tp/include/d
YunataSavior b4a08a36d0
npc_impal equivalent (#2791)
2025-11-09 18:46:24 -08:00
..
actor npc_impal equivalent (#2791) 2025-11-09 18:46:24 -08:00
d_a_horse_static.h
d_a_item_static.h
d_a_itembase_static.h work on d_a_movie_player (#2246) 2024-11-11 17:53:04 +02:00
d_a_obj.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_a_shop_item_static.h
d_att_dist.h
d_attention.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_bg_pc.h d_bg_w_kcol work (#2490) 2025-06-19 23:40:53 -07:00
d_bg_plc.h tbox/camera/d_bg_w_kcol work and cleanup (#2262) 2024-12-10 18:46:19 +02:00
d_bg_s.h d_a_e_hm matching (#2764) 2025-10-31 22:04:10 -07:00
d_bg_s_acch.h d_a_npc_coach work (#2579) 2025-08-12 20:54:06 +03:00
d_bg_s_cap_poly.h
d_bg_s_chk.h
d_bg_s_gnd_chk.h
d_bg_s_grp_pass_chk.h e_gs / e_is done (#2474) 2025-06-03 23:36:09 +03:00
d_bg_s_lin_chk.h d_a_obj_yel_bag OK (#2267) 2024-12-19 12:10:53 -08:00
d_bg_s_movebg_actor.h daGrdWater_c OK (#2260) 2024-12-09 18:50:37 +02:00
d_bg_s_poly_pass_chk.h
d_bg_s_roof_chk.h d_a_obj_carry mostly done (#2301) 2025-02-13 10:37:46 -07:00
d_bg_s_sph_chk.h Misc matches and fixes (#2703) 2025-09-26 18:50:46 -07:00
d_bg_s_spl_grp_chk.h d_bg_w_kcol work (#2576) 2025-08-08 20:19:46 -07:00
d_bg_s_wtr_chk.h
d_bg_w.h lv6togetrap, swpush2, tafence done (#2771) 2025-11-06 03:19:01 +02:00
d_bg_w_base.h d_a_obj_Y_taihou equivalent (#2303) 2025-02-17 21:00:03 -08:00
d_bg_w_kcol.h tbox/camera/d_bg_w_kcol work and cleanup (#2262) 2024-12-10 18:46:19 +02:00
d_bg_w_sv.h
d_bomb.h d_a_e_bi & d_a_obj_fw equivalent (#2592) 2025-08-19 18:48:40 +03:00
d_bright_check.h Fix spurious differences when using `ninja diff` (#2294) 2025-01-26 22:01:05 -08:00
d_cam_param.h d_camera almost matching (equivalent) (#2633) 2025-09-08 14:41:07 +03:00
d_camera.h d_debug_camera mostly done (#2695) 2025-09-25 18:20:46 +03:00
d_cc_d.h lv7bsgate, lv8udfloor, lv9swshutter done, lv7propellery almost (#2768) 2025-11-03 08:22:25 +02:00
d_cc_mass_s.h d_a_boomerang / d_a_grass mostly done, d_a_spinner done (#2304) 2025-02-19 18:43:26 -05:00
d_cc_s.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_cc_uty.h daObjNAN_c equivalent (#2320) 2025-03-09 16:05:03 -07:00
d_com_inf_actor.h d_a_cow Equivalent (#2353) 2025-03-27 17:56:51 -07:00
d_com_inf_game.h npcinko / myna2 done (#2780) 2025-11-09 11:20:51 +02:00
d_com_static.h npc_kakashi done (#2651) 2025-09-13 00:29:20 +03:00
d_debug_camera.h d_debug_camera mostly done (#2695) 2025-09-25 18:20:46 +03:00
d_debug_viewer.h d_a_obj_carry mostly done (#2301) 2025-02-13 10:37:46 -07:00
d_demo.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_door_param2.h
d_drawlist.h cleanup event stuff (#2688) 2025-09-23 14:20:38 +03:00
d_envse.h
d_error_msg.h d_error_msg mostly done, little Z2LinkMgr work (#2248) 2024-11-12 05:41:55 -05:00
d_ev_camera.h
d_event.h D a npc gra matching debug (#2788) 2025-11-09 15:17:04 -08:00
d_event_data.h d_debug_camera mostly done (#2695) 2025-09-25 18:20:46 +03:00
d_event_debug.h Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
d_event_lib.h d_event_debug equivalent & modifications to dEvLib_callback_c (#2359) 2025-03-30 20:11:50 -07:00
