mirror of https://github.com/zeldaret/tp.git
328 lines
15 KiB
C++
328 lines
15 KiB
C++
#ifndef F_OP_ACTOR_MNG_H_
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#define F_OP_ACTOR_MNG_H_
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#include "JSystem/J3DGraphAnimator/J3DModelData.h"
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#include "JSystem/JKernel/JKRHeap.h"
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#include "SSystem/SComponent/c_m3d_g_pla.h"
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#include "SSystem/SComponent/c_sxyz.h"
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/types.h"
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#include "f_op/f_op_actor.h"
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#include "f_op/f_op_actor_iter.h"
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#include "f_pc/f_pc_executor.h"
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#include "f_pc/f_pc_fstcreate_req.h"
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#include "f_pc/f_pc_manager.h"
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#include "f_pc/f_pc_searcher.h"
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#include "f_pc/f_pc_stdcreate_req.h"
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class J3DModelData; // placeholder
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struct fopAcM_prmBase_class {
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/* 0x00 */ u32 field_0x00;
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/* 0x04 */ cXyz field_0x04;
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/* 0x10 */ csXyz field_0x10;
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/* 0x16 */ u16 field_0x16;
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}; // Size = 0x18
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struct fopAcM_prm_class {
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/* 0x00 */ u32 mParameter; // single U32 Parameter
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/* 0x04 */ cXyz mPos;
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/* 0x10 */ csXyz mAngle; // rotation
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/* 0x16 */ u16 mEnemyNo;
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/* 0x18 */ u8 mScale[3];
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/* 0x1B */ u8 mGbaName; // from WW, maybe a different parameter here
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/* 0x1C */ s32 mParentPId; // parent process ID
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/* 0x20 */ s8 mSubtype;
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/* 0x21 */ s8 mRoomNo;
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};
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class fopAcM_lc_c {
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public:
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static bool lineCheck(const cXyz*, const cXyz*, const fopAc_ac_c*);
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static u8 mLineCheck[112];
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};
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class fopAcM_rc_c {
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public:
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static bool roofCheck(const cXyz*);
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static u8 mRoofCheck[80];
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static f32 mRoofY;
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};
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class fopAcM_gc_c {
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public:
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static bool gndCheck(const cXyz*);
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static u8 mGndCheck[84];
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static f32 mGroundY;
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};
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class fopAcM_wt_c {
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public:
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static bool waterCheck(const cXyz*);
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static u8 mWaterCheck[84 + 4 /* padding */];
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static f32 mWaterY[1 + 1 /* padding */];
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};
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struct dKy_tevstr_c;
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struct cBgS_PolyInfo;
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typedef int (*heapCallbackFunc)(fopAc_ac_c*);
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typedef int (*createFunc)(void*);
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struct DOUBLE_POS {
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double x, y, z;
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};
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inline s32 fopAcM_GetRoomNo(const fopAc_ac_c* pActor) {
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return (s8)pActor->mCurrent.mRoomNo;
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}
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inline u32 fopAcM_GetID(const void* pActor) {
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return fpcM_GetID(pActor);
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}
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inline s16 fopAcM_GetName(fopAc_ac_c* pActor) {
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return fpcM_GetName(pActor);
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}
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inline u32 fopAcM_checkStatus(fopAc_ac_c* pActor, u32 status) {
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return pActor->mStatus & status;
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}
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inline u32 fopAcM_checkCarryNow(fopAc_ac_c* pActor) {
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return pActor->mStatus & 0x2000;
