tp/include/d/actor/d_a_obj_picture.h

76 lines
1.8 KiB
C++

#ifndef D_A_OBJ_PICTURE_H
#define D_A_OBJ_PICTURE_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObjPicture_c
* @brief Hyrule Castle Painting
*
* @details
*
*/
class daObjPicture_c : public fopAc_ac_c, public request_of_phase_process_class {
public:
daObjPicture_c();
virtual ~daObjPicture_c();
int createHeap();
int create();
int Delete();
int draw();
int execute();
void init();
void setPicModelMtx();
void setTmgModelMtx();
void getLinePosPic(int, cXyz*);
void getPosTmg(cXyz*);
void setLinePos();
void moveLineFall1();
void moveLineFall2();
bool chkHitRope();
bool chkHitBombTg();
void setPicAtCol();
int getArg_0() { return fopAcM_GetParamBit(this, 0, 4); }
int getSW_0() { return fopAcM_GetParamBit(this, 4, 8); }
#if DEBUG
const
#endif
static dCcD_SrcCps s_CcDCps;
#if DEBUG
const
#endif
static dCcD_SrcCyl s_CcDCyl_pic_at;
private:
/* 0x574 */ dCcD_Stts field_0x574;
/* 0x5B0 */ dCcD_Stts field_0x5b0;
/* 0x5EC */ dCcD_Stts field_0x5ec;
/* 0x628 */ dCcD_Cps mCps[2];
/* 0x8B0 */ dCcD_Cyl mAtCyl;
/* 0x9EC */ dCcD_Cps mCps2[2];
/* 0xC74 */ u8 field_0xC74[0xC7C - 0xC74];
/* 0xC7C */ cXyz mPicAtPos;
/* 0xC88 */ cXyz field_0xc88;
/* 0xC94 */ Vec field_0xc94;
/* 0xCA0 */ Vec field_0xca0;
/* 0xCAC */ mDoExt_3DlineMat1_c* mpRopeMat[2];
/* 0xCB4 */ J3DModel* mpPicModel;
/* 0xCB8 */ J3DModel* mpRopestModel;
/* 0xCBC */ dBgW* mpBgw[2];
/* 0xCC4 */ Mtx mBgMtx[2];
/* 0xD24 */ u8 field_0xd24;
/* 0xD25 */ u8 field_0xd25;
/* 0xD26 */ u8 field_0xd26;
/* 0xD27 */ u8 field_0xd27;
/* 0xD28 */ Vec field_0xd28[10];
};
STATIC_ASSERT(sizeof(daObjPicture_c) == 0xda0);
#endif /* D_A_OBJ_PICTURE_H */