d_event_manager.h cleanup event stuff (#2688) 2025-09-23 14:20:38 +03:00
d_eye_hl.h
d_file_sel_info.h Fix spurious differences when using `ninja diff` (#2294) 2025-01-26 22:01:05 -08:00
d_file_sel_warning.h Fix spurious differences when using `ninja diff` (#2294) 2025-01-26 22:01:05 -08:00
d_file_select.h Fix most vtable issues (#2706) 2025-09-27 15:35:11 -07:00
d_gameover.h copy dolsdk2004 to tp / b_bh + e_mb done (#2299) 2025-02-10 21:20:42 +02:00
d_home_button.h some more wii tests/improvements (#2512) 2025-07-01 01:17:50 +03:00
d_insect.h d_a_obj_kamakiri matching (#2501) 2025-06-26 23:23:48 +03:00
d_item.h work on d_a_movie_player (#2246) 2024-11-11 17:53:04 +02:00
d_item_data.h
d_jnt_col.h d_a_alink_effect mostly done (#2227) 2024-10-28 13:00:15 +02:00
d_k_wmark.h
d_k_wpillar.h
d_kankyo.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_data.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_debug.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_rain.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_static.h
d_kankyo_wether.h d_a_obj_laundry Equivalent (#2387) 2025-04-12 05:54:53 -07:00
d_kantera_icon_meter.h
d_ky_thunder.h
d_kyeff.h
d_kyeff2.h
d_lib.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_map.h
d_map_path.h
d_map_path_dmap.h d_menu_dmap_map equivalent / update dtk-template (#2409) 2025-04-23 10:08:13 +03:00
d_map_path_fmap.h Add a precompiled header for RELs (#2597) 2025-08-24 09:52:08 +03:00
d_menu_calibration.h Fix spurious differences when using `ninja diff` (#2294) 2025-01-26 22:01:05 -08:00
d_menu_collect.h more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
d_menu_dmap.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_menu_dmap_map.h minor dol fixes for linkability (#2720) 2025-10-01 20:14:06 -07:00
d_menu_fishing.h
d_menu_fmap.h d_a_obj_lv4chandelier equivalent (#2590) 2025-08-17 19:06:17 -07:00
d_menu_fmap2D.h
d_menu_fmap_map.h
d_menu_insect.h d_a_obj_kamakiri matching (#2501) 2025-06-26 23:23:48 +03:00
d_menu_item_explain.h
d_menu_letter.h d_menu_letter equivalent (#2407) 2025-04-23 11:39:12 -07:00
d_menu_map_common.h d_menu_dmap mostly done (#2456) 2025-05-25 23:29:53 +03:00
d_menu_option.h Link all oustanding US-matched TUs for JP (#2671) 2025-09-19 21:32:05 +03:00
d_menu_ring.h
d_menu_save.h Fix various issues in TUs marked `Equivalent` (#2286) 2025-01-14 22:47:29 -08:00
d_menu_skill.h
d_menu_window.h d_a_mg_rod mostly done (#2598) 2025-08-23 08:58:29 +03:00
d_menu_window_HIO.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
d_meter2.h more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
d_meter2_draw.h more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
d_meter2_info.h npc_hoz done (#2775) 2025-11-07 15:26:52 +02:00
d_meter_HIO.h Misc Matches using debug (#2388) 2025-04-11 14:54:08 -07:00
d_meter_button.h
d_meter_haihai.h
d_meter_hakusha.h
d_meter_map.h
d_meter_string.h
d_model.h d_a_obj_swchain matching (#2741) 2025-10-17 15:09:58 -07:00
d_msg_class.h Link all oustanding US-matched TUs for JP (#2671) 2025-09-19 21:32:05 +03:00
d_msg_flow.h d_a_obj_ss_drink equivalent (#2708) 2025-09-27 22:03:27 -07:00