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}
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inline u32 fopAcM_checkHookCarryNow(fopAc_ac_c* pActor) {
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return fopAcM_checkStatus(pActor, 0x100000);
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}
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inline u32 fopAcM_GetParam(const void* pActor) {
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return fpcM_GetParam(pActor);
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}
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inline void fopAcM_OnStatus(fopAc_ac_c* pActor, u32 flag) {
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pActor->mStatus |= flag;
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}
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inline void fopAcM_OffStatus(fopAc_ac_c* pActor, u32 flag) {
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pActor->mStatus &= ~flag;
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}
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inline fopAc_ac_c* fopAcM_SearchByID(unsigned int id) {
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return (fopAc_ac_c*)fopAcIt_Judge((fopAcIt_JudgeFunc)fpcSch_JudgeByID, &id);
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}
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void* fopAcM_FastCreate(s16 pProcTypeID, FastCreateReqFunc param_2, void* param_3, void* pData);
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void fopAcM_setStageLayer(void*);
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int fopAcM_setRoomLayer(void*, int);
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s32 fopAcM_SearchByID(unsigned int id, fopAc_ac_c** actor);
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s32 fopAcM_SearchByName(s16 procName, fopAc_ac_c** actor);
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fopAcM_prm_class* fopAcM_CreateAppend(void);
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fopAcM_prm_class* createAppend(u16, u32, const cXyz*, int, const csXyz*, const cXyz*, s8,
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unsigned int);
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void fopAcM_Log(const fopAc_ac_c*, const char*);
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void fopAcM_delete(fopAc_ac_c*);
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s32 fopAcM_delete(unsigned int);
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s32 fopAcM_create(s16, u16, u32, const cXyz*, int, const csXyz*, const cXyz*, s8, createFunc);
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s32 fopAcM_create(s16, u32, const cXyz*, int, const csXyz*, const cXyz*, s8);
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void* fopAcM_fastCreate(s16, u32, const cXyz*, int, const csXyz*, const cXyz*, s8, createFunc,
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void*);
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void* fopAcM_fastCreate(const char*, u32, const cXyz*, int, const csXyz*, const cXyz*, createFunc,
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void*);
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s32 fopAcM_createChild(s16, unsigned int, u32, const cXyz*, int, const csXyz*, const cXyz*, s8,
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createFunc);
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s32 fopAcM_createChildFromOffset(s16, unsigned int, u32, const cXyz*, int, const csXyz*,
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const cXyz*, s8, createFunc);
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void fopAcM_DeleteHeap(fopAc_ac_c*);
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s32 fopAcM_callCallback(fopAc_ac_c*, heapCallbackFunc, JKRHeap*);
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bool fopAcM_entrySolidHeap_(fopAc_ac_c*, heapCallbackFunc, u32);
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bool fopAcM_entrySolidHeap(fopAc_ac_c*, heapCallbackFunc, u32);
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void fopAcM_SetMin(fopAc_ac_c*, f32, f32, f32);
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void fopAcM_SetMax(fopAc_ac_c*, f32, f32, f32);
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void fopAcM_setCullSizeBox(fopAc_ac_c*, f32, f32, f32, f32, f32, f32);
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void fopAcM_setCullSizeSphere(fopAc_ac_c*, f32, f32, f32, f32);
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void fopAcM_setCullSizeBox2(fopAc_ac_c*, J3DModelData*);
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bool fopAcM_addAngleY(fopAc_ac_c*, s16, s16);
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inline csXyz& fopAcM_GetAngle_p(fopAc_ac_c* pActor) {
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return pActor->mCurrent.mAngle;
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}
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void fopAcM_calcSpeed(fopAc_ac_c*);
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void fopAcM_posMove(fopAc_ac_c*, const cXyz*);
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void fopAcM_posMoveF(fopAc_ac_c*, const cXyz*);
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s16 fopAcM_searchActorAngleY(const fopAc_ac_c*, const fopAc_ac_c*);
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s16 fopAcM_searchActorAngleX(const fopAc_ac_c*, const fopAc_ac_c*);
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s32 fopAcM_seenActorAngleY(const fopAc_ac_c*, const fopAc_ac_c*);
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f32 fopAcM_searchActorDistance(const fopAc_ac_c*, const fopAc_ac_c*);
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f32 fopAcM_searchActorDistance2(const fopAc_ac_c*, const fopAc_ac_c*);
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f32 fopAcM_searchActorDistanceXZ(const fopAc_ac_c*, const fopAc_ac_c*);
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f32 fopAcM_searchActorDistanceXZ2(const fopAc_ac_c*, const fopAc_ac_c*);
