tp/include/d/actor/d_a_npc_hanjo.h

101 lines
3.3 KiB
C++

#ifndef D_A_NPC_HANJO_H
#define D_A_NPC_HANJO_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Hanjo_c
* @brief Hanch
*
* @details
*
*/
class daNpc_Hanjo_c : public fopAc_ac_c {
public:
/* 809F908C */ ~daNpc_Hanjo_c();
/* 809F9278 */ void create();
/* 809F9578 */ void CreateHeap();
/* 809F9B38 */ void Delete();
/* 809F9B6C */ void Execute();
/* 809F9B8C */ void Draw();
/* 809F9C20 */ void createHeapCallBack(fopAc_ac_c*);
/* 809F9C40 */ void ctrlJointCallBack(J3DJoint*, int);
/* 809F9C98 */ void getType();
/* 809F9CF0 */ void isDelete();
/* 809F9D9C */ void reset();
/* 809F9FCC */ void afterJntAnm(int);
/* 809FA050 */ void setParam();
/* 809FA1C4 */ void checkChangeEvt();
/* 809FA3B8 */ void setAfterTalkMotion();
/* 809FA45C */ void srchActors();
/* 809FA55C */ void evtTalk();
/* 809FA5FC */ void evtCutProc();
/* 809FA6C4 */ void action();
/* 809FA88C */ void beforeMove();
/* 809FAABC */ void afterMoved();
/* 809FABB8 */ void setAttnPos();
/* 809FAF90 */ void setCollision();
/* 809FB2C4 */ bool drawDbgInfo();
/* 809FB2CC */ void drawOtherMdl();
/* 809FB59C */ void selectAction();
/* 809FB6CC */ void chkAction(int (daNpc_Hanjo_c::*)(void*));
/* 809FB6F8 */ void setAction(int (daNpc_Hanjo_c::*)(void*));
/* 809FB7A0 */ void initShoot(int);
/* 809FB90C */ void shoot(int);
/* 809FBB94 */ void initDive();
/* 809FBC3C */ void dive();
/* 809FC06C */ void lookround(s16);
/* 809FC1BC */ void commandToHawk();
/* 809FC2E4 */ void cutConversationAboutSaru(int);
/* 809FC438 */ void cutConversation(int);
/* 809FC80C */ void cutPursuitBee(int);
/* 809FCDC4 */ void cutAppearHawker(int);
/* 809FD3C0 */ void cutDive(int);
/* 809FD86C */ void wait(void*);
/* 809FDEFC */ void throwStone(void*);
/* 809FE2E0 */ void takayose(void*);
/* 809FEAEC */ void talk(void*);
/* 80A000A8 */ daNpc_Hanjo_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
daNpcT_evtData_c const*, char**);
/* 80A00334 */ s32 getEyeballMaterialNo();
/* 80A004D0 */ s32 getHeadJointNo();
/* 80A004D8 */ s32 getNeckJointNo();
/* 80A004E0 */ bool getBackboneJointNo();
/* 80A00504 */ void checkChangeJoint(int);
/* 80A00514 */ void checkRemoveJoint(int);
/* 80A00524 */ s32 getFootLJointNo();
/* 80A0052C */ s32 getFootRJointNo();
static u8 const mStoneCcDObjInfo[48];
static void* mCutNameList[6];
static u8 mCutList[72];
static u8 mStoneCcDSph[64];
private:
/* 0x568 */ u8 field_0x568[0x172c - 0x568];
};
STATIC_ASSERT(sizeof(daNpc_Hanjo_c) == 0x172c);
class daNpc_Hanjo_Param_c {
public:
/* 80A00534 */ ~daNpc_Hanjo_Param_c();
static u8 const m[180];
};
class daNpc_HanjoStone_c {
public:
/* 809FFFD4 */ ~daNpc_HanjoStone_c();
/* 80A001FC */ daNpc_HanjoStone_c();
/* 80A0033C */ void getPos();
/* 80A00358 */ void getOld();
/* 80A00374 */ void posMoveF(fopAc_ac_c*);
/* 80A004A8 */ void setPos(cXyz);
/* 80A004E8 */ void setAngle(csXyz);
};
#endif /* D_A_NPC_HANJO_H */