mirror of https://github.com/zeldaret/tp.git
40 lines
972 B
C++
40 lines
972 B
C++
#ifndef D_A_OBJ_SWTURN_H
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#define D_A_OBJ_SWTURN_H
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#include "f_op/f_op_actor_mng.h"
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/**
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* @ingroup actors-objects
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* @class daObjSwTurn_c
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* @brief Arbiter's Ground Turn Switch
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*
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* @details
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*
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*/
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class daObjSwTurn_c : public fopAc_ac_c {
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public:
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/* 80D00CD8 */ void initBaseMtx();
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/* 80D00D14 */ void setBaseMtx();
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/* 80D00D78 */ void Create();
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/* 80D00EE4 */ void CreateHeap();
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/* 80D00F64 */ void create1st();
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/* 80D01074 */ void Execute(f32 (**)[3][4]);
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/* 80D010D4 */ void mode_proc_call();
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/* 80D01160 */ void init_modeWait();
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/* 80D01198 */ void modeWait();
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/* 80D01770 */ void init_modeRotate();
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/* 80D018B4 */ void modeRotate();
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/* 80D01958 */ void rotate_sub_0();
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/* 80D01B60 */ void rotate_sub_1();
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/* 80D01EB0 */ void Draw();
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/* 80D01F58 */ void Delete();
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private:
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/* 0x568 */ u8 field_0x568[0x5e0 - 0x568];
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};
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STATIC_ASSERT(sizeof(daObjSwTurn_c) == 0x5e0);
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#endif /* D_A_OBJ_SWTURN_H */
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