe(dCcD_GObjInf*);
|
|
/* 800DD1D4 */ void setSmallGuard(dCcD_GObjInf*);
|
|
/* 800DD3E4 */ void procGuardSlipInit(int, dCcD_GObjInf*);
|
|
/* 800DD894 */ void procGuardSlip();
|
|
/* 800DDA10 */ void procGuardAttackInit();
|
|
/* 800DDBA8 */ void procGuardAttack();
|
|
/* 800DDE58 */ void procGuardBreakInit();
|
|
/* 800DDF2C */ void procGuardBreak();
|
|
/* 800DE008 */ void procTurnMoveInit(int);
|
|
/* 800DE380 */ void procTurnMove();
|
|
/* 800DE64C */ void getArrowFlyData(f32*, f32*, int) const;
|
|
/* 800DE740 */ void getArrowIncAtR() const;
|
|
/* 800DE750 */ void getBombArrowFlyExplodeTime() const;
|
|
/* 800DE760 */ void getArrowIncAtMaxStart() const;
|
|
/* 800DE770 */ void getArrowIncAtMax() const;
|
|
/* 800DE780 */ void checkBowAndSlingItem(int);
|
|
/* 800DE7D4 */ void setSlingModel();
|
|
/* 800DE884 */ void checkBowCameraArrowPosP(s16*, s16*);
|
|
/* 800DE9B8 */ void checkBowReadyAnime() const;
|
|
/* 800DE9E8 */ void checkBowAnime() const;
|
|
/* 800DEA3C */ void makeArrow();
|
|
/* 800DEAE4 */ void deleteArrow();
|
|
/* 800DEB8C */ void setBowOrSlingStatus();
|
|
/* 800DEBC8 */ void changeArrowType();
|
|
/* 800DED88 */ void cancelBowMoveRideNotAtn();
|
|
/* 800DEE1C */ void cancelBowMove();
|
|
/* 800DEEDC */ void setBowReadyAnime();
|
|
/* 800DEFB8 */ void setBowReloadAnime();
|
|
/* 800DF0BC */ void checkUpperItemActionBow();
|
|
/* 800DF798 */ void checkUpperItemActionBowFly();
|
|
/* 800DF814 */ void checkNextActionBow();
|
|
/* 800DFAE8 */ void setBowModel();
|
|
/* 800DFBC8 */ void checkBowGrabLeftHand() const;
|
|
/* 800DFC28 */ void setBowHangAnime();
|
|
/* 800DFC70 */ void setBowNormalAnime();
|
|
/* 800DFCD8 */ void setBowSight();
|
|
/* 800DFD6C */ void procBowSubjectInit();
|
|
/* 800DFDDC */ void procBowSubject();
|
|
/* 800DFE3C */ void procBowMoveInit();
|
|
/* 800DFEC0 */ void procBowMove();
|
|
/* 800DFFE0 */ void checkBoomerangLockAccept();
|
|
/* 800E0010 */ void getBoomSpeed();
|
|
/* 800E00B0 */ void getBoomCatchSpeed() const;
|
|
/* 800E00C0 */ void getBoomFlyMax() const;
|
|
/* 800E011C */ void getBoomLockMax();
|
|
/* 800E0190 */ void getBoomBgThroughTime() const;
|
|
/* 800E01A0 */ void checkBossBabaRoom();
|
|
/* 800E01CC */ void cancelBoomerangLock(fopAc_ac_c*);
|
|
/* 800E0210 */ void getBoomerangActor();
|
|
/* 800E0244 */ void checkBoomerangChargeEnd();
|
|
/* 800E02B8 */ void checkBoomerangCarry(fopAc_ac_c*);
|
|
/* 800E03D0 */ void initBoomerangUpperAnimeSpeed(int);
|
|
/* 800E0440 */ void checkBoomerangAnime() const;
|
|
/* 800E04AC */ void checkBoomerangThrowAnime() const;
|
|
/* 800E04E8 */ void setBoomerangReadyQuake();
|
|
/* 800E055C */ void setBoomerangReadyAnime();
|
|
/* 800E05E8 */ void setThrowBoomerangAnime();
|
|
/* 800E0630 */ void setBoomerangCatchAnime();
|
|
/* 800E06B8 */ void throwBoomerang();
|
|
/* 800E08C4 */ void returnBoomerang(int);
|
|
/* 800E0A9C */ void checkUpperItemActionBoomerang();
|
|
/* 800E0B58 */ void checkUpperItemActionBoomerangFly();
|
|
/* 800E0BE4 */ void checkNextActionBoomerang();
|
|
/* 800E0D8C */ void checkBoomerangCatchAction();
|
|
/* 800E0E64 */ void setBoomerangSight();
|
|
/* 800E0F10 */ void procBoomerangSubjectInit();
|
|
/* 800E0FA0 */ void procBoomerangSubject();
|
|
/* 800E1060 */ void procBoomerangMoveInit();
|
|
/* 800E10F4 */ void procBoomerangMove();
|
|
/* 800E11D8 */ void procBoomerangCatchInit();
|
|
/* 800E1248 */ void procBoomerangCatch();
|
|
/* 800E12E0 */ void checkLv6BossRoom();
|
|
/* 800E1310 */ void getCopyRodBallSpeed() const;
|
|
/* 800E1320 */ void getCopyRodBallReturnSpeed() const;
|
|
/* 800E1330 */ void getCopyRodBallDisMax() const;
|
|
/* 800E1374 */ void getCopyRodControllActor();
|
|
/* 800E1390 */ void getCopyRodCameraActor();
|
|
/* 800E13AC */ void initCopyRodUpperAnimeSpeed(int);
|
|
/* 800E1408 */ void checkForestOldCentury();
|
|
/* 800E1530 */ void checkCopyRodAnime() const;
|
|
/* 800E158C */ void setCopyRodControllAnime();
|
|
/* 800E15FC */ void setCopyRodControllUpperSpeedRate();
|
|
/* 800E1748 */ void setCopyRodModel();
|
|
/* 800E1840 */ void setCopyRodReadyAnime();
|
|
/* 800E191C */ void throwCopyRod();
|
|
/* 800E1A30 */ void returnCopyRod();
|
|
/* 800E1ADC */ void checkUpperItemActionCopyRod();
|
|
/* 800E1BB4 */ void checkUpperItemActionCopyRodFly();
|
|
/* 800E1C44 */ void checkNextActionCopyRod();
|
|
/* 800E1D6C */ void setCopyRodSight();
|
|
/* 800E1E20 */ void procCopyRodSubjectInit();
|
|
/* 800E1EB0 */ void procCopyRodSubject();
|
|
/* 800E1F68 */ void procCopyRodMoveInit();
|
|
/* 800E1FFC */ void procCopyRodMove();
|
|
/* 800E20C8 */ void procCopyRodSwingInit();
|
|
/* 800E21FC */ void procCopyRodSwing();
|
|
/* 800E2308 */ void procCopyRodReviveInit();
|
|
/* 800E23A4 */ void procCopyRodRevive();
|
|
/* 800E23FC */ void concatMagneBootMtx();
|
|
/* 800E243C */ void concatMagneBootInvMtx();
|
|
/* 800E247C */ void multVecMagneBootInvMtx(cXyz*);
|
|
/* 800E24B0 */ void commonMagneLineCheck(cXyz*, cXyz*);
|
|
/* 800E251C */ void checkBootsMoveAnime(int);
|
|
/* 800E2580 */ void setHeavyBoots(int);
|
|
/* 800E2738 */ void getMagneBootsLocalAngleY(s16, int);
|
|
/* 800E2808 */ void setMagneBootsMtx(cBgS_PolyInfo*, int);
|
|
/* 800E2DC4 */ void cancelMagneBootsOn();
|
|
/* 800E2F88 */ void checkMagneBootsFly();
|
|
/* 800E3048 */ void procBootsEquipInit();
|
|
/* 800E30DC */ void procBootsEquip();
|
|
/* 800E3218 */ void procMagneBootsFlyInit();
|
|
/* 800E3454 */ void procMagneBootsFly();
|
|
/* 800E3760 */ void getBombExplodeTime() const;
|
|
/* 800E3770 */ void getBombGravity() const;
|
|
/* 800E3780 */ void getBombMaxFallSpeed() const;
|
|
/* 800E3790 */ void getBombBoundRate() const;
|
|
/* 800E37A0 */ void getBombStopSpeedY() const;
|
|
/* 800E37B0 */ void getBombMaxSpeedY() const;
|
|
/* 800E37C0 */ void getBombEffScale() const;
|
|
/* 800E37D0 */ void getBombAtR() const;
|
|
/* 800E37E0 */ void getEnemyBombColorR() const;
|
|
/* 800E37F0 */ void getBombWaterGravity() const;
|
|
/* 800E3800 */ void getBombWaterMaxFallSpeed() const;
|
|
/* 800E3810 */ void getBombExplodeWaterEffectLimit() const;
|
|
/* 800E3820 */ void getBombInsectLimitAngle() const;
|
|
/* 800E38EC */ void checkGrabLineCheck();
|
|
|
|
/* 800E3BCC */ void getGrabThrowRate();
|
|
/* 800E3C1C */ void checkGrabThrowAnime() const;
|
|
/* 800E3C6C */ void checkGrabAnime() const;
|
|
/* 800E3C9C */ void checkGrabAnimeAndThrow() const;
|
|
/* 800E3CF4 */ void checkGrabCarryActor();
|
|
/* 800E3D1C */ void checkGrabSlowMoveActor();
|
|
/* 800E3D6C */ void checkGrabHeavyActor();
|
|
/* 800E3D94 */ void checkGrabSideActor();
|
|
/* 800E3DBC */ void setGrabUpperAnime(f32);
|
|
/* 800E3F20 */ void checkGrabRooster();
|
|
/* 800E3F50 */ void setGrabItemPos();
|
|
/* 800E4BD4 */ void freeGrabItem();
|
|
/* 800E4DEC */ void setGrabUpperSpeedRate();
|
|
/* 800E4FA8 */ void setCarryArmAngle(f32, f32);
|
|
/* 800E5150 */ void checkGrabNotThrow();
|
|
/* 800E5170 */ void checkNextActionGrab();
|
|
/* 800E53AC */ void initGrabNextMode();
|
|
/* 800E53F8 */ void setGrabItemThrow();
|
|
/* 800E57AC */ void checkUpperGrabItemThrow(f32);
|
|
/* 800E5830 */ void putObjLineCheck(dBgS_LinChk&, cXyz*, fopAc_ac_c*);
|
|
/* 800E5B6C */ void grabLineCheck(cXyz*, cXyz*);
|
|
/* 800E5BB4 */ void setGrabItemActor(fopAc_ac_c*);
|
|
/* 800E5CBC */ void procGrabReadyInit();
|
|
/* 800E5EC8 */ void procGrabReady();
|
|
/* 800E5FD0 */ void procGrabUpInit();
|
|
/* 800E6230 */ void procGrabUp();
|
|
/* 800E637C */ void procGrabMiss();
|
|
/* 800E63F0 */ void procGrabThrowInit(int);
|
|
/* 800E65F8 */ void procGrabThrow();
|
|
/* 800E672C */ void procGrabPutInit();
|
|
/* 800E6914 */ void procGrabPut();
|
|
/* 800E6A9C */ void procGrabWaitInit();
|
|
/* 800E6C34 */ void procGrabWait();
|
|
/* 800E6D6C */ void procGrabReboundInit(int);
|
|
/* 800E6E0C */ void procGrabRebound();
|
|
/* 800E6EEC */ void procGrabStandInit();
|
|
/* 800E6FE0 */ void procGrabStand();
|
|
/* 800E70C0 */ bool checkInsectActorName(fopAc_ac_c*);
|
|
/* 800E70FC */ void procInsectCatchInit();
|
|
/* 800E71D4 */ bool procInsectCatch();
|
|
/* 800E7254 */ void procPickUpInit();
|
|
/* 800E7460 */ void procPickUp();
|
|
/* 800E75EC */ void procPickPutInit(int);
|
|
/* 800E76E0 */ void procPickPut();
|
|
/* 800E7894 */ void checkSetChainPullAnime(s16);
|
|
/* 800E794C */ s16 getChainStickAngleY(s16) const;
|
|
/* 800E7994 */ void checkChainEmphasys();
|
|
/* 800E79F8 */ void searchFmChainPos();
|
|
/* 800E7AEC */ void setFmChainPosFromOut(fopAc_ac_c*, cXyz*, int);
|
|
/* 800E7C30 */ void procFmChainUpInit();
|
|
/* 800E7CC0 */ void procFmChainUp();
|
|
/* 800E7DD8 */ void procFmChainStrongPullInit();
|
|
/* 800E7E50 */ void procFmChainStrongPull();
|
|
/* 800E7ED0 */ void setWallGrabStatus(u8, u8);
|
|
/* 800E7EE4 */ void getWallGrabStatus();
|
|
/* 800E7EF4 */ void wallGrabTrigger();
|
|
/* 800E7F18 */ void wallGrabButton();
|
|
/* 800E7F3C */ void setPushPullKeepData(dBgW_Base::PushPullLabel, int);
|
|
/* 800E80A4 */ void checkPushPullTurnBlock();
|
|
/* 800E8148 */ void checkPullBehindWall();
|
|
/* 800E8298 */ void offGoatStopGame();
|
|
/* 800E82B0 */ BOOL checkGoatCatchActor(fopAc_ac_c*);
|
|
/* 800E8314 */ float getGoatCatchDistance2();
|
|
/* 800E8334 */ void endPushPull();
|
|
/* 800E8354 */ void getPushPullAnimeSpeed();
|
|
/* 800E8428 */ void procCoPushPullWaitInit(int);
|
|
/* 800E857C */ void procCoPushPullWait();
|
|
/* 800E875C */ void procCoPushMoveInit(int, int);
|
|
/* 800E89F0 */ void procCoPushMove();
|
|
/* 800E8D1C */ void procPullMoveInit(int);
|
|
/* 800E8F44 */ void procPullMove();
|
|
/* 800E9210 */ void setGoatStopGameFail(fopAc_ac_c*);
|
|
/* 800E9344 */ void procGoatMoveInit();
|
|
/* 800E9434 */ void procGoatMove();
|
|
/* 800E9894 */ void procGoatCatchInit(fopAc_ac_c*, f32);
|
|
/* 800E9BD0 */ void procGoatCatch();
|
|
/* 800EA2A8 */ void procGoatStrokeInit();
|
|
/* 800EA3AC */ void procGoatStroke();
|
|
/* 800EA3F4 */ void procGoronMoveInit();
|
|
/* 800EA4CC */ void procGoronMove();
|
|
/* 800EA844 */ void checkSumouVsActor();
|
|
/* 800EA8D0 */ void cancelSumouMode();
|
|
/* 800EA908 */ void sumouPunchTrigger();
|
|
/* 800EA92C */ void setSumouPunchStatus();
|
|
/* 800EA950 */ void procSumouReadyInit();
|
|
/* 800EAA28 */ void procSumouReady();
|
|
/* 800EAC4C */ void procSumouMoveInit();
|
|
/* 800EAD84 */ void procSumouMove();
|
|
/* 800EB208 */ void procSumouSideMoveInit();
|
|
/* 800EB2BC */ void procSumouSideMove();
|
|
/* 800EB624 */ void procSumouActionInit(int, int, int);
|
|
/* 800EBCE0 */ void procSumouAction();
|
|
/* 800EC0F8 */ void procSumouStaggerInit();
|
|
/* 800EC170 */ void procSumouStagger();
|
|
/* 800EC20C */ void procSumouWinLoseInit();
|
|
/* 800EC3D8 */ void procSumouWinLose();
|
|
/* 800EC538 */ void procSumouShikoInit();
|
|
/* 800EC5F4 */ void procSumouShiko();
|
|
/* 800EC76C */ void checkHorseZeldaBowMode();
|
|
/* 800EC7B0 */ void setHorseZeldaDamage();
|
|
/* 800EC7DC */ bool checkHorseDashAccept();
|
|
/* 800EC814 */ void checkCowGame();
|
|
/* 800EC87C */ void getReinRideDirection();
|
|
/* 800EC8F8 */ void checkReinRideBgCheck();
|
|
/* 800ECA3C */ void commonInitForceRideRein();
|
|
/* 800ECAAC */ void initForceRideBoar();
|
|
/* 800ECB58 */ void initForceRideHorse();
|
|
/* 800ECBD0 */ void rideGetOff();
|
|
/* 800ECD90 */ void checkHorseNotDamageReaction() const;
|
|
/* 800ECDC4 */ void checkHorseWaitLashAnime() const;
|
|
/* 800ECDEC */ void checkHorseReinLeftOnly() const;
|
|
/* 800ECE10 */ void getReinHandType() const;
|
|
/* 800ECF04 */ void checkHorseLieAnime() const;
|
|
/* 800ECF5C */ void checkHorseSubjectivity() const;
|
|
/* 800ECF9C */ void setHorseSwordUpAnime();
|
|
/* 800ECFF4 */ void setHorseTurnUpperAnime(int);
|
|
/* 800ED074 */ void checkHorseNoUpperAnime() const;
|
|
/* 800ED0D4 */ void getHorseReinHandPos(cXyz*, cXyz*);
|
|
/* 800ED1F0 */ void checkHorseNotGrab() const;
|
|
/* 800ED310 */ void setHorseStirrup();
|
|
/* 800ED4B8 */ void changeBoarRunRide();
|
|
/* 800ED4DC */ void setSyncHorsePos();
|
|
/* 800ED78C */ void setSyncBoarPos();
|
|
/* 800ED90C */ void setSyncBoarRunPos();
|
|
/* 800EDA24 */ void setSyncRidePos();
|
|
/* 800EDA78 */ void setHorseTurnAnime();
|
|
/* 800EDB48 */ void getBaseHorseAnime(daAlink_c::daAlink_ANM*);
|
|
/* 800EDD6C */ void checkHorseSpecialProc();
|
|
/* 800EDE8C */ void checkHorseServiceWaitAnime();
|
|
/* 800EDEEC */ void setSyncHorse(int);
|
|
/* 800EE64C */ void setSyncBoar(int);
|
|
/* 800EE918 */ void setSyncRide(int);
|
|
/* 800EEAE8 */ void setBaseHorseAnimeFrame();
|
|
/* 800EEC98 */ void setBaseBoarAnime();
|
|
/* 800EED98 */ void setBaseRideAnime();
|
|
/* 800EEE30 */ void checkHorseSwordUpSpped();
|
|
/* 800EEE5C */ void setHorseSwordUp(int);
|
|
/* 800EEF30 */ void setRideSubjectAngle(s16);
|
|
/* 800EF050 */ void setBodyAngleRideReadyAnime();
