mirror of https://github.com/zeldaret/tp.git
34 lines
562 B
C++
34 lines
562 B
C++
#ifndef D_A_OBJ_SMOKE_H
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#define D_A_OBJ_SMOKE_H
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#include "d/d_com_inf_game.h"
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/**
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* @ingroup actors-objects
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* @class daObjSmoke_c
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* @brief Elde Inn Stove Smoke
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*
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* @details
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*
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*/
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class daObjSmoke_c : public fopAc_ac_c {
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public:
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u8 getSwbit() {
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return fopAcM_GetParamBit(this,0,8);
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}
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void initBaseMtx();
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void setBaseMtx();
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int Create();
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int create();
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int execute();
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int _delete();
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private:
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/* 0x568 */ JPABaseEmitter* mParticle;
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};
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STATIC_ASSERT(sizeof(daObjSmoke_c) == 0x56C);
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#endif /* D_A_OBJ_SMOKE_H */
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