tp/src/d/d_map_path_dmap.cpp

1171 lines
33 KiB
C++

/**
* d_map_path_dmap.cpp
*
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_map_path_dmap.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/d_map_path.h"
#include "d/d_meter_HIO.h"
#include "float.h"
bool dMapInfo_n::chkGetCompass() {
return dComIfGs_isDungeonItemCompass() ? true : false;
}
bool dMapInfo_n::chkGetMap() {
return dComIfGs_isDungeonItemMap() ? true : false;
}
bool dMapInfo_n::isVisitedRoom(int i_roomNo) {
return g_fmapHIO.mAllRegionsUnlocked || dComIfGs_isVisitedRoom(i_roomNo);
}
void dMapInfo_n::correctionOriginPos(s8 i_roomNo, Vec* o_pos) {
dStage_FileList2_dt_c* filelist = dStage_roomControl_c::getFileList2(i_roomNo);
if (o_pos != NULL) {
rotAngle(filelist, o_pos);
offsetPlus(filelist, o_pos);
}
}
void dMapInfo_n::offsetPlus(dStage_FileList2_dt_c const* filelist, Vec* o_pos) {
if (filelist == NULL) {
return;
}
o_pos->x += filelist->field_0x14;
o_pos->z += filelist->field_0x18;
}
void dMapInfo_n::rotAngle(dStage_FileList2_dt_c const* filelist, Vec* o_pos) {
s16 rot = 0;
if (filelist != NULL) {
rot = filelist->field_0x1c;
}
mDoMtx_stack_c::YrotS(rot);
Vec mult;
mDoMtx_stack_c::multVec(o_pos, &mult);
*o_pos = mult;
}
Vec dMapInfo_n::getMapPlayerPos() {
Vec pos;
fopAc_ac_c* player = daPy_getPlayerActorClass();
if (player != NULL) {
pos = player->current.pos;
} else {
pos.x = 0.0f;
pos.y = 0.0f;
pos.z = 0.0f;
}
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(dComIfGp_roomControl_getStayNo());
if (fileList2_p != NULL) {
rotAngle(fileList2_p, &pos);
offsetPlus(fileList2_p, &pos);
}
return pos;
}
s16 dMapInfo_n::getMapPlayerAngleY() {
s32 stayNo = dComIfGp_roomControl_getStayNo();
s16 angle = 0;
daPy_py_c* player = daPy_getPlayerActorClass();
if (player != NULL) {
angle = player->shape_angle.y;
}
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(stayNo);
if (fileList2_p != NULL) {
angle += fileList2_p->field_0x1c;
}
return angle;
}
const dTres_c::typeGroupData_c* dMapInfo_n::getConstRestartIconPointer() {
int group_num = dTres_c::getTypeGroupNumber(7);
const dTres_c::typeGroupData_c* group_data = dTres_c::getFirstData(7);
for (int i = 0; i < group_num && group_data != NULL; i++) {
if (group_data->getRoomNo() == dComIfGs_getRestartRoomNo()) {
if (group_data->getSwBit() == 0xFF) {
break;
}
if (group_data->getSwBit() != 0xFF) {
if (dComIfGs_isSwitch(group_data->getSwBit(), group_data->getRoomNo())) {
break;
}
}
}
group_data = dTres_c::getNextData(group_data);
}
return group_data;
}
Vec dMapInfo_n::getMapRestartPos() {
Vec pos;
const dTres_c::typeGroupData_c* icon_data = getConstRestartIconPointer();
if (icon_data != NULL) {
pos = *icon_data->getPos();
} else {
pos = dComIfGs_getRestartRoomPos();
}
s32 roomNo = dComIfGs_getRestartRoomNo();
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(roomNo);
rotAngle(fileList2_p, &pos);
offsetPlus(fileList2_p, &pos);
return pos;
}
s16 dMapInfo_n::getMapRestartAngleY() {
int angle = dComIfGs_getRestartRoomAngleY();
const dTres_c::typeGroupData_c* icon_data = getConstRestartIconPointer();
if (icon_data != NULL) {
angle = icon_data->getAngleY();
bool tmp = angle > 0;
if (tmp) {
angle = -angle;
}
angle = angle * 0x0100;
if (tmp) {
angle = -angle;
}
}
s32 roomNo = dComIfGs_getRestartRoomNo();
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(roomNo);
if (fileList2_p != NULL) {
angle += fileList2_p->field_0x1c;
}
return angle;
}
void dMapInfo_n::getRoomCenter(int i_roomNo, f32* i_roomPosX, f32* i_roomPosZ) {
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(i_roomNo);
if (i_roomPosX != NULL) {
*i_roomPosX = (dStage_FileList2_dt_GetRightRmX(fileList2_p) +
dStage_FileList2_dt_GetLeftRmX(fileList2_p)) *
0.5f;
}
if (i_roomPosZ != NULL) {