|
|
/* 800EF0E8 */ void checkHorseGetOffWallCheck(cXyz*, cXyz*, s16);
|
|
/* 800EF198 */ void checkHorseGetOffDirection();
|
|
/* 800EF35C */ void boarForceGetOff();
|
|
/* 800EF394 */ void horseGetOffEnd();
|
|
/* 800EF450 */ void checkNextActionHorse();
|
|
/* 800EF598 */ void checkHorseGetOff();
|
|
/* 800EF6B0 */ void checkHorseGetOffAndSetDoStatus();
|
|
/* 800EF884 */ void setHorseGetOff(int);
|
|
/* 800EF95C */ void procHorseRideInit();
|
|
/* 800EFDC4 */ void procHorseRide();
|
|
/* 800F038C */ void procHorseGetOffInit(int);
|
|
/* 800F0620 */ void procHorseGetOff();
|
|
/* 800F0980 */ void procHorseWaitInit();
|
|
/* 800F0AA4 */ void procHorseWait();
|
|
/* 800F0C6C */ void procHorseTurnInit();
|
|
/* 800F0CE4 */ void procHorseTurn();
|
|
/* 800F1060 */ void procHorseJumpInit();
|
|
/* 800F10F8 */ void procHorseJump();
|
|
/* 800F1188 */ void procHorseLandInit();
|
|
/* 800F1204 */ void procHorseLand();
|
|
/* 800F1294 */ void procHorseSubjectivityInit();
|
|
/* 800F12F8 */ void procHorseSubjectivity();
|
|
/* 800F13D8 */ void procHorseCutInit();
|
|
/* 800F1688 */ void procHorseCut();
|
|
/* 800F1894 */ void procHorseCutChargeReadyInit();
|
|
/* 800F194C */ void procHorseCutChargeReady();
|
|
/* 800F1AAC */ void procHorseCutTurnInit();
|
|
/* 800F1BA4 */ void procHorseCutTurn();
|
|
/* 800F1D18 */ void procHorseDamageInit(dCcD_GObjInf*);
|
|
/* 800F2028 */ void procHorseDamage();
|
|
/* 800F2150 */ void procHorseBowSubjectInit();
|
|
/* 800F21B4 */ void procHorseBowSubject();
|
|
/* 800F224C */ void procHorseBowMoveInit();
|
|
/* 800F22A8 */ void procHorseBowMove();
|
|
/* 800F2334 */ void procHorseGrabMoveInit();
|
|
/* 800F2390 */ void procHorseGrabMove();
|
|
/* 800F2454 */ void procHorseBoomerangSubjectInit();
|
|
/* 800F24C8 */ void procHorseBoomerangSubject();
|
|
/* 800F25B4 */ void procHorseBoomerangMoveInit();
|
|
/* 800F2628 */ void procHorseBoomerangMove();
|
|
/* 800F26F4 */ void procHorseHookshotSubjectInit();
|
|
/* 800F2770 */ void procHorseHookshotSubject();
|
|
/* 800F2824 */ void procHorseHookshotMoveInit();
|
|
/* 800F2898 */ void procHorseHookshotMove();
|
|
/* 800F2934 */ void procHorseBottleDrinkInit(u16);
|
|
/* 800F2AD8 */ void procHorseBottleDrink();
|
|
/* 800F2B4C */ void procHorseKandelaarPourInit();
|
|
/* 800F2C78 */ void procHorseKandelaarPour();
|
|
/* 800F2D84 */ void procHorseComebackInit();
|
|
/* 800F2DE4 */ void procHorseComeback();
|
|
/* 800F2EE0 */ void procHorseRunInit();
|
|
/* 800F2F98 */ void procHorseRun();
|
|
/* 800F3430 */ void procHorseHangInit(dCcD_GObjInf*, int);
|
|
/* 800F3580 */ void procHorseHang();
|
|
/* 800F36E4 */ void procHorseGetKeyInit();
|
|
/* 800F3754 */ void procHorseGetKey();
|
|
/* 800F3818 */ void procHorseLookDownInit();
|
|
/* 800F3894 */ void procHorseLookDown();
|
|
/* 800F38E8 */ void procBoarRunInit();
|
|
/* 800F3998 */ void procBoarRun();
|
|
/* 800F3BB0 */ void getCanoeMaxSpeed() const;
|
|
/* 800F3BDC */ void getCanoeBackMaxSpeed() const;
|
|
/* 800F3BEC */ void getCanoeCres() const;
|
|
/* 800F3C18 */ void getCanoeSpeedRate() const;
|
|
/* 800F3C44 */ void getCanoeMaxRotSpeed() const;
|
|
/* 800F3CCC */ void getCanoeLocalPaddleTop();
|
|
/* 800F3CF8 */ void checkCanoeRideTandem();
|
|
/* 800F3D58 */ void checkFishingRodAndLureItem() const;
|
|
/* 800F3DA0 */ void initFishingRodHand();
|
|
/* 800F3DFC */ void getCanoePaddleMatrix();
|
|
/* 800F3E4C */ void checkFishingRodGrab(fopAc_ac_c*) const;
|
|
/* 800F3EB8 */ void checkCanoePaddleGrab(fopAc_ac_c*) const;
|
|
/* 800F3F38 */ void checkCanoeFishingRodGrabOrPut() const;
|
|
/* 800F3FC4 */ void initCanoeRide();
|
|
/* 800F4008 */ void checkCanoeJumpRide();
|
|
/* 800F40E4 */ void setArmReelAnime();
|
|
/* 800F4140 */ void setFishingWaitAction();
|
|
/* 800F4490 */ void setFishGetFace();
|
|
/* 800F4564 */ void setRideCanoeBasePos(fopAc_ac_c*);
|
|
/* 800F459C */ void setSyncCanoePos();
|
|
/* 800F47D8 */ void canoeCommon();
|
|
/* 800F4924 */ void checkNextActionCanoe();
|
|
/* 800F4A50 */ void procCanoeRideInit();
|
|
/* 800F4B90 */ void procCanoeRide();
|
|
/* 800F4C78 */ void procCanoeJumpRideInit(fopAc_ac_c*);
|
|
/* 800F4D84 */ void procCanoeJumpRide();
|
|
/* 800F4DF8 */ void procCanoeGetOffInit();
|
|
/* 800F5048 */ void procCanoeGetOff();
|
|
/* 800F51E4 */ void procCanoeWaitInit(int);
|
|
/* 800F542C */ void procCanoeWait();
|
|
/* 800F571C */ void procCanoeRowInit(int);
|
|
/* 800F5A1C */ void procCanoeRow();
|
|
/* 800F5D04 */ void procCanoePaddleShiftInit(int);
|
|
/* 800F5DB8 */ void procCanoePaddleShift();
|
|
/* 800F5EA8 */ void procCanoePaddlePutInit(int);
|
|
/* 800F5FEC */ void procCanoePaddlePut();
|
|
/* 800F6140 */ void procCanoePaddleGrabInit();
|
|
/* 800F6188 */ void procCanoePaddleGrab();
|
|
/* 800F6320 */ void procCanoeRodGrabInit();
|
|
/* 800F6394 */ void procCanoeRodGrab();
|
|
/* 800F6464 */ void procCanoeFishingWaitInit();
|
|
/* 800F659C */ void procCanoeFishingWait();
|
|
/* 800F67C0 */ void procCanoeFishingReelInit();
|
|
/* 800F6874 */ void procCanoeFishingReel();
|
|
/* 800F69D4 */ void procCanoeFishingGetInit();
|
|
/* 800F6A70 */ void procCanoeFishingGet();
|
|
/* 800F6BEC */ void procCanoeSubjectivityInit();
|
|
/* 800F6C30 */ void procCanoeSubjectivity();
|
|
/* 800F6D10 */ void procCanoeBowSubjectInit();
|
|
/* 800F6D64 */ void procCanoeBowSubject();
|
|
/* 800F6DF0 */ void procCanoeBowMoveInit();
|
|
/* 800F6E44 */ void procCanoeBowMove();
|
|
/* 800F6EB0 */ void procCanoeGrabMoveInit();
|
|
/* 800F6EFC */ void procCanoeGrabMove();
|
|
/* 800F6FA4 */ void procCanoeBoomerangSubjectInit();
|
|
/* 800F7010 */ void procCanoeBoomerangSubject();
|
|
/* 800F70F0 */ void procCanoeBoomerangMoveInit();
|
|
/* 800F715C */ void procCanoeBoomerangMove();
|
|
/* 800F7208 */ void procCanoeHookshotSubjectInit();
|
|
/* 800F7274 */ void procCanoeHookshotSubject();
|
|
/* 800F731C */ void procCanoeHookshotMoveInit();
|
|
/* 800F7388 */ void procCanoeHookshotMove();
|
|
/* 800F7404 */ void procCanoeBottleDrinkInit(u16);
|
|
/* 800F7550 */ void procCanoeBottleDrink();
|
|
/* 800F75BC */ void procCanoeKandelaarPourInit();
|
|
/* 800F7684 */ void procCanoeKandelaarPour();
|
|
/* 800F7708 */ void setGroundFishingRodActor();
|
|
/* 800F7760 */ void procFishingCastInit();
|
|
/* 800F7814 */ void procFishingCast();
|
|
/* 800F7988 */ void procFishingFoodInit();
|
|
/* 800F7AA8 */ void procFishingFood();
|
|
/* 800F7C50 */ void getCrawlMoveAnmSpeed();
|
|
/* 800F7C74 */ void getCrawlMoveSpeed();
|
|
/* 800F7CE8 */ void setCrawlMoveDirectionArrow();
|
|
/* 800F7E48 */ void changeCrawlAutoMoveProc(cXyz*);
|
|
/* 800F81C0 */ void getCrawlMoveVec(cXyz*, cXyz*, cXyz*, int, int, u8*);
|
|
/* 800F85C0 */ void crawlBgCheck(cXyz*, cXyz*, int);
|
|
/* 800F8700 */ void checkCrawlSideWall(cXyz*, cXyz*, cXyz*, cXyz*, s16*, s16*);
|
|
/* 800F88F8 */ void decideCrawlDoStatus();
|
|
/* 800F89E0 */ void checkNotCrawlStand(cXyz*);
|
|
/* 800F8A50 */ void checkNotCrawlStand(cXyz*, cXyz*);
|
|
/* 800F8B00 */ void checkCrawlInHoll(cXyz*, cXyz*, cXyz*, int);
|
|
/* 800F8D04 */ void setCrawlMoveHoll();
|
|
/* 800F8DBC */ void setCrawlMoveAngle();
|
|
/* 800F8F08 */ void stopHalfMoveAnime(f32);
|
|
/* 800F8F84 */ void setCrawlAutoMoveAimPos();
|
|
/* 800F9210 */ void procCrawlStartInit();
|
|
/* 800F9384 */ void procCrawlStart();
|
|
/* 800F9474 */ void procCrawlMoveInit(s16, s16);
|
|
/* 800F95B8 */ void procCrawlMove();
|
|
/* 800F99FC */ void procCrawlAutoMoveInit(int, cXyz*);
|
|
/* 800F9ABC */ void procCrawlAutoMove();
|
|
/* 800F9D7C */ void procCrawlEndInit(int, s16, s16);
|
|
/* 800F9F30 */ void procCrawlEnd();
|
|
/* 800F9FDC */ void getHangMoveAnmSpeed();
|
|
/* 800F9FFC */ void getHangDirectionFromAngle();
|
|
/* 800FA070 */ void hangMoveBgCheck(s16, cXyz*);
|
|
/* 800FA338 */ void changeHangMoveProc(int);
|
|
/* 800FA5C8 */ void checkHangFootWall();
|
|
/* 800FA6E4 */ void setHangGroundY();
|
|
/* 800FA78C */ void changeHangEndProc();
|
|
/* 800FA85C */ void checkHangStartSideWall(s16);
|
|
/* 800FAA7C */ void procHangStartInit();
|
|
/* 800FAE14 */ void procHangStart();
|
|
/* 800FAECC */ void procHangFallStartInit(cM3dGPla*);
|
|
/* 800FB1A4 */ void procHangFallStart();
|
|
/* 800FB2A0 */ void procHangUpInit(int);
|
|
/* 800FB328 */ void procHangUp();
|
|
/* 800FB43C */ void procHangWaitInit();
|
|
/* 800FB544 */ void procHangWait();
|
|
/* 800FB650 */ void procHangMoveInit(int);
|
|
/* 800FB790 */ void procHangMove();
|
|
/* 800FBBC8 */ void procHangClimbInit(f32);
|
|
/* 800FBCD4 */ void procHangClimb();
|
|
/* 800FBE04 */ void procHangWallCatchInit();
|
|
/* 800FC0D8 */ void procHangWallCatch();
|
|
/* 800FC178 */ void procHangReadyInit();
|
|
/* 800FC240 */ void procHangReady();
|
|
/* 800FC2F4 */ void procHangLeverDownInit();
|
|
/* 800FC390 */ void procHangLeverDown();
|
|
/* 800FC5A4 */ void setDragonHangPos();
|
|
/* 800FC6B4 */ void setOctaIealHangPos();
|
|
/* 800FC748 */ void setBossBodyHangPos();
|
|
/* 800FC77C */ void procBossBodyHangInit(fopAc_ac_c*);
|
|
/* 800FC870 */ void procBossBodyHang();
|
|
/* 800FCF58 */ void getLadderUnitCount() const;
|
|
/* 800FCF84 */ void setLadderInit();
|
|
/* 800FD048 */ void setLadderPosInit();
|
|
/* 800FD1F0 */ void setLadderPos(int);
|
|
/* 800FD288 */ void getLadderMoveAnmSpeed();
|
|
/* 800FD2AC */ void changeLadderMoveProc(int);
|
|
/* 800FD4A8 */ void setMoveBGLadderCorrect();
|
|
/* 800FD5E4 */ void checkLadderFall();
|
|
/* 800FD648 */ void procLadderUpStartInit();
|
|
/* 800FD7B0 */ void procLadderUpStart();
|
|
/* 800FD824 */ void procLadderUpEndInit(int);
|
|
/* 800FD8E8 */ void procLadderUpEnd();
|
|
/* 800FD9CC */ void procLadderDownStartInit();
|
|
/* 800FDB74 */ void procLadderDownStart();
|
|
/* 800FDC18 */ void procLadderDownEndInit(int);
|
|
/* 800FDCCC */ void procLadderDownEnd();
|
|
/* 800FDD90 */ void procLadderMoveInit(int, int, cXyz*);
|
|
/* 800FDF50 */ void procLadderMove();
|
|
/* 800FE010 */ void getClimbMoveUpDownAnmSpeed();
|
|
/* 800FE034 */ void getClimbMoveSideAnmSpeed();
|
|
/* 800FE058 */ void checkClimbCode(cBgS_PolyInfo&);
|
|
/* 800FE114 */ void setClimbInit();
|
|
/* 800FE174 */ void setClimbShapeOffset();
|
|
/* 800FE3C4 */ void getClimbDirectionFromAngle();
|
|
/* 800FE438 */ void changeClimbMoveProc(int);
|
|
/* 800FE5A0 */ void checkClimbMoveUpDownProc(int);
|
|
/* 800FE6E8 */ void checkClimbMoveSideProc(int);
|
|
/* 800FE868 */ void setMoveBGClimbCorrect();
|
|
/* 800FEB90 */ void checkBgCorrectClimbMove(cXyz*, cXyz*);
|
|
/* 800FEC70 */ void checkClimbRoof(f32);
|
|
/* 800FED50 */ void checkClimbGround(cXyz*, f32);
|
|
/* 800FEEC0 */ void checkBgClimbMove(int);
|
|
/* 800FF28C */ void setClimbStartNotGround();
|
|
/* 800FF450 */ void procClimbUpStartInit(int);
|
|
/* 800FF704 */ void procClimbUpStart();
|
|
/* 800FF818 */ void procClimbDownStartInit(s16);
|
|
/* 800FF9A8 */ void procClimbDownStart();
|
|
/* 800FFAB0 */ void procClimbMoveUpDownInit(int);
|
|
/* 800FFC58 */ void procClimbMoveUpDown();
|
|
/* 800FFDB0 */ void procClimbMoveSideInit();
|
|
/* 800FFF4C */ void procClimbMoveSide();
|
|
/* 801000F8 */ void procClimbWaitInit(int, int);
|
|
/* 80100258 */ void procClimbWait();
|
|
/* 801003E4 */ void procClimbToRoofInit();
|
|
/* 80100464 */ void procClimbToRoof();
|
|
/* 801005CC */ void getRoofHangFMoveAnmSpeed() const;
|
|
/* 801005F0 */ void getRoofHangSMoveAnmSpeed() const;
|
|
/* 80100614 */ void setRoofHangHandOnSE(cBgS_PolyInfo*);
|
|
/* 80100668 */ void checkRoofHangMovePos();
|
|
/* 80100770 */ void commonRoofHangProc();
|
|
/* 801008EC */ void checkNextActionRoofHang();
|
|
/* 80100A10 */ void procRoofHangStartInit(cBgS_PolyInfo const&, cXyz const&, int);
|
|
/* 80100AE4 */ void procRoofHangStart();
|
|
/* 80100BB4 */ void procRoofHangWaitInit(int);
|
|
/* 80100D38 */ void procRoofHangWait();
|
|
/* 80100DA4 */ void procRoofHangFrontMoveInit();
|
|
/* 80100EEC */ void procRoofHangFrontMove();
|
|
/* 8010121C */ void procRoofHangSideMoveInit();
|
|
/* 80101308 */ void procRoofHangSideMove();
|
|
/* 801013B8 */ void procRoofHangTurnInit();
|
|
/* 80101534 */ void procRoofHangTurn();
|
|
/* 8010163C */ void setRoofHangSwitch();
|
|
/* 801016AC */ void procRoofSwitchHangInit(fopAc_ac_c*);
|
|
/* 801017AC */ void procRoofSwitchHang();
|
|
/* 80101890 */ void checkZoraWearMaskDraw();
|
|
/* 801018E4 */ void checkAcceptUseItemInWater(u16) const;
|
|
/* 80101934 */ void swimDeleteItem();
|
|
/* 801019B8 */ void getZoraSwim() const;
|
|
/* 80101A18 */ void getSwimFrontMaxSpeed() const;
|
|
/* 80101AA8 */ void getSwimMaxFallSpeed() const;
|
|
/* 80101B44 */ void checkOxygenTimer();
|
|
/* 80101C94 */ void offOxygenTimer();
|
|
/* 80101CB8 */ void checkPossibleWaterInMode() const;
|
|
/* 80101CF4 */ void setWaterInAnmRate(daPy_frameCtrl_c*, f32);
|
|
/* 80101D70 */ void swimBgCheck(f32);
