tp/assets/Shield/res/Object/Kakashi.h

45 lines
1021 B
C

#ifndef RES_KAKASHI_H
#define RES_KAKASHI_H
enum dRes_INDEX_KAKASHI {
/* BCK */
dRes_INDEX_KAKASHI_BCK_KAKASHI_FALL_e=0x5,
/* BMDR */
dRes_INDEX_KAKASHI_BMD_BACKETL_e=0x8,
dRes_INDEX_KAKASHI_BMD_BACKETR_e=0x9,
dRes_INDEX_KAKASHI_BMD_KAKASHI_e=0xA,
/* EVT */
dRes_INDEX_KAKASHI_DAT_EVENT_LIST_e=0xD,
};
enum dRes_ID_KAKASHI {
/* BCK */
dRes_ID_KAKASHI_BCK_KAKASHI_FALL_e=0x5,
/* BMDR */
dRes_ID_KAKASHI_BMD_BACKETL_e=0x8,
dRes_ID_KAKASHI_BMD_BACKETR_e=0x9,
dRes_ID_KAKASHI_BMD_KAKASHI_e=0xA,
/* EVT */
dRes_ID_KAKASHI_DAT_EVENT_LIST_e=0xD,
};
enum BACKETL_JNT {
BACKETL_JNT_BACKETL_MODEL_e=0x0,
};
enum BACKETR_JNT {
BACKETR_JNT_KAKASHIR_MODEL_e=0x0,
};
enum KAKASHI_JNT {
KAKASHI_JNT_BODY1_e=0x0,
KAKASHI_JNT_BODY2_e=0x1,
KAKASHI_JNT_ARM_e=0x2,
KAKASHI_JNT_ARMER_e=0x3,
KAKASHI_JNT_BACKET_NECK_e=0x4,
KAKASHI_JNT_BUCKET_e=0x5,
KAKASHI_JNT_HANDLE_e=0x6,
KAKASHI_JNT_HEAD_e=0x7,
};
#endif /* !RES_KAKASHI_H */