*i_roomPosZ = (dStage_FileList2_dt_GetFrontRmZ(fileList2_p) +
dStage_FileList2_dt_GetInnerRmZ(fileList2_p)) *
0.5f;
}
}
void dMapInfo_n::getRoomMinMaxXZ(int i_roomNo, f32* i_roomLeftX, f32* i_roomInnerZ,
f32* i_roomRightX, f32* i_roomFrontZ) {
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(i_roomNo);
if (i_roomLeftX != NULL) {
*i_roomLeftX = dStage_FileList2_dt_GetLeftRmX(fileList2_p);
}
if (i_roomRightX != NULL) {
*i_roomRightX = dStage_FileList2_dt_GetRightRmX(fileList2_p);
}
if (i_roomInnerZ != NULL) {
*i_roomInnerZ = dStage_FileList2_dt_GetInnerRmZ(fileList2_p);
}
if (i_roomFrontZ != NULL) {
*i_roomFrontZ = dStage_FileList2_dt_GetFrontRmZ(fileList2_p);
}
}
void dMapInfo_n::getFloorParameter(f32 param_0, s8* i_floorNo, f32* param_2, f32* param_3,
f32* param_4, f32* param_5) {
f32 gap_level = dStage_stagInfo_GetGapLevel(dComIfGp_getStageStagInfo());
f32 range_up = fabsf(dStage_stagInfo_GetRangeUp(dComIfGp_getStageStagInfo()));
f32 range_down = fabsf(dStage_stagInfo_GetRangeDown(dComIfGp_getStageStagInfo()));
s8 floorNo = (f32)floor(param_0 / gap_level);
if (i_floorNo != NULL) {
*i_floorNo = floorNo;
}
f32 fvar1 = floorNo * gap_level;
if (param_2 != NULL) {
*param_2 = fvar1;
}
if (param_3 != NULL) {
*param_3 = fvar1 + range_up;
}
if (param_4 != NULL) {
*param_4 = (fvar1 + gap_level) - range_down;
}
if (param_5 != NULL) {
*param_5 = gap_level;
}
}
s8 dMapInfo_c::mNowStayFloorNo;
int dMapInfo_c::mNowStayRoomNo;
u8 dMapInfo_c::mNowStayFloorNoDecisionFlg;
s8 dMapInfo_c::calcFloorNo(f32 param_0, bool i_chkMinMax, int i_roomNo) {
f32 sp10;
f32 spC;
s8 floorNo;
dMapInfo_n::getFloorParameter(param_0, &floorNo, NULL, &sp10, &spC, NULL);
if (param_0 < sp10) {
if (param_0 >= spC) {
if (i_roomNo == mNowStayRoomNo && mNowStayFloorNoDecisionFlg &&
(mNowStayFloorNo == floorNo || mNowStayFloorNo == floorNo + 1))
{
floorNo = mNowStayFloorNo;
} else if (param_0 >= 0.5f * (spC + sp10)) {
floorNo++;
}
}
} else {
floorNo++;
}
if (i_chkMinMax && i_roomNo >= 0 && i_roomNo < 64) {
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(i_roomNo);
if (fileList2_p != NULL) {
s8 min_floorNo = dStage_FileList2_dt_GetMinFloorNo(fileList2_p);
s8 max_floorNo = dStage_FileList2_dt_GetMaxFloorNo(fileList2_p);
if (floorNo < min_floorNo) {
floorNo = min_floorNo;
}
if (floorNo > max_floorNo) {
floorNo = max_floorNo;
}
}
}
return floorNo;
}
s8 dMapInfo_c::calcNowStayFloorNo(f32 param_0, bool i_chkMinMax) {
f32 sp10;
f32 spC;
s8 floorNo;
dMapInfo_n::getFloorParameter(param_0, &floorNo, NULL, &sp10, &spC, NULL);
if (mNowStayFloorNoDecisionFlg) {
if (param_0 < sp10) {
if (param_0 >= spC && (mNowStayFloorNo == floorNo || mNowStayFloorNo == floorNo + 1)) {
floorNo = mNowStayFloorNo;
}
} else {
floorNo++;
}
} else if (param_0 >= 0.5f * (spC + sp10)) {
floorNo++;
}
if (i_chkMinMax && mNowStayRoomNo >= 0 && mNowStayRoomNo < 64) {
dStage_FileList2_dt_c* fileList2_p = dStage_roomControl_c::getFileList2(mNowStayRoomNo);
if (fileList2_p != NULL) {
s8 min_floorNo = dStage_FileList2_dt_GetMinFloorNo(fileList2_p);
s8 max_floorNo = dStage_FileList2_dt_GetMaxFloorNo(fileList2_p);
if (floorNo < min_floorNo) {
floorNo = min_floorNo;
}
if (floorNo > max_floorNo) {
floorNo = max_floorNo;
}
}
}
return floorNo;
}
void dMapInfo_c::move(int i_roomNo, f32 param_1) {
mNowStayRoomNo = i_roomNo;
mNowStayFloorNo = calcNowStayFloorNo(param_1, true);
mNowStayFloorNoDecisionFlg = true;
}
void dMapInfo_c::init() {
mNowStayFloorNo = 0;
mNowStayFloorNoDecisionFlg = false;
mNowStayRoomNo = -1;
}
void dMapInfo_c::reset() {
init();
}
void dMapInfo_c::create() {
init();
}
void dMapInfo_c::remove() {}
dDrawPath_c::layer_data* dMpath_c::mLayerList;
// these are needed for sinit, but its got reversed reg alloc?