|
|
/* 801023E4 */ void setSpeedAndAngleSwim();
|
|
/* 801029C8 */ void checkNextActionSwim();
|
|
/* 80102B1C */ void checkSwimAction(int);
|
|
/* 80103058 */ void checkSwimUpAction();
|
|
/* 801032C8 */ void swimOutAfter(int);
|
|
/* 80103398 */ void checkSwimFall();
|
|
/* 801033CC */ void checkSwimOutAction();
|
|
/* 80103698 */ void setSwimMoveAnime();
|
|
/* 80103EE0 */ void checkSwimButtonAccept();
|
|
/* 80103F08 */ void checkUpSwimButtonAccept();
|
|
/* 80103F24 */ void checkSwimButtonMove();
|
|
/* 80103F94 */ void checkZoraSwimMove();
|
|
/* 80103FE8 */ void checkSwimNeckUpDown() const;
|
|
/* 80104034 */ void setSwimUpDownOffset();
|
|
/* 801040F8 */ void procSwimUpInit();
|
|
/* 801041E8 */ void procSwimUp();
|
|
/* 801042F8 */ void procSwimWaitInit(int);
|
|
/* 801044B4 */ void procSwimWait();
|
|
/* 80104670 */ void procSwimMoveInit();
|
|
/* 801047B8 */ void procSwimMove();
|
|
/* 80104958 */ void procSwimDiveInit();
|
|
/* 80104AA0 */ void procSwimDive();
|
|
/* 80104C50 */ void procSwimHookshotSubjectInit();
|
|
/* 80104D7C */ void procSwimHookshotSubject();
|
|
/* 80104EB8 */ void procSwimHookshotMoveInit();
|
|
/* 80104FC4 */ void procSwimHookshotMove();
|
|
/* 8010519C */ void procSwimDamageInit(dCcD_GObjInf*);
|
|
/* 80105728 */ void procSwimDamage();
|
|
/* 801058A0 */ void procOctaIealSpitInit();
|
|
/* 80105A00 */ void procOctaIealSpit();
|
|
/* 80105A98 */ void checkSnowCode() const;
|
|
/* 80105ABC */ void checkSnowCodePolygon(cBgS_PolyInfo&);
|
|
/* 80105B10 */ void checkBoardRestart();
|
|
/* 80105B58 */ void boardCommon(int);
|
|
/* 80106534 */ void setCommonBoardAnime(int);
|
|
/* 8010658C */ void checkNextActionBoard();
|
|
/* 80106618 */ void checkBoardSwordTriggerAction();
|
|
/* 80106650 */ void commonProcBoardInit(daAlink_c::daAlink_PROC);
|
|
/* 801066B8 */ void getBoardRowAnmSpeed();
|
|
/* 801066EC */ void setBoardLandAnime();
|
|
/* 80106774 */ void procBoardRideInit();
|
|
/* 801069D0 */ void procBoardRide();
|
|
/* 80106A38 */ void procBoardWaitInit(fopAc_ac_c*);
|
|
/* 80106BCC */ void procBoardWait();
|
|
/* 80106E88 */ void procBoardRowInit();
|
|
/* 80106F00 */ void procBoardRow();
|
|
/* 80107060 */ void procBoardTurnInit();
|
|
/* 801070DC */ void procBoardTurn();
|
|
/* 80107218 */ void procBoardJumpInit(f32, int);
|
|
/* 80107300 */ void procBoardJump();
|
|
/* 801073D0 */ void procBoardSubjectivityInit();
|
|
/* 80107418 */ void procBoardSubjectivity();
|
|
/* 801074AC */ void procBoardCutInit();
|
|
/* 8010755C */ void procBoardCut();
|
|
/* 801075D4 */ void procBoardCutTurnInit();
|
|
/* 80107744 */ void procBoardCutTurn();
|
|
/* 801083C8 */ void hookshotAtHitCallBack(dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*);
|
|
/* 801086DC */ void resetHookshotMode();
|
|
/* 8010871C */ void setEnemyBombHookshot(fopAc_ac_c*);
|
|
/* 80108784 */ void checkLv7BossRoom();
|
|
/* 801087B0 */ void checkHookshotStickBG(cBgS_PolyInfo&);
|
|
/* 80108828 */ void cancelHookshotCarry();
|
|
/* 80108864 */ void changeHookshotDrawModel();
|
|
/* 801088A0 */ void checkHookshotRoofLv7Boss();
|
|
/* 801088C8 */ void checkChaseHookshot();
|
|
/* 80108980 */ void checkOctaIealSpecialCollect();
|
|
/* 801089E8 */ void checkBossOctaIealRoom();
|
|
/* 80108A18 */ void checkHookshotWait() const;
|
|
/* 80108A3C */ void setHookshotCatchNow();
|
|
/* 80108B34 */ void setHookshotModel();
|
|
/* 80108DB4 */ void setHookshotSight();
|
|
/* 80108EEC */ void cancelHookshotShot();
|
|
/* 80108F64 */ void cancelHookshotMove();
|
|
/* 8010903C */ void checkHookshotReadyMaterialOffMode() const;
|
|
/* 80109070 */ void setHookshotReadyMaterial();
|
|
/* 801090EC */ void initHookshotUpperAnimeSpeed(int);
|
|
/* 80109170 */ void initHookshotReady();
|
|
/* 801091E4 */ void setHookshotReadyAnime();
|
|
/* 80109284 */ void checkUpperItemActionHookshot();
|
|
/* 801095C8 */ void checkNextActionHookshot();
|
|
/* 801097A0 */ void setHookshotReturnEnd();
|
|
/* 80109890 */ void setHookshotHangMoveBGCollect();
|
|
/* 80109AAC */ void setHookshotTopPosFly();
|
|
/* 80109BDC */ void setHookshotPos();
|
|
/* 8010B2DC */ void setHookshotRoofWaitAnime();
|
|
/* 8010B35C */ void setHookshotWallWaitAnime();
|
|
/* 8010B3AC */ void hookshotRoofTurn();
|
|
/* 8010B644 */ void initHookshotRoofWaitActor(fopAc_ac_c*);
|
|
/* 8010B720 */ void checkNextHookPoint();
|
|
/* 8010B84C */ void checkLandHookshotHang();
|
|
/* 8010B96C */ void commonHookshotRoofWait();
|
|
/* 8010BA6C */ void commonHookshotWallWait();
|
|
/* 8010BAA8 */ void procHookshotSubjectInit();
|
|
/* 8010BB48 */ void procHookshotSubject();
|
|
/* 8010BC08 */ void procHookshotMoveInit();
|
|
/* 8010BCA4 */ void procHookshotMove();
|
|
/* 8010BD90 */ void procHookshotFlyInit();
|
|
/* 8010BEF0 */ void procHookshotFly();
|
|
/* 8010C830 */ void procHookshotRoofWaitInit(int, fopAc_ac_c*, int);
|
|
/* 8010C9F4 */ void procHookshotRoofWait();
|
|
/* 8010CC80 */ void procHookshotRoofShootInit(fopAc_ac_c*);
|
|
/* 8010CD60 */ void procHookshotRoofShoot();
|
|
/* 8010CF6C */ void procHookshotRoofBootsInit(fopAc_ac_c*);
|
|
/* 8010D034 */ void procHookshotRoofBoots();
|
|
/* 8010D174 */ void procHookshotWallWaitInit(int, s16, int);
|
|
/* 8010D38C */ void procHookshotWallWait();
|
|
/* 8010D5F4 */ void procHookshotWallShootInit();
|
|
/* 8010D6CC */ void procHookshotWallShoot();
|
|
/* 8010D93C */ void getSpinnerGravity() const;
|
|
/* 8010D94C */ void getSpinnerMaxFallSpeed() const;
|
|
/* 8010D95C */ void getSpinnerJumpRate() const;
|
|
/* 8010D96C */ void getSpinnerRideMoveTime();
|
|
/* 8010D9B0 */ void getSpinnerRideSpeedF();
|
|
/* 8010D9F4 */ void getSpinnerRideDecSpeedMax() const;
|
|
/* 8010DA04 */ void getSpinnerRideDecSpeedMin() const;
|
|
/* 8010DA14 */ void getSpinnerRideDecSpeedRate() const;
|
|
/* 8010DA24 */ void getSpinnerRideRotAngleMax() const;
|
|
/* 8010DA34 */ void getSpinnerRideRotAngleMin() const;
|
|
/* 8010DAFC */ void checkLv4BossRoom();
|
|
/* 8010DBC8 */ void setSpinnerSyncPos();
|
|
/* 8010DC64 */ void procSpinnerReadyInit();
|
|
/* 8010DDCC */ void procSpinnerReady();
|
|
/* 8010DE64 */ void setSpinnerStatus(u8, u8);
|
|
/* 8010DE78 */ void procSpinnerWaitInit();
|
|
/* 8010DF4C */ void procSpinnerWait();
|
|
/* 8010E48C */ void bottleModelCallBack();
|
|
/* 8010E584 */ void checkOilBottleItemNotGet(u16);
|
|
/* 8010E5D8 */ void setBottleModel(u16);
|
|
/* 8010EAC4 */ void commonBottleDrink(int);
|
|
/* 8010F45C */ void makeFairy(cXyz*, u32);
|
|
/* 8010F54C */ void procBottleDrinkInit(u16);
|
|
/* 8010F698 */ void procBottleDrink();
|
|
/* 8010F6F4 */ void procBottleOpenInit(u16);
|
|
/* 8010F8E4 */ void procBottleOpen();
|
|
/* 8010FC38 */ void procBottleSwingInit(fopAc_ac_c*, int);
|
|
/* 8010FF58 */ void procBottleSwing();
|
|
/* 801102D0 */ void procBottleGetInit(int);
|
|
/* 80110518 */ void procBottleGet();
|
|
/* 8011078C */ void checkWaterInKandelaarOffset(f32);
|
|
/* 801107BC */ void checkWaterInKandelaar(f32);
|
|
/* 80110840 */ void offKandelaarModel();
|
|
/* 801108EC */ void kandelaarModelCallBack();
|
|
/* 80110C6C */ void checkKandelaarEquipAnime() const;
|
|
/* 80110C94 */ void preKandelaarDraw();
|
|
/* 80110E84 */ void setKandelaarModel();
|
|
/* 80110F88 */ void resetOilBottleModel();
|
|
/* 80110FE0 */ void commonKandelaarPourInit();
|
|
/* 801110B8 */ void commonKandelaarPour(int);
|
|
/* 8011130C */ void initKandelaarSwing();
|
|
/* 80111440 */ void procKandelaarSwingInit();
|
|
/* 801115CC */ void procKandelaarSwing();
|
|
/* 8011167C */ void procKandelaarPourInit();
|
|
/* 80111724 */ void procKandelaarPour();
|
|
/* 80111784 */ void setGrassWhistleModel(int);
|
|
/* 8011181C */ void setHorseWhistleModel();
|
|
/* 80111894 */ void procGrassWhistleGetInit();
|
|
/* 801119D8 */ void procGrassWhistleGet();
|
|
/* 80111A9C */ void procGrassWhistleWaitInit(int, int, int, s16, cXyz*);
|
|
/* 80111CA4 */ void procGrassWhistleWait();
|
|
/* 80111FF0 */ void procCoHorseCallWaitInit(int);
|
|
/* 801120C8 */ void procCoHorseCallWait();
|
|
/* 801121B4 */ void procHawkCatchInit();
|
|
/* 80112220 */ void procHawkCatch();
|
|
/* 80112278 */ void procHawkSubjectInit();
|
|
/* 80112304 */ void procHawkSubject();
|
|
/* 80112474 */ void checkIronBallThrowMode() const;
|
|
/* 801124B4 */ void checkIronBallThrowReturnMode() const;
|
|
/* 80112568 */ void setIronBallWaitUpperAnime(int);
|
|
/* 80112628 */ void checkIronBallDelete();
|
|
/* 801126F8 */ void setIronBallReturn(int);
|
|
/* 80112768 */ void setIronBallBgCheckPos();
|
|
/* 801127F0 */ void setIronBallModel();
|
|
/* 80112C84 */ void setIronBallGroundVec(cXyz const*, cXyz*);
|
|
/* 80112E7C */ void setIronBallChainPos();
|
|
/* 80113CA0 */ void checkIronBallReturnChange();
|
|
/* 80113D58 */ void setIronBallPos();
|
|
/* 801150E4 */ void checkIronBallAnime() const;
|
|
/* 8011510C */ void setIronBallReadyAnime();
|
|
/* 801151E0 */ void setIronBallBaseAnime();
|
|
/* 80115254 */ void checkUpperItemActionIronBall();
|
|
/* 801153F8 */ void checkNextActionIronBall();
|
|
/* 801154E4 */ void procIronBallSubjectInit();
|
|
/* 80115564 */ void procIronBallSubject();
|
|
/* 801155EC */ void procIronBallMoveInit();
|
|
/* 80115674 */ void procIronBallMove();
|
|
/* 8011577C */ void procIronBallThrowInit();
|
|
/* 80115860 */ void procIronBallThrow();
|
|
/* 801159F0 */ void procIronBallReturnInit();
|
|
/* 80115AA0 */ void procIronBallReturn();
|
|
/* 80115C20 */ void checkEventRun() const;
|
|
/* 80115C50 */ void createNpcTks(cXyz*, int, u32);
|
|
/* 80115EC0 */ void checkDemoAction();
|
|
/* 80116E60 */ void checkDemoMoveMode(u32) const;
|
|
/* 80116E9C */ void setDemoMoveData(u32*, cXyz const*);
|
|
/* 80117064 */ void setNoDrawSwordShield(int, u16);
|
|
/* 801171F4 */ void setDemoData();
|
|
/* 80117B90 */ void resetDemoBck();
|
|
/* 80117C34 */ void endHighModel();
|
|
/* 80117C90 */ void resetSpecialEvent();
|
|
/* 80117CF8 */ void endDemoMode();
|
|
/* 801180EC */ void getDemoLookActor();
|
|
/* 80118170 */ void checkFlyAtnWait();
|
|
/* 801181A0 */ void setGetItemFace(u16);
|
|
/* 801182D4 */ void checkGrabTalkActor(fopAc_ac_c*);
|
|
/* 80118308 */ void setTalkStartBack(cXyz*);
|
|
/* 8011856C */ void setShapeAngleToTalkActor();
|
|
/* 80118654 */ void setTalkAnime();
|
|
/* 801186D4 */ void setTradeItemAnime();
|
|
/* 80118778 */ void setTradeItemOutHand();
|
|
/* 801187B4 */ void checkEndMessage(u32);
|
|
/* 80118840 */ void setDemoRightHandIndex(u16);
|
|
/* 801188B0 */ void setDemoLeftHandIndex(u16);
|
|
/* 8011894C */ void setDemoRide(u16);
|
|
/* 801189F8 */ void setDemoBodyBck(dDemo_actor_c*, u16);
|
|
/* 80118AD0 */ void checkFinalBattle();
|
|
/* 80118B34 */ void checkRestartDead(int, int);
|
|
/* 80118BF4 */ void setDeadRideSyncPos();
|
|
/* 80118C98 */ void checkDeadHP();
|
|
/* 80118D7C */ void checkDeadAction(int);
|
|
/* 80118FF8 */ void setHighModelBck(mDoExt_bckAnm*, u16);
|
|
/* 801190A4 */ void setHighModelFaceBtk(u16);
|
|
/* 80119134 */ void setDemoBrk(J3DAnmTevRegKey**, J3DModel*, u16);
|
|
/* 801191C4 */ void setStickAnmData(J3DAnmBase*, int, int, u16, int);
|
|
/* 801195C0 */ void procDemoCommon();
|
|
/* 801195F8 */ void procCoToolDemoInit();
|
|
/* 801196D8 */ void procCoToolDemo();
|
|
/* 80119D98 */ void procCoTalkInit();
|
|
/* 80119F64 */ void procCoTalk();
|
|
/* 8011A214 */ void procCoOpenTreasureInit();
|
|
/* 8011A42C */ void procCoOpenTreasure();
|
|
/* 8011A4C0 */ void procCoUnequipInit();
|
|
/* 8011A5CC */ void procCoUnequip();
|
|
/* 8011A688 */ void setGetSubBgm(int);
|
|
/* 8011A798 */ void procCoGetItemInit();
|
|
/* 8011AC28 */ void procCoGetItem();
|
|
/* 8011B3F0 */ void procCoTurnBackInit();
|
|
/* 8011B46C */ void procCoTurnBack();
|
|
/* 8011B57C */ void procDoorOpenInit();
|
|
/* 8011B71C */ void procDoorOpen();
|
|
/* 8011B914 */ void procCoLookWaitInit();
|
|
/* 8011BA20 */ void procCoLookWait();
|
|
/* 8011BABC */ void procCoDemoPushPullWaitInit();
|
|
/* 8011BB40 */ void procCoDemoPushMoveInit();
|
|
/* 8011BC14 */ void setMonkeyMoveAnime();
|
|
/* 8011BC74 */ void procMonkeyMoveInit();
|
|
/* 8011BD18 */ void procMonkeyMove();
|
|
/* 8011BD6C */ void procDemoBoomerangCatchInit();
|
|
/* 8011BDF0 */ void procDemoBoomerangCatch();
|
|
/* 8011BE54 */ void procCoDeadInit(int);
|
|
/* 8011C1B4 */ void procCoDead();
|
|
/* 8011C62C */ void procCoLookAroundInit();
|
|
/* 8011C760 */ void procCoLookAround();
|
|
/* 8011C81C */ void procBossAtnWaitInit();
|
|
/* 8011C890 */ void procCoQuakeWaitInit();
|
|
/* 8011C904 */ void procCoCaughtInit();
|
|
/* 8011C9D0 */ void procLookUpInit();
|
|
/* 8011CA4C */ void procLookUp();
|
|
/* 8011CA98 */ void procLookUpToGetItemInit();
|
|
/* 8011CB20 */ void procLookUpToGetItem();
|
|
/* 8011CBD4 */ void procHandPatInit();
|
|
/* 8011CCA8 */ void procHandPat();
|
|
