tp/include/d/actor/d_a_e_th_ball.h

23 lines
427 B
C++

#ifndef D_A_E_TH_BALL_H
#define D_A_E_TH_BALL_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-enemies
* @class e_th_ball_class
* @brief Darkhammer Ball and Chain
*
* @details
*
*/
class e_th_ball_class : public fopEn_enemy_c {
/* 807B7AA8 */ e_th_ball_class();
private:
/* 0x5ac */ u8 field_0x5ac[0x1a90 - 0x5ac];
};
STATIC_ASSERT(sizeof(e_th_ball_class) == 0x1a90);
#endif /* D_A_E_TH_BALL_H */