f32 dMpath_c::mMinX = FLT_MAX;
f32 dMpath_c::mMaxX = -FLT_MAX;
f32 dMpath_c::mMinZ = FLT_MAX;
f32 dMpath_c::mMaxZ = -FLT_MAX;
f32 dMpath_c::mAllCenterX;
f32 dMpath_c::mAllCenterZ;
f32 dMpath_c::mAllSizeX;
f32 dMpath_c::mAllSizeZ;
static bool data_80450E88;
bool dMpath_c::isExistMapPathData() {
return data_80450E88;
}
int dMapInfo_c::mNextRoomNo = -1;
/* 80450634 0001+00 data_80450634 None */
s8 dMpath_c::mBottomFloorNo = 127;
/* 80450635 0001+00 data_80450635 None */
s8 dMpath_c::mTopFloorNo = -128;
int dMpath_c::getTopBottomFloorNo(s8* i_topFloorNo, s8* i_bottomFloorNo) {
if (isExistMapPathData()) {
if (i_topFloorNo != NULL) {
*i_topFloorNo = mTopFloorNo;
}
if (i_bottomFloorNo != NULL) {
*i_bottomFloorNo = mBottomFloorNo;
}
} else {
if (i_topFloorNo != NULL) {
*i_topFloorNo = 0;
}
if (i_bottomFloorNo != NULL) {
*i_bottomFloorNo = 0;
}
}
return 1;
}
void dMpath_c::createWork() {
mLayerList = new dDrawPath_c::layer_data;
JUT_ASSERT(1416, mLayerList!=NULL);
}
int dMpath_c::setPointer(dDrawPath_c::room_class* i_room, s8* param_1, s8* param_2) {
int var_r6 = 0;
if ((uintptr_t)i_room->mpFloor >= 0x80000000) {
dDrawPath_c::floor_class* floor_p = i_room->mpFloor;
for (int i = 0; i < i_room->mFloorNum; i++) {
if (floor_p->mFloorNo < *param_1) {
*param_1 = floor_p->mFloorNo;
}
if (floor_p->mFloorNo > *param_2) {
*param_2 = floor_p->mFloorNo;
}
floor_p++;
}
dDrawPath_c::floor_class* floor_e = &i_room->mpFloor[i_room->mFloorNum - 1];
dDrawPath_c::group_class* group_e = &floor_e->mpGroup[floor_e->mGroupNum - 1];
if (group_e->mPolyNum != 0) {
dDrawPath_c::poly_class* poly_e = &group_e->mpPoly[group_e->mPolyNum - 1];
return (uintptr_t)(poly_e->mpData + poly_e->mDataNum) - (uintptr_t)i_room;
}
dDrawPath_c::line_class* line_e = &group_e->mpLine[group_e->mLineNum - 1];
return (uintptr_t)(line_e->mpData + line_e->mDataNum) - (uintptr_t)i_room;
}
i_room->mpFloor = (dDrawPath_c::floor_class*)((uintptr_t)i_room + (uintptr_t)i_room->mpFloor);
i_room->mpFloatData = (f32*)((uintptr_t)i_room + (uintptr_t)i_room->mpFloatData);
dDrawPath_c::floor_class* floor_p = i_room->mpFloor;
int room = (intptr_t)i_room;
for (int i = 0; i < i_room->mFloorNum; i++) {
floor_p->mpGroup = (dDrawPath_c::group_class*)(room + (uintptr_t)floor_p->mpGroup);
dDrawPath_c::group_class* group_p = floor_p->mpGroup;
for (int j = 0; j < floor_p->mGroupNum; j++) {
var_r6 = (uintptr_t)group_p->mpPoly;
group_p->mpLine = (dDrawPath_c::line_class*)(room + (uintptr_t)group_p->mpLine);
dDrawPath_c::line_class* line_p = group_p->mpLine;
for (int k = 0; k < group_p->mLineNum; k++) {
var_r6 = (uintptr_t)(line_p->mpData + line_p->mDataNum);
line_p->mpData = (u16*)(room + (uintptr_t)line_p->mpData);
line_p++;
}
group_p->mpPoly = (dDrawPath_c::poly_class*)(room + (uintptr_t)group_p->mpPoly);
dDrawPath_c::poly_class* poly_p = group_p->mpPoly;
for (int l = 0; l < group_p->mPolyNum; l++) {
var_r6 = (uintptr_t)(poly_p->mpData + poly_p->mDataNum);
poly_p->mpData = (u16*)(room + (uintptr_t)poly_p->mpData);
poly_p++;
}
group_p++;
}
if (floor_p->mFloorNo < *param_1) {
*param_1 = floor_p->mFloorNo;
}
if (floor_p->mFloorNo > *param_2) {
*param_2 = floor_p->mFloorNo;
}
floor_p++;
}
return var_r6;
}
#pragma push
#pragma optimization_level 2