/* 8011CDE0 */ void procCoFogDeadInit();
|
|
/* 8011CF60 */ void procCoFogDead();
|
|
/* 8011D0A0 */ void procWolfSmellWaitInit();
|
|
/* 8011D110 */ void procCoNodInit();
|
|
/* 8011D1F4 */ void procCoNod();
|
|
/* 8011D268 */ void procCoEyeAwayInit();
|
|
/* 8011D304 */ void procCoGlareInit();
|
|
/* 8011D3CC */ void procCoGlare();
|
|
/* 8011D474 */ void procGoatStopReadyInit();
|
|
/* 8011D4D4 */ void procGoatStopReady();
|
|
/* 8011D544 */ void procCoGetReadySitInit();
|
|
/* 8011D64C */ void procCoGetReadySit();
|
|
/* 8011D6D0 */ void procCoTwGateInit();
|
|
/* 8011D7D4 */ void procCoTwGate();
|
|
/* 8011D82C */ void procWolfSnowEscapeInit();
|
|
/* 8011D8F8 */ void procWolfSnowEscape();
|
|
/* 8011DB04 */ void procZoraMoveInit();
|
|
/* 8011DB9C */ void procZoraMove();
|
|
/* 8011DDD4 */ void procLookAroundTurnInit();
|
|
/* 8011DED8 */ void procLookAroundTurn();
|
|
/* 8011DF68 */ void procTradeItemOutInit();
|
|
/* 8011E060 */ void procTradeItemOut();
|
|
/* 8011E3D8 */ void checkLetterItem(int);
|
|
/* 8011E448 */ void procNotUseItemInit(int);
|
|
/* 8011E57C */ void procNotUseItem();
|
|
/* 8011E6E0 */ void procSwordReadyInit();
|
|
/* 8011E748 */ void procSwordReady();
|
|
/* 8011E83C */ void setSwordPushAnime();
|
|
/* 8011E8E0 */ void procSwordPushInit();
|
|
/* 8011E960 */ void procSwordPush();
|
|
/* 8011E9F8 */ void procGanonFinishInit();
|
|
/* 8011EA78 */ bool procGanonFinish();
|
|
/* 8011EAE8 */ void procCutFastReadyInit();
|
|
/* 8011EB8C */ void procCutFastReady();
|
|
/* 8011EBDC */ void procMasterSwordStickInit();
|
|
/* 8011EC60 */ void procMasterSwordStick();
|
|
/* 8011ED18 */ bool procMasterSwordPullInit();
|
|
/* 8011ED8C */ void procMasterSwordPull();
|
|
/* 8011EE40 */ void checkLv7DungeonShop();
|
|
/* 8011EE94 */ void procDungeonWarpReadyInit();
|
|
/* 8011EFB8 */ void procDungeonWarpReady();
|
|
/* 8011F084 */ void procDungeonWarpInit();
|
|
/* 8011F0F4 */ void procDungeonWarp();
|
|
/* 8011F360 */ void procDungeonWarpSceneStartInit();
|
|
/* 8011F460 */ void procDungeonWarpSceneStart();
|
|
/* 8011F658 */ void checkAcceptWarp();
|
|
/* 8011F7D8 */ void dungeonReturnWarp();
|
|
/* 8011F9EC */ void checkWarpStart();
|
|
/* 8011FBC0 */ void warpModelTexScroll();
|
|
/* 8011FD4C */ void procCoWarpInit(int, int);
|
|
/* 80120124 */ void procCoWarp();
|
|
/* 80120440 */ void commonWaitTurnInit();
|
|
/* 80120474 */ void commonGrabPutInit();
|
|
/* 80120500 */ void commonLargeDamageUpInit(int, int, s16, s16);
|
|
/* 80120534 */ void commonFallInit(int);
|
|
/* 80120580 */ void setEmitter(u32*, u16, cXyz const*, csXyz const*);
|
|
/* 80120634 */ void setEmitterPolyColor(u32*, u16, cBgS_PolyInfo&, cXyz const*, csXyz const*);
|
|
/* 801206C4 */ void setEmitterColor(u32*, u16, cXyz const*, csXyz const*);
|
|
/* 80120778 */ void stopDrawParticle(u32);
|
|
/* 801207BC */ void setEffectFrontRollParam();
|
|
/* 80120880 */ void setEffectSlipParam();
|
|
/* 80120B00 */ void setEffectRunParam();
|
|
/* 80120DB0 */ void setEffectSmallLandParam();
|
|
/* 80121000 */ void setEffectLandParam();
|
|
/* 80121004 */ void setEffectSumouParam();
|
|
/* 801211C0 */ void setFootEffectProcType(int);
|
|
/* 80121214 */ void setWolfFootOn(int);
|
|
/* 80121304 */ void setFootMark(cXyz*, u16, int);
|
|
/* 80121388 */ void setEffect();
|
|
/* 801221F0 */ void setSumouEffect();
|
|
/* 801225E8 */ void setWaterfallEffect(cXyz const*, u32*);
|
|
/* 80122654 */ void setWaterfallEffect();
|
|
/* 8012277C */ void setMagneBootsEffect();
|
|
/* 801228F4 */ void setSwordChargeEffect();
|
|
/* 80122BBC */ void setElecDamageEffect();
|
|
/* 80122F18 */ void clearCutTurnEffectID();
|
|
/* 80122F78 */ void setCutTurnEffect();
|
|
/* 801233A4 */ void setHorseCutTurnEffect();
|
|
/* 80123434 */ void setCutLargeJumpLandEffect();
|
|
/* 801236BC */ void setBootsLightEffect();
|
|
/* 801237A8 */ void setLightningSwordEffect();
|
|
/* 801238FC */ void setWolfRollAttackEffect();
|
|
/* 801239B0 */ void setWolfDigEffect();
|
|
/* 80123BF0 */ void setWolfSwimEndEffect(JPABaseEmitter**, JPABaseEmitter**);
|
|
/* 80123C8C */ void setWolfLockAttackEffect();
|
|
/* 80123D88 */ void setWolfJumpAttackEffect();
|
|
/* 80123ED0 */ void setWolfBarrierHitEffect(dBgS_LinChk&);
|
|
/* 80124144 */ void setCutWaterDropEffect();
|
|
/* 801241E0 */ void setWaterDropEffect();
|
|
/* 801244E4 */ void setSwordUpColorEffect();
|
|
/* 801245EC */ void setSwordCutSplash();
|
|
/* 80124738 */ void setMetamorphoseEffectStartLink();
|
|
/* 801247A8 */ void setMetamorphoseEffect();
|
|
/* 801248A8 */ void setRunSplash();
|
|
/* 80124B68 */ void resetFairyEffect();
|
|
/* 80124BA4 */ void setBottleEffect();
|
|
/* 80124E28 */ void clearFirePointDamageEffect(int);
|
|
/* 80124EA8 */ void initFirePointDamageEffectAll();
|
|
/* 80124FA4 */ void initFirePointDamageEffect(cXyz const*, dCcD_GObjInf*);
|
|
/* 80125128 */ void setFirePointDamageEffect();
|
|
/* 80125338 */ void setFreezeEffect();
|
|
/* 80125524 */ void setWoodShieldBurnEffect();
|
|
/* 801255BC */ void clearWoodShieldBurnEffect();
|
|
/* 80125628 */ void setWoodShieldBurnOutEffect();
|
|
/* 80126740 */ void changeCommon();
|
|
/* 80126928 */ void changeWolf();
|
|
/* 80126F3C */ void changeLink(int);
|
|
/* 80127C54 */ void onWolfEyeUp();
|
|
/* 80127CAC */ void offWolfEyeUp();
|
|
/* 80127CF0 */ void wolfSenseTrigger();
|
|
/* 80127D14 */ void setWolfSenceStatus(u8);
|
|
/* 80127D2C */ void wolfClawTrigger();
|
|
/* 80127D50 */ void setWolfDigStatus(u8);
|
|
/* 80127D68 */ BOOL checkWolfShapeReverse() const;
|
|
/* 80127DC4 */ void checkWolfSideStep() const;
|
|
/* 80127E08 */ void setWolfTailAngle();
|
|
/* 80127F20 */ void checkWolfSlowDash();
|
|
/* 80127F50 */ void setSpeedAndAngleWolf();
|
|
/* 80128478 */ void setSpeedAndAngleWolfAtn();
|
|
/* 80128798 */ void checkWolfAtnWait();
|
|
/* 8012880C */ void checkUnderMove0BckNoArcWolf(daAlink_c::daAlink_WANM) const;
|
|
/* 80128844 */ void setBlendWolfMoveAnime(f32);
|
|
/* 80128F0C */ void checkWolfAtnMoveBack(s16);
|
|
/* 80128F5C */ void setWolfAtnMoveDirection();
|
|
/* 80129114 */ void setBlendWolfAtnMoveAnime(f32);
|
|
/* 8012933C */ void setBlendWolfAtnBackMoveAnime(f32);
|
|
/* 8012948C */ void setDoubleAnimeWolf(f32, f32, f32, daAlink_c::daAlink_WANM,
|
|
daAlink_c::daAlink_WANM, int, f32);
|
|
/* 80129678 */ void setSingleAnimeWolfBase(daAlink_c::daAlink_WANM);
|
|
/* 801296A8 */ void setSingleAnimeWolfBaseMorf(daAlink_c::daAlink_WANM, f32);
|
|
/* 801296D8 */ void setSingleAnimeWolfBaseSpeed(daAlink_c::daAlink_WANM, f32, f32);
|
|
/* 80129704 */ void setSingleAnimeWolf(daAlink_c::daAlink_WANM, f32, f32, s16, f32);
|
|
/* 80129848 */ void setSingleAnimeWolfParam(daAlink_c::daAlink_WANM, daAlinkHIO_anm_c const*);
|
|
/* 8012987C */ void checkWolfLandAction(int);
|
|
/* 80129958 */ void checkMidnaUseAbility() const;
|
|
/* 801299A8 */ void checkWolfUseAbility();
|
|
/* 80129A80 */ void checkWolfGroundSpecialMode();
|
|
/* 80129B44 */ void checkNextActionWolf(int);
|
|
/* 8012A02C */ void wolfSideBgCheck(s16);
|
|
/* 8012A228 */ void checkWolfAttackReverse(int);
|
|
/* 8012A330 */ void checkWolfBarrierHitReverse();
|
|
/* 8012A41C */ void checkWolfBarrierWallHit(cBgS_PolyInfo&);
|
|
/* 8012A498 */ void wolfBgCheck();
|
|
/* 8012ACCC */ void changeWolfBlendRate(int);
|
|
/* 8012AD1C */ void setWolfFootMatrix();
|
|
/* 8012B724 */ void wolfFootBgCheck();
|
|
/* 8012BFA8 */ void checkWolfWaitSlipPolygon();
|
|
/* 8012C1F4 */ void setWolfWaitSlip();
|
|
/* 8012C308 */ void checkWolfAtnDoCharge();
|
|
/* 8012C30C */ void setWolfChainPos();
|
|
/* 8012CB0C */ void setWolfAnmVoice();
|
|
/* 8012CBE4 */ void procWolfServiceWaitInit(int);
|
|
/* 8012CD28 */ void procWolfServiceWait();
|
|
/* 8012CF68 */ void procWolfTiredWaitInit();
|
|
/* 8012CFEC */ void procWolfTiredWait();
|
|
/* 8012D050 */ void procWolfMidnaRideShockInit();
|
|
/* 8012D104 */ void procWolfMidnaRideShock();
|
|
/* 8012D1A8 */ void procWolfWaitInit();
|
|
/* 8012D2A8 */ void procWolfWait();
|
|
/* 8012D380 */ void procWolfMoveInit();
|
|
/* 8012D3E4 */ void procWolfMove();
|
|
/* 8012D474 */ void procWolfDashInit();
|
|
/* 8012D590 */ void procWolfDash();
|
|
/* 8012D8C0 */ void procWolfDashReverseInit(int);
|
|
/* 8012DA5C */ void procWolfDashReverse();
|
|
/* 8012DBA8 */ void procWolfAtnActorMoveInit();
|
|
/* 8012DC44 */ void procWolfAtnActorMove();
|
|
/* 8012DD08 */ void procWolfWaitTurnInit();
|
|
/* 8012DDB4 */ void procWolfWaitTurn();
|
|
/* 8012DEC8 */ void procWolfSideStepInit(int);
|
|
/* 8012E0AC */ void procWolfSideStep();
|
|
/* 8012E1E8 */ void procWolfSideStepLandInit(s16);
|
|
/* 8012E2DC */ void procWolfSideStepLand();
|
|
/* 8012E398 */ void procWolfBackJumpInit(int);
|
|
/* 8012E508 */ void procWolfBackJump();
|
|
/* 8012E5F4 */ void procWolfBackJumpLandInit(s16, s16);
|
|
/* 8012E684 */ void procWolfBackJumpLand();
|
|
/* 8012E754 */ void procWolfHowlInit(int);
|
|
/* 8012E83C */ void procWolfHowl();
|
|
/* 8012E9C8 */ void procWolfAutoJumpInit(int);
|
|
/* 8012EB94 */ void procWolfAutoJump();
|
|
/* 8012EDD0 */ void procWolfFallInit(int, f32);
|
|
/* 8012EFB8 */ void procWolfFall();
|
|
/* 8012F138 */ void procWolfLandInit();
|
|
/* 8012F1F0 */ void procWolfLand();
|
|
/* 8012F278 */ void procWolfSitInit(int);
|
|
/* 8012F358 */ void procWolfSit();
|
|
/* 8012F41C */ void procWolfStepMoveInit();
|
|
/* 8012F500 */ void procWolfStepMove();
|
|
/* 8012F634 */ void procWolfSlipInit();
|
|
/* 8012F6EC */ void procWolfSlip();
|
|
/* 8012F840 */ void procWolfSlipTurnInit(int);
|
|
/* 8012F9C0 */ void procWolfSlipTurn();
|
|
/* 8012FB18 */ void procWolfSlipTurnLandInit();
|
|
/* 8012FBB4 */ void procWolfSlipTurnLand();
|
|
/* 8012FC38 */ void procWolfSlideReadyInit(s16, int);
|
|
/* 8012FD2C */ void procWolfSlideReady();
|
|
/* 8012FE80 */ void procWolfSlideInit(s16, int);
|
|
/* 8012FFA4 */ void procWolfSlide();
|
|
/* 801300D4 */ void procWolfSlideLandInit();
|
|
/* 80130138 */ void procWolfSlideLand();
|
|
/* 801301E4 */ void procWolfWaitSlipInit();
|
|
/* 80130268 */ void procWolfWaitSlip();
|
|
/* 80130440 */ void procWolfSlopeStartInit(int);
|
|
/* 801304D4 */ void procWolfSlopeStart();
|
|
/* 80130654 */ void setWolfHowlNotHappen(int);
|
|
/* 80130700 */ void procWolfHowlDemoInit();
|
|
/* 80130BC4 */ void procWolfHowlDemo();
|
|
/* 80131450 */ void checkWolfRopeHit(dCcD_GObjInf*, cXyz const*, int) const;
|
|
/* 80131628 */ void checkWolfRopeJumpHang();
|
|
/* 801316A4 */ void getWolfRopeMoveSpeed();
|
|
/* 80131718 */ void setWolfRopePosY();
|
|
/* 801319F0 */ void initWolfRopeShapeAngle();
|
|
/* 80131A6C */ void wolfRopeSwingInc(f32);
|
|
/* 80131AFC */ void setWolfRopeOffsetY(int);
|
|
/* 80131C00 */ void getDirectionRopeMove() const;
|
|
/* 80131C74 */ void procWolfRopeMoveInit(int, int);
|
|
/* 80131DA0 */ void procWolfRopeMove();
|
|
/* 80132738 */ void procWolfRopeHangInit(int);
|
|
/* 80132914 */ void procWolfRopeHang();
|
|
/* 80132D68 */ void procWolfRopeTurnInit();
|
|
/* 80132E88 */ void procWolfRopeTurn();
|
|
/* 80133054 */ void procWolfRopeStaggerInit(int);
|
|
/* 80133164 */ void procWolfRopeStagger();
|
|
/* 8013384C */ void procWolfRopeSubjectivityInit();
|
|
/* 80133930 */ void procWolfRopeSubjectivity();
|
|
/* 80133D6C */ void getWolfTagJumpTime() const;
|
|
/* 80133EF0 */ void checkMidnaLockJumpPoint() const;
|
|
/* 80134000 */ void procWolfTagJumpInit(fopAc_ac_c*);
|
|
/* 80134838 */ void procWolfTagJump();
|
|
/* 80134DB8 */ void procWolfTagJumpLandInit(fopAc_ac_c*);
|
|
/* 80134EBC */ void procWolfTagJumpLand();
|
|
/* 80135160 */ void procWolfGiantPuzzleInit();
|
|
/* 801351F8 */ void procWolfGiantPuzzle();
|
|
/* 80135458 */ void setWolfHangGroundY();
|
|
/* 801354C8 */ void changeWolfHangEndProc();
|
|
/* 801355EC */ void procWolfHangReadyInit();
|
|
/* 80135668 */ void procWolfHangReady();
|
|
/* 801356F0 */ void procWolfHangWallCatchInit(int);
|
|
/* 80135AF4 */ void procWolfHangWallCatch();
|
|
/* 80135CD8 */ void procWolfHangFallStartInit(cM3dGPla*);
|
|
/* 80135F00 */ void procWolfHangFallStart();
|
|
/* 80136064 */ void setWolfHeadDamage();
|
|
/* 801360EC */ void procWolfDamageInit(dCcD_GObjInf*);
|
|
/* 80136508 */ void procWolfDamage();
|
|
/* 80136624 */ void procWolfLargeDamageUpInit(int, int, s16, s16);
|
|
/* 801369E4 */ void procWolfLargeDamageUp();
|
|
/* 80136C18 */ void procWolfLandDamageInit(int);
|
|
/* 80136DE4 */ void procWolfLandDamage();
|
|
/* 80136EC4 */ void setWolfScreamWaitAnime();
|
|
/* 80136F54 */ void procWolfScreamWaitInit();
|
|
/* 80136FF8 */ void procWolfScreamWait();
|
|
/* 801370E4 */ void getWolfLieMoveAnmSpeed();
|
|
/* 8013712C */ void getWolfLieMoveSpeed();
|
|
/* 801371A0 */ void checkMidnaDisappearMode() const;
|
|
/* 801371FC */ void checkWolfLieContinue(int);
|
|
/* 801372B4 */ void checkNextActionWolfFromLie();
|
|
