tp/include/d/actor/d_a_obj_octhashi.h

41 lines
991 B
C++

#ifndef D_A_OBJ_OCTHASHI_H
#define D_A_OBJ_OCTHASHI_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjOCTHASHI_c
* @brief Morpheel Pillar
*
* @details
*
*/
class daObjOCTHASHI_c : public fopAc_ac_c {
public:
/* 80CA4BB8 */ void initCcCylinder();
/* 80CA4DFC */ void SetCoSph();
/* 80CA4EA4 */ void SetCoCyl();
/* 80CA4F24 */ void HakaiSet2(int);
/* 80CA52F0 */ void HakaiMotion2();
/* 80CA54E4 */ void CylAction();
/* 80CA55C4 */ void SphAction();
/* 80CA5844 */ void SphAction2();
/* 80CA58F4 */ void Action();
/* 80CA59BC */ void setBaseMtx();
/* 80CA5AE0 */ void CreateHeap();
/* 80CA5B98 */ void create();
/* 80CA62A4 */ void Create();
/* 80CA62F8 */ void Execute(f32 (**)[3][4]);
/* 80CA636C */ void Draw();
/* 80CA6444 */ void Delete();
private:
/* 0x568 */ u8 field_0x568[0x14b0 - 0x568];
};
STATIC_ASSERT(sizeof(daObjOCTHASHI_c) == 0x14b0);
#endif /* D_A_OBJ_OCTHASHI_H */