d_msg_object.h d_a_npc_ins equivalent (#2685) 2025-09-23 06:13:36 -07:00
d_msg_out_font.h d_msg_class mostly equivalent (#2403) 2025-04-20 17:46:09 -07:00
d_msg_scrn_3select.h more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
d_msg_scrn_arrow.h
d_msg_scrn_base.h minor dol fixes for linkability (#2720) 2025-10-01 20:14:06 -07:00
d_msg_scrn_boss.h
d_msg_scrn_explain.h
d_msg_scrn_howl.h
d_msg_scrn_item.h
d_msg_scrn_jimaku.h
d_msg_scrn_kanban.h
d_msg_scrn_light.h
d_msg_scrn_place.h
d_msg_scrn_staff.h
d_msg_scrn_talk.h
d_msg_scrn_tree.h
d_msg_string.h d_menu_letter equivalent (#2407) 2025-04-23 11:39:12 -07:00
d_msg_string_base.h
d_msg_unit.h cleanup d_meter2_info / little JMessage work (#2460) 2025-05-28 14:04:30 +03:00
d_name.h d_camera work (#2369) 2025-04-01 19:05:30 -07:00
d_npc_lib.h Work on d_a_npc_cdn3 (#2351) 2025-03-26 18:48:43 -07:00
d_ovlp_fade.h
d_ovlp_fade2.h
d_ovlp_fade3.h
d_pane_class.h
d_pane_class_alpha.h
d_pane_class_ex.h
d_particle.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_particle_copoly.h d_a_npc_kn work (#2274) 2025-06-08 21:01:18 +03:00
d_particle_name.h obj_geyer and obj_ktOnFire done (#2619) 2025-08-31 01:10:43 +03:00
d_path.h d_a_npc_coach work (#2579) 2025-08-12 20:54:06 +03:00
d_procname.h d_a_e_wb equivalent (#2667) 2025-09-17 18:09:59 -06:00
d_resorce.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_s_logo.h d_debug_camera mostly done (#2695) 2025-09-25 18:20:46 +03:00
d_s_menu.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
d_s_name.h d_a_obj_kznkarm OK (#2678) 2025-09-21 13:26:34 -06:00
d_s_play.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_s_play_env.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_s_room.h
d_s_title.h
d_save.h npcinko / myna2 done (#2780) 2025-11-09 11:20:51 +02:00
d_save_HIO.h
d_save_bit_labels.inc
d_save_init.h
d_save_temp_bit_labels.inc
d_scope.h
d_select_cursor.h more misc. cleanup (#2232) 2024-10-31 17:36:11 -07:00
d_select_icon.h Fix various issues in TUs marked `Equivalent` (#2286) 2025-01-14 22:47:29 -08:00
d_shop_camera.h d_a_npc_bans almost matching (#2762) 2025-10-31 21:11:28 -07:00
d_shop_item_ctrl.h
d_shop_system.h d_a_npc_bans almost matching (#2762) 2025-10-31 21:11:28 -07:00
d_simple_model.h
d_spline_path.h Continued cleanup of d_ev_camera functions (#2458) 2025-05-27 02:50:32 -07:00
d_stage.h d_a_e_sh matching (#2772) 2025-11-05 19:16:06 -08:00
d_timer.h Link all oustanding US-matched TUs for JP (#2671) 2025-09-19 21:32:05 +03:00
d_tresure.h m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744) 2025-10-19 20:30:49 +03:00
d_vib_pattern.h d_vibration / JUTGamePad matched + linked (#2256) 2024-12-02 21:15:03 +02:00
d_vibration.h GCN pal / jpn support, some debug work (#2375) 2025-04-06 21:08:25 +03:00
dolzel.h Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
dolzel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00
dolzel_base.pch d_camera almost matching (equivalent) (#2633) 2025-09-08 14:41:07 +03:00
dolzel_rel.h Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606) 2025-08-30 20:57:35 -07:00
dolzel_rel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00