tp/include/d/actor/d_a_obj_stone.h

96 lines
2.6 KiB
C++

#ifndef D_A_OBJ_STONE_H
#define D_A_OBJ_STONE_H
#include "d/d_com_inf_game.h"
enum {
OBJ_STONE_TYPE_SMALL = 0,
OBJ_STONE_TYPE_BIG = 1
};
/**
* @ingroup actors-objects
* @class daObjStone_c
* @brief Small / Large Stones
*
* @details
*
*/
class daObjStone_c : public fopAc_ac_c {
public:
typedef void (daObjStone_c::*modeFunc)();
u8 getType() { return fopAcM_GetParamBit(this,0,4); }
u8 getItemType() { return fopAcM_GetParamBit(this,4,2); }
u8 getItemNo() { return fopAcM_GetParamBit(this,8,8); }
u8 getItemBit() { return fopAcM_GetParamBit(this,16,8); }
void initBaseMtx();
void setBaseMtx();
int Create();
bool CreateHeap();
int create();
int execute();
void mode_proc_call();
void init_modePutWait();
void modePutWait();
void init_modeWait();
void modeWait();
void init_modeDrop();
void modeDrop();
void init_modeCarry();
void modeCarry();
void init_modeWalk();
void modeWalk();
void init_modePushWolfNonBreak();
void init_modeYogan();
void modeYogan();
void init_modeBreak();
void modeBreak();
void CrrPos();
void createItem();
void calcRotBaseMtx(s16*);
int checkRollAngle();
void set_carry_eff();
void effect_delete(bool);
int draw();
int _delete();
private:
/* 0x0568 */ request_of_phase_process_class mPhase;
/* 0x0570 */ J3DModel* mpModel;
/* 0x0574 */ dBgS_ObjAcch mChkObj;
/* 0x074C */ dBgS_AcchCir mChkCircle;
/* 0x078C */ dCcD_Stts mStatus;
/* 0x07C8 */ dCcD_Sph mCollider;
/* 0x0900 */ csXyz mShapeAngle;
/* 0x0906 */ u8 mStoneType; // 0: small rock, 1: big rock
/* 0x0907 */ u8 field_0x0907;
/* 0x0908 */ u8 field_0x0908;
/* 0x090C */ u32 mMode; // maybe a better name for this
/* 0x0910 */ cXyz field_0x0910;
/* 0x091C */ s16 field_0x091c;
/* 0x091E */ u8 field_0x091E[0x0920 - 0x091E];
/* 0x0920 */ Quaternion field_0x0920;
/* 0x0930 */ Quaternion field_0x0930;
/* 0x0940 */ f32 mInitialOffsetY;
/* 0x0944 */ f32 mLastPosY;
/* 0x0948 */ f32 mLastSpeedY; // maybe a better name for this
/* 0x094C */ u8 field_0x094c;
/* 0x094D */ u8 field_0x094d;
/* 0x094E */ bool mIsInWater;
/* 0x094F */ u8 field_0x094f;
/* 0x0950 */ u8 field_0x0950;
/* 0x0951 */ u8 field_0x0951;
/* 0x0954 */ u32 field_0x0954;
/* 0x0954 */ u32 field_0x0958;
/* 0x0954 */ u32 field_0x095c;
/* 0x0960 */ u32 field_0x0960;
/* 0x0964 */ JPABaseEmitter* field_0x0964[3];
/* 0x0970 */ Z2SoundObjSimple mSound;
};
STATIC_ASSERT(sizeof(daObjStone_c) == 0x990);
#endif /* D_A_OBJ_STONE_H */