mirror of https://github.com/zeldaret/tp.git
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
#ifndef D_A_NPC_BOUS_H
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#define D_A_NPC_BOUS_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpcBouS_c
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* @brief Mayor Bo (inside house)
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*
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* @details
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*
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*/
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class daNpcBouS_c : public fopAc_ac_c {
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public:
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/* 8097354C */ daNpcBouS_c();
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/* 80973760 */ ~daNpcBouS_c();
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/* 80973948 */ void Create();
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/* 80973B9C */ void CreateHeap();
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/* 80973FC8 */ void Delete();
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/* 80973FFC */ void Execute();
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/* 80974020 */ void Draw();
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/* 80974090 */ void ctrlJoint(J3DJoint*, J3DModel*);
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/* 809742BC */ void createHeapCallBack(fopAc_ac_c*);
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/* 809742DC */ void ctrlJointCallBack(J3DJoint*, int);
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/* 80974328 */ void setExpressionAnm(int, bool);
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/* 80974514 */ void setExpressionBtp(int);
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/* 809745F4 */ void setMotionAnm(int, f32);
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/* 80974730 */ void reset();
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/* 809748F0 */ void setAction(bool (daNpcBouS_c::*)(void*));
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/* 80974A04 */ void checkInstructionTag(fopAc_ac_c*);
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/* 80974A28 */ void wait(void*);
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/* 809750BC */ void setMotion(int, f32, int);
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/* 80975104 */ void setExpression(int, f32);
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/* 80975130 */ void talk(void*);
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/* 80975748 */ void demo(void*);
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/* 80975930 */ void instruction(void*);
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/* 80975ED8 */ void checkIntroDemoStart();
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/* 80975FDC */ void EvCut_BousIntroSumo1(int);
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/* 80976284 */ void EvCut_BousIntroSumo2(int);
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/* 80976654 */ void EvCut_BousIntroSumo3(int);
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/* 80976C00 */ void setParam();
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/* 80976C9C */ void main();
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/* 80976EEC */ void playMotion();
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/* 80977368 */ void ctrlBtk();
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/* 80977444 */ void setAttnPos();
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/* 809778D8 */ void lookat();
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/* 80977AB8 */ bool drawDbgInfo();
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/* 80977AC0 */ void drawOtherMdls();
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/* 809783A0 */ void adjustShapeAngle();
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static u8 mEvtSeqList[48];
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private:
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/* 0x568 */ u8 field_0x568[0xe00 - 0x568];
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};
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STATIC_ASSERT(sizeof(daNpcBouS_c) == 0xe00);
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class daNpcBouS_Param_c {
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public:
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/* 809783A4 */ ~daNpcBouS_Param_c();
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static u8 const m[140];
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};
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#endif /* D_A_NPC_BOUS_H */
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