tp/include/d/actor/d_a_obj_kwheel00.h

34 lines
725 B
C++

#ifndef D_A_OBJ_KWHEEL00_H
#define D_A_OBJ_KWHEEL00_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjKWheel00_c
* @brief Water Wheel 00?
*
* @details
*
*/
class daObjKWheel00_c : public fopAc_ac_c {
public:
/* 80C4D6F8 */ void create1st();
/* 80C4D86C */ void setMtx();
/* 80C4D9B8 */ void CreateHeap();
/* 80C4DA38 */ void Create();
/* 80C4DBBC */ void Execute(f32 (**)[3][4]);
/* 80C4E1B0 */ void Draw();
/* 80C4E254 */ void Delete();
/* 80C4E298 */ void eventStart();
/* 80C4E6E4 */ ~daObjKWheel00_c();
private:
/* 0x568 */ u8 field_0x568[0xb44 - 0x568];
};
STATIC_ASSERT(sizeof(daObjKWheel00_c) == 0xb44);
#endif /* D_A_OBJ_KWHEEL00_H */