/* 80137330 */ void setWolfLieMoveVoice(int);
|
|
/* 801373F8 */ void checkWolfLieCode();
|
|
/* 80137420 */ void procWolfLieStartInit(int);
|
|
/* 8013753C */ void procWolfLieStart();
|
|
/* 80137634 */ void procWolfLieMoveInit(int);
|
|
/* 801377F0 */ void procWolfLieMove();
|
|
/* 80137C90 */ void procWolfLieAutoMoveInit(int, cXyz*);
|
|
/* 80137D4C */ void procWolfLieAutoMove();
|
|
/* 80138000 */ void setSpeedAndAngleSwimWolf();
|
|
/* 80138188 */ void getWolfSwimMoveAnmSpeed();
|
|
/* 801381F8 */ void decideDoStatusSwimWolf();
|
|
/* 801383D8 */ void procWolfSwimUpInit();
|
|
/* 80138484 */ void procWolfSwimUp();
|
|
/* 8013852C */ void procWolfSwimWaitInit(int);
|
|
/* 80138644 */ void procWolfSwimWait();
|
|
/* 8013871C */ void procWolfSwimMoveInit();
|
|
/* 801387A0 */ void procWolfSwimMove();
|
|
/* 8013890C */ void procWolfSwimEndWaitInit(int);
|
|
/* 80138A18 */ void procWolfSwimEndWait();
|
|
/* 80138C04 */ void resetWolfEnemyBiteAll();
|
|
/* 80138C44 */ void checkWolfEnemyThrowAction();
|
|
/* 80138CB8 */ void setWolfLockDomeModel();
|
|
/* 80138DC0 */ void setWolfBallModel();
|
|
/* 80138F18 */ void resetWolfBallGrab();
|
|
/* 80139048 */ void checkWolfLockData();
|
|
/* 801391DC */ void getWolfLockActorEnd();
|
|
/* 801391E4 */ void searchWolfLockEnemy(fopAc_ac_c*, void*);
|
|
/* 801392E4 */ void checkWolfComboCnt();
|
|
/* 801393A4 */ void checkWolfAttackAction();
|
|
/* 801395B4 */ void setWolfEnemyThrowUpperAnime(daAlink_c::daAlink_WANM, f32);
|
|
/* 80139600 */ void setWolfEnemyHangBitePos(fopEn_enemy_c*);
|
|
/* 801396F8 */ void setWolfBiteDamage(fopEn_enemy_c*);
|
|
/* 801397A4 */ void checkWolfLockAttackChargeState();
|
|
/* 801398A8 */ void procWolfRollAttackChargeInit();
|
|
/* 80139908 */ void procWolfRollAttackCharge();
|
|
/* 801399C4 */ void procWolfRollAttackMoveInit();
|
|
/* 80139A70 */ void procWolfRollAttackMove();
|
|
/* 80139DE0 */ void procWolfJumpAttackInit(int);
|
|
/* 8013A4F8 */ void procWolfJumpAttack();
|
|
/* 8013A7EC */ void procWolfJumpAttackKickInit();
|
|
/* 8013A8A0 */ void procWolfJumpAttackKick();
|
|
/* 8013A8FC */ void procWolfJumpAttackSlideLandInit(int, int, int);
|
|
/* 8013AAC4 */ void procWolfJumpAttackSlideLand();
|
|
/* 8013AC44 */ void procWolfJumpAttackNormalLandInit(int);
|
|
/* 8013ACF4 */ void procWolfJumpAttackNormalLand();
|
|
/* 8013ADF0 */ void procWolfWaitAttackInit(int);
|
|
/* 8013AFC0 */ void procWolfWaitAttack();
|
|
/* 8013B2A0 */ void procWolfRollAttackInit(int, int);
|
|
/* 8013B424 */ void procWolfRollAttack();
|
|
/* 8013B528 */ void procWolfDownAttackInit();
|
|
/* 8013B808 */ void procWolfDownAttack();
|
|
/* 8013B964 */ void procWolfDownAtLandInit(fopEn_enemy_c*);
|
|
/* 8013BA44 */ void procWolfDownAtLand();
|
|
/* 8013BC94 */ void procWolfDownAtMissLandInit();
|
|
/* 8013BD54 */ void procWolfDownAtMissLand();
|
|
/* 8013BE24 */ void procWolfLockAttackInit(int);
|
|
/* 8013C3E4 */ void procWolfLockAttack();
|
|
/* 8013C630 */ void procWolfLockAttackTurnInit(int);
|
|
/* 8013C7A4 */ void procWolfLockAttackTurn();
|
|
/* 8013C8C8 */ void procWolfAttackReverseInit();
|
|
/* 8013C9EC */ void procWolfAttackReverse();
|
|
/* 8013CB48 */ void procWolfEnemyThrowInit(int);
|
|
/* 8013CC5C */ void procWolfEnemyThrow();
|
|
/* 8013CCF4 */ void procWolfEnemyHangBiteInit();
|
|
/* 8013CDEC */ void procWolfEnemyHangBite();
|
|
/* 8013D0D4 */ void procWolfGrabUpInit();
|
|
/* 8013D3FC */ void procWolfGrabUp();
|
|
/* 8013D588 */ void procWolfGrabPutInit();
|
|
/* 8013D65C */ void procWolfGrabPut();
|
|
/* 8013D818 */ void procWolfGrabThrowInit();
|
|
/* 8013D86C */ void procWolfGrabThrow();
|
|
/* 8013D930 */ void procWolfPushInit();
|
|
/* 8013DA8C */ void procWolfPush();
|
|
/* 8013DB6C */ void procWolfCargoCarryInit();
|
|
/* 8013DC5C */ void procWolfCargoCarry();
|
|
/* 8013DDF8 */ void procWolfChainUpInit();
|
|
/* 8013DE70 */ void procWolfChainUp();
|
|
/* 8013DF30 */ void procWolfGanonCatchInit();
|
|
/* 8013E034 */ void procWolfGanonCatch();
|
|
/* 8013E240 */ void procWolfChainReadyInit();
|
|
/* 8013E2A8 */ void procWolfChainReady();
|
|
/* 8013E6C0 */ void procWolfChainWaitInit();
|
|
/* 8013E80C */ void procWolfChainWait();
|
|
/* 8013ED44 */ void procWolfDigInit();
|
|
/* 8013F1F0 */ void procWolfDig();
|
|
/* 8013F4A8 */ void procWolfDigThroughInit(int);
|
|
/* 8013F7C4 */ void procWolfDigThrough();
|
|
/* 8013F90C */ void setSmellSave();
|
|
/* 8013FA14 */ void procWolfGetSmellInit();
|
|
/* 8013FC24 */ void procWolfGetSmell();
|
|
/* 8013FF28 */ void setArcName(int);
|
|
/* 8013FF90 */ void setShieldArcName();
|
|
/* 8013FFD8 */ void setOriginalHeap(JKRExpHeap**, u32);
|
|
/* 80140064 */ void setShieldChange();
|
|
/* 80140070 */ void loadModelDVD();
|
|
/* 801401F8 */ void setShieldModel();
|
|
/* 80140274 */ void loadShieldModelDVD();
|
|
/* 80140338 */ void changeModelDataDirect(int);
|
|
/* 80140550 */ void changeModelDataDirectWolf(int);
|
|
/* 801406A8 */ void initStatusWindow();
|
|
/* 80140888 */ void statusWindowExecute(cXyz const*, s16);
|
|
/* 80140984 */ void statusWindowDraw();
|
|
/* 80140AC8 */ void resetStatusWindow();
|
|
|
|
virtual bool getMidnaAtnPos(void) const;
|
|
virtual void setMidnaMsgNum(fopAc_ac_c*, u16);
|
|
virtual Mtx* getModelMtx(void);
|
|
virtual Mtx* getInvMtx(void);
|
|
virtual cXyz* getShadowTalkAtnPos(void);
|
|
virtual float getGroundY();
|
|
virtual Mtx* getLeftItemMatrix(void);
|
|
virtual Mtx* getRightItemMatrix(void);
|
|
virtual Mtx* getLeftHandMatrix(void);
|
|
virtual Mtx* getRightHandMatrix(void);
|
|
virtual Mtx* getLinkBackBone1Matrix(void);
|
|
virtual Mtx* getWolfMouthMatrix(void);
|
|
virtual Mtx* getWolfBackbone2Matrix(void);
|
|
virtual bool getBottleMtx(void);
|
|
virtual bool checkPlayerGuard(void) const;
|
|
virtual u32 checkPlayerFly() const;
|
|
virtual BOOL checkFrontRoll() const;
|
|
virtual bool checkWolfDash() const;
|
|
virtual bool checkAutoJump(void) const;
|
|
virtual bool checkSideStep(void) const;
|
|
virtual bool checkWolfTriggerJump(void) const;
|
|
virtual bool checkGuardBreakMode(void) const;
|
|
virtual bool checkLv3Slide(void) const;
|
|
virtual bool checkWolfHowlDemoMode(void) const;
|
|
virtual bool checkChainBlockPushPull(void);
|
|
virtual bool checkElecDamage(void) const;
|
|
virtual bool checkEmptyBottleSwing(void) const;
|
|
virtual bool checkBottleSwingMode(void) const;
|
|
virtual bool checkHawkWait(void) const;
|
|
virtual bool checkGoatThrow(void) const;
|
|
virtual bool checkGoatThrowAfter(void) const;
|
|
virtual bool checkWolfTagLockJump(void) const;
|
|
virtual bool checkWolfTagLockJumpLand(void) const;
|
|
virtual bool checkWolfRope(void);
|
|
virtual bool checkWolfRopeHang(void) const;
|
|
virtual bool checkRollJump(void) const;
|
|
virtual bool checkGoronRideWait(void) const;
|
|
virtual bool checkWolfChain(void) const;
|
|
virtual bool checkWolfWait(void) const;
|
|
virtual bool checkWolfJumpAttack(void) const;
|
|
virtual bool checkWolfRSit(void) const;
|
|
virtual bool checkBottleDrinkEnd(void) const;
|
|
virtual bool checkWolfDig(void) const;
|
|
virtual bool checkCutCharge(void) const;
|
|
virtual BOOL checkCutTurnCharge(void) const;
|
|
virtual bool checkCutLargeJumpCharge(void) const;
|
|
virtual bool checkComboCutTurn(void) const;
|
|
virtual bool checkClimbMove(void) const;
|
|
virtual bool checkGrassWhistle(void) const;
|
|
virtual bool checkBoarRun(void) const;
|
|
virtual float getBaseAnimeFrameRate(void) const;
|
|
virtual float getBaseAnimeFrame(void) const;
|
|
virtual void setAnimeFrame(float);
|
|
virtual bool checkWolfLock(fopAc_ac_c*) const;
|
|
virtual bool cancelWolfLock(fopAc_ac_c*);
|
|
virtual s32 getAtnActorID(void) const;
|
|
virtual s32 getItemID(void) const;
|
|
virtual s32 getGrabActorID(void) const;
|
|
virtual bool exchangeGrabActor(fopAc_ac_c*);
|
|
virtual bool setForceGrab(fopAc_ac_c*, int, int);
|
|
virtual void setForcePutPos(cXyz const&);
|
|
virtual bool checkPlayerNoDraw(void);
|
|
virtual void voiceStart(u32);
|
|
virtual void seStartOnlyReverb(u32);
|
|
virtual void seStartOnlyReverbLevel(u32);
|
|
virtual void setOutPower(float, short, int);
|
|
virtual void setGrabCollisionOffset(float, float, cBgS_PolyInfo*);
|
|
virtual void onFrollCrashFlg(u8, int);
|
|
virtual MtxP getModelJointMtx(u16);
|
|
virtual bool getHeadMtx(void);
|
|
virtual bool setHookshotCarryOffset(unsigned int, cXyz const*);
|
|
virtual bool checkIronBallReturn(void) const;
|
|
virtual bool checkIronBallGroundStop(void) const;
|
|
virtual bool checkSingleBoarBattleSecondBowReady(void) const;
|
|
virtual void setClothesChange(int);
|
|
virtual void setPlayerPosAndAngle(float (*)[4]);
|
|
virtual void setPlayerPosAndAngle(cXyz const*, csXyz const*);
|
|
virtual void setPlayerPosAndAngle(cXyz const*, short, int);
|
|
virtual bool setThrowDamage(short, float, float, int, int, int);
|
|
virtual bool checkSetNpcTks(cXyz*, int, int);
|
|
virtual bool setRollJump(float, float, short);
|
|
virtual void playerStartCollisionSE(u32, u32);
|
|
virtual void cancelDungeonWarpReadyNeck(void);
|
|
virtual void onSceneChangeArea(u8, u8, fopAc_ac_c*);
|
|
virtual void onSceneChangeAreaJump(u8, u8, fopAc_ac_c*);
|
|
virtual void onSceneChangeDead(u8, int);
|
|
virtual u32 checkHorseRide() const;
|
|
virtual u32 checkBoarRide() const;
|
|
virtual u32 checkCanoeRide() const;
|
|
virtual u32 checkBoardRide() const;
|
|
virtual u32 checkSpinnerRide() const;
|
|
virtual fopAc_ac_c* getSpinnerActor(void);
|
|
virtual bool checkHorseRideNotReady(void) const;
|
|
virtual bool checkArrowChargeEnd(void) const;
|
|
virtual void getSearchBallScale(void) const;
|
|
virtual bool checkFastShotTime(void);
|
|
virtual bool checkNoEquipItem(void) const;
|
|
virtual bool checkKandelaarSwing(int) const;
|
|
virtual bool getBoardCutTurnOffsetAngleY(void) const;
|
|
virtual cXyz* getMagneBootsTopVec(void);
|
|
virtual bool getKandelaarFlamePos();
|
|
virtual bool checkUseKandelaar(int);
|
|
virtual void setDkCaught(fopAc_ac_c*);
|
|
virtual void onPressedDamage(cXyz const&, short);
|
|
virtual bool checkPriActorOwn(fopAc_ac_c const*) const;
|
|
virtual bool onWolfEnemyBiteAll(fopAc_ac_c*, daPy_FLG2);
|
|
virtual bool checkWolfEnemyBiteAllOwn(fopAc_ac_c const*) const;
|
|
virtual void setWolfEnemyHangBiteAngle(short);
|
|
virtual void setKandelaarMtx(float (*)[4], int, int);
|
|
virtual bool getStickAngleFromPlayerShape(short*) const;
|
|
virtual bool checkSpinnerPathMove(void);
|
|
virtual bool checkSpinnerTriggerAttack(void);
|
|
virtual void onSpinnerPathForceRemove(void);
|
|
virtual bool getIronBallBgHit(void) const;
|
|
virtual bool getIronBallCenterPos(void);
|
|
virtual bool checkCanoeFishingGetLeft(void) const;
|
|
virtual bool checkCanoeFishingGetRight(void) const;
|
|
virtual bool checkBeeChildDrink(void) const;
|
|
virtual void skipPortalObjWarp(void);
|
|
virtual bool checkTreasureRupeeReturn(int) const;
|
|
virtual void setSumouReady(fopAc_ac_c*);
|
|
virtual void checkAcceptDungeonWarpAlink(int);
|
|
virtual s16 getSumouCounter(void) const;
|
|
virtual s16 checkSumouWithstand(void) const;
|
|
virtual void cancelGoronThrowEvent(void);
|
|
virtual void setSumouGraspCancelCount(int);
|
|
virtual void setSumouPushBackDirection(short);
|
|
virtual void setSumouLoseHeadUp(void);
|
|
virtual s16 getGiantPuzzleAimAngle(void) const;
|
|
virtual void setGoronSideMove(fopAc_ac_c*);
|
|
virtual void setCargoCarry(fopAc_ac_c*);
|
|
virtual bool getHookshotTopPos(void);
|
|
virtual bool checkHookshotReturnMode(void) const;
|
|
virtual bool checkHookshotShootReturnMode(void) const;
|
|
virtual bool checkOctaIealHang(void) const;
|
|
virtual void cancelOctaIealHang(void);
|
|
virtual void cancelDragonHangBackJump(void);
|
|
virtual void setOctaIealWildHang(void);
|
|
virtual bool checkDragonHangRide(void) const;
|
|
virtual void changeDragonActor(fopAc_ac_c*);
|
|
virtual u8 getClothesChangeWaitTimer(void) const;
|
|
virtual u8 getShieldChangeWaitTimer(void) const;
|
|
virtual bool getSwordChangeWaitTimer(void) const;
|
|
virtual bool checkMetamorphose(void) const;
|
|
virtual bool checkWolfDownAttackPullOut(void) const;
|
|
virtual BOOL checkBootsOrArmorHeavy(void) const;
|
|
virtual s32 getBottleOpenAppearItem(void) const;
|
|
virtual bool checkItemSwordEquip(void) const;
|
|
virtual float getSinkShapeOffset(void) const;
|
|
virtual bool checkSinkDead(void) const;
|
|
virtual bool checkHorseStart(void);
|
|
virtual bool getWolfHowlMgrP(void);
|
|
virtual bool checkWolfHowlSuccessAnime(void) const;
|
|
virtual bool checkCopyRodTopUse(void);
|
|
virtual bool checkCopyRodEquip(void) const;
|
|
virtual bool checkCutJumpMode(void) const;
|
|
|
|
// inlined version of checkModeFlg
|
|
u32 i_checkModeFlg(u32 pFlag) const { return mModeFlg & pFlag; }
|
|
