tp/include/JSystem/J3DGraphAnimator/J3DMaterialAttach.h

63 lines
1.7 KiB
C++

#ifndef J3DMATERIALATTACH_H
#define J3DMATERIALATTACH_H
#include "JSystem/J3DAssert.h"
class J3DMaterial;
class J3DTexture;
class J3DAnmColor;
class J3DAnmTexPattern;
class J3DAnmTextureSRTKey;
class J3DAnmTevRegKey;
class JUTNameTab;
/**
* @ingroup jsystem-j3d
*
*/
class J3DMaterialTable {
public:
void clear();
J3DMaterialTable();
int removeMatColorAnimator(J3DAnmColor*);
int removeTexNoAnimator(J3DAnmTexPattern*);
int removeTexMtxAnimator(J3DAnmTextureSRTKey*);
int removeTevRegAnimator(J3DAnmTevRegKey*);
int createTexMtxForAnimator(J3DAnmTextureSRTKey*);
int entryMatColorAnimator(J3DAnmColor*);
int entryTexNoAnimator(J3DAnmTexPattern*);
int entryTexMtxAnimator(J3DAnmTextureSRTKey*);
int entryTevRegAnimator(J3DAnmTevRegKey*);
virtual ~J3DMaterialTable();
J3DMaterial* getMaterialNodePointer(u16 idx) const {
J3D_ASSERT_RANGE(92, idx < mMaterialNum);
return mMaterialNodePointer[idx];
}
J3DTexture* getTexture() const { return mTexture; }
JUTNameTab* getTextureName() const { return mTextureName; }
JUTNameTab* getMaterialName() const { return mMaterialName; }
u16 getMaterialNum() const { return mMaterialNum; }
bool isLocked() const { return field_0x1c == 1; }
private:
friend class J3DModelLoader;
friend class J3DModelLoader_v26;
friend class J3DModelLoader_v21;
/* 0x04 */ u16 mMaterialNum;
/* 0x06 */ u16 mUniqueMatNum;
/* 0x08 */ J3DMaterial** mMaterialNodePointer;
/* 0x0C */ JUTNameTab* mMaterialName;
/* 0x10 */ J3DMaterial* field_0x10;
/* 0x14 */ J3DTexture* mTexture;
/* 0x18 */ JUTNameTab* mTextureName;
/* 0x1C */ u16 field_0x1c;
}; // Size: 0x20
#endif /* J3DMATERIALATTACH_H */