..
f_op_actor.h
most of d_a_alink_wolf done / some misc ( #1993 )
2023-11-27 13:14:06 +02:00
f_op_actor_iter.h
most of d_a_alink_wolf done / some misc ( #1993 )
2023-11-27 13:14:06 +02:00
f_op_actor_mng.h
work on d_a_tbox ( #1971 )
2023-11-02 19:35:31 +02:00
f_op_actor_tag.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_camera.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_camera_mng.h
d_s_play OK, work on d_a_ykgr ( #2035 )
2024-01-17 15:19:10 -08:00
f_op_draw_iter.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_draw_tag.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_kankyo.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_kankyo_mng.h
work on link bow, kandelaar, and whistle ( #2004 )
2023-12-15 16:04:05 +02:00
f_op_msg.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_msg_mng.h
d_timer / d_bright_check done ( #2034 )
2024-01-17 13:04:43 +02:00
f_op_overlap.h
all d_ovlp_fade done ( #2031 )
2024-01-13 11:46:47 +02:00
f_op_overlap_mng.h
all d_ovlp_fade done ( #2031 )
2024-01-13 11:46:47 +02:00
f_op_overlap_req.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_scene.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_scene_iter.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_scene_mng.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_scene_pause.h
Remove #includes from headers ( #334 )
2023-05-12 12:10:14 -07:00
f_op_scene_req.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_scene_tag.h
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup ( #1885 )
2023-08-16 12:07:52 -07:00
f_op_view.h
almost all of dolphin matched ( #2036 )
2024-01-20 02:22:19 +02:00