void dMpath_c::setPointer(s8 i_roomNo, void* i_data, int i_mapLayerNo) {
s32 roomNo;
dDrawPath_c::room_class* room = (dDrawPath_c::room_class*)((map_path_class*)i_data)->m_entries;
if (room != NULL) {
roomNo = i_roomNo;
reset();
data_80450E88 = true;
setPointer(room, &mBottomFloorNo, &mTopFloorNo);
f32 minX = 0.0f;
f32 maxX = 0.0f;
f32 minZ = 0.0f;
f32 maxZ = 0.0f;
dMapInfo_n::getRoomMinMaxXZ(roomNo, &minX, &minZ, &maxX, &maxZ);
if (minX < mMinX) {
mMinX = minX;
}
if (maxX > mMaxX) {
mMaxX = maxX;
}
if (minZ < mMinZ) {
mMinZ = minZ;
}
if (maxZ > mMaxZ) {
mMaxZ = maxZ;
}
mAllCenterX = (mMaxX + mMinX) * 0.5f;
mAllCenterZ = (mMaxZ + mMinZ) * 0.5f;
mAllSizeX = mMaxX - mMinX;
mAllSizeZ = mMaxZ - mMinZ;
mLayerList->mRooms[i_mapLayerNo][(s8)i_roomNo] = room;
}
}
#pragma pop
void dMpath_c::create() {
stage_stag_info_class* p_stag = dComIfGp_getStage()->getStagInfo();
if (dStage_stagInfo_GetSTType(p_stag) != ST_BOSS_ROOM) {
reset();
data_80450E88 = false;
}
dMpath_n::m_texObjAgg.create();
dMapInfo_c::create();
}
static u8 data_80450636 = 0x01;
void dMpath_c::reset() {
if (data_80450636) {
for (int i = 0; i < 0x40; i++) {
for (int j = 0; j < 2; j++) {
mLayerList->mRooms[j][i] = NULL;
}
}
mMinX = FLT_MAX;
mMaxX = -FLT_MAX;
mMinZ = FLT_MAX;
mMaxZ = -FLT_MAX;
mBottomFloorNo = 127;
mTopFloorNo = -128;
data_80450636 = 0;
data_80450E88 = 0;
dMapInfo_c::reset();
}
}
void dMpath_c::remove() {
data_80450636 = 1;
dMpath_n::m_texObjAgg.remove();
dMapInfo_c::remove();
}
s8 renderingDAmap_c::calcFloorNoForObjectByMapPathRend(f32 param_0, int i_roomNo) const {
return dMapInfo_c::calcFloorNo(param_0, true, i_roomNo);
}
void renderingDAmap_c::init(u8* param_0, u16 param_1, u16 param_2, u16 param_3, u16 param_4) {
mIsDraw = false;
field_0x4 = param_0;
mTexWidth = param_1;
mTexHeight = param_2;
field_0x20 = param_3;
field_0x22 = param_4;
mPosX = 0.0f;
mPosZ = 0.0f;
field_0x8 = 1.0f;
field_0xc = 1.0f;
mRoomNoSingle = 0;
mRenderedFloor = 0;
}
void renderingDAmap_c::entry(f32 param_0, f32 param_1, f32 i_cmPerTexel, int i_roomNoSingle,
s8 param_4) {
mPosX = param_0;
mPosZ = param_1;
mCmPerTexel = i_cmPerTexel;
field_0x8 = mCmPerTexel * field_0x20;
field_0xc = mCmPerTexel * field_0x22;
mRoomNoSingle = i_roomNoSingle;
mRenderedFloor = param_4;
dComIfGd_setCopy2D(this);
}
bool renderingDAmap_c::isSwitch(dDrawPath_c::group_class const* i_group) {
if (i_group->mSwbit == 0xFF) {
return true;
} else if (i_group->field_0x1 == 0) {
return dComIfGs_isSwitch(i_group->mSwbit, mRoomNo) == false;
} else {
return dComIfGs_isSwitch(i_group->mSwbit, mRoomNo) != false;
}
}
void renderingDAmap_c::draw() {
renderingMap();
mIsDraw = true;
}
const GXColor* renderingDAmap_c::getBackColor() const {
static const GXColor l_mapBaseColor = {4, 0, 0, 0};
return &l_mapBaseColor;
}
bool renderingDAmap_c::isRenderingFloor(int i_floorNo) {
return i_floorNo == mRenderedFloor;
}
void renderingDAmap_c::setSingleRoomSetting() {}
bool renderingDAmap_c::isDrawRoom(int param_0, int param_1) const {
bool rv = hasMap() || param_0 == param_1;
if (isRendAllRoom()) {
rv = rv || dMapInfo_n::isVisitedRoom(param_0);
}
return rv;
}
void renderingDAmap_c::preDrawPath() {
Mtx m;
Vec sp20;
Vec sp14;
Vec sp8;
sp20.x = mPosX;
sp20.y = mPosZ;
sp20.z = -5000.0f;
sp14.x = mPosX;
sp14.y = mPosZ;
sp14.z = 5000.0f;
