tp/src/d/d_item.cpp

2195 lines
53 KiB
C++

/**
* d_item.cpp
* Item Get Handling
*/
#include "d/dolzel.h"
#include "d/d_item.h"
#include "d/d_com_inf_game.h"
#include "d/d_meter2_info.h"
static void (*item_func_ptr[256])() = {
item_func_HEART,
item_func_GREEN_RUPEE,
item_func_BLUE_RUPEE,
item_func_YELLOW_RUPEE,
item_func_RED_RUPEE,
item_func_PURPLE_RUPEE,
item_func_ORANGE_RUPEE,
item_func_SILVER_RUPEE,
item_func_S_MAGIC,
item_func_L_MAGIC,
item_func_BOMB_5,
item_func_BOMB_10,
item_func_BOMB_20,
item_func_BOMB_30,
item_func_ARROW_10,
item_func_ARROW_20,
item_func_ARROW_30,
item_func_ARROW_1,
item_func_PACHINKO_SHOT,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_WATER_BOMB_5,
item_func_WATER_BOMB_10,
item_func_WATER_BOMB_20,
item_func_WATER_BOMB_30,
item_func_BOMB_INSECT_5,
item_func_BOMB_INSECT_10,
item_func_BOMB_INSECT_20,
item_func_BOMB_INSECT_30,
item_func_RECOVER_FAILY,
item_func_TRIPLE_HEART,
item_