..
ChkGroundHit__9dBgS_AcchCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
ChkRoofHit__9dBgS_AcchCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
ClrGroundHit__9dBgS_AcchFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
Insect_Release__9dInsect_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
SetPos__12dBgS_RoofChkFRC4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__ct__4cXyzFfff.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__ct__8cM3dGPlaFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__8dCcD_CpsFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__8dCcD_CylFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__12daAlinkHIO_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__16daPy_frameCtrl_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__ct__19mDoExt_AnmRatioPackFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__defctor__14daPy_anmHeap_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__dt__8dEyeHL_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__9cCcD_SttsFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__12dBgS_ObjAcchFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__12daAlinkHIO_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__13dBgS_LinkAcchFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__14J3DMaterialAnmFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__14daAlink_blur_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__15dBgS_LinkGndChkFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__15daAlink_sight_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__16dBgS_LinkRoofChkFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__16daAlinkHIO_cut_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__dt__16daAlink_matAnm_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__16daPy_frameCtrl_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__17daAlinkHIO_wolf_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__dt__18daPy_sightPacket_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__dt__19mDoExt_AnmRatioPackFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
__dt__Q29daAlink_c14hsChainShape_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
__sinit_d_a_alink_cpp.s
building RELs
2021-04-06 18:00:35 +02:00
acceptSubjectModeChange__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
allAnimePlay__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
allUnequip__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
animePlay__9daAlink_cFP15J3DAnmTransformP16daPy_frameCtrl_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
autoGroundHit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
backJumpSpeedDec__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
basicModelDraw__9daAlink_cFP8J3DModel.s
building RELs
2021-04-06 18:00:35 +02:00
boarForceGetOff__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
boardCommon__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
bottleModelCallBack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
cMtx_multVec__FPA4_CfPC3VecP3Vec.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calcHairAngle__9daAlink_cFPs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
calc__16daAlink_matAnm_cCFP11J3DMaterial.s
building RELs
2021-04-06 18:00:35 +02:00
cancelBoomerangLock__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelBowMoveRideNotAtn__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelBowMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelCutCharge__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelDragonHangBackJump__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelDungeonWarpReadyNeck__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelGoronThrowEvent__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
cancelHookshotCarry__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelHookshotMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelHookshotShot__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelItemUseQuake__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
cancelLockAt__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelMagneBootsOn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
cancelOctaIealHang__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
cancelUpperItemReadyAnime__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
cancelWolfLock__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
canoeCommon__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
changeArrowType__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
changeBlendRate__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeBoarRunRide__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeClimbMoveProc__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeCommon__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
changeCrawlAutoMoveProc__9daAlink_cFP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
changeCutFast__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeCutReverseProc__9daAlink_cFQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
changeDragonActor__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeHangEndProc__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
changeHangMoveProc__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeHookshotDrawModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeItemBck__9daAlink_cFUsf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeItemTriggerKeepProc__9daAlink_cFUci.s
building RELs
2021-04-06 18:00:35 +02:00
changeLadderMoveProc__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeLink__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeModelDataDirectWolf__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeModelDataDirect__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
changeWarpMaterial__9daAlink_cFQ29daAlink_c21daAlink_WARP_MAT_MODE.s
building RELs
2021-04-06 18:00:35 +02:00
changeWolfBlendRate__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
changeWolfHangEndProc__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
changeWolf__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkAcceptUseItemInWater__9daAlink_cCFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAcceptWarp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkActorPosAngle__9daAlink_cFP10fopAc_ac_cPP4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkArrowChargeEnd__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAtShieldHit__9daAlink_cFR12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAtnLeftAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAtnRightAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAtnWaitAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAttentionLock__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAttentionPosAngle__9daAlink_cFP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
checkAttentionState__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkAutoJumpAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkAutoJump__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBeeChildDrink__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBgClimbMove__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkBgCorrectClimbMove__9daAlink_cFP4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
checkBoarRun__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBoarStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkBoardRestart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBoardSwordTriggerAction__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBodyAngleX__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
checkBoomerangAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBoomerangCarry__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
checkBoomerangCatchAction__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBoomerangChargeEnd__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBoomerangLockAccept__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkBoomerangThrowAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBootsMoveAnime__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBossBabaRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkBossOctaIealRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkBossRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkBottleDrinkEnd__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBottleSwingMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBowAndSlingItem__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBowAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBowCameraArrowPosP__9daAlink_cFPsPs.s
building RELs
2021-04-06 18:00:35 +02:00
checkBowGrabLeftHand__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkBowReadyAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoeFishingGetLeft__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoeFishingGetRight__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoeFishingRodGrabOrPut__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoeJumpRide__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoePaddleGrab__9daAlink_cCFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoeRideTandem__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCanoeStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCastleTownUseItem__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
checkCastleTown__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCaughtEscapeCutTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkChainBlockPushPull__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkChainEmphasys__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkChaseHookshot__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkClimbCode__9daAlink_cFR13cBgS_PolyInfo.s
building RELs
2021-04-06 18:00:35 +02:00
checkClimbGround__9daAlink_cFP4cXyzf.s
building RELs
2021-04-06 18:00:35 +02:00
checkClimbMoveSideProc__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkClimbMoveUpDownProc__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkClimbMove__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkClimbRoof__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
checkCloudSea__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCoachGuardGame__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkComboCnt__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkComboCutTurn__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkComboReserb__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCommandCatch__11dEvt_info_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCommandDoor__11dEvt_info_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCopyRodAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCopyRodEquip__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCopyRodTopUse__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCowGame__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCrawlInHoll__9daAlink_cFP4cXyzP4cXyzP4cXyzi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCrawlSideWall__9daAlink_cFP4cXyzP4cXyzP4cXyzP4cXyzPsPs.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutAtnActorChange__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutBackState__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutCancelNextMode__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutCharge__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutDashAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutDashEnemyHit__9daAlink_cFR12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutFastReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutFinishJumpUp__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutHeadState__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutJumpCancelTurn__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutJumpInFly__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutJumpMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutLandDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutLargeJumpCharge__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutLargeTurnState__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkCutReverseAt__9daAlink_cFP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutTurnCharge__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutTurnInputTrigger__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutTurnInput__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkCutTypeNoBlur__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkDamageAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkDashAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkDeadAction__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkDeadHP__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkDemoAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkDemoMoveMode__9daAlink_cCFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkDoCutAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkDownAttackState__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkDragonHangRide__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkDungeon__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkElecDamage__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkElecReturnDamage__9daAlink_cFR12dCcD_GObjInfPP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEmptyBottleSwing__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEndMessage__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEnemyGroup__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEquipAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkEventRun__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkFastShotTime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkFastUnequip__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkField__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkFinalBattle__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkFishingRodAndLureItem__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkFishingRodGrab__9daAlink_cCFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkFlyAtnWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkForceSwordSwing__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkForestOldCentury__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkFrontWallTypeAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkGoatCatchActor__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGoatThrowAfter__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGoatThrow__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGoronRideWait__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGoronRide__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkGrabAnimeAndThrow__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabCarryActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabHeavyActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabLineCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkGrabNotThrow__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabRooster__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabSideActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabSlowMoveActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabTalkActor__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrabThrowAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGrassWhistle__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGroundSpecialMode__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGroupItem__9daAlink_cCFii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGuardAccept__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkGuardActionChange__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkGuardBreakMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHangFootWall__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHangStartSideWall__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
checkHawkWait__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHeavyStateOn__9daAlink_cFii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHookshotReadyMaterialOffMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHookshotReturnMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHookshotRoofLv7Boss__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHookshotShootReturnMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHookshotStickBG__9daAlink_cFR13cBgS_PolyInfo.s