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s32 fopAcM_rollPlayerCrash(const fopAc_ac_c*, f32, u32, f32, f32, int, f32);
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s32 fopAcM_checkCullingBox(f32[3][4], f32, f32, f32, f32, f32, f32);
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s32 fopAcM_cullingCheck(const fopAc_ac_c*);
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s32 event_second_actor(u16);
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s32 fopAcM_orderTalkEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16);
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s32 fopAcM_orderTalkItemBtnEvent(u16, fopAc_ac_c*, fopAc_ac_c*, u16, u16);
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s32 fopAcM_orderSpeakEvent(fopAc_ac_c*, u16, u16);
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s32 fopAcM_orderDoorEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16);
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s32 fopAcM_orderCatchEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16);
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s32 fopAcM_orderOtherEvent(fopAc_ac_c*, const char*, u16, u16, u16);
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s32 fopAcM_orderOtherEvent(fopAc_ac_c*, fopAc_ac_c*, const char*, u16, u16, u16);
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s32 fopAcM_orderChangeEventId(fopAc_ac_c*, s16, u16, u16);
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s32 fopAcM_orderOtherEventId(fopAc_ac_c*, s16, u8, u16, u16, u16);
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s32 fopAcM_orderMapToolEvent(fopAc_ac_c*, u8, s16, u16, u16, u16);
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s32 fopAcM_orderMapToolAutoNextEvent(fopAc_ac_c*, u8, s16, u16, u16, u16);
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s32 fopAcM_orderPotentialEvent(fopAc_ac_c*, u16, u16, u16);
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s32 fopAcM_orderItemEvent(fopAc_ac_c*, u16, u16);
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s32 fopAcM_orderTreasureEvent(fopAc_ac_c*, fopAc_ac_c*, u16, u16);
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s32 fopAcM_getTalkEventPartner(const fopAc_ac_c*);
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s32 fopAcM_getItemEventPartner(const fopAc_ac_c*);
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s32 fopAcM_getEventPartner(const fopAc_ac_c*);
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s32 fopAcM_createItemForPresentDemo(const cXyz*, int, u8, int, int, const csXyz*, const cXyz*);
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s32 fopAcM_createItemForTrBoxDemo(const cXyz*, int, int, int, const csXyz*, const cXyz*);
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// s32 fopAcM_getItemNoFromTableNo(u8);
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s32 fopAcM_createItemFromEnemyID(u8, const cXyz*, int, int, const csXyz*, const cXyz*, f32*, f32*);
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s32 fopAcM_createItemFromTable(const cXyz*, int, int, int, const csXyz*, int, const cXyz*, f32*,
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f32*, bool);
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s32 fopAcM_createDemoItem(const cXyz*, int, int, const csXyz*, int, const cXyz*, u8);
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s32 fopAcM_createItemForBoss(const cXyz*, int, int, const csXyz*, const cXyz*, f32, f32, int);
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s32 fopAcM_createItemForMidBoss(const cXyz*, int, int, const csXyz*, const cXyz*, int, int);
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void* fopAcM_createItemForDirectGet(const cXyz*, int, int, const csXyz*, const cXyz*, f32, f32);
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void* fopAcM_createItemForSimpleDemo(const cXyz*, int, int, const csXyz*, const cXyz*, f32, f32);
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s32 fopAcM_createItem(const cXyz*, int, int, int, const csXyz*, const cXyz*, int);
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void* fopAcM_fastCreateItem2(const cXyz*, int, int, int, int, const csXyz*, const cXyz*);
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void* fopAcM_fastCreateItem(const cXyz*, int, int, const csXyz*, const cXyz*, f32*, f32*, int, int,
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createFunc);
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s32 fopAcM_createBokkuri(u16, const cXyz*, int, int, int, const cXyz*, int, int);
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s32 fopAcM_createWarpHole(const cXyz*, const csXyz*, int, u8, u8, u8);
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s32 fopAcM_myRoomSearchEnemy(s8);
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s32 fopAcM_createDisappear(const fopAc_ac_c*, const cXyz*, u8, u8, u8);
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s32 fopAcM_setCarryNow(fopAc_ac_c*, int);
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s32 fopAcM_cancelCarryNow(fopAc_ac_c*);
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f32 fopAcM_otoCheck(const fopAc_ac_c*, f32);
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s32 fopAcM_otherBgCheck(const fopAc_ac_c*, const fopAc_ac_c*);
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s32 fopAcM_wayBgCheck(const fopAc_ac_c*, f32, f32);
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s32 fopAcM_plAngleCheck(const fopAc_ac_c*, s16);
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s32 fopAcM_effSmokeSet1(u32*, u32*, const cXyz*, const csXyz*, f32, const dKy_tevstr_c*, int);
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s32 fopAcM_effHamonSet(u32*, const cXyz*, f32, f32);
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s32 fopAcM_riverStream(cXyz*, s16*, f32*, f32);
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s32 fopAcM_carryOffRevise(fopAc_ac_c*);
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// void vectle_calc(const DOUBLE_POS*, cXyz*);
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// void get_vectle_calc(const cXyz*, const cXyz*, cXyz*);
