tp/include/d/actor/d_a_obj_smw_stone.h

37 lines
811 B
C++

#ifndef D_A_OBJ_SMW_STONE_H
#define D_A_OBJ_SMW_STONE_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daSmWStone_c
* @brief Howling Stone
*
* @details
*
*/
class daSmWStone_c : public fopAc_ac_c {
public:
/* 80CDE538 */ daSmWStone_c();
/* 80CDE588 */ ~daSmWStone_c();
/* 80CDE614 */ void create();
/* 80CDE8D8 */ void execute();
/* 80CDE92C */ void draw();
/* 80CDEA2C */ void Delete();
/* 80CDEAA4 */ void exeModeHowl();
/* 80CDEBA0 */ void setModelMtx();
/* 80CDEC04 */ void createHeap();
/* 80CDED30 */ void init();
/* 80CDED9C */ void chkWlfInRange();
int getTuneId() { return 2; }
private:
/* 0x568 */ u8 field_0x568[0x5c8 - 0x568];
};
STATIC_ASSERT(sizeof(daSmWStone_c) == 0x5c8);
#endif /* D_A_OBJ_SMW_STONE_H */