bool checkUpperAnime(u16 pIdx) const { return mUpperAnime[UPPER_NOW].getIdx() == pIdx; }
|
|
bool checkIronBallWaitAnime() const { return checkUpperAnime(0x19C); }
|
|
s16 checkWolfEyeUp() const { return mWolfEyeUp; }
|
|
|
|
static u8 const m_mainBckShield[80];
|
|
static u8 const m_mainBckSword[20];
|
|
static u8 const m_mainBckFishing[112];
|
|
static u8 const m_anmDataTable[4968];
|
|
static void* const m_wlAnmDataTable[294];
|
|
static u8 const m_faceTexDataTable[652];
|
|
static u8 const m_handLeftOutSidePos[12];
|
|
static u8 const m_handRightOutSidePos[12];
|
|
static u8 const m_handLeftInSidePos[12];
|
|
static u8 const m_handRightInSidePos[12];
|
|
static u8 m_procInitTable[5632];
|
|
static u8 m_demoInitTable[1140];
|
|
static u8 m_fEffParamProc[72];
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private:
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/* 0x0062C */ void* field_0x062C;
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/* 0x00630 */ void* field_0x0630;
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/* 0x00634 */ void* field_0x0634;
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/* 0x00638 */ JKRExpHeap** field_0x0638;
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/* 0x0063C */ void* field_0x063C;
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/* 0x00640 */ void* field_0x0640;
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/* 0x00644 */ void* field_0x0644;
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/* 0x00648 */ JKRExpHeap** field_0x0648;
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/* 0x0064C */ J3DModelData* field_0x064C;
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/* 0x00650 */ J3DModel* field_0x0650;
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/* 0x00654 */ J3DModel* field_0x0654;
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/* 0x00658 */ J3DModel* field_0x0658;
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/* 0x0065C */ J3DModel* field_0x065c;
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/* 0x00660 */ J3DModel* field_0x0660;
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/* 0x00664 */ J3DModel* field_0x0664;
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/* 0x00668 */ J3DModel* field_0x0668;
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/* 0x0066C */ J3DModel* field_0x066c;
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/* 0x00670 */ J3DModel* field_0x0670;
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/* 0x00674 */ J3DModel* field_0x0674;
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/* 0x00678 */ J3DModel* field_0x0678;
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/* 0x0067C */ J3DAnmBase* field_0x067c;
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/* 0x00680 */ J3DAnmBase* field_0x0680;
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/* 0x00684 */ J3DModel* field_0x0684;
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/* 0x00688 */ J3DModel* field_0x0688;
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/* 0x0068C */ J3DAnmBase* field_0x068c;
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/* 0x00690 */ mDoExt_baseAnm** field_0x0690;
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/* 0x00694 */ void* field_0x0694; // J3DDeformData
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/* 0x00698 */ void* field_0x0698;
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/* 0x0069C */ void* field_0x069c;
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/* 0x006A0 */ J3DModel* field_0x06a0;
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/* 0x006A4 */ mDoExt_bckAnm* field_0x06a4;
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/* 0x006A8 */ J3DModel* field_0x06a8;
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/* 0x006AC */ mDoExt_bckAnm* field_0x06ac;
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/* 0x006B0 */ mDoExt_bckAnm* field_0x06b0;
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/* 0x006B4 */ J3DAnmTransform* field_0x06b4;
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/* 0x006B8 */ J3DModel* field_0x06b8;
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/* 0x006BC */ J3DModel* field_0x06bc;
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/* 0x006C0 */ J3DModelData* field_0x06c0;
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/* 0x006C4 */ J3DAnmBase* field_0x06c4;
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/* 0x006C8 */ J3DAnmBase* field_0x06c8;
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/* 0x006CC */ J3DAnmBase* field_0x06cc;
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/* 0x006D0 */ void* field_0x06d0;
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/* 0x006D4 */ void* field_0x06d4;
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/* 0x006D8 */ void* field_0x06d8;
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/* 0x006DC */ void* field_0x06dc;
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/* 0x006E0 */ void* field_0x06e0;
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/* 0x006E4 */ void* field_0x06e4;
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/* 0x006E8 */ void* field_0x06e8;
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/* 0x006EC */ void* field_0x06ec;
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/* 0x006F0 */ void* field_0x06f0;
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/* 0x006F4 */ J3DAnmBase* field_0x06f4;
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/* 0x006F8 */ J3DAnmBase* field_0x06f8;
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/* 0x006FC */ J3DModel* field_0x06fc;
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/* 0x00700 */ J3DModel* field_0x0700;
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/* 0x00704 */ J3DAnmBase* field_0x0704;
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/* 0x00708 */ J3DModel* field_0x0708;
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/* 0x0070C */ J3DModel* field_0x070c;
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/* 0x00710 */ J3DModel* field_0x0710;
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/* 0x00714 */ J3DModel* field_0x0714;
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/* 0x00718 */ J3DAnmBase* field_0x0718;
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/* 0x0071C */ J3DAnmBase* field_0x071c;
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/* 0x00720 */ J3DAnmBase* field_0x0720;
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/* 0x00724 */ J3DAnmBase* field_0x0724;
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/* 0x00728 */ J3DAnmBase* field_0x0728;
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/* 0x0072C */ J3DAnmBase* field_0x072c;
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/* 0x00730 */ mDoExt_bckAnm field_0x730;
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/* 0x0074C */ mDoExt_bckAnm field_0x74C;
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/* 0x00768 */ u8 field_0x0768[0x5C];
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/* 0x007C4 */ daPy_actorKeep_c field_0x07C4[10];
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/* 0x00814 */ dCcD_Stts field_0x814;
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/* 0x00850 */ dCcD_Cyl field_0x850[3];
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/* 0x00C04 */ dCcD_Cyl field_0xC04[3];
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/* 0x00FB8 */ dCcD_Sph field_0xFB8;
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/* 0x010F0 */ dCcD_Cyl field_0x10F0;
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/* 0x0122C */ dCcD_Cps field_0x122C[3];
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/* 0x015F8 */ dCcD_Cps field_0x15F8;
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/* 0x0173C */ dCcD_Stts field_0x173c;
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/* 0x01778 */ dCcD_Sph field_0x1778;
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/* 0x018B0 */ dBgS_AcchCir field_0x18B0[3];
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/* 0x01970 */ dBgS_LinkAcch mLinkAcch;
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/* 0x01B48 */ dBgS_LinkLinChk mLinkLinChk;
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/* 0x01BB8 */ dBgS_RopeLinChk mRopeLinChk;
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/* 0x01C28 */ dBgS_BoomerangLinChk mBoomerangLinChk;
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/* 0x01C98 */ dBgS_ArrowLinChk mArrowLinChk;
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/* 0x01D08 */ dBgS_LinkGndChk mLinkGndChk;
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/* 0x01D5C */ dBgS_LinkRoofChk mLinkRoofChk;
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/* 0x01DAC */ dBgS_LinkLinChk mLinkLinChk2;
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/* 0x01E1C */ cBgS_PolyInfo mPolyInfo1;
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/* 0x01E2C */ cBgS_PolyInfo mPolyInfo2;
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/* 0x01E3C */ cBgS_PolyInfo mPolyInfo3;
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/* 0x01E4C */ cBgS_PolyInfo mPolyInfo4;
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/* 0x01E5C */ dBgS_ObjLinChk mObjLinChk;
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/* 0x01ECC */ dBgS_ObjGndChk mObjGndChk;
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/* 0x01F20 */ u8 field_0x1f20[8];
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/* 0x01F28 */ mDoExt_AnmRatioPack field_0x1f28[3];
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/* 0x01F40 */ mDoExt_AnmRatioPack field_0x1f40[3];
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/* 0x01F58 */ daPy_anmHeap_c mUnderAnime[3];
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/* 0x01F94 */ daPy_anmHeap_c mUpperAnime[3];
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/* 0x01FD0 */ daPy_frameCtrl_c mFrameCtrl1[3];
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/* 0x02018 */ daPy_frameCtrl_c mFrameCtrl2[3];
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/* 0x02060 */ void* field_0x2060; // mDoExt_MtxCalcOldFrame*
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/* 0x02064 */ daAlink_sight_c mSight;
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/* 0x020F0 */ daPy_anmHeap_c mAnmHeap3;
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/* 0x02104 */ daPy_anmHeap_c mAnmHeap4;
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/* 0x02118 */ daPy_anmHeap_c mAnmHeap5;
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/* 0x0212C */ daPy_anmHeap_c mAnmHeap6;
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/* 0x02140 */ daPy_anmHeap_c mAnmHeap7;
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/* 0x02154 */ mDoExt_bckAnm field_0x2154;
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/* 0x02170 */ u8 field_0x2170[0x18];
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/* 0x02188 */ dEyeHL_c mEyeHL1;
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/* 0x0219C */ dEyeHL_c mEyeHL2;
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/* 0x021B0 */ daPy_anmHeap_c mItemHeap[2];
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/* 0x021D8 */ daPy_anmHeap_c mAnmHeap9;
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/* 0x021EC */ u8 field_0x21ec[4];
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/* 0x021F0 */ daAlink_blur_c mBlur;
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/* 0x027C8 */ dAlink_bottleWaterPcallBack_c field_0x27c8;
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/* 0x027E0 */ dAttention_c* mAttention;
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/* 0x027E4 */ dAttList_c* mAttList;
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/* 0x027E8 */ dAttList_c* mAttList2;
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/* 0x027EC */ fopAc_ac_c* mTargetedActor;
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/* 0x027F0 */ fopAc_ac_c* field_0x27f0;
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/* 0x027F4 */ fopAc_ac_c* field_0x27f4;
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/* 0x027F8 */ fopAc_ac_c* field_0x27f8;
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/* 0x027FC */ fopAc_ac_c* field_0x27fc;
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/* 0x02800 */ fopAc_ac_c* field_0x2800;
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/* 0x02804 */ fopAc_ac_c* field_0x2804;
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/* 0x02808 */ fopAc_ac_c* field_0x2808;
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/* 0x0280C */ daPy_actorKeep_c field_0x280c;
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/* 0x02814 */ daPy_actorKeep_c mRideActor; // daspinnerc?