building RELs
2021-04-06 18:00:35 +02:00
checkHookshotWait__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseDashAccept__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseGetOffAndSetDoStatus__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseGetOffDirection__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseGetOffWallCheck__9daAlink_cFP4cXyzP4cXyzs.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseGetOff__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseLieAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseNoUpperAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseNotDamageReaction__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseNotGrab__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseReinLeftOnly__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseRideNotReady__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseServiceWaitAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseSpecialProc__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseSubjectivity__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseSwordUpSpped__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHorseWaitLashAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkHorseZeldaBowMode__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkHugeAttack__9daAlink_cCFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIcePolygonDamage__9daAlink_cFP13cBgS_PolyInfo.s
building RELs
2021-04-06 18:00:35 +02:00
checkIronBallAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIronBallDelete__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIronBallGroundStop__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIronBallReturnChange__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIronBallReturn__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIronBallThrowMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkIronBallThrowReturnMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemActionInitStart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkItemActorPointer__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemButtonChange__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemChangeAutoAction__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemChangeFromButton__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkItemDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkItemEquipAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemSetButton__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkItemSwordEquip__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkKandelaarEquipAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkKandelaarSwing__9daAlink_cCFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkLadderFall__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLandAction__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkLandHookshotHang__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLargeAttack__9daAlink_cCFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkLetterItem__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkLightSwordMtrl__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLv2DungeonRoomSpecial__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLv2MiddleBossBgRide__9daAlink_cFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkLv3Slide__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkLv4BossRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLv6BossRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLv7BossRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkLv7DungeonShop__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMagicArmorNoDamage__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkMagicArmorWearAbility__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMagneBootsFly__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkMetamorphose__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkMiddleBossGoronRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMidnaDisappearMode__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMidnaLockJumpPoint__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMidnaTired__9daMidna_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMidnaUseAbility__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkMoveDoAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNewItemChange__9daAlink_cFUc.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionBoard__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNextActionBoomerang__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionBow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionCanoe__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNextActionCopyRod__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionFromButton__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionFromCrouch__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionGrab__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionHookshot__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNextActionHorse__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionIronBall__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNextActionRoofHang__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNextActionSwim__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNextActionWolfFromLie__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextActionWolf__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextAction__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkNextHookPoint__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNoCollisionCorret__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNoEquipItem__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNoLandDamageSlidePolygon__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNoSubjectModeCamera__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNoUpperAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNormalAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkNotAutoJumpStage__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNotBattleStage__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNotCrawlStand__9daAlink_cFP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
checkNotCrawlStand__9daAlink_cFP4cXyzP4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNotHeavyBootsStage__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNotItemSinkLimit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkNotJumpSinkLimit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkOctaIealHang__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkOctaIealSpecialCollect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkOilBottleItemNotGet__9daAlink_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkOneHandItemEquipAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkOxygenTimer__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkPlayerGuardAndAttack__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkPlayerGuard__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkPlayerNoDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkPolyDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkPossibleWaterInMode__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkPriActorOwn__9daAlink_cCFPC10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkPullBehindWall__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkPushPullTurnBlock__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkReadyItem__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkReinRideBgCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkReinRide__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkRequestTalkActor__9daAlink_cFP10dAttList_cP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkRestHPAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkRestartDead__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
checkRestartRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkRollJump__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkRoofHangMovePos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkRoofRestart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkRoomOnly__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkRoomSpecial__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkRoom__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSceneChange__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkServiceWaitMode__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSetChainPullAnime__9daAlink_cFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSetItemTrigger__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSetNpcTks__9daAlink_cFP4cXyzii.s
building RELs
2021-04-06 18:00:35 +02:00
checkShieldAttackEmphasys__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkShieldDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkShieldGet__9daPy_py_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSideRollAction__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSideStep__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSightLine__9daAlink_cFfP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
checkSingleBoarBattleSecondBowReady__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSinkDead__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSlideAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSlope__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSnowCodePolygon__9daAlink_cFR13cBgS_PolyInfo.s
building RELs
2021-04-06 18:00:35 +02:00
checkSnowCode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSpecialNpc__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSpinnerPathMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSpinnerTriggerAttack__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSubjectAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSubjectEnd__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkSumouVsActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSwimAction__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwimButtonAccept__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwimButtonMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSwimFall__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSwimNeckUpDown__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSwimOutAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwimUpAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwordDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwordEquipAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkSwordGet__9daPy_py_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwordTwirlAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkSwordTwirlAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkTreasureRupeeReturn__9daAlink_cCFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkUnderMove0BckNoArcWolf__9daAlink_cCFQ29daAlink_c12daAlink_WANM.s
building RELs
2021-04-06 18:00:35 +02:00
checkUnderMove0BckNoArc__9daAlink_cCFQ29daAlink_c11daAlink_ANM.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpSwimButtonAccept__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkUpperGrabItemThrow__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperGuardAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperItemActionBoomerangFly__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperItemActionBoomerang__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperItemActionBowFly__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperItemActionBow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkUpperItemActionCopyRodFly__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperItemActionCopyRod__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkUpperItemActionFly__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUpperItemActionHookshot__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkUpperItemActionIronBall__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkUpperItemAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkUpperReadyThrowAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkUseKandelaar__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWaitAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWarpStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWaterInKandelaarOffset__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWaterInKandelaar__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWaterPolygonUnder__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWindDashAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWindSpeedOnAngleAnime__9daAlink_cCFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWindSpeedOnAngle__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWindWallRate__9daAlink_cFRC4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfAtnMoveBack__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfAtnWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfAttackAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfAttackReverse__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfBarrierHitReverse__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfBarrierWallHit__9daAlink_cFR13cBgS_PolyInfo.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfChain__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfComboCnt__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfDash__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfDig__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfDownAttackPullOut__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfEnemyBiteAllOwn__9daAlink_cCFPC10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfEnemyThrowAction__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfGroundSpecialMode__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfHowlDemoMode__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfHowlSuccessAnime__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfJumpAttack__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfLandAction__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfLieCode__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfLieContinue__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfLockAttackChargeState__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfLockData__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfLock__9daAlink_cCFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfRSit__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfRopeHang__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfRopeHit__9daAlink_cCFP12dCcD_GObjInfPC4cXyzi.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfRopeJumpHang__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfRope__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfShapeReverse__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfSideStep__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfSlowDash__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfTagLockJumpLand__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfTagLockJump__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfTriggerJump__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWolfUseAbility__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfWaitSlipPolygon__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkWolfWait__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkWoodShieldEquipNotIronBall__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkZeroSpeedF__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkZoraSwimMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
checkZoraWearAbility__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
checkZoraWearMaskDraw__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
clearCutTurnEffectID__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
clearFirePointDamageEffect__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
clearWoodShieldBurnEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
coHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
commonBottleDrink__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
commonChangeItem__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
commonCheckNextAction__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
commonCutAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
commonGrabPutInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
commonHookshotRoofWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
commonHookshotWallWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
commonInitForceRideRein__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
commonKandelaarPourInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
commonKandelaarPour__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
commonLineCheck__9daAlink_cFP4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
commonMagneLineCheck__9daAlink_cFP4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
commonProcBoardInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s
dol2asm OK
2021-03-28 22:49:05 +02:00
commonProcInit__9daAlink_cFQ29daAlink_c12daAlink_PROC.s
building RELs
2021-04-06 18:00:35 +02:00
commonRoofHangProc__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
commonSingleAnime__9daAlink_cFP15J3DAnmTransformP15J3DAnmTransformffs.s
building RELs
2021-04-06 18:00:35 +02:00
concatMagneBootInvMtx__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
concatMagneBootMtx__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
copyBlur__14daAlink_blur_cFPC4cXyzPC4cXyzPC4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
crawlBgCheck__9daAlink_cFP4cXyzP4cXyzi.s
building RELs
2021-04-06 18:00:35 +02:00
createHeap__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
createNpcTks__9daAlink_cFP4cXyziUl.s
building RELs
2021-04-06 18:00:35 +02:00
create__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
create__15daAlink_sight_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
create__20daAlink_lockCursor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_att_getCatghTarget__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_checkPlayerStatus0__FiUl.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_checkPlayerStatus1__FiUl.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_event_chkEventFlag__FUs.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_event_runCheck__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_evmng_getMyStaffId__FPCcP10fopAc_ac_ci.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_evmng_startCheck__FPCc.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_getDoStatus__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_getEvent__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_getHorseActor__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_getPlayerCameraID__Fi.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_getStage__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_setBottleStatus__FUcUc.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGp_setItemRupeeCount__Fl.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGs_getRupee__Fv.s
building RELs
2021-04-06 18:00:35 +02:00
dComIfGs_isEventBit__FUs.s
building RELs
2021-04-06 18:00:35 +02:00
dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_Create__FP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_Delete__FP9daAlink_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_Draw__FP9daAlink_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_bottleModelCallBack__FP8J3DJointi.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_c_getDemoIDData__FP13dDemo_actor_cPiPiPiPUsPiPi.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_checkLightBallA__FP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_checkLightBallB__FP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_coHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_createHeap__FP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_headModelCallBack__FP8J3DJointi.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_hookshotAtHitCallBack__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_kandelaarModelCallBack__FP8J3DJointi.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_modelCallBack__FP8J3DJointi.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchBoar__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchBouDoor__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchCanoe__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchCoach__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchEnemyCargo__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchGiantTalk__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchGiant__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchGoldWolf__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchHawk__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchIceLeaf__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchKolin__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchLightBall__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchNightStalker__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchPeepObj__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchPortal__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchTagKandelaar__FP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_searchTagKtOnFire__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchWhistle__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchWolfHowl__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_searchWolfLockEnemy__FP10fopAc_ac_cPv.s
building RELs
2021-04-06 18:00:35 +02:00
daAlink_tgHitCallback__FP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
daAlink_wolfModelCallBack__FP8J3DJointi.s
building RELs
2021-04-06 18:00:35 +02:00
damageMagnification__9daAlink_cFii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
damageTimerCount__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
decSwordBlur__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
decideCommonDoStatus__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
decideCrawlDoStatus__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
decideDoStatusSwimWolf__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
decideDoStatus__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
deleteArrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
deleteEquipItem__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
draw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
draw__14daAlink_blur_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
draw__15daAlink_sight_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
draw__20daAlink_lockCursor_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
draw__Q29daAlink_c14hsChainShape_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
dungeonReturnWarp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
endDemoMode__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
endHighModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
exchangeGrabActor__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
execute__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
execute__29dAlink_bottleWaterPcallBack_cFP14JPABaseEmitterP15JPABaseParticle.s
building RELs
2021-04-06 18:00:35 +02:00
footBgCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
fopAcM_GetName__FPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
fopAcM_onSwitch__FPC10fopAc_ac_ci.s
building RELs
2021-04-06 18:00:35 +02:00
freeGrabItem__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
freezeTimerDamage__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_800AC5B4.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_800AC754.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_80141ACC.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_801446D4.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_801446DC.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_801446E4.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_801446EC.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_801446F4.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_801446FC.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_8014470C.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_8014471C.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_80144704.s
dol2asm OK
2021-03-28 22:49:05 +02:00
func_80144714.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getAnimeResource__9daAlink_cFP14daPy_anmHeap_cUsUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getAnmMtx__8J3DModelFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getAnm__25mDoExt_MtxCalcAnmBlendTblFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getArrowFlyData__9daAlink_cCFPfPfi.s
building RELs
2021-04-06 18:00:35 +02:00
getArrowIncAtMaxStart__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getArrowIncAtMax__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getArrowIncAtR__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getArrowShieldOffset__9daAlink_cCFPC4cXyzPC5csXyzP4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
getBaseAnimeFrame__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getBaseAnimeFrame__9daPy_py_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getBaseHorseAnime__9daAlink_cFPQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
getBoardCutTurnOffsetAngleY__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getBoardRowAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBodyAngleXAtnActor__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
getBodyAngleXBasePos__9daAlink_cFP4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getBombArrowFlyExplodeTime__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombAtR__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombBoundRate__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombEffScale__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombExplodeTime__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombExplodeWaterEffectLimit__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombGravity__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombInsectLimitAngle__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombMaxFallSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombMaxSpeedY__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombStopSpeedY__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombWaterGravity__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBombWaterMaxFallSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBoomBgThroughTime__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBoomCatchSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBoomFlyMax__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBoomLockMax__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBoomSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getBoomerangActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getBottleMtx__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getBottleOpenAppearItem__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getCanoeBackMaxSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCanoeCres__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCanoeLocalPaddleTop__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCanoeMaxRotSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCanoeMaxSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCanoePaddleMatrix__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCanoeSpeedRate__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getChainStickAngleY__9daAlink_cCFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getClimbDirectionFromAngle__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getClimbMoveSideAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getClimbMoveUpDownAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCopyRodBallDisMax__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCopyRodBallReturnSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCopyRodBallSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCopyRodCameraActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getCopyRodControllActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getCrawlMoveAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCrawlMoveSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getCrawlMoveVec__9daAlink_cFP4cXyzP4cXyzP4cXyziiPUc.s
building RELs
2021-04-06 18:00:35 +02:00
getCutDirection__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getCutTurnDirection__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getDamageVec__9daAlink_cFP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
getDemoLookActor__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getDirectionFromAngle__9daAlink_cFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getDirectionRopeMove__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getEnemyBombColorR__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getFreezeB__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getFreezeG__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getFreezeR__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getFrontRollRate__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getGiantPuzzleAimAngle__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getGrabThrowRate__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getGroundAngle__9daAlink_cFP13cBgS_PolyInfos.s
building RELs
2021-04-06 18:00:35 +02:00
getHangDirectionFromAngle__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getHangMoveAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getHangPos__13daObjSwHang_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getHeadMtx__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getHookshotTopPos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getHorseReinHandPos__9daAlink_cFP4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
getInvMtx__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getIronBallBgHit__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getIronBallCenterPos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getKandelaarFlamePos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getLadderMoveAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getLadderUnitCount__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getLeftHandMatrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getLeftItemMatrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getLinkBackBone1Matrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getMagneBootsLocalAngleY__9daAlink_cFsi.s
building RELs
2021-04-06 18:00:35 +02:00
getMagneBootsTopVec__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getMainBckData__9daAlink_cCFQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
getMidnaAtnPos__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getModelMtx__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getMoveBGActorName__9daAlink_cFR13cBgS_PolyInfoi.s
building RELs
2021-04-06 18:00:35 +02:00
getMoveGroundAngleSpeedRate__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getNeckAimAngle__9daAlink_cFP4cXyzPsPsPsPs.s
building RELs
2021-04-06 18:00:35 +02:00
getNeckAimPos__9daAlink_cFP4cXyzPii.s
building RELs
2021-04-06 18:00:35 +02:00
getPushPullAnimeSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getReinHandType__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getReinRideDirection__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getRightHandMatrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getRightItemMatrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getRoofAngle__9daAlink_cFP13cBgS_PolyInfos.s
building RELs
2021-04-06 18:00:35 +02:00
getRoofHangFMoveAnmSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getRoofHangSMoveAnmSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSceneExitMoveAngle__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSearchBallScale__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSearchBallScale__9daPy_py_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getShapeAngleYAtnActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSinkShapeOffset__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSinkShapeOffset__9daPy_py_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSlidePolygon__9daAlink_cFP8cM3dGPla.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerGravity__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerJumpRate__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerMaxFallSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideDecSpeedMax__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideDecSpeedMin__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideDecSpeedRate__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideMoveTime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideRotAngleMax__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideRotAngleMin__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSpinnerRideSpeedF__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getStickAngleDistanceRate__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getStickAngleFromPlayerShape__9daAlink_cCFPs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSwimFrontMaxSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSwimMaxFallSpeed__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getSwordAtType__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getSwordChangeWaitTimer__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getUnderUpperAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMPP15J3DAnmTransformPP15J3DAnmTransformiUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getWallEdgePos__9daAlink_cFRC4cXyzP8cM3dGPlaP8cM3dGPlaP4cXyzi.s
building RELs
2021-04-06 18:00:35 +02:00
getWallGrabStatus__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getWolfBackbone2Matrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getWolfHowlMgrP__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getWolfLieMoveAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getWolfLieMoveSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getWolfLockActorEnd__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getWolfMouthMatrix__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
getWolfRopeMoveSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getWolfSwimMoveAnmSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
getWolfTagJumpTime__9daAlink_cCFv.s
building RELs
2021-04-06 18:00:35 +02:00
getZoraSwim__9daAlink_cCFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
grabLineCheck__9daAlink_cFP4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
handBgCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
hangMoveBgCheck__9daAlink_cFsP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
headModelCallBack__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
hookshotAtHitCallBack__9daAlink_cFP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
hookshotRoofTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
horseGetOffEnd__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
iceSlipBgCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initBasAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initBlur__14daAlink_blur_cFfiPC4cXyzPC4cXyzPC4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initBoomerangUpperAnimeSpeed__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
initCanoeRide__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initCopyRodUpperAnimeSpeed__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
initCutAtnActorSearch__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initCutTurnAt__9daAlink_cFfi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initDemoBck__9daAlink_cFPP13mDoExt_bckAnmPCc.s
building RELs
2021-04-06 18:00:35 +02:00
initDemoModel__9daAlink_cFPP8J3DModelPCcUl.s
building RELs
2021-04-06 18:00:35 +02:00
initFirePointDamageEffectAll__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initFirePointDamageEffect__9daAlink_cFPC4cXyzP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
initFishingRodHand__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initForceRideBoar__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initForceRideHorse__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initGrabNextMode__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initGravity__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initHookshotReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initHookshotRoofWaitActor__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
initHookshotUpperAnimeSpeed__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
initKandelaarSwing__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initLockAt__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initModelEnv__9daAlink_cFUsUl.s
building RELs
2021-04-06 18:00:35 +02:00
initModel__9daAlink_cFP12J3DModelDataUlUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initModel__9daAlink_cFUsUl.s
building RELs
2021-04-06 18:00:35 +02:00
initServiceWaitTime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initShadowScaleLight__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initStatusWindow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
initTevCustomColor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
initWolfRopeShapeAngle__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
init__16daAlink_matAnm_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
isOrderOK__14dEvt_control_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
itemEquip__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
itemUnequip__9daAlink_cFUsf.s
building RELs
2021-04-06 18:00:35 +02:00
jointControll__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
kandelaarModelCallBack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
keepItemData__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
loadAramBmd__9daAlink_cFUsUl.s
building RELs
2021-04-06 18:00:35 +02:00
loadAramItemBrk__9daAlink_cFUsP8J3DModel.s
dol2asm OK
2021-03-28 22:49:05 +02:00
loadAramItemBtk__9daAlink_cFUsP8J3DModel.s
dol2asm OK
2021-03-28 22:49:05 +02:00
loadAramItemBtp__9daAlink_cFUsP8J3DModel.s
dol2asm OK
2021-03-28 22:49:05 +02:00
loadAram__9daAlink_cFUsUl.s
building RELs
2021-04-06 18:00:35 +02:00
loadModelDVD__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
loadShieldModelDVD__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
mDoAud_seStartLevel__FUlPC3VecUlSc.s
dol2asm OK
2021-03-28 22:49:05 +02:00
makeArrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
makeFairy__9daAlink_cFP4cXyzUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
makeItemType__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
modelCalc__9daAlink_cFP8J3DModel.s
dol2asm OK
2021-03-28 22:49:05 +02:00
modelCallBack__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
modelDraw__9daAlink_cFP8J3DModeli.s
building RELs
2021-04-06 18:00:35 +02:00
moveShadowScaleLight__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
multVecMagneBootInvMtx__9daAlink_cFP4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
notSwordHitVibActor__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
notTalk__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
offCondition__11dEvt_info_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offKandelaarModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offNoResetFlg0__9daPy_py_cFQ29daPy_py_c9daPy_FLG0.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offNoResetFlg1__9daPy_py_cFQ29daPy_py_c9daPy_FLG1.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offNoResetFlg2__9daPy_py_cFQ29daPy_py_c9daPy_FLG2.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offOxygenTimer__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
offSetFlg__16daAlink_matAnm_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offSwordModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
offWolfEyeUp__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onCondition__11dEvt_info_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onLockFlg__15daAlink_sight_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onPressedDamage__9daAlink_cFRC4cXyzs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onSceneChangeAreaJump__9daAlink_cFUcUcP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onSceneChangeArea__9daAlink_cFUcUcP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onSceneChangeDead__9daAlink_cFUci.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onSpinnerPathForceRemove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onWolfEnemyBiteAll__9daAlink_cFP10fopAc_ac_cQ29daPy_py_c9daPy_FLG2.s
dol2asm OK
2021-03-28 22:49:05 +02:00
onWolfEyeUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
orderPeep__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
orderTalk__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
orderZTalk__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
playFaceTextureAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
playerInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
playerStartCollisionSE__9daAlink_cFUlUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
posMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
preKandelaarDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procAtnActorMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procAtnActorMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procAtnActorWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procAtnActorWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procAtnMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procAutoJumpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procAutoJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBackJumpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procBackJumpLandInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procBackJumpLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBackJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoarRunInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBoarRun__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardCutInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardCutTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardCutTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardCut__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBoardJumpInit__9daAlink_cFfi.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardRideInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardRide__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBoardRowInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardRow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardSubjectivityInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBoardSubjectivity__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBoardTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardWaitInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procBoardWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoomerangCatchInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoomerangCatch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoomerangMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoomerangMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoomerangSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBoomerangSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBootsEquipInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBootsEquip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBossAtnWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBossBodyHangInit__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBossBodyHang__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleDrinkInit__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleDrink__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleGetInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleGet__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procBottleOpenInit__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleOpen__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleSwingInit__9daAlink_cFP10fopAc_ac_ci.s
building RELs
2021-04-06 18:00:35 +02:00
procBottleSwing__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBowMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBowMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBowSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procBowSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBoomerangMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeBoomerangMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBoomerangSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeBoomerangSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBottleDrinkInit__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeBottleDrink__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBowMoveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBowMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBowSubjectInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeBowSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeFishingGetInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeFishingGet__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeFishingReelInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeFishingReel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeFishingWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeFishingWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeGetOffInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeGetOff__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeGrabMoveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeGrabMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeHookshotMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeHookshotMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeHookshotSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeHookshotSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeJumpRideInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeJumpRide__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeKandelaarPourInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeKandelaarPour__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoePaddleGrabInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoePaddleGrab__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoePaddlePutInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoePaddlePut__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoePaddleShiftInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoePaddleShift__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeRideInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeRide__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeRodGrabInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeRodGrab__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeRowInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeRow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeSubjectivityInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeSubjectivity__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCanoeWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCanoeWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbDownStartInit__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbDownStart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procClimbMoveSideInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbMoveSide__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procClimbMoveUpDownInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbMoveUpDown__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procClimbToRoofInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbToRoof__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbUpStartInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbUpStart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procClimbWaitInit__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
procClimbWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoCaughtInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoDeadInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCoDead__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoDemoPushMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoDemoPushPullWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoElecDamageInit__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfi.s
building RELs
2021-04-06 18:00:35 +02:00
procCoElecDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoEyeAwayInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoFogDeadInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoFogDead__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoGetItemInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoGetItem__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoGetReadySitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoGetReadySit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoGlareInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoGlare__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoHorseCallWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCoHorseCallWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLargeDamageInit__9daAlink_cFiissP12dCcD_GObjInfi.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLargeDamageWallInit__9daAlink_cFiiss.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLargeDamageWall__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoLargeDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLavaReturnInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLavaReturn__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoLookAroundInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLookAround__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLookWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoLookWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoMetamorphoseInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoMetamorphoseOnlyInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoMetamorphoseOnly__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoMetamorphose__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoNodInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoNod__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoOpenTreasureInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoOpenTreasure__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoPeepSubjectivityInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoPeepSubjectivity__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoPolyDamageInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoPolyDamage__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoPushMoveInit__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
procCoPushMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoPushPullWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCoPushPullWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoQuakeWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoSandWallHitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoSandWallHit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoSubjectivityInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoSubjectivity__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoSwimFreezeReturnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoSwimFreezeReturn__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoSwimSubjectivityInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoSwimSubjectivity__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoTalkInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoTalk__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoToolDemoInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoToolDemo__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoTurnBackInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCoTurnBack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoTwGateInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoTwGate__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoUnequipInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoUnequip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCoWarpInit__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
procCoWarp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCopyRodMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCopyRodMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCopyRodReviveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCopyRodRevive__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCopyRodSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCopyRodSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCopyRodSwingInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCopyRodSwing__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCrawlAutoMoveInit__9daAlink_cFiP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlAutoMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlEndInit__9daAlink_cFiss.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlEnd__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlMoveInit__9daAlink_cFss.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlStartInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCrawlStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCrouchInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCrouch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutDownInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutDownLandInit__9daAlink_cFP13fopEn_enemy_c.s
building RELs
2021-04-06 18:00:35 +02:00
procCutDownLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutDown__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFastReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFastReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFinishInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFinishJumpUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFinishJumpUpLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFinishJumpUpLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFinishJumpUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutFinish__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutHeadInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutHeadLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutHeadLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutHead__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutJumpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCutJumpLandInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCutJumpLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutLargeJumpChargeInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutLargeJumpCharge__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procCutLargeJumpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutLargeJumpLandInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCutLargeJumpLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutLargeJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutNormalInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCutNormal__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutReverseInit__9daAlink_cFQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
procCutReverse__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutTurnChargeInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutTurnCharge__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutTurnInit__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
procCutTurnMoveInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procCutTurnMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procCutTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDamageInit__9daAlink_cFP12dCcD_GObjInfi.s
building RELs
2021-04-06 18:00:35 +02:00
procDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDemoBoomerangCatchInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDemoBoomerangCatch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDemoCommon__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDiveJumpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDiveJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDkCaughtInit__9daAlink_cFUi.s
building RELs
2021-04-06 18:00:35 +02:00
procDkCaught__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDoorOpenInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDoorOpen__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDungeonWarpInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procDungeonWarpReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDungeonWarpReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDungeonWarpSceneStartInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDungeonWarpSceneStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procDungeonWarp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFallInit__9daAlink_cFif.s
building RELs
2021-04-06 18:00:35 +02:00
procFall__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFishingCastInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFishingCast__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFishingFoodInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFishingFood__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFloorDownReboundInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFloorDownRebound__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFmChainStrongPullInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procFmChainStrongPull__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFmChainUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFmChainUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFrontRollCrashInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFrontRollCrash__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFrontRollInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFrontRollSuccessInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFrontRollSuccess__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procFrontRoll__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGanonFinishInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procGoatCatchInit__9daAlink_cFP10fopAc_ac_cf.s
building RELs
2021-04-06 18:00:35 +02:00
procGoatCatch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoatMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoatMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoatStopReadyInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procGoatStopReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoatStrokeInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoatStroke__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procGoronMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoronMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGoronRideWaitInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procGoronRideWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabMiss__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procGrabPutInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabPut__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabReboundInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabRebound__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabStandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabStand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabThrowInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabThrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrabWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procGrassWhistleGetInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGrassWhistleGet__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procGrassWhistleWaitInit__9daAlink_cFiiisP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
procGrassWhistleWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGuardAttackInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGuardAttack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGuardBreakInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGuardBreak__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procGuardSlipInit__9daAlink_cFiP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
procGuardSlip__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHandPatInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHandPat__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangClimbInit__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
procHangClimb__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangFallStartInit__9daAlink_cFP8cM3dGPla.s
building RELs
2021-04-06 18:00:35 +02:00
procHangFallStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangLeverDownInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangLeverDown__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangMoveInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procHangMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangReady__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHangStartInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangUpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procHangUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangWallCatchInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHangWallCatch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHawkCatchInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHawkCatch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHawkSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHawkSubject__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotFlyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotFly__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotRoofBootsInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotRoofBoots__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotRoofShootInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotRoofShoot__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotRoofWaitInit__9daAlink_cFiP10fopAc_ac_ci.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotRoofWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotSubject__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotWallShootInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotWallShoot__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotWallWaitInit__9daAlink_cFisi.s
building RELs
2021-04-06 18:00:35 +02:00
procHookshotWallWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseBoomerangMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseBoomerangMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseBoomerangSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseBoomerangSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseBottleDrinkInit__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseBottleDrink__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseBowMoveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseBowMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseBowSubjectInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseBowSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseComebackInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseComeback__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseCutChargeReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseCutChargeReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseCutInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseCutTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseCutTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseCut__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseDamageInit__9daAlink_cFP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseGetKeyInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseGetKey__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseGetOffInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseGetOff__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseGrabMoveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseGrabMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseHangInit__9daAlink_cFP12dCcD_GObjInfi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseHang__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseHookshotMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseHookshotMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseHookshotSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseHookshotSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseJumpInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseKandelaarPourInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseKandelaarPour__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseLandInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseLookDownInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseLookDown__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseRideInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseRide__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseRunInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseRun__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseSubjectivityInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseSubjectivity__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseTurnInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procHorseWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procHorseWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procInsectCatchInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallReturnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallReturn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallSubject__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procIronBallThrowInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procIronBallThrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procKandelaarPourInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procKandelaarPour__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procKandelaarSwingInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procKandelaarSwing__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderDownEndInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderDownEnd__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderDownStartInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderDownStart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procLadderMoveInit__9daAlink_cFiiP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procLadderUpEndInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderUpEnd__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderUpStartInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLadderUpStart__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procLandDamageInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procLandDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLandInit__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
procLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLargeDamageUpInit__9daAlink_cFiiss.s
building RELs
2021-04-06 18:00:35 +02:00
procLargeDamageUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLookAroundTurnInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procLookAroundTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLookUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLookUpToGetItemInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLookUpToGetItem__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procLookUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMagneBootsFlyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMagneBootsFly__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMasterSwordPullInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procMasterSwordPull__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMasterSwordStickInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procMasterSwordStick__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMonkeyMoveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procMonkeyMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procMoveTurnInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procMoveTurn__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procNotUseItemInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procNotUseItem__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procOctaIealSpitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procOctaIealSpit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procPickPutInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procPickPut__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procPickUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procPickUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procPreActionUnequipInit__9daAlink_cFiP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procPreActionUnequip__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procPullMoveInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procPullMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procRollJumpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRollJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangFrontMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangFrontMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangSideMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangSideMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procRoofHangStartInit__9daAlink_cFRC13cBgS_PolyInfoRC4cXyzi.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangTurn__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procRoofHangWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofHangWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procRoofSwitchHangInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procRoofSwitchHang__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procScreamWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procScreamWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procServiceWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procServiceWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSideRollInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procSideRoll__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSideStepInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procSideStepLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSideStepLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSideStep__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSlideInit__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
procSlideLandInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procSlideLand__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSlide__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSlipInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSlip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSmallJumpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procSmallJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSpinnerReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSpinnerReady__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSpinnerWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSpinnerWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procStEscapeInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procStEscape__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procStepMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procStepMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouActionInit__9daAlink_cFiii.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouMoveInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSumouMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouShikoInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouShiko__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouSideMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouSideMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSumouStaggerInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSumouStagger__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSumouWinLoseInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSumouWinLose__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSwimDamageInit__9daAlink_cFP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimDiveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimDive__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimHookshotMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimHookshotMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSwimHookshotSubjectInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimHookshotSubject__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procSwimWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwordPushInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwordPush__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSwordReadyInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procSwordReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwordUnequipSpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procSwordUnequipSp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procTiredWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procTiredWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procTradeItemOutInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procTradeItemOut__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procTurnMoveInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procTurnMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWaitTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWaitTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfAtnActorMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfAtnActorMove__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfAttackReverseInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfAttackReverse__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfAutoJumpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfAutoJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfBackJumpInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfBackJumpLandInit__9daAlink_cFss.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfBackJumpLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfBackJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfCargoCarryInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfCargoCarry__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfChainReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfChainReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfChainUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfChainUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfChainWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfChainWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDamageInit__9daAlink_cFP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDashInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDashReverseInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDashReverse__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDash__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDigInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDigThroughInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDigThrough__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDig__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDownAtLandInit__9daAlink_cFP13fopEn_enemy_c.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDownAtLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDownAtMissLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDownAtMissLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDownAttackInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfDownAttack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfEnemyHangBiteInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfEnemyHangBite__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfEnemyThrowInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfEnemyThrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfFallInit__9daAlink_cFif.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfFall__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGanonCatchInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGanonCatch__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfGetSmellInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGetSmell__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGiantPuzzleInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGiantPuzzle__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGrabPutInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGrabPut__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGrabThrowInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGrabThrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGrabUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfGrabUp__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfHangFallStartInit__9daAlink_cFP8cM3dGPla.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHangFallStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHangReadyInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHangReady__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfHangWallCatchInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHangWallCatch__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHowlDemoInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHowlDemo__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHowlInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfHowl__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfJumpAttackInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttackKickInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttackKick__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttackNormalLandInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttackNormalLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttackSlideLandInit__9daAlink_cFiii.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttackSlideLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfJumpAttack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLandDamageInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLandDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLand__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfLargeDamageUpInit__9daAlink_cFiiss.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLargeDamageUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLieAutoMoveInit__9daAlink_cFiP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLieAutoMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLieMoveInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLieMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLieStartInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLieStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLockAttackInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLockAttackTurnInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfLockAttackTurn__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfLockAttack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfMidnaRideShockInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfMidnaRideShock__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfPushInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfPush__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfRollAttackChargeInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRollAttackCharge__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRollAttackInit__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRollAttackMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRollAttackMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRollAttack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeHangInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeHang__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeMoveInit__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeStaggerInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeStagger__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeSubjectivityInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeSubjectivity__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfRopeTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfScreamWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfScreamWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfServiceWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfServiceWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSideStepInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSideStepLandInit__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSideStepLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSideStep__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlideInit__9daAlink_cFsi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlideLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlideLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlideReadyInit__9daAlink_cFsi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlideReady__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlide__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlipInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlipTurnInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlipTurnLandInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlipTurnLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlipTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlopeStartInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSlopeStart__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSmellWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSnowEscapeInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSnowEscape__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfStepMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfStepMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimEndWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimEndWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimUpInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimUp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimWaitInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfSwimWait__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfTagJumpInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfTagJumpLandInit__9daAlink_cFP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfTagJumpLand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfTagJump__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfTiredWaitInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfTiredWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procWolfWaitAttackInit__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWaitAttack__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWaitInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWaitSlipInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWaitSlip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWaitTurnInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWaitTurn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procWolfWait__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
procZoraMoveInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
procZoraMove__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
putObjLineCheck__9daAlink_cFR11dBgS_LinChkP4cXyzP10fopAc_ac_c.s
building RELs
2021-04-06 18:00:35 +02:00
resetAtCollision__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetBasAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetCombo__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetDemoBck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
resetFacePriAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetFacePriBck__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetFacePriBtk__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetFacePriBtp__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetFacePriTexture__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetFairyEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetHookshotMode__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
resetOilBottleModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetRootMtx__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
resetSpecialEvent__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
resetStatusWindow__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetUnderAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDERf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetUpperAnime__9daAlink_cFQ29daAlink_c13daAlink_UPPERf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetWolfAtCollision__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
resetWolfBallGrab__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
resetWolfEnemyBiteAll__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
returnBoomerang__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
returnCopyRod__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
returnKeepItemData__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
rideGetOff__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
seStartMapInfoLevel__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
seStartMapInfo__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
seStartOnlyReverbLevel__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
seStartOnlyReverb__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
seStartSwordCut__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
searchFmChainPos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
searchPeepObj__9daAlink_cFP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
searchWolfLockEnemy__9daAlink_cFP10fopAc_ac_cPv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
set3DStatus__9daAlink_cFUcUc.s
building RELs
2021-04-06 18:00:35 +02:00
setAnimeFrame__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setArcName__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setArmMatrix__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setArmReelAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setArrowShieldActor__9daAlink_cFP10fopAc_ac_ci.s
building RELs
2021-04-06 18:00:35 +02:00
setArrowShieldPos__9daAlink_cCFP4cXyzP5csXyzPC4cXyzPC4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setAtCollision__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setAtnList__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setAttentionPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBasAnime__9daAlink_cFQ29daAlink_c13daAlink_UNDER.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBaseBoarAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBaseHorseAnimeFrame__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBaseRideAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBaseTRMtx__8J3DModelFPA4_f.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBezierPos__FPC4cXyzPC4cXyzPC4cXyzPC4cXyzfP4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBgCheckParam__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBlendAtnBackMoveAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setBlendAtnMoveAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setBlendMoveAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setBlendWolfAtnBackMoveAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setBlendWolfAtnMoveAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setBlendWolfMoveAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setBoardLandAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBodyAngleRideReadyAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBodyAngleToCamera__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBodyAngleXReadyAnime__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBodyPartPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBoomerangCatchAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBoomerangReadyAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBoomerangReadyQuake__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBoomerangSight__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBootsLightEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBossBodyHangPos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBottleEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBottleModel__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
setBowHangAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBowModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBowNormalAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBowOrSlingStatus__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBowReadyAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setBowReloadAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setBowSight__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCargoCarry__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCarryArmAngle__9daAlink_cFff.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setClimbInit__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setClimbShapeOffset__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setClimbStartNotGround__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setClothesChange__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCollisionPos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCollision__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setComboReserb__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCommonBoardAnime__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setControllActorData__8daCrod_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCopyRodControllAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCopyRodControllUpperSpeedRate__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCopyRodModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCopyRodReadyAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCopyRodSight__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCrawlAutoMoveAimPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCrawlMoveAngle__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCrawlMoveDirectionArrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCrawlMoveHoll__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCutDash__9daAlink_cFii.s
building RELs
2021-04-06 18:00:35 +02:00
setCutJumpSpeed__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setCutLargeJumpLandEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCutTurnEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCutType__9daAlink_cFUc.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setCutWaterDropEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setCylAtParam__9daAlink_cFUl11dCcG_At_SplUcUciff.s
building RELs
2021-04-06 18:00:35 +02:00
setDamagePointNormal__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDamagePoint__9daAlink_cFiiii.s
building RELs
2021-04-06 18:00:35 +02:00
setDashDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setDeadRideSyncPos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDemoBodyBck__9daAlink_cFP13dDemo_actor_cUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDemoBrk__9daAlink_cFPP15J3DAnmTevRegKeyP8J3DModelUs.s
building RELs
2021-04-06 18:00:35 +02:00
setDemoData__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setDemoLeftHandIndex__9daAlink_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDemoMoveData__9daAlink_cFPUlPC4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setDemoRide__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
setDemoRightHandIndex__9daAlink_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDkCaught__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDoubleAnimeBlendRatio__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setDoubleAnimeWolf__9daAlink_cFfffQ29daAlink_c12daAlink_WANMQ29daAlink_c12daAlink_WANMif.s
building RELs
2021-04-06 18:00:35 +02:00
setDoubleAnime__9daAlink_cFfffQ29daAlink_c11daAlink_ANMQ29daAlink_c11daAlink_ANMif.s
building RELs
2021-04-06 18:00:35 +02:00
setDragonHangPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setDrawHand__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEffectFrontRollParam__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEffectRunParam__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEffectSlipParam__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEffectSmallLandParam__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEffectSumouParam__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setElecDamageEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setEmitterColor__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setEmitterPolyColor__9daAlink_cFPUlUsR13cBgS_PolyInfoPC4cXyzPC5csXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setEmitter__9daAlink_cFPUlUsPC4cXyzPC5csXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setEnemyBombHookshot__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setEyeMove__9daAlink_cFP4cXyzss.s
building RELs
2021-04-06 18:00:35 +02:00
setFaceBasicAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
setFaceBasicTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s
building RELs
2021-04-06 18:00:35 +02:00
setFaceBck__9daAlink_cFUsiUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFaceBtk__9daAlink_cFUsiUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFaceBtp__9daAlink_cFUsiUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFacePriAnime__9daAlink_cFQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
setFacePriTexture__9daAlink_cFQ29daAlink_c13daAlink_FTANM.s
building RELs
2021-04-06 18:00:35 +02:00
setFallVoice__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFastShotTimer__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setFirePointDamageEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setFishGetFace__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFishingWaitAction__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFmChainPosFromOut__9daAlink_cFP10fopAc_ac_cP4cXyzi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFootEffectProcType__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setFootMark__9daAlink_cFP4cXyzUsi.s
building RELs
2021-04-06 18:00:35 +02:00
setFootMatrix__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setFootSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setForceGrab__9daAlink_cFP10fopAc_ac_cii.s
building RELs
2021-04-06 18:00:35 +02:00
setFrameCtrl__9daAlink_cFP16daPy_frameCtrl_cUcssff.s
building RELs
2021-04-06 18:00:35 +02:00
setFreezeEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setFrontRollCrashShock__9daAlink_cFUc.s
building RELs
2021-04-06 18:00:35 +02:00
setFrontWallType__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setGetItemFace__9daAlink_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setGetSubBgm__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setGoatStopGameFail__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setGoronSideMove__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setGrabCollisionOffset__9daAlink_cFffP13cBgS_PolyInfo.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setGrabItemActor__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setGrabItemPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setGrabItemThrow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setGrabUpperAnime__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
setGrabUpperSpeedRate__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setGrassWhistleModel__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setGroundFishingRodActor__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setGuardSe__9daAlink_cFP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setHairAngle__9daAlink_cFP4cXyzff.s
building RELs
2021-04-06 18:00:35 +02:00
setHandIndex__9daAlink_cFQ29daAlink_c11daAlink_ANM.s
building RELs
2021-04-06 18:00:35 +02:00
setHangGroundY__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHangWaterY__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHatAngle__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHeavyBoots__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setHighModelBck__9daAlink_cFP13mDoExt_bckAnmUs.s
building RELs
2021-04-06 18:00:35 +02:00
setHighModelFaceBtk__9daAlink_cFUs.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotCarryOffset__9daAlink_cFUiPC4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotCatchNow__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotHangMoveBGCollect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotReadyAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotReadyMaterial__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotReturnEnd__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotRoofWaitAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setHookshotSight__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotTopPosFly__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHookshotWallWaitAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setHorseCutTurnEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setHorseGetOff__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setHorseStirrup__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHorseSwordUpAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHorseSwordUp__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setHorseTurnAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setHorseTurnUpperAnime__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setHorseWhistleModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setHorseZeldaDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIceSlipSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIdxMask__9daAlink_cFPUsPUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setIronBallBaseAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallBgCheckPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallChainPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallGroundVec__9daAlink_cFPC4cXyzP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallReadyAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setIronBallReturn__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setIronBallWaitUpperAnime__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setItemAction__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setItemActor__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setItemHeap__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setItemMatrix__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setItemModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setJumpMode__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setKandelaarModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setKandelaarMtx__9daAlink_cFPA4_fii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setLadderInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setLadderPosInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setLadderPos__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setLandDamagePoint__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setLandPassiveData__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setLastSceneMode__9daAlink_cFPUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setLegAngle__9daAlink_cFfP18daAlink_footData_cPsPsi.s