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void fopAcM_setEffectMtx(const fopAc_ac_c*, const J3DModelData*);
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static const char* fopAcM_getProcNameString(const fopAc_ac_c*);
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// s32 fopAcM_findObjectCB(const fopAc_ac_c*, void*);
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s32 fopAcM_searchFromName(const char*, u32, u32);
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s32 fopAcM_findObject4EventCB(fopAc_ac_c*, void*);
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s32 fopAcM_searchFromName4Event(const char*, s16);
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s32 fopAcM_getWaterY(const cXyz*, f32*);
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void fpoAcM_relativePos(const fopAc_ac_c*, const cXyz*, cXyz*);
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s32 fopAcM_getWaterStream(const cXyz*, const cBgS_PolyInfo&, cXyz*, int*, int);
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s16 fopAcM_getPolygonAngle(const cBgS_PolyInfo&, s16);
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extern "C" {
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void fopAcM_initManager__Fv(void);
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void fopAcM_CreateAppend__Fv(void);
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void fopAcM_DeleteHeap__FP10fopAc_ac_c(void);
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void fopAcM_FastCreate__FsPFPv_iPvPv(void);
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void fopAcM_Log__FPC10fopAc_ac_cPCc(void);
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void fopAcM_SearchByID__FUiPP10fopAc_ac_c(void);
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void fopAcM_calcSpeed__FP10fopAc_ac_c(void);
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void fopAcM_callCallback__FP10fopAc_ac_cPFP10fopAc_ac_c_iP7JKRHeap(void);
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void fopAcM_cancelCarryNow__FP10fopAc_ac_c(void);
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void fopAcM_create__FsUsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i(void);
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void fopAcM_createChild__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i(void);
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void fopAcM_createDemoItem__FPC4cXyziiPC5csXyziPC4cXyzUc(void);
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void fopAcM_createItem__FPC4cXyziiiPC5csXyzPC4cXyzi(void);
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void fopAcM_createItemForDirectGet__FPC4cXyziiPC5csXyzPC4cXyzff(void);
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void fopAcM_createItemForPresentDemo__FPC4cXyziUciiPC5csXyzPC4cXyz(void);
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void fopAcM_createItemForSimpleDemo__FPC4cXyziiPC5csXyzPC4cXyzff(void);
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void fopAcM_createItemForTrBoxDemo__FPC4cXyziiiPC5csXyzPC4cXyz(void);
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void fopAcM_createItemFromTable__FPC4cXyziiiPC5csXyziPC4cXyzPfPfb(void);
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void fopAcM_create__FsUlPC4cXyziPC5csXyzPC4cXyzSc(void);
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void fopAcM_cullingCheck__FPC10fopAc_ac_c(void);
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void fopAcM_delete__FP10fopAc_ac_c(void);
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void fopAcM_delete__FUi(void);
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void fopAcM_effHamonSet__FPUlPC4cXyzff(void);
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void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl(void);
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void fopAcM_entrySolidHeap___FP10fopAc_ac_cPFP10fopAc_ac_c_iUl(void);
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void fopAcM_fastCreate__FsUlPC4cXyziPC5csXyzPC4cXyzScPFPv_iPv(void);
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void fopAcM_fastCreateItem__FPC4cXyziiPC5csXyzPC4cXyzPfPfiiPFPv_i(void);
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void fopAcM_fastCreateItem2__FPC4cXyziiiiPC5csXyzPC4cXyz(void);
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void fopAcM_fastCreate__FPCcUlPC4cXyziPC5csXyzPC4cXyzPFPv_iPv(void);
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void fopAcM_findObject4EventCB__FP10fopAc_ac_cPv(void);
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void fopAcM_findObjectCB__FPC10fopAc_ac_cPv(void);
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void gndCheck__11fopAcM_gc_cFPC4cXyz(void);
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void fopAcM_getEventPartner__FPC10fopAc_ac_c(void);
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void fopAcM_getItemEventPartner__FPC10fopAc_ac_c(void);
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void fopAcM_getItemNoFromTableNo__FUc(void);
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void fopAcM_getPolygonAngle__FRC13cBgS_PolyInfos(void);
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void fopAcM_getPolygonAngle__FPC8cM3dGPlas(void);
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void fopAcM_getProcNameString__FPC10fopAc_ac_c(void);
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void fopAcM_getTalkEventPartner__FPC10fopAc_ac_c(void);
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void fopAcM_getWaterStream__FPC4cXyzRC13cBgS_PolyInfoP4cXyzPii(void);
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void fopAcM_getWaterY__FPC4cXyzPf(void);
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void lineCheck__11fopAcM_lc_cFPC4cXyzPC4cXyzPC10fopAc_ac_c(void);
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void fopAcM_orderCatchEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs(void);
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void fopAcM_orderChangeEventId__FP10fopAc_ac_csUsUs(void);