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/* 0x0281C */ daPy_actorKeep_c field_0x281c;
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/* 0x02824 */ daPy_actorKeep_c mItemActor; // name might be wrong
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/* 0x0282C */ daPy_actorKeep_c field_0x282c;
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/* 0x02834 */ daPy_actorKeep_c field_0x2834;
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/* 0x0283C */ daPy_actorKeep_c field_0x283c;
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/* 0x02844 */ daPy_actorKeep_c field_0x2844;
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/* 0x0284C */ daPy_actorKeep_c field_0x284c;
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/* 0x02854 */ daPy_actorKeep_c field_0x2854;
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/* 0x0285C */ daPy_actorKeep_c field_0x285c;
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/* 0x02864 */ dMsgFlow_c mMsgFlow;
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/* 0x028B0 */ u8 field_0x28b0[0x40];
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/* 0x028F0 */ int field_0x28f0;
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/* 0x028F4 */ int mAtnActorID;
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/* 0x028F8 */ int field_0x28f8;
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/* 0x028FC */ int field_0x28fc;
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/* 0x02900 */ void* field_0x2900;
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/* 0x02904 */ daAlink_footData_c mFootData1[2];
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/* 0x02A4C */ daAlink_footData_c mFootData2[2];
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/* 0x02B94 */ float* field_0x2b94;
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/* 0x02B98 */ float* field_0x2b98;
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/* 0x02B98 */ float* field_0x2b9c;
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/* 0x02BA0 */ float* field_0x2ba0;
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/* 0x02BA4 */ float* field_0x2ba4;
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/* 0x02BA8 */ float* field_0x2ba8;
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/* 0x02BAC */ cXyz field_0x2bac;
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/* 0x02BB8 */ Mtx mInvMtx;
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/* 0x02BE8 */ Mtx field_0x2be8;
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/* 0x02C18 */ Mtx field_0x2c18;
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/* 0x02C48 */ Mtx field_0x2c48;
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/* 0x02C78 */ Mtx field_0x2c78;
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/* 0x02CA8 */ Z2CreatureLink mZ2Link;
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/* 0x02D78 */ void* field_0x2d78;
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/* 0x02D7C */ daPy_frameCtrl_c* field_0x2d7c;
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/* 0x02D80 */ int field_0x2d80;
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/* 0x02D84 */ Z2WolfHowlMgr mZ2WolfHowlMgr;
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/* 0x02E44 */ dJntCol_c field_0x2e44;
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/* 0x02E54 */ dPaPo_c field_0x2e54;
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/* 0x02E8C */ u8 field_0x2e8c[0x90];
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/* 0x02F1C */ dPaPo_c* field_0x2f1c;
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/* 0x02F20 */ dPa_hermiteEcallBack_c field_0x2f20;
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/* 0x02F38 */ dPa_hermiteEcallBack_c field_0x2f38;
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/* 0x02F50 */ Vec* field_0x2f50;
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/* 0x02F54 */ Vec* field_0x2f54;
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/* 0x02F58 */ u16* field_0x2f58;
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/* 0x02F5C */ LIGHT_INFLUENCE field_0x2f5c;
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/* 0x02F7C */ u8 field_0x2f7c[16];
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/* 0x02F8C */ u8 field_0x2f8c;
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/* 0x02F8D */ u8 mItemTrigger;
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/* 0x02F8E */ u8 mItemButton;
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/* 0x02F8F */ u8 field_0x2f8f;
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/* 0x02F90 */ u8 field_0x2f90;
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/* 0x02F91 */ u8 field_0x2f91;
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/* 0x02F92 */ u8 field_0x2f92;
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/* 0x02F93 */ u8 field_0x2f93;
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/* 0x02F94 */ u8 field_0x2f94;
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/* 0x02F95 */ u8 field_0x2f95;
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/* 0x02F96 */ u8 field_0x2f96;
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/* 0x02F97 */ u8 field_0x2f97;
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/* 0x02F98 */ u8 field_0x2f98;
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/* 0x02F99 */ u8 field_0x2f99;
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/* 0x02F9A */ s8 field_0x2f9a;
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/* 0x02F9B */ u8 field_0x2f9b;
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/* 0x02F9C */ u8 mSelectItemId;
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/* 0x02F9D */ u8 field_0x2f9d;
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/* 0x02F9E */ u8 field_0x2f9e;
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/* 0x02F9F */ u8 field_0x2f9f;
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/* 0x02FA0 */ u8 field_0x2fa0;
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/* 0x02FA1 */ u8 field_0x2fa1;
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/* 0x02FA2 */ u8 field_0x2fa2;
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/* 0x02FA3 */ u8 field_0x2fa3;
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/* 0x02FA4 */ u8 field_0x2fa4;
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/* 0x02FA5 */ u8 field_0x2fa5;
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/* 0x02FA6 */ u8 field_0x2fa6;
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/* 0x02FA7 */ u8 field_0x2fa7;
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/* 0x02FA8 */ u8 field_0x2fa8;
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/* 0x02FA9 */ u8 field_0x2fa9;
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/* 0x02FAA */ u8 mRideStatus;
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/* 0x02FAB */ u8 field_0x2fab;
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/* 0x02FAC */ u8 field_0x2fac;
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/* 0x02FAD */ u8 field_0x2fad;
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/* 0x02FAE */ u8 field_0x2fae;
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/* 0x02FAF */ u8 field_0x2faf;
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/* 0x02FB0 */ u8 field_0x2fb0;
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/* 0x02FB1 */ u8 field_0x2fb1;
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/* 0x02FB2 */ u8 field_0x2fb2;
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/* 0x02FB3 */ u8 field_0x2fb3;
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/* 0x02FB4 */ u8 field_0x2fb4;
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/* 0x02FB5 */ u8 field_0x2fb5;
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/* 0x02FB6 */ u8 field_0x2fb6;
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/* 0x02FB7 */ u8 field_0x2fb7;
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/* 0x02FB8 */ u8 field_0x2fb8;
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/* 0x02FB9 */ u8 field_0x2fb9;
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/* 0x02FBA */ u8 field_0x2fba;
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/* 0x02FBB */ u8 field_0x2fbb;
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/* 0x02FBC */ u8 field_0x2fbc;
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/* 0x02FBD */ u8 field_0x2fbd;
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/* 0x02FBE */ u8 field_0x2fbe;
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/* 0x02FBF */ u8 mClothesChangeWaitTimer;
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/* 0x02FC0 */ u8 field_0x2fc0;
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/* 0x02FC1 */ u8 field_0x2fc1;
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/* 0x02FC2 */ u8 field_0x2fc2;
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/* 0x02FC3 */ u8 field_0x2fc3;
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/* 0x02FC4 */ u8 field_0x2fc4;
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/* 0x02FC5 */ u8 field_0x2fc5;
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/* 0x02FC6 */ u8 field_0x2fc6;
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/* 0x02FC7 */ u8 field_0x2fc7;
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/* 0x02FC8 */ u8 field_0x2fc8;
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/* 0x02FC9 */ u8 field_0x2fc9;
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/* 0x02FCA */ u8 field_0x2fca;
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/* 0x02FCB */ u8 field_0x2fcb;
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/* 0x02FCC */ u8 field_0x2fcc;
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/* 0x02FCD */ u8 field_0x2fcd;
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/* 0x02FCE */ u8 field_0x2fce;
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/* 0x02FCF */ u8 field_0x2fcf;
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/* 0x02FD0 */ u8 field_0x2fd0;
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/* 0x02FD1 */ u8 mShieldChangeWaitTimer;
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/* 0x02FD2 */ u8 field_0x2fd2;
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/* 0x02FD3 */ u8 field_0x2fd3;
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/* 0x02FD4 */ u8 field_0x2fd4;
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/* 0x02FD5 */ u8 field_0x2fd5;
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/* 0x02FD6 */ u8 field_0x2fd6;
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/* 0x02FD7 */ u8 field_0x2fd7;
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/* 0x02FD8 */ u8 field_0x2fd8;
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/* 0x02FD9 */ u8 field_0x2fd9[3];
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/* 0x02FDC */ u16 field_0x2fdc;
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/* 0x02FDE */ u16 field_0x2fde;
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/* 0x02FE0 */ u16 field_0x2fe0;
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/* 0x02FE2 */ s16 field_0x2fe2;
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/* 0x02FE4 */ s16 field_0x2fe4;
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/* 0x02FE6 */ s16 field_0x2fe6;
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/* 0x02FE8 */ u16 mActionID;
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/* 0x02FEA */ u16 field_0x2fea;
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/* 0x02FEC */ s16 field_0x2fec;
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/* 0x02FEE */ s16 field_0x2fee;
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/* 0x02FF0 */ s16 field_0x2ff0;
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/* 0x02FF2 */ s16 field_0x2ff2;
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/* 0x02FF4 */ s16 field_0x2ff4;
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/* 0x02FF6 */ s16 field_0x2ff6;
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/* 0x02FF8 */ s16 field_0x2ff8;
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/* 0x02FFA */ s16 field_0x2ffa;
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/* 0x02FFC */ s16 field_0x2ffc;
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/* 0x02FFE */ s16 field_0x2ffe;
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/* 0x03000 */ s16 field_0x3000;
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/* 0x03002 */ s16 field_0x3002;
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/* 0x03004 */ s16 field_0x3004;
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/* 0x03006 */ s16 field_0x3006;
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/* 0x03008 */ s16 field_0x3008;
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/* 0x0300A */ s16 field_0x300a;
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/* 0x0300C */ s16 mCommonCounter; // might need more accurate name
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/* 0x0300E */ s16 field_0x300e;
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/* 0x03010 */ s16 field_0x3010;
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/* 0x03012 */ s16 field_0x3012;
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/* 0x03014 */ s16 field_0x3014;
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/* 0x03016 */ u8 field_0x3016[2];
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/* 0x03018 */ s16 field_0x3018;
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/* 0x0301A */ s16 field_0x301a;
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/* 0x0301C */ s16 field_0x301c;
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/* 0x0301E */ s16 field_0x301e;
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/* 0x03020 */ s16 field_0x3020;
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/* 0x03022 */ s16 field_0x3022;
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/* 0x03024 */ s16 field_0x3024;
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/* 0x03026 */ s16 field_0x3026;
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/* 0x03028 */ s16 field_0x3028;
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/* 0x0302A */ u8 field_0x302a[2];
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/* 0x0302C */ s16 field_0x302c;
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/* 0x0302E */ s16 field_0x302e;
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/* 0x03030 */ s16 field_0x3030;
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/* 0x03032 */ s16 field_0x3032;
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/* 0x03034 */ s16 field_0x3034;
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/* 0x03036 */ s16 field_0x3036;
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/* 0x03038 */ u8 field_0x3038[2];
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/* 0x0303A */ s16 field_0x303a;
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/* 0x0303C */ u8 field_0x303c[4];
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/* 0x03040 */ s16 field_0x3040;
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/* 0x03042 */ s16 field_0x3042;
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/* 0x03044 */ s16 field_0x3044;
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/* 0x03046 */ s16 field_0x3046;
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/* 0x03048 */ s16 field_0x3048;