building RELs
2021-04-06 18:00:35 +02:00
setLight__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setLightningSwordEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setLookPosFromOut__9daAlink_cFP4cXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMagicArmorBrk__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setMagneBootsEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMagneBootsMtx__9daAlink_cFP13cBgS_PolyInfoi.s
building RELs
2021-04-06 18:00:35 +02:00
setMatrixOffset__9daAlink_cFPff.s
building RELs
2021-04-06 18:00:35 +02:00
setMatrixWorldAxisRot__9daAlink_cFPA4_fsssiPC4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setMatrix__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setMetamorphoseEffectStartLink__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setMetamorphoseEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMetamorphoseModel__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMidnaMsg__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMonkeyMoveAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setMoveBGClimbCorrect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setMoveBGLadderCorrect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setMoveSlantAngle__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setNeckAngle__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setNoDrawSwordShield__9daAlink_cFiUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setNormalSpeedF__9daAlink_cFff.s
building RELs
2021-04-06 18:00:35 +02:00
setOctaIealHangPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setOctaIealWildHang__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setOldRootQuaternion__9daAlink_cFsss.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setOriginalHeap__9daAlink_cFPP10JKRExpHeapUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setOutPower__9daAlink_cFfsi.s
building RELs
2021-04-06 18:00:35 +02:00
setPlayerPosAndAngle__9daAlink_cFPA4_f.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setPlayerPosAndAngle__9daAlink_cFPC4cXyzPC5csXyz.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setPlayerPosAndAngle__9daAlink_cFPC4cXyzsi.s
building RELs
2021-04-06 18:00:35 +02:00
setPolygonSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setPushPullKeepData__9daAlink_cFQ29dBgW_Base13PushPullLabeli.s
building RELs
2021-04-06 18:00:35 +02:00
setRideCanoeBasePos__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setRideSubjectAngle__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00
setRollJump__9daAlink_cFffs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setRoofHangHandOnSE__9daAlink_cFP13cBgS_PolyInfo.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setRoofHangSwitch__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setRoomInfo__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setRunSplash__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSandDownBgCheckWallH__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSandShapeOffset__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setScreamWaitAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSelectEquipItem__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setShapeAngleOnGround__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setShapeAngleToAtnActor__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setShapeAngleToTalkActor__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setShieldArcName__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setShieldChange__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setShieldGuard__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setShieldModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSingleAnimeBaseMorf__9daAlink_cFQ29daAlink_c11daAlink_ANMf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeBaseSpeed__9daAlink_cFQ29daAlink_c11daAlink_ANMff.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeBase__9daAlink_cFQ29daAlink_c11daAlink_ANM.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeParam__9daAlink_cFQ29daAlink_c11daAlink_ANMPC16daAlinkHIO_anm_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeWolfBaseMorf__9daAlink_cFQ29daAlink_c12daAlink_WANMf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeWolfBaseSpeed__9daAlink_cFQ29daAlink_c12daAlink_WANMff.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeWolfBase__9daAlink_cFQ29daAlink_c12daAlink_WANM.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeWolfParam__9daAlink_cFQ29daAlink_c12daAlink_WANMPC16daAlinkHIO_anm_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSingleAnimeWolf__9daAlink_cFQ29daAlink_c12daAlink_WANMffsf.s
building RELs
2021-04-06 18:00:35 +02:00
setSingleAnime__9daAlink_cFQ29daAlink_c11daAlink_ANMffsf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSlingModel__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSmallGuard__9daAlink_cFP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
setSmellSave__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpeedAndAngleAtn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpeedAndAngleNormal__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpeedAndAngleSwimWolf__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpeedAndAngleSwim__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpeedAndAngleWolfAtn__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpeedAndAngleWolf__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSpinnerStatus__9daAlink_cFUcUc.s
building RELs
2021-04-06 18:00:35 +02:00
setSpinnerSyncPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setStartProcInit__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setStepLandVibration__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setStepsOffset__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setStickAnmData__9daAlink_cFP10J3DAnmBaseiiUsi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setStickData__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSubjectMode__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSumouEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSumouGraspCancelCount__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSumouLoseHeadUp__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSumouPushBackDirection__9daAlink_cFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSumouReady__9daAlink_cFP10fopAc_ac_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSwimMoveAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwimUpDownOffset__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordAtCollision__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordAtParam__9daAlink_cF11dCcG_At_SplUcUciff.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordChargeEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordChargeVoiceSe__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSwordComboVoice__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSwordCutSplash__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordHitVibration__9daAlink_cFP12dCcD_GObjInf.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordPushAnime__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSwordUpColorEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSwordVoiceSe__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSyncBoarPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSyncBoarRunPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSyncBoar__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setSyncCanoePos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSyncHorsePos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setSyncHorse__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setSyncRidePos__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setSyncRide__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setTalkAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setTalkStartBack__9daAlink_cFP4cXyz.s
building RELs
2021-04-06 18:00:35 +02:00
setTalkStatus__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setThrowBoomerangAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setThrowDamage__9daAlink_cFsffiii.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setTiredVoice__9daAlink_cFP16daPy_frameCtrl_c.s
building RELs
2021-04-06 18:00:35 +02:00
setTradeItemAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setTradeItemOutHand__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUnderAnimeMorf__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUnderAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERPC16daAlinkHIO_anm_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUnderAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UNDERffsf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUpperAnimeBaseMorf__9daAlink_cFUsf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUpperAnimeBaseSpeed__9daAlink_cFUsff.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUpperAnimeBase__9daAlink_cFUs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUpperAnimeMorf__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUpperAnimeParam__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERPC16daAlinkHIO_anm_c.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setUpperAnime__9daAlink_cFUsQ29daAlink_c13daAlink_UPPERffsf.s
building RELs
2021-04-06 18:00:35 +02:00
setUpperFront__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setUpperGuardAnime__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWallGrabStatus__9daAlink_cFUcUc.s
building RELs
2021-04-06 18:00:35 +02:00
setWaterDropColor__9daAlink_cFPC13J3DGXColorS10.s
building RELs
2021-04-06 18:00:35 +02:00
setWaterDropEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWaterInAnmRate__9daAlink_cFP16daPy_frameCtrl_cf.s
building RELs
2021-04-06 18:00:35 +02:00
setWaterY__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWaterfallEffect__9daAlink_cFPC4cXyzPUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWaterfallEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWindSpeed__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfAnmVoice__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfAtCollision__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfAtnMoveDirection__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfBallModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfBarrierHitEffect__9daAlink_cFR11dBgS_LinChk.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfBiteDamage__9daAlink_cFP13fopEn_enemy_c.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfChainPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfCollisionPos__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfDigEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfDigStatus__9daAlink_cFUc.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfEnemyHangBiteAngle__9daAlink_cFs.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfEnemyHangBitePos__9daAlink_cFP13fopEn_enemy_c.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfEnemyThrowUpperAnime__9daAlink_cFQ29daAlink_c12daAlink_WANMf.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfFootMatrix__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfFootOn__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfHangGroundY__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfHeadDamage__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfHowlNotHappen__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfHowling__15daObj_Sekizoa_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfItemMatrix__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfJumpAttackEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfLieMoveVoice__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfLockAttackEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfLockDomeModel__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfRollAttackEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfRopeOffsetY__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfRopePosY__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfScreamWaitAnime__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfSenceStatus__9daAlink_cFUc.s
building RELs
2021-04-06 18:00:35 +02:00
setWolfSwimEndEffect__9daAlink_cFPP14JPABaseEmitterPP14JPABaseEmitter.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfTailAngle__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWolfWaitSlip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
setWoodShieldBurnEffect__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
setWoodShieldBurnOutEffect__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
shadowDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
simpleAnmPlay__9daAlink_cFP10J3DAnmBase.s
dol2asm OK
2021-03-28 22:49:05 +02:00
skipPortalObjWarp__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
startPeepChange__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
startRestartRoom__9daAlink_cFUliii.s
building RELs
2021-04-06 18:00:35 +02:00
statusWindowDraw__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
statusWindowExecute__9daAlink_cFPC4cXyzs.s
building RELs
2021-04-06 18:00:35 +02:00
stickArrowIncrement__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
stopDrawParticle__9daAlink_cFUl.s
building RELs
2021-04-06 18:00:35 +02:00
stopHalfMoveAnime__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
subjectCancelTrigger__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
swimBgCheck__9daAlink_cFf.s
building RELs
2021-04-06 18:00:35 +02:00
swimDeleteItem__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
swimOutAfter__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
swordEquip__9daAlink_cFi.s
building RELs
2021-04-06 18:00:35 +02:00
swordUnequip__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
tgHitCallback__9daAlink_cFP10fopAc_ac_cP12dCcD_GObjInfP12dCcD_GObjInf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
throwBoomerang__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
throwCopyRod__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
traceBlur__14daAlink_blur_cFPC4cXyzPC4cXyzs.s
building RELs
2021-04-06 18:00:35 +02:00
transAnimeProc__9daAlink_cFP4cXyzff.s
building RELs
2021-04-06 18:00:35 +02:00
update__20daAlink_lockCursor_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
voiceStartLevel__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
voiceStart__9daAlink_cFUl.s
dol2asm OK
2021-03-28 22:49:05 +02:00
warpModelTexScroll__9daAlink_cFv.s
dol2asm OK
2021-03-28 22:49:05 +02:00
wolfBgCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
wolfFootBgCheck__9daAlink_cFv.s
building RELs
2021-04-06 18:00:35 +02:00
wolfModelCallBack__9daAlink_cFi.s
dol2asm OK
2021-03-28 22:49:05 +02:00
wolfRopeSwingInc__9daAlink_cFf.s
dol2asm OK
2021-03-28 22:49:05 +02:00
wolfSideBgCheck__9daAlink_cFs.s
building RELs
2021-04-06 18:00:35 +02:00