tp/include/d/actor/d_a_e_mk_bo.h

22 lines
354 B
C++

#ifndef D_A_E_MK_BO_H
#define D_A_E_MK_BO_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_mk_bo_class
* @brief Ook?
*
* @details
*
*/
class e_mk_bo_class : public fopEn_enemy_c {
private:
/* 0x5ac */ u8 field_0x5ac[0x9c0 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_mk_bo_class) == 0x9c0);
#endif /* D_A_E_MK_BO_H */