tp/include/d/actor/d_a_obj_crvlh_up.h

52 lines
1.2 KiB
C++

#ifndef D_A_OBJ_CRVLH_UP_H
#define D_A_OBJ_CRVLH_UP_H
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjCRVLH_UP_c
* @brief Bulblin Tower (Upper Half)
*
* @details
*
*/
class daObjCRVLH_UP_c : public dBgS_MoveBgActor {
public:
void HakaiSet();
void UpMotion();
void Hakai();
void setBaseMtx();
int create();
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
private:
/* 0x568 */ u8 field_0x568[0x5a4 - 0x5a0];
/* 0x5A4 */ fpc_ProcID field_0x5a4;
/* 0x5A8 */ fpc_ProcID field_0x5a8;
/* 0x5AC */ cXyz field_0x5ac[3];
/* 0x5D0 */ f32 field_0x5d0;
/* 0x5D4 */ u8 field_0x5d4;
/* 0x5D6 */ s16 field_0x5d6;
/* 0x5D8 */ s16 field_0x5d8;
/* 0x5DA */ u8 field_0x5da;
/* 0x5DB */ u8 field_0x5db;
/* 0x5DC */ f32 field_0x5dc;
/* 0x5E0 */ u8 field_0x5e0[8];
/* 0x5E8 */ J3DModel* mpModel;
/* 0x5EC */ request_of_phase_process_class mPhase;
/* 0x5F4 */ dCcD_Stts mStts;
/* 0x630 */ dCcD_Cyl mCyl;
/* 0x76C */ u8 field_0x76c;
};
STATIC_ASSERT(sizeof(daObjCRVLH_UP_c) == 0x770);
#endif /* D_A_OBJ_CRVLH_UP_H */