tp/include/d/actor/d_a_e_rdy.h

35 lines
691 B
C++

#ifndef D_A_E_RDY_H
#define D_A_E_RDY_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_rdy_class
* @brief Shadow Bulblin
*
* @details
*
*/
class e_rdy_class : public fopEn_enemy_c {
public:
/* 80779340 */ e_rdy_class();
/* 0x05AC */ u8 field_0x5ac[0xa8f - 0x5ac];
/* 0x0A8F */ u8 field_0xa8f;
/* 0x0A90 */ u8 field_0xa90[0x1370 - 0xa90];
/* 0x1370 */ s16 field_0x1370;
/* 0x1372 */ s16 field_0x1372;
/* 0x1374 */ u8 field_0x1374[0x142c - 0x1374];
};
STATIC_ASSERT(sizeof(e_rdy_class) == 0x142C);
class daE_RDY_HIO_c {
/* 8076BDCC */ daE_RDY_HIO_c();
/* 80779880 */ ~daE_RDY_HIO_c();
};
#endif /* D_A_E_RDY_H */