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/* 0x0304A */ s16 field_0x304a;
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/* 0x0304C */ u8 field_0x304c[2];
|
|
/* 0x0304E */ s16 field_0x304e;
|
|
/* 0x03050 */ u8 field_0x3050[4];
|
|
/* 0x03054 */ s16 field_0x3054;
|
|
/* 0x03056 */ s16 field_0x3056;
|
|
/* 0x03058 */ u8 field_0x3058[2];
|
|
/* 0x0305A */ s16 field_0x305a;
|
|
/* 0x0305C */ s16 field_0x305c;
|
|
/* 0x0305E */ u8 field_0x305e[2];
|
|
/* 0x03060 */ s16 field_0x3060;
|
|
/* 0x03062 */ s16 field_0x3062;
|
|
/* 0x03064 */ s16 field_0x3064;
|
|
/* 0x03066 */ s16 field_0x3066;
|
|
/* 0x03068 */ u8 field_0x3068[4];
|
|
/* 0x0306C */ s16 field_0x306c;
|
|
/* 0x0306E */ s16 field_0x306e;
|
|
/* 0x03070 */ s16 field_0x3070;
|
|
/* 0x03072 */ s16 field_0x3072;
|
|
/* 0x03074 */ s16 field_0x3074;
|
|
/* 0x03076 */ s16 field_0x3076;
|
|
/* 0x03078 */ s16 field_0x3078;
|
|
/* 0x0307A */ s16 field_0x307a;
|
|
/* 0x0307C */ s16 field_0x307c;
|
|
/* 0x0307E */ s16 field_0x307e;
|
|
/* 0x03080 */ s16 field_0x3080;
|
|
/* 0x03082 */ s16 field_0x3082;
|
|
/* 0x03084 */ u16 field_0x3084;
|
|
/* 0x03086 */ u16 field_0x3086;
|
|
/* 0x03088 */ s16 field_0x3088;
|
|
/* 0x0308A */ s16 field_0x308a;
|
|
/* 0x0308C */ s16 field_0x308c;
|
|
/* 0x0308E */ s16 field_0x308e;
|
|
/* 0x03090 */ s16 field_0x3090;
|
|
/* 0x03092 */ s16 field_0x3092;
|
|
/* 0x03094 */ s16 field_0x3094;
|
|
/* 0x03096 */ u8 field_0x3096[4];
|
|
/* 0x0309A */ s16 field_0x309a;
|
|
/* 0x0309C */ u8 field_0x309c[4];
|
|
/* 0x030A0 */ s16 field_0x30a0;
|
|
/* 0x030A2 */ s16 field_0x30a2;
|
|
/* 0x030A4 */ s16 field_0x30a4;
|
|
/* 0x030A6 */ s16 field_0x30a6;
|
|
/* 0x030A8 */ u16 field_0x30a8;
|
|
/* 0x030AA */ u16 field_0x30aa;
|
|
/* 0x030AC */ s16 mWolfEyeUp;
|
|
/* 0x030AE */ u16 field_0x30ae;
|
|
/* 0x030B0 */ s16 field_0x30b0;
|
|
/* 0x030B2 */ s16 field_0x30b2;
|
|
/* 0x030B4 */ u16 field_0x30b4;
|
|
/* 0x030B6 */ u16 field_0x30b6;
|
|
/* 0x030B8 */ u16 field_0x30b8;
|
|
/* 0x030BA */ u16 field_0x30ba;
|
|
/* 0x030BC */ u16 field_0x30bc;
|
|
/* 0x030BE */ u16 field_0x30be;
|
|
/* 0x030C0 */ u16 field_0x30c0;
|
|
/* 0x030C2 */ u16 field_0x30c2;
|
|
/* 0x030C4 */ u16 field_0x30c4;
|
|
/* 0x030C6 */ u16 field_0x30c6;
|
|
/* 0x030C8 */ s16 field_0x30c8;
|
|
/* 0x030CA */ s16 field_0x30ca;
|
|
/* 0x030CC */ s16 field_0x30cc;
|
|
/* 0x030CE */ u16 field_0x30ce;
|
|
/* 0x030D0 */ s16 field_0x30d0;
|
|
/* 0x030D2 */ s16 field_0x30d2;
|
|
/* 0x030D4 */ u16 field_0x30d4;
|
|
/* 0x030D6 */ s16 field_0x30d6;
|
|
/* 0x030D8 */ u8 field_0x30d8[0x14];
|
|
/* 0x030EC */ s16 field_0x30ec;
|
|
/* 0x030EE */ s16 field_0x30ee;
|
|
/* 0x030F0 */ u16 field_0x30f0;
|
|
/* 0x030F2 */ u8 field_0x30f2[2];
|
|
/* 0x030F4 */ s16 field_0x30f4;
|
|
/* 0x030F6 */ s16 field_0x30f6;
|
|
/* 0x030F8 */ s16 field_0x30f8;
|
|
/* 0x030FA */ s16 field_0x30fa;
|
|
/* 0x030FC */ u16 field_0x30fc;
|
|
/* 0x030FE */ u16 field_0x30fe;
|
|
/* 0x03100 */ u16 field_0x3100;
|
|
/* 0x03102 */ s16 field_0x3102;
|
|
/* 0x03104 */ s16 field_0x3104;
|
|
/* 0x03106 */ u16 field_0x3106;
|
|
/* 0x03108 */ s16 field_0x3108;
|
|
/* 0x0310A */ s16 field_0x310a;
|
|
/* 0x0310C */ s16 field_0x310c;
|
|
/* 0x0310E */ s16 field_0x310e;
|
|
/* 0x03110 */ s16 field_0x3110;
|
|
/* 0x03112 */ u16 field_0x3112;
|
|
/* 0x03114 */ s16 field_0x3114;
|
|
/* 0x03116 */ s16 field_0x3116;
|
|
/* 0x03118 */ s16 field_0x3118;
|
|
/* 0x0311A */ s16 field_0x311a;
|
|
/* 0x0311C */ s16 field_0x311c;
|
|
/* 0x0311E */ s16 field_0x311e;
|
|
/* 0x03120 */ u16 mMidnaMsgNum;
|
|
/* 0x03122 */ s16 field_0x3122;
|
|
/* 0x03124 */ s16 field_0x3124;
|
|
/* 0x03126 */ s16 field_0x3126;
|
|
/* 0x03128 */ s16 field_0x3128;
|
|
/* 0x0312A */ csXyz field_0x312a[2];
|
|
/* 0x03136 */ csXyz field_0x3136[2];
|
|
/* 0x03142 */ csXyz field_0x3142[4];
|
|
/* 0x0315A */ csXyz field_0x315a;
|
|
/* 0x03160 */ csXyz field_0x3160;
|
|
/* 0x03166 */ csXyz field_0x3166;
|
|
/* 0x0316C */ csXyz field_0x316c;
|
|
/* 0x03172 */ u8 field_0x3172[2];
|
|
/* 0x03174 */ int field_0x3174;
|
|
/* 0x03178 */ int field_0x3178;
|
|
/* 0x0317C */ dAttention_c* field_0x317c;
|
|
/* 0x03180 */ int field_0x3180;
|
|
/* 0x03184 */ int field_0x3184;
|
|
/* 0x03184 */ int field_0x3188;
|
|
/* 0x0318C */ int field_0x318c;
|
|
/* 0x03190 */ int field_0x3190;
|
|
/* 0x03194 */ int field_0x3194;
|
|
/* 0x03198 */ int field_0x3198;
|
|
/* 0x0319C */ int field_0x319c;
|
|
/* 0x031A0 */ u32 mModeFlg;
|
|
/* 0x031A4 */ int field_0x31a4;
|
|
/* 0x031A8 */ u8 field_0x31a8[8];
|
|
/* 0x031B0 */ int field_0x31b0;
|
|
/* 0x031B4 */ u8 field_0x31b4[8];
|
|
/* 0x031BC */ u32 field_0x31bc;
|
|
/* 0x031C0 */ u32 field_0x31c0;
|
|
/* 0x031C4 */ u32 field_0x31c4;
|
|
/* 0x031C8 */ u32 field_0x31c8;
|
|
/* 0x031CC */ u32 field_0x31cc;
|
|
/* 0x031D0 */ u32 field_0x31d0;
|
|
/* 0x031D4 */ u32 field_0x31d4;
|
|
/* 0x031D8 */ u8 field_0x31d8[12];
|
|
/* 0x031E4 */ u32 field_0x31e4;
|
|
/* 0x031E8 */ u8 field_0x31e8[16];
|
|
/* 0x031F8 */ u32 field_0x31f8;
|
|
/* 0x031FC */ u32 field_0x31fc;
|
|
/* 0x03200 */ u32 field_0x3200;
|
|
/* 0x03204 */ u32 field_0x3204;
|
|
/* 0x03208 */ u32 field_0x3208;
|
|
/* 0x0320C */ u8 field_0x320c[16];
|
|
/* 0x0321C */ u32 field_0x321c;
|
|
/* 0x03220 */ u32 field_0x3220;
|
|
/* 0x03224 */ u32 field_0x3224;
|
|
/* 0x03228 */ u8 field_0x3228[24];
|
|
/* 0x03240 */ u32 field_0x3240;
|
|
/* 0x03244 */ u8 field_0x3244[20];
|
|
/* 0x03258 */ u32 field_0x3258;
|
|
/* 0x0325C */ u32 field_0x325c;
|
|
/* 0x03260 */ u8 field_0x3260[40];
|
|
/* 0x03288 */ u32 field_0x3288;
|
|
/* 0x0328C */ u32 field_0x328c;
|
|
/* 0x03290 */ u32 field_0x3290;
|
|
/* 0x03294 */ u32 field_0x3294;
|
|
/* 0x03298 */ u8 field_0x3298[8];
|
|
/* 0x032A0 */ J3DGXColorS10 field_0x32a0[2];
|
|
/* 0x032B0 */ J3DGXColorS10 field_0x32b0[2];
|
|
/* 0x032C0 */ s16 field_0x32c0;
|
|
/* 0x032C2 */ u8 field_0x32c2[2];
|
|
/* 0x032C4 */ u16 field_0x32c4;
|
|
/* 0x032C6 */ u16 field_0x32c6;
|
|
/* 0x032C8 */ u32 field_0x32c8;
|
|
/* 0x032CC */ u32 field_0x32cc;
|
|
/* 0x032D0 */ u32 field_0x32d0;
|
|
/* 0x032D4 */ u32 field_0x32d4;
|
|
/* 0x032D8 */ firePointEff_c field_0x32d8[4];
|
|
/* 0x03398 */ float mNormalSpeed;
|
|
/* 0x0339C */ float mSpeedModifier;
|
|
/* 0x033A0 */ float field_0x33a0;
|
|
/* 0x033A4 */ float field_0x33a4;
|
|
/* 0x033A8 */ float field_0x33a8;
|
|
/* 0x033AC */ float field_0x33ac;
|
|
/* 0x033B0 */ float field_0x33b0;
|
|
/* 0x033B4 */ float field_0x33b4;
|
|
/* 0x033B8 */ float field_0x33b8;
|
|
/* 0x033BC */ float field_0x33bc;
|
|
/* 0x033C0 */ float field_0x33c0;
|
|
/* 0x033C4 */ float field_0x33c4;
|
|
/* 0x033C8 */ float field_0x33c8;
|
|
/* 0x033CC */ float field_0x33cc;
|
|
/* 0x033D0 */ float field_0x33d0;
|
|
/* 0x033D4 */ float field_0x33d4;
|
|
/* 0x033D8 */ float field_0x33d8;
|
|
/* 0x033DC */ float field_0x33dc;
|
|
/* 0x033E0 */ float field_0x33e0;
|
|
/* 0x033E4 */ float field_0x33e4;
|
|
/* 0x033E8 */ float field_0x33e8;
|
|
/* 0x033EC */ float field_0x33ec;
|
|
/* 0x033F0 */ float field_0x33f0;
|
|
/* 0x033F4 */ float field_0x33f4;
|
|
/* 0x033F8 */ float field_0x33f8;
|
|
/* 0x033FC */ float field_0x33fc;
|
|
/* 0x03400 */ float field_0x3400;
|
|
/* 0x03404 */ float field_0x3404;
|
|
/* 0x03408 */ float field_0x3408;
|
|
/* 0x0340C */ float field_0x340c;
|
|
/* 0x03410 */ float field_0x3410;
|
|
/* 0x03414 */ float field_0x3414;
|
|
/* 0x03418 */ float field_0x3418;
|
|
/* 0x0341C */ float field_0x341c;
|
|
/* 0x03420 */ float field_0x3420;
|
|
/* 0x03424 */ float field_0x3424;
|
|
/* 0x03428 */ float field_0x3428;
|
|
/* 0x0342C */ float field_0x342c;
|
|
/* 0x03430 */ float field_0x3430;
|
|
/* 0x03434 */ float mHeavySpeedMultiplier;
|
|
/* 0x03438 */ float field_0x3438;
|
|
/* 0x0343C */ float field_0x343c;
|
|
/* 0x03440 */ float field_0x3440;
|
|
/* 0x03444 */ float field_0x3444;
|
|
/* 0x03448 */ float field_0x3448;
|
|
/* 0x0344C */ float field_0x344c;
|
|
/* 0x03450 */ u8 field_0x3450[4];
|
|
/* 0x03454 */ float field_0x3454;
|
|
/* 0x03458 */ float field_0x3458;
|
|
/* 0x0345C */ float field_0x345c;
|
|
/* 0x03460 */ float field_0x3460;
|
|
/* 0x03464 */ float field_0x3464;
|
|
/* 0x03468 */ float field_0x3468;
|
|
/* 0x0346C */ float field_0x346c;
|
|
/* 0x03470 */ float field_0x3470;
|
|
/* 0x03474 */ float field_0x3474;
|
|
/* 0x03478 */ float field_0x3478;
|
|
/* 0x0347C */ float field_0x347c;
|
|
/* 0x03480 */ float field_0x3480;
|
|
/* 0x03484 */ float field_0x3484;
|
|
/* 0x03488 */ float field_0x3488;
|
|
/* 0x0348C */ float field_0x348c;
|
|
/* 0x03490 */ float field_0x3490;
|
|
/* 0x03494 */ float field_0x3494;
|
|
/* 0x03498 */ cXyz field_0x3498;
|
|
/* 0x034A4 */ cXyz field_0x34a4;
|
|
/* 0x034B0 */ cXyz field_0x34b0;
|
|
/* 0x034BC */ cXyz field_0x34bc;
|
|
/* 0x034C8 */ cXyz field_0x34c8;
|
|
/* 0x034D4 */ cXyz field_0x34d4;
|
|
/* 0x034E0 */ cXyz field_0x34e0;
|
|
/* 0x034EC */ cXyz field_0x34ec;
|
|
/* 0x034F8 */ cXyz field_0x34f8;
|
|
/* 0x03504 */ cXyz field_0x3504;
|
|
/* 0x03510 */ cXyz field_0x3510;
|
|
/* 0x0351C */ cXyz field_0x351c;
|
|
/* 0x03528 */ cXyz field_0x3528;
|
|
/* 0x03534 */ cXyz field_0x3534;
|
|
/* 0x03540 */ cXyz field_0x3540;
|
|
/* 0x0354C */ cXyz field_0x354c[4];
|
|
/* 0x0357C */ cXyz mLookPosFromOut;
|
|
/* 0x03588 */ cXyz field_0x3588;
|
|
/* 0x03594 */ cXyz field_0x3594;
|
|
/* 0x035A0 */ cXyz field_0x35a0;
|
|
/* 0x035AC */ cXyz field_0x35ac;
|
|
/* 0x035B8 */ cXyz field_0x35b8;
|
|
/* 0x035C4 */ cXyz field_0x35c4;
|
|
/* 0x035D0 */ cXyz field_0x35d0;
|
|
/* 0x035DC */ cXyz field_0x35dc;
|
|
/* 0x035E8 */ cXyz field_0x35e8;
|
|
/* 0x035F4 */ cXyz mMidnaAtnPos;
|
|
/* 0x03600 */ cXyz field_0x3600;
|
|
/* 0x0360C */ cXyz field_0x360c;
|
|
/* 0x03618 */ cXyz field_0x3618;
|
|
/* 0x03624 */ cXyz field_0x3624;
|
|
/* 0x03630 */ cXyz field_0x3630;
|
|
/* 0x0363C */ cXyz field_0x363c[4];
|
|
/* 0x0366C */ cXyz field_0x366c[4];
|
|
/* 0x0369C */ cXyz field_0x369c;
|
|
/* 0x036A8 */ cXyz field_0x36a8;
|
|
/* 0x036B4 */ cXyz field_0x36b4;
|
|
/* 0x036C0 */ cXyz field_0x36c0[4];
|
|
/* 0x036F0 */ cXyz field_0x36f0[4];
|
|
/* 0x03720 */ cXyz field_0x3720;
|
|
/* 0x0372C */ cXyz field_0x372c;
|
|
/* 0x03738 */ cXyz field_0x3738;
|
|
/* 0x03744 */ cXyz field_0x3744;
|
|
/* 0x03750 */ cXyz field_0x3750;
|
|
/* 0x0375C */ cXyz field_0x375c;
|
|
/* 0x03768 */ cXyz field_0x3768;
|
|
/* 0x03774 */ cXyz mForcePutPos;
|
|
/* 0x03780 */ cXyz field_0x3780;
|
|
/* 0x0378C */ cXyz field_0x378c;
|
|
/* 0x03798 */ cXyz field_0x3798;
|
|
/* 0x037A4 */ cXyz field_0x37a4;
|
|
/* 0x037B0 */ cXyz field_0x37b0[2];
|
|
/* 0x037C8 */ cXyz field_0x37c8;
|
|
/* 0x037D4 */ cXyz field_0x37d4;
|
|
/* 0x037E0 */ cXyz field_0x37e0;
|
|
/* 0x037EC */ cXyz field_0x37ec;
|
|
/* 0x037F8 */ cXyz field_0x37f8;
|
|
/* 0x03804 */ cXyz field_0x3804;
|
|
/* 0x03810 */ cXyz field_0x3810;
|
|
/* 0x0381C */ cXyz field_0x381c;
|
|
/* 0x03828 */ cXyz field_0x3828;
|
|
/* 0x03834 */ cXyz field_0x3834;
|
|
/* 0x03840 */ cXyz* mIronBallChainPos;
|
|
/* 0x03844 */ csXyz* mIronBallChainAngle;
|
|
/* 0x03848 */ void* field_0x3848;
|
|
/* 0x0384C */ float* field_0x384c;
|
|
};
|
|
|
|
struct daAlinkHIO_anm_c {
|
|
/* 0x00 */ s16 field_0x00;
|
|
/* 0x04 */ f32 field_0x04;
|
|
/* 0x08 */ f32 field_0x08;
|
|
/* 0x0C */ f32 field_0x0c;
|
|
/* 0x10 */ f32 field_0x10;
|
|
}; // size = 0x14
|
|
|
|
struct daAlinkHIO_basic_c1 {
|
|
/* 0x00 */ bool mOneHitKill;
|
|
/* 0x02 */ s16 mNeckMaxHorizontal;
|
|
/* 0x04 */ s16 mNeckMaxUp;
|
|
/* 0x06 */ s16 mNeckMaxDown;
|
|
/* 0x08 */ s16 field_0x08;
|
|
/* 0x0A */ s16 mHotspringRecoverTime;
|
|
/* 0x0C */ s16 mWiiCamSpeedV;
|
|
/* 0x0E */ s16 mWiiCamSpeedH;
|
|
/* 0x10 */ s16 mTransformBlockFarAngle;
|
|
/* 0x14 */ f32 field_0x14;
|
|
/* 0x18 */ f32 mAnmBlendFactor;
|
|
/* 0x1C */ f32 mWaitTurnSpeed;
|
|
/* 0x20 */ f32 mStandDefenseBlend;
|
|
/* 0x24 */ f32 mWaterSurfaceEffectHeight;
|
|
/* 0x28 */ f32 mWolfWaterSurfaceEffectHeight;
|
|
/* 0x2C */ f32 mMaxWindInfluenceDist;
|
|
/* 0x30 */ f32 mNoWindInfluenceDist;
|
|
/* 0x34 */ f32 mMaxWindSpeed;
|
|
/* 0x38 */ f32 mLavaDeathDepth;
|
|
/* 0x3C */ f32 mLinkWolfTransformSpeed;
|
|
/* 0x40 */ f32 mWolfLinkTransformSpeed;
|
|
/* 0x44 */ f32 mIndoorSpeedFactor;
|
|
/* 0x48 */ f32 mSandSinkSpeed;
|
|
/* 0x4C */ f32 mSandSurfaceSpeed;
|
|
/* 0x50 */ f32 mTransformBlockNearDis;
|
|
/* 0x54 */ f32 mTransformBlockFarDis;
|
|
};
|
|
|
|
class daAlinkHIO_basic_c0 {
|
|
public:
|
|
static daAlinkHIO_basic_c1 const m;
|
|
};
|
|
|
|
class daAlinkHIO_autoJump_c1 {
|
|
public:
|
|
/* 0x00 */ daAlinkHIO_anm_c mJump;
|
|
/* 0x14 */ daAlinkHIO_anm_c mLand;
|
|
/* 0x28 */ daAlinkHIO_anm_c mDive;
|
|
/* 0x3C */ daAlinkHIO_anm_c mDiveUnk;
|
|
/* 0x50 */ u8 field_0x50;
|
|
/* 0x52 */ s16 field_0x52;
|
|
/* 0x54 */ s16 field_0x54;
|
|
/* 0x56 */ s16 field_0x56;
|
|
/* 0x58 */ s16 field_0x58;
|
|
/* 0x5C */ f32 field_0x5c;
|
|
/* 0x60 */ f32 field_0x60;
|
|
/* 0x64 */ f32 field_0x64;
|
|
/* 0x68 */ f32 field_0x68;
|
|
/* 0x6C */ f32 field_0x6c;
|
|
/* 0x70 */ f32 field_0x70;
|
|
/* 0x74 */ f32 mGravity;
|
|
/* 0x78 */ f32 mMaxFallSpeed;
|
|
/* 0x7C */ f32 field_0x7c;
|
|
/* 0x80 */ f32 field_0x80;
|
|
/* 0x84 */ f32 field_0x84;
|
|
/* 0x88 */ f32 field_0x88;
|
|
/* 0x8C */ f32 field_0x8c;
|
|
/* 0x90 */ f32 field_0x90;
|
|
/* 0x94 */ f32 field_0x94;
|
|
/* 0x98 */ f32 field_0x98;
|
|
/* 0x9C */ f32 field_0x9c;
|
|
/* 0xA0 */ f32 field_0xa0;
|
|
/* 0xA4 */ f32 field_0xa4;
|
|
/* 0xA8 */ f32 field_0xa8;
|
|
/* 0xAC */ f32 field_0xac;
|
|
/* 0xB0 */ f32 field_0xb0;
|
|
}; // size = 0xB4
|
|
|
|
class daAlinkHIO_autoJump_c0 {
|
|
public:
|
|
static daAlinkHIO_autoJump_c1 const m;
|
|
};
|
|
|
|
class daAlinkHIO_wlAutoJump_c1 {
|
|
public:
|
|
/* 0x00 */ daAlinkHIO_anm_c field_0x00;
|
|
/* 0x14 */ daAlinkHIO_anm_c field_0x14;
|
|
/* 0x28 */ daAlinkHIO_anm_c field_0x28;
|
|
/* 0x3C */ u8 field_0x3c;
|
|
/* 0x3E */ s16 field_0x3e;
|
|
/* 0x40 */ s16 field_0x40;
|
|
/* 0x42 */ s16 field_0x42;
|
|
/* 0x44 */ f32 field_0x44;
|
|
/* 0x48 */ f32 field_0x48;
|
|
/* 0x4C */ f32 field_0x4c;
|
|
/* 0x50 */ f32 field_0x50;
|
|
/* 0x54 */ f32 field_0x54;
|
|
/* 0x58 */ f32 field_0x58;
|
|
/* 0x5C */ f32 field_0x5c;
|
|
/* 0x60 */ f32 field_0x60;
|
|
/* 0x64 */ f32 field_0x64;
|
|
/* 0x68 */ f32 field_0x68;
|
|
/* 0x6C */ f32 field_0x6c;
|
|
/* 0x70 */ f32 field_0x70;
|
|
/* 0x74 */ f32 field_0x74;
|
|
/* 0x78 */ f32 field_0x78;
|
|
}; // size = 0x7C
|
|
|
|
class daAlinkHIO_wlAutoJump_c0 {
|
|
public:
|
|
static daAlinkHIO_wlAutoJump_c1 const m;
|
|
};
|
|
|
|
class daHorse_c {
|
|
public:
|
|
fopAc_ac_c* getZeldaActor();
|
|
|
|
private:
|
|
/* 0x0000 */ fopAc_ac_c mActor;
|
|
/* 0x0568 */ u8 field_0x568[0xCEC];
|
|
/* 0x1254 */ daPy_actorKeep_c mZeldaActorKeep;
|
|
};
|
|
|
|
class daMidna_c {
|
|
public:
|
|
enum daMidna_ERFLG0 {
|
|
NoServiceWait = 128,
|
|
ForcePanic = 8,
|
|
};
|
|
enum daMidna_FLG1 { ForceNormalColor = 8, ForceTiredColor = 4 };
|
|
|
|
void onForcePanic(void);
|
|
u32 checkForceNormalColor(void) const;
|
|
u32 checkForceTiredColor(void) const;
|
|
bool checkMidnaTired(void);
|
|
void onNoServiceWait(void);
|
|
|
|
void onEndResetStateFlg0(daMidna_ERFLG0 pFlg) { mEndResetStateFlg0 |= pFlg; }
|
|
u32 checkStateFlg1(daMidna_FLG1 pFlg) const { return mStateFlg1 & pFlg; }
|
|
|
|
private:
|
|
/* 0x0000 */ fopAc_ac_c mActor;
|
|
/* 0x0568 */ u8 field_0x568[0x32C];
|
|
/* 0x0894 */ u32 mStateFlg1;
|
|
/* 0x0898 */ u32 mEndResetStateFlg0;
|
|
};
|
|
|
|
#endif /* D_A_D_A_ALINK_H */ |