tp/include/d/actor/d_a_npc_grr.h

107 lines
2.5 KiB
C++

#ifndef D_A_NPC_GRR_H
#define D_A_NPC_GRR_H
#include "d/actor/d_a_npc4.h"
/**
* @ingroup actors-npcs
* @class daNpc_grR_c
* @brief Gor Liggs
*
* @details
*
*/
struct daNpc_grR_HIOParam {
/* 0x0 */ daNpcF_HIOParam common;
};
class daNpc_grR_HIO_c
#if DEBUG
: public mDoHIO_entry_c
#endif
{
/* 0x8 */ daNpc_grR_HIOParam param;
};
class daNpc_grR_Param_c {
public:
virtual ~daNpc_grR_Param_c() {}
static daNpc_grR_HIOParam const m;
};
class daNpc_grR_c : public daNpcF_c {
public:
typedef int (daNpc_grR_c::*cutFunc)(int);
typedef int (daNpc_grR_c::*actionFunc)(void*);
daNpc_grR_c();
~daNpc_grR_c();
cPhs__Step create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
int ctrlJoint(J3DJoint*, J3DModel*);
static int createHeapCallBack(fopAc_ac_c*);
static int ctrlJointCallBack(J3DJoint*, int);
void setParam();
BOOL main();
BOOL ctrlBtk();
void setAttnPos();
bool setExpressionAnm(int, bool);
bool setExpressionBtp(int);
void setExpression(int, f32);
void setMotionAnm(int, f32);
void setMotion(int, f32, int);
BOOL drawDbgInfo();
void drawOtherMdls();
u8 getTypeFromParam();
BOOL isDelete();
void reset();
void playExpression();
void playMotion();
BOOL chkAction(actionFunc);
BOOL setAction(actionFunc);
BOOL selectAction();
void doNormalAction(int);
BOOL doEvent();
void setLookMode(int);
void lookat();
void setExpressionTalkAfter();
int wait(void*);
int waitMaro(void*);
int talk(void*);
int test(void*);
void adjustShapeAngle() {}
static char* mEvtCutNameList;
static cutFunc mEvtCutList[1];
private:
/* 0xB48 */ Z2Creature mSound;
/* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBDC */ daNpcF_Lookat_c mLookat;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMngr[2];
/* 0xC88 */ daNpc_grR_HIO_c* mHIO;
/* 0xC8C */ dCcD_Cyl mCyl;
/* 0xDC8 */ actionFunc mNextAction;
/* 0xDD4 */ actionFunc mAction;
/* 0xDE0 */ request_of_phase_process_class mPhases[3];
/* 0xDF8 */ int field_0xdf8;
/* 0xDFC */ int field_0xdfc;
/* 0xE00 */ int field_0xe00;
/* 0xE04 */ int field_0xe04;
/* 0xE08 */ int mFlowID;
/* 0xE0C */ s16 mLookMode;
/* 0xE0E */ u16 mMode;
/* 0xE10 */ u8 mType;
/* 0xE14 */ fpc_ProcID mItemID;
/* 0xE18 */ bool field_0xe18;
/* 0xE1C */ int mAnm;
};
STATIC_ASSERT(sizeof(daNpc_grR_c) == 0xe20);
#endif /* D_A_NPC_GRR_H */