mirror of https://github.com/zeldaret/tp.git
* Z2SoundHandles: decomp portions
* start decomping: Z2SpeechMgr2, Z2SoundHandles
* Z2SoundHandles::stopAllSounds(): ok
* Z2SoundHandles::getHandleUserData(): ok
* Z2SoundInfo: header
* Z2SoundObjBase::framework(): ok
* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok
* Z2SoundObjBase::~Z2SoundObjBase(): ok
* Z2SoundObjBase::stopOK(): ok
* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()
* clang-format
* Z2SoundObjBase::dispose(): ok
* JAISound::operator->(): null assert
* JAIAudience: stub
* Z2SoundObject::{init, deleteObject, isAlive}: ok
* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)
* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()
* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok
* Z2MultiSeMgr::resetMultiSePos(): ok
* Z2WolfHowlMgr.h: decls
* Z2SoundStarter: move to decls and fix postprocess.py symbol pass
* Z2AudioArcLoader: decls
* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()
additionally elaborates parts of the Z2Creature hierarchy
* delete unused .s files and add tool to find them (only runs on linux)
* run clang-format
* postprocess.py: comment out debugging
* add python step to ok-check workflow
* address review comments
* address review comments
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
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|---|---|---|
| .. | ||
| a | ||
| bg | ||
| bright | ||
| cam | ||
| cc | ||
| com | ||
| door | ||
| error | ||
| ev | ||
| event | ||
| eye | ||
| file | ||
| jnt | ||
| k | ||
| ky | ||
| map | ||
| menu | ||
| meter | ||
| meter2 | ||
| msg | ||
| npc | ||
| ovlp | ||
| pane | ||
| particle | ||
| s | ||
| save | ||
| select | ||
| shop | ||
| simple | ||
| spline | ||
| d_demo.s | ||
| d_drawlist.s | ||
| d_envse.s | ||
| d_event.s | ||
| d_gameover.s | ||
| d_insect.s | ||
| d_kyeff.s | ||
| d_kyeff2.s | ||
| d_map.s | ||
| d_meter2.s | ||
| d_model.s | ||
| d_name.s | ||
| d_particle.s | ||
| d_path.s | ||
| d_resorce.s | ||
| d_scope.s | ||
| d_timer.s | ||
| d_tresure.s | ||
| d_vibration.s | ||