mirror of https://github.com/zeldaret/tp.git
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#ifndef D_A_OBJ_CRVFENCE_H
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#define D_A_OBJ_CRVFENCE_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjCRVFENCE_c
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* @brief Caravan Fence
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*
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* @details
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*
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*/
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class daObjCRVFENCE_c : public fopAc_ac_c {
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public:
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/* 80BCEC98 */ void CheckVec();
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/* 80BCED60 */ void Wall_Check(cXyz, cXyz);
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/* 80BCEE60 */ void BgRelease();
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/* 80BCEED0 */ void PosSet(cXyz*);
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/* 80BCEF30 */ void FenceMove(u8&, cXyz*, csXyz*, cXyz*, s16&);
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/* 80BCF0B0 */ void BrokenAction();
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/* 80BCF404 */ void NormalAction();
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/* 80BCF7DC */ void checkViewArea(cXyz*);
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/* 80BCF860 */ void Action();
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/* 80BCF8A4 */ void setBaseMtx();
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/* 80BCF9E4 */ void CreateHeap();
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/* 80BCFAE4 */ void create();
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/* 80BCFFC8 */ void Create();
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/* 80BD000C */ void Execute(f32 (**)[3][4]);
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/* 80BD0058 */ void Draw();
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/* 80BD013C */ void Delete();
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private:
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/* 0x568 */ u8 field_0x568[0x103c - 0x568];
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};
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STATIC_ASSERT(sizeof(daObjCRVFENCE_c) == 0x103c);
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#endif /* D_A_OBJ_CRVFENCE_H */
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