mirror of https://github.com/zeldaret/tp.git
122 lines
3.6 KiB
C++
122 lines
3.6 KiB
C++
#ifndef D_A_OBJ_SEKIZOA_H
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#define D_A_OBJ_SEKIZOA_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-objects
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* @class daObj_Sekizoa_c
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* @brief Stone Guardian Statue(s)
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*
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* @details
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*
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*/
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class daObj_Sekizoa_c : public daNpcT_c {
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public:
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/* 80CCE34C */ ~daObj_Sekizoa_c();
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/* 80CCE570 */ void create();
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/* 80CCE8B0 */ void CreateHeap();
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/* 80CCEC54 */ void Delete();
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/* 80CCEC88 */ void Execute();
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/* 80CCECA8 */ void Draw();
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/* 80CCED74 */ void createHeapCallBack(fopAc_ac_c*);
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/* 80CCED94 */ void srchSekizoa(void*, void*);
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/* 80CCEE30 */ void getSekizoaP(int);
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/* 80CCEFA4 */ void getKMsgTagP();
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/* 80CCF03C */ void isDelete();
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/* 80CCF138 */ void reset();
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/* 80CCF708 */ void srchActors();
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/* 80CD04FC */ void setYariAnm(int, int, f32);
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/* 80CD0A84 */ void selectAction();
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/* 80CD0B08 */ void chkAction(int (daObj_Sekizoa_c::*)(void*));
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/* 80CD0B34 */ void setAction(int (daObj_Sekizoa_c::*)(void*));
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/* 80CD0BDC */ void checkMoveDirection();
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/* 80CD0DE8 */ void getWaitMotionNo();
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/* 80CD0E30 */ void getGameMotionNo();
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/* 80CD0E78 */ void getNoJumpMotionNo();
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/* 80CD0EAC */ void getHitMotionNo();
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/* 80CD0EE0 */ void getStepMotionNo();
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/* 80CD0F14 */ void jump();
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/* 80CD14D8 */ void landing();
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/* 80CD1688 */ void cutStart(int);
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/* 80CD2708 */ void cutTurn(int);
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/* 80CD2908 */ void cutJump(int);
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/* 80CD2B64 */ void cutGoal(int);
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/* 80CD376C */ void cutExit(int);
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/* 80CD38F0 */ void cutFree(int);
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/* 80CD3BD8 */ void cutExtinction(int);
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/* 80CD3F08 */ void wait(void*);
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/* 80CD425C */ void puzzle(void*);
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/* 80CD45B0 */ void talk(void*);
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/* 80CD5A40 */ daObj_Sekizoa_c(daNpcT_faceMotionAnmData_c const*, daNpcT_motionAnmData_c const*,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_MotionSeqMngr_c::sequenceStepData_c const*, int,
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daNpcT_evtData_c const*, char**);
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/* 80CD5B84 */ void chkGoal();
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/* 801312C8 */ void setWolfHowling();
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/* 80CD5B7C */ s32 getBackboneJointNo();
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/* 80CD5B74 */ s32 getHeadJointNo();
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/* 80CCF358 */ void afterJntAnm(int);
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/* 80CCF3E4 */ void setParam();
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/* 80CCF6BC */ bool checkChangeEvt();
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/* 80CCF9A8 */ bool evtTalk();
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/* 80CCFAA8 */ bool evtCutProc();
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/* 80CCF704 */ void setAfterTalkMotion();
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/* 80CCFBA0 */ void action();
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/* 80CCFD08 */ void beforeMove();
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/* 80CCFD80 */ void setAttnPos();
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/* 80CD009C */ void setCollision();
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/* 80CD03C0 */ int drawDbgInfo();
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/* 80CD03C8 */ void drawOtherMdl();
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/* 80CD05D0 */ void drawGhost();
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/* 80CD06BC */ bool afterSetMotionAnm(int, int, f32, int);
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u8 getType() {
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int prm = fopAcM_GetParam(this) >> 0x1C;
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u8 type;
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switch (subtype) {
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case 0:
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switch (prm) {
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case 1:
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type = 2;
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break;
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case 2:
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type = 4;
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break;
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case 3:
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type = 6;
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break;
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default:
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type = 0;
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break;
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}
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break;
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case 1:
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switch (prm) {
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case 1:
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type = 3;
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break;
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case 2:
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type = 5;
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break;
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default:
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type = 1;
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break;
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}
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break;
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default:
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type = 0;
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break;
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}
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return type;
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}
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static void* mCutNameList[9];
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static u8 mCutList[108];
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};
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#endif /* D_A_OBJ_SEKIZOA_H */
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