tp/include/d/actor/d_a_obj_hhashi.h

64 lines
1.6 KiB
C++

#ifndef D_A_OBJ_HHASHI_H
#define D_A_OBJ_HHASHI_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjHHASHI_c
* @brief Pillar
*
* @details
*
*/
class daObjHHASHI_c : public dBgS_MoveBgActor {
public:
void initCcCylinder();
void setCcCylinder();
void Set_Hahen(cXyz*);
void Set_Speed(s16, s16, f32, f32, f32, f32);
void Obj_Damage();
void Wall_Check(s16);
void Hahen_Motion(s16);
void CheckCull();
bool checkViewArea(int);
void Rolling(cXyz*, f32, f32, s8);
void Roll_Set(cXyz*, f32, s16);
void setBaseMtx();
int CreateHeap();
int create();
int Create();
int Execute(Mtx**);
int Draw();
int Delete();
/* 0x05A0 */ int field_0x5a0;
/* 0x05A4 */ int field_0x5a4;
/* 0x05A8 */ s8 field_0x5a8;
/* 0x05AA */ s16 field_0x5aa;
/* 0x05AC */ int field_0x5ac;
/* 0x05B0 */ cXyz field_0x5b0[50];
/* 0x0808 */ cXyz field_0x808[50];
/* 0x0A60 */ cXyz field_0xa60[50];
/* 0x0CB8 */ f32 field_0xcb8;
/* 0x0CBC */ csXyz field_0xcbc[50];
/* 0x0DE8 */ csXyz field_0xde8[50];
/* 0x0F14 */ u8 field_0xf14[50];
/* 0x0F46 */ s16 field_0xf46;
/* 0x0F48 */ int field_0xf48;
/* 0x0F4C */ J3DModel* mModel;
/* 0x0F50 */ J3DModel* mShardModels[50];
/* 0x1018 */ request_of_phase_process_class mPhase;
/* 0x1020 */ dCcD_Stts mStts;
/* 0x105c */ dCcD_Cyl mCyl;
/* 0x1198 */ u8 field_0x1198;
/* 0x1199 */ u8 field_0x1199;
};
STATIC_ASSERT(sizeof(daObjHHASHI_c) == 0x119c);
#endif /* D_A_OBJ_HHASHI_H */