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void fopAcM_orderDoorEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs(void);
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void fopAcM_orderItemEvent__FP10fopAc_ac_cUsUs(void);
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void fopAcM_orderMapToolAutoNextEvent__FP10fopAc_ac_cUcsUsUsUs(void);
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void fopAcM_orderMapToolEvent__FP10fopAc_ac_cUcsUsUsUs(void);
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void fopAcM_orderOtherEvent__FP10fopAc_ac_cPCcUsUsUs(void);
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void fopAcM_orderOtherEventId__FP10fopAc_ac_csUcUsUsUs(void);
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void fopAcM_orderOtherEvent__FP10fopAc_ac_cP10fopAc_ac_cPCcUsUsUs(void);
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void fopAcM_orderSpeakEvent__FP10fopAc_ac_cUsUs(void);
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void fopAcM_orderTalkEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs(void);
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void fopAcM_orderTalkItemBtnEvent__FUsP10fopAc_ac_cP10fopAc_ac_cUsUs(void);
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void fopAcM_orderTreasureEvent__FP10fopAc_ac_cP10fopAc_ac_cUsUs(void);
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void fopAcM_posMove__FP10fopAc_ac_cPC4cXyz(void);
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void fopAcM_posMoveF__FP10fopAc_ac_cPC4cXyz(void);
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void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_searchActorDistance__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_searchActorDistanceXZ2__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_searchFromName__FPCcUlUl(void);
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void fopAcM_searchFromName4Event__FPCcs(void);
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void fopAcM_seenActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_setCarryNow__FP10fopAc_ac_ci(void);
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void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff(void);
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void fopAcM_setEffectMtx__FPC10fopAc_ac_cPC12J3DModelData(void);
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void fopAcM_setRoomLayer__FPvi(void);
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void fopAcM_setStageLayer__FPv(void);
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void waterCheck__11fopAcM_wt_cFPC4cXyz(void);
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void fopScnM_SearchByID(void);
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void fpoAcM_relativePos__FPC10fopAc_ac_cPC4cXyzP4cXyz(void);
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void fopAcM_SearchByName__FsPP10fopAc_ac_c(void);
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void fopAcM_createChildFromOffset__FsUiUlPC4cXyziPC5csXyzPC4cXyzScPFPv_i(void);
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void fopAcM_SetMin__FP10fopAc_ac_cfff(void);
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void fopAcM_SetMax__FP10fopAc_ac_cfff(void);
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void fopAcM_setCullSizeSphere__FP10fopAc_ac_cffff(void);
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void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData(void);
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void fopAcM_addAngleY__FP10fopAc_ac_css(void);
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void fopAcM_searchActorAngleX__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_searchActorDistance2__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_rollPlayerCrash__FPC10fopAc_ac_cfUlffif(void);
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void fopAcM_checkCullingBox__FPA4_fffffff(void);
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void fopAcM_orderPotentialEvent__FP10fopAc_ac_cUsUsUs(void);
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void fopAcM_createItemFromEnemyID__FUcPC4cXyziiPC5csXyzPC4cXyzPfPf(void);
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void fopAcM_createItemForBoss__FPC4cXyziiPC5csXyzPC4cXyzffi(void);
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void fopAcM_createItemForMidBoss__FPC4cXyziiPC5csXyzPC4cXyzii(void);
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void fopAcM_createBokkuri__FUsPC4cXyziiiPC4cXyzii(void);
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void fopAcM_createWarpHole__FPC4cXyzPC5csXyziUcUcUc(void);
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void fopAcM_myRoomSearchEnemy__FSc(void);
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void fopAcM_createDisappear__FPC10fopAc_ac_cPC4cXyzUcUcUc(void);
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void fopAcM_otoCheck__FPC10fopAc_ac_cf(void);
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void fopAcM_otherBgCheck__FPC10fopAc_ac_cPC10fopAc_ac_c(void);
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void fopAcM_wayBgCheck__FPC10fopAc_ac_cff(void);
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void fopAcM_plAngleCheck__FPC10fopAc_ac_cs(void);
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void fopAcM_effSmokeSet1__FPUlPUlPC4cXyzPC5csXyzfPC12dKy_tevstr_ci(void);
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void fopAcM_riverStream__FP4cXyzPsPff(void);
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void fopAcM_carryOffRevise__FP10fopAc_ac_c(void);
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void fopAcM_searchFromName4Event__FPCcs(void);
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void fopAcM_GetName__FPv(void); // mostly inlined
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void fopAcM_GetID__FPCv(void); // mostly inlined
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void fopAcM_GetParam__FPCv(void); // mostly inlined
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}
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#endif
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