sp8.x = 0.0f;
sp8.y = -1.0f;
sp8.z = 0.0f;
mDoMtx_lookAt(m, &sp20, &sp14, &sp8, 0);
GXLoadPosMtxImm(m, GX_PNMTX0);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_INDEX16);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
GXSetMisc(GX_MT_XF_FLUSH, 8);
}
void renderingDAmap_c::postDrawPath() {
GXSetMisc(GX_MT_XF_FLUSH, 0);
}
int renderingDAmap_c::getRoomNoSingle() {
return mRoomNoSingle;
}
int renderingDAmap_c::getFirstDrawRoomNo() {
int roomNo = 0;
if (isRendAllRoom()) {
if (!isDrawRoom(0, mRoomNoSingle)) {
roomNo = getNextDrawRoomNo(0);
}
} else {
roomNo = getRoomNoSingle();
}
return roomNo;
}
int renderingDAmap_c::getNextDrawRoomNo(int param_0) {
int i = param_0 + 1;
if (isRendAllRoom()) {
if (i >= 64) {
i = -1;
} else {
while (!isDrawRoom(i, mRoomNoSingle)) {
i++;
if (i >= 64) {
i = -1;
break;
}
}
}
} else {
i = -1;
}
return i;
}
dDrawPath_c::room_class* renderingDAmap_c::getFirstRoomPointer() {
dDrawPath_c::room_class* pRoomClass = NULL;
mRoomNo = getFirstDrawRoomNo();
if (mRoomNo >= 0) {
field_0x28 = getFirstDrawLayerNo();
pRoomClass = dMpath_c::getRoomPointer(field_0x28, mRoomNo);
if (pRoomClass == NULL) {
pRoomClass = getNextRoomPointer();
}
}
if(pRoomClass != NULL) {
setSingleRoomSetting();
}
return pRoomClass;
}
dDrawPath_c::room_class* renderingDAmap_c::getNextRoomPointer() {
dDrawPath_c::room_class* pRoomClass = NULL;
bool bVar1 = false;
do {
mRoomNo = getNextDrawRoomNo(mRoomNo);
if (mRoomNo < 0) {
field_0x28 = getNextDrawLayerNo(field_0x28);
if (field_0x28 < 0) {
bVar1 = true;
} else {
mRoomNo = getFirstDrawRoomNo();
}
}
if (!bVar1) {
pRoomClass = dMpath_c::getRoomPointer(field_0x28, mRoomNo);
}
} while(pRoomClass == NULL && !bVar1);
if (pRoomClass != NULL) {
setSingleRoomSetting();
}
return pRoomClass;
}
bool renderingDAmap_c::isDrawPath() {
return dMpath_c::isExistMapPathData();
}
int renderingDAmap_c::getFirstDrawLayerNo() {
return 0;
}
int renderingDAmap_c::getNextDrawLayerNo(int param_0) {
int layerNo = param_0 + 1;
if (layerNo >= 2) {
layerNo = -1;
}
return layerNo;
}
void renderingPlusDoorAndCursor_c::afterDrawPath() {
renderingPlusDoor_c::afterDrawPath();
bool check_floor = isCheckFloor();
if (isRendCursor() && isRendRestart()) {
bool tmp = true;
if (check_floor) {
s8 calc_floor = dMapInfo_c::calcFloorNo(dMapInfo_n::getMapRestartPos().y, true,
dComIfGs_getRestartRoomNo());
if (calc_floor != mRenderedFloor) {
tmp = false;
}
}
if (tmp) {
int tmp2 = 0x1F;
if (mRoomNoSingle != dComIfGs_getRestartRoomNo()) {
tmp2 = 0x20;
}
f32 cursor_size = getRestartCursorSize();
s16 angle_y = dMapInfo_n::getMapRestartAngleY();
drawCursor(dMapInfo_n::getMapRestartPos(), angle_y, tmp2, cursor_size);
}
}
if (mRoomNoSingle >= 0 && isRendIcon()) {
drawTreasure();
}
if (isRendCursor() && daPy_getPlayerActorClass() != NULL) {
f32 cursor_size = getPlayerCursorSize();
drawCursor(dMapInfo_n::getMapPlayerPos(), dMapInfo_n::getMapPlayerAngleY(), 0x1E,
cursor_size);
}
if (mRoomNoSingle >= 0 && isRendIcon()) {
drawTreasureAfterPlayer();
}
}
void renderingPlusDoor_c::afterDrawPath() {
if (mRoomNoSingle >= 0 && isRendDoor()) {
drawDoor1();
drawDoor2();
}
}
void renderingPlusDoor_c::drawDoor1() {
dStage_KeepDoorInfo* door_info = dStage_GetKeepDoorInfo();
drawDoorCommon(door_info->mDrTgData, door_info->mNum, true);
