mirror of https://github.com/zeldaret/tp.git
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
#ifndef D_A_NPC_ASHB_H
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#define D_A_NPC_ASHB_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpcAshB_c
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* @brief Ashei (Yeti Garb)
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*
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* @details
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*
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*/
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class daNpcAshB_c : public fopAc_ac_c {
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public:
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/* 8095DE4C */ daNpcAshB_c();
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/* 8095E060 */ ~daNpcAshB_c();
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/* 8095E224 */ void Create();
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/* 8095E4A0 */ void CreateHeap();
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/* 8095E914 */ void Delete();
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/* 8095E948 */ void Execute();
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/* 8095E96C */ void Draw();
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/* 8095E9C8 */ void ctrlJoint(J3DJoint*, J3DModel*);
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/* 8095EB94 */ void createHeapCallBack(fopAc_ac_c*);
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/* 8095EBB4 */ void ctrlJointCallBack(J3DJoint*, int);
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/* 8095EC00 */ void setExpressionAnm(int, bool);
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/* 8095EE00 */ void setExpressionBtp(int);
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/* 8095EEE0 */ void setMotionAnm(int, f32);
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/* 8095F0A4 */ void reset();
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/* 8095F21C */ void setAction(bool (daNpcAshB_c::*)(void*));
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/* 8095F2C4 */ void wait(void*);
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/* 8095FC70 */ void setMotion(int, f32, int);
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/* 8095FD34 */ void setExpression(int, f32);
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/* 8095FD9C */ void talk(void*);
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/* 809602E0 */ void demo(void*);
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/* 809604C8 */ void EvCut_Appear(int);
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/* 80960A60 */ void setParam();
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/* 80960AE8 */ void main();
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/* 80960D64 */ void playMotion();
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/* 80961188 */ void ctrlBtk();
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/* 80961264 */ void setAttnPos();
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/* 80961574 */ void lookat();
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/* 80961770 */ void drawOtherMdls();
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/* 809617F8 */ bool drawDbgInfo();
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static u8 mEvtSeqList[24];
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private:
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/* 0x568 */ u8 field_0x568[0xdf0 - 0x568];
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};
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STATIC_ASSERT(sizeof(daNpcAshB_c) == 0xdf0);
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class daNpcAshB_Param_c {
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public:
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/* 80962078 */ ~daNpcAshB_Param_c();
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static u8 const m[112];
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};
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#endif /* D_A_NPC_ASHB_H */
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