tp/include/d/actor/d_a_obj_firepillar.h

39 lines
908 B
C++

#ifndef D_A_OBJ_FIREPILLAR_H
#define D_A_OBJ_FIREPILLAR_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjFPillar_c
* @brief Fire Pillar
*
* @details
*
*/
class daObjFPillar_c : public fopAc_ac_c {
public:
/* 80BE9118 */ void initBaseMtx();
/* 80BE9138 */ void setBaseMtx();
/* 80BE9190 */ void Create();
/* 80BE9230 */ void create();
/* 80BE94E4 */ void execute();
/* 80BE9610 */ void action();
/* 80BE96B4 */ void actionOffInit();
/* 80BE96E0 */ void actionOff();
/* 80BE9784 */ void actionOnWaitInit();
/* 80BE97B8 */ void actionOnWait();
/* 80BE986C */ void actionOnInit();
/* 80BE98A0 */ void actionOn();
/* 80BE9984 */ void draw();
/* 80BE99B8 */ bool _delete();
private:
/* 0x568 */ u8 field_0x568[0x974 - 0x568];
};
STATIC_ASSERT(sizeof(daObjFPillar_c) == 0x974);
#endif /* D_A_OBJ_FIREPILLAR_H */