}
void renderingPlusDoor_c::drawDoor2() {
dStage_KeepDoorInfo* door_info = dStage_GetRoomKeepDoorInfo();
drawDoorCommon(door_info->mDrTgData, door_info->mNum, false);
}
static const GXColor l_doorWhite = {100, 0, 0, 0};
static const GXColor l_doorWhiteNoStay = {108, 0, 0, 0};
static const GXColor l_doorWhite2 = {100, 0, 0, 0};
static const GXColor l_doorWhiteNoStay2 = {108, 0, 0, 0};
void renderingPlusDoor_c::drawDoorCommon(stage_tgsc_data_class const* i_doorData, int i_dataNum,
bool param_2) {
static const u8 l_tex0[8] = {0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x01};
int prm0;
int prm1;
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGB565, 0);
GXSetArray(GX_VA_TEX0, (void*)l_tex0, 2);
setTevSettingIntensityTextureToCI();
for (int i = 0; i < i_dataNum; i++, i_doorData++) {
prm0 = (i_doorData->base.parameters >> 0xD) & 0x3F;
prm1 = (i_doorData->base.parameters >> 0x13) & 0x3F;
if (checkDispDoorS(prm0, prm1, i_doorData->base.position.y)) {
GXLoadTexObj(dMpath_n::m_texObjAgg.getTexObjPointer(0), GX_TEXMAP0);
drawNormalDoorS(i_doorData, prm0, prm1, param_2);
}
}
setTevSettingNonTextureDirectColor();
}
bool renderingPlusDoor_c::checkDispDoorS(int param_0, int param_1, f32 param_2) {
if (isRendAllRoom()) {
if (!hasMap() && (!dMapInfo_n::isVisitedRoom(param_0) && param_0 != mRoomNoSingle) &&
(!dMapInfo_n::isVisitedRoom(param_1) && param_1 != mRoomNoSingle))
{
return false;
}
} else if (param_0 != mRoomNoSingle && param_1 != mRoomNoSingle) {
return false;
}
if (mRenderedFloor == calcFloorNoForObjectByMapPathRend(param_2, param_0) ||
mRenderedFloor == calcFloorNoForObjectByMapPathRend(param_2, param_1))
{
return true;
}
return false;
}
static Vec const l_100x100BoxVertexList[4] = {
{-50.0f, -50.0f, 0.0f},
{50.0f, -50.0f, 0.0f},
{50.0f, 50.0f, 0.0f},
{-50.0f, 50.0f, 0.0f},
};
void renderingPlusDoor_c::drawNormalDoorS(stage_tgsc_data_class const* i_doorData, int i_roomNo,
int param_2, bool param_3) {
if (i_roomNo == dComIfGp_roomControl_getStayNo() || param_2 == dComIfGp_roomControl_getStayNo())
{
GXSetTevColor(GX_TEVREG1, l_doorWhite);
GXSetTevColor(GX_TEVREG2, l_doorWhite2);
} else {
GXSetTevColor(GX_TEVREG1, l_doorWhiteNoStay);
GXSetTevColor(GX_TEVREG2, l_doorWhiteNoStay2);
}
Vec spC;
spC.x = i_doorData->base.position.x;
spC.y = i_doorData->base.position.y;
spC.z = i_doorData->base.position.z;
if (param_3) {
dMapInfo_n::correctionOriginPos(i_roomNo, &spC);
}
mDoMtx_stack_c::transS(spC.x, spC.z, 0.0f);
mDoMtx_stack_c::ZrotM(i_doorData->base.angle.y);
mDoMtx_stack_c::scaleM(6.0f, 6.0f, 1.0f);
Vec sp18[4];
mDoMtx_stack_c::multVecArray(l_100x100BoxVertexList, sp18, 4);
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
for (u8 i = 0; i < 4; i++) {
GXPosition3f32(sp18[i].x, sp18[i].y, sp18[i].z);
GXTexCoord1x8(i);
}
GXEnd();
}
bool renderingDAmap_c::isDrawRoomIcon(int param_0, int param_1) const {
return isDrawRoom(param_0, param_1);
}
bool renderingDAmap_c::isDrawIconSingle(dTres_c::data_s const* data, int param_1, int param_2,
bool param_3, bool param_4, Vec const* param_5) const {
bool draw_room_icon = isDrawRoomIcon(data->mRoomNo, param_1);
bool tmp = false;
if (param_4) {
int floorNo = calcFloorNoForObjectByMapPathRend(param_5->y, data->mRoomNo);
if (floorNo == param_2) {
