tp/include/f_ap/f_ap_game.h

45 lines
1.3 KiB
C++

#ifndef F_AP_F_AP_GAME_H
#define F_AP_F_AP_GAME_H
#include "JSystem/JUtility/TColor.h"
#include "dolphin/types.h"
void fapGm_After();
class fapGm_HIO_c {
public:
/* 80018944 */ fapGm_HIO_c();
/* 80018AE0 */ virtual ~fapGm_HIO_c();
/* 0x04 */ s8 field_0x04;
/* 0x05 */ u8 field_0x03[3];
/* 0x08 */ JUtility::TColor mColor;
/* 0x0C */ f32 field_0xc;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ bool mUsingHostIO;
/* 0x15 */ bool mDisplayMeter;
/* 0x16 */ bool mDisplayPrint;
/* 0x17 */ bool mDisplay2D;
/* 0x18 */ bool mDisplayParticle;
/* 0x19 */ bool mDisplayProcessID;
/* 0x1A */ bool mMemBlockOff;
/* 0x1C */ s16 mRegister0;
/* 0x1E */ s16 mRegister1;
/* 0x20 */ s16 mRegister2;
/* 0x22 */ s16 mRegister3;
/* 0x24 */ JUtility::TColor mLetterTopColor;
/* 0x28 */ JUtility::TColor mLetterBottomColor;
/* 0x2C */ JUtility::TColor mLetterTopShadowColor;
/* 0x30 */ JUtility::TColor mLetterBottomShadowColor;
/* 0x34 */ u16 mLetterPositionX;
/* 0x36 */ u16 mLetterPositionY;
/* 0x38 */ u16 mLineSpacing;
/* 0x3A */ u16 mLetterSpacing;
/* 0x3C */ u16 mLetterFontSize;
/* 0x3E */ u8 mBackgroundAlpha;
}; // Size: 0x40
extern fapGm_HIO_c g_HIO;
#endif /* F_AP_F_AP_GAME_H */