tp/include/d/actor/d_a_b_bh.h

28 lines
462 B
C++

#ifndef D_A_B_BH_H
#define D_A_B_BH_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class b_bh_class
* @brief Big Baba
*
* @details Forest Temple enemy.
*
*/
class b_bh_class : public fopEn_enemy_c {
private:
/* 0x5AC */ u8 field_0x568[0xf4c - 0x5AC];
};
STATIC_ASSERT(sizeof(b_bh_class) == 0xf4c);
class daB_BH_HIO_c {
public:
/* 805AE26C */ daB_BH_HIO_c();
/* 805B3098 */ ~daB_BH_HIO_c();
};
#endif /* D_A_B_BH_H */