tmp = true;
}
}
return isDrawIconSingle2(data, tmp, draw_room_icon, param_1);
}
dTres_c::typeGroupData_c* renderingPlusDoorAndCursor_c::getFirstData(u8 param_0) {
return dTres_c::getFirstData((int)param_0);
}
dTres_c::typeGroupData_c*
renderingPlusDoorAndCursor_c::getNextData(dTres_c::typeGroupData_c* param_0) {
return dTres_c::getNextData(param_0);
}
const Vec*
renderingPlusDoorAndCursor_c::getIconPosition(dTres_c::typeGroupData_c* i_typeGroupData) const {
return i_typeGroupData->getPos();
}
int renderingDAmap_c::getIconGroupNumber(u8 param_0) const {
return dTres_c::getTypeGroupNumber(param_0);
}
static const GXColor l_entranceStartColor = {148, 0, 0, 0};
static const GXColor l_entranceLv8StartColor = {156, 0, 0, 0};
static const GXColor l_treasureStartColor = {124, 0, 0, 0};
static const GXColor l_smallKeyStartColor = {132, 0, 0, 0};
static const GXColor l_bossStartColor = {136, 0, 0, 0};
static const GXColor l_npc0StartColor = {140, 0, 0, 0};
static const GXColor l_destinationStartColor = {144, 0, 0, 0};
static const GXColor l_npcYkmStartColor = {140, 0, 0, 0};
static const GXColor l_npcYkwStartColor = {140, 0, 0, 0};
static const GXColor l_tksStartColor = {164, 0, 0, 0};
struct treasureDispData {
/* 0x0 */ u8 field_0x0;
/* 0x4 */ int field_0x4;
/* 0x8 */ const GXColor* field_0x8;
};
void renderingPlusDoorAndCursor_c::drawTreasure() {
static const u8 l_iconTex0[8] = {0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00};
static const GXColor tboxNotStayColor = {128, 0, 0, 0};
static const treasureDispData l_treasureDispList[4] = {
{1, 2, &l_entranceStartColor},
{8, 5, &l_entranceLv8StartColor},
{0, 1, &l_treasureStartColor},
{5, 3, &l_destinationStartColor},
};
const bool rend_all_room = isRendAllRoom();
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGB565, 0);
GXSetArray(GX_VA_TEX0, (void*)l_iconTex0, 2);
setTevSettingIntensityTextureToCI();
for (int i = 0; i < 4; i++) {
dTres_c::typeGroupData_c* typeGroupData_p;
u8 tmp = l_treasureDispList[i].field_0x0;
typeGroupData_p = getFirstData(tmp);
int group_num = getIconGroupNumber(tmp);
if (group_num != 0) {
JUT_ASSERT(0xaf9, typeGroupData_p != NULL);
f32 icon_size = getIconSize(tmp) * mCmPerTexel;
f32 icon_size_2 = icon_size;
GXInvalidateTexAll();
GXLoadTexObj(dMpath_n::m_texObjAgg.getTexObjPointer(l_treasureDispList[i].field_0x4), GX_TEXMAP0);
GXColor sp18;
sp18 = *l_treasureDispList[i].field_0x8;
GXSetTevColor(GX_TEVREG1, sp18);
sp18.r += (u8)4;
GXSetTevColor(GX_TEVREG2, sp18);
for (int j = 0; j < group_num && typeGroupData_p != NULL; j++) {
const Vec* icon_pos = getIconPosition(typeGroupData_p);
if (tmp == 0) {
if (mRoomNoSingle != typeGroupData_p->getRoomNo()) {
sp18 = tboxNotStayColor;
} else {
sp18 = l_treasureStartColor;
}
GXSetTevColor(GX_TEVREG1, sp18);
sp18.r += (u8)4;
GXSetTevColor(GX_TEVREG2, sp18);
}
if (isDrawAreaCheck(*icon_pos) &&
isDrawIconSingle(typeGroupData_p->getConstDataPointer(), mRoomNoSingle,
mRenderedFloor, rend_all_room, true, icon_pos))
{
drawIconSingle(*icon_pos, icon_size, icon_size_2);
}
typeGroupData_p = getNextData(typeGroupData_p);
}
}
}
setTevSettingNonTextureDirectColor();
}
void renderingPlusDoorAndCursor_c::drawTreasureAfterPlayer() {
static const treasureDispData l_treasureDispList[11] = {
{16, 4, &l_tksStartColor}, {2, 4, &l_smallKeyStartColor}, {10, 4, &l_npc0StartColor},
{9, 4, &l_npc0StartColor}, {14, 4, &l_npcYkwStartColor}, {13, 4, &l_npcYkmStartColor},
{15, 4, &l_npc0StartColor}, {11, 4, &l_npc0StartColor}, {12, 4, &l_npc0StartColor},
{4, 4, &l_smallKeyStartColor}, {3, 4, &l_bossStartColor},
};
static const u8 l_iconTex0[8] = {0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00};
static const GXColor tboxNotStayColor = {0x80, 0x00, 0x00, 0x00};
const bool rend_all_room = isRendAllRoom();
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGB565, 0);
GXSetArray(GX_VA_TEX0, (void*)l_iconTex0, 2);
setTevSettingIntensityTextureToCI();
for (int i = 0; i < 11; i++) {
dTres_c::typeGroupData_c* typeGroupData_p;
u8 tmp = l_treasureDispList[i].field_0x0;
typeGroupData_p = getFirstData(tmp);
int group_num = getIconGroupNumber(tmp);
if (group_num != 0) {
JUT_ASSERT(0xb7e, typeGroupData_p != NULL);
f32 icon_size = getIconSize(tmp) * mCmPerTexel;
f32 icon_size_2 = icon_size;
GXInvalidateTexAll();
GXLoadTexObj(dMpath_n::m_texObjAgg.getTexObjPointer(l_treasureDispList[i].field_0x4), GX_TEXMAP0);
GXColor sp18;
sp18 = *l_treasureDispList[i].field_0x8;
GXSetTevColor(GX_TEVREG1, sp18);
sp18.r += (u8)4;
GXSetTevColor(GX_TEVREG2, sp18);
for (int j = 0; j < group_num && typeGroupData_p != NULL; j++) {
const Vec* icon_pos = getIconPosition(typeGroupData_p);
if (tmp == 0) {
if (mRoomNoSingle != typeGroupData_p->getRoomNo()) {
sp18 = tboxNotStayColor;
} else {
sp18 = l_treasureStartColor;
}
GXSetTevColor(GX_TEVREG1, sp18);
sp18.r += (u8)4;
GXSetTevColor(GX_TEVREG2, sp18);
}
if (isDrawAreaCheck(*icon_pos) &&
isDrawIconSingle(typeGroupData_p->getConstDataPointer(), mRoomNoSingle,
mRenderedFloor, rend_all_room, true, icon_pos))
{
drawIconSingle(*icon_pos, icon_size, icon_size_2);
}
typeGroupData_p = getNextData(typeGroupData_p);
}
}
}
setTevSettingNonTextureDirectColor();
}
void renderingPlusDoorAndCursor_c::drawIconSingle(Vec const& param_0, f32 param_1, f32 param_2) {
static f32 const l_iconPosData[4][2] = {
{-50.0f, 50.0f},
{50.0f, 50.0f},
{50.0f, -50.0f},
{-50.0f, -50.0f},
};
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
for (u8 i = 0; i < 4; i++) {
GXPosition2f32(param_0.x + param_1 * l_iconPosData[i][0],
param_0.z + param_2 * l_iconPosData[i][1]);
GXTexCoord1x8(i);
}
GXEnd();
}
void renderingPlusDoorAndCursor_c::drawCursor(Vec const& param_0, s16 param_1, int param_2,
f32 param_3) {
static Vec const l_offset[3] = {
{0.0f, 0.0f, 400.0f},
{-200.0f, 0.0f, -240.0f},
{200.0f, 0.0f, -240.0f},
};
static GXColor l_cursorColor = {120, 0, 0, 0};
f32 temp_f3 = param_3 / 640.0f;
f32 temp_f31 = temp_f3 * (field_0x8 / field_0x20);
f32 temp_f30 = temp_f3 * (field_0xc / field_0x22);
mDoMtx_stack_c::transS(param_0.x, 0.0f, param_0.z);
mDoMtx_stack_c::scaleM(temp_f31, 1.0f, temp_f30);
mDoMtx_stack_c::YrotM(param_1);
Vec offset[3];
for (int i = 0; i < 3; i++) {
mDoMtx_stack_c::multVec(&l_offset[i], &offset[i]);
}
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
l_cursorColor.r = param_2 * 4;
GXSetTevColor(GX_TEVREG0, l_cursorColor);
GXBegin(GX_TRIANGLES, GX_VTXFMT0, 3);
for (int i = 0; i < 3; i++) {
GXPosition2f32(offset[i].x, offset[i].z);
}
GXEnd();
}
void renderingPlusDoor_c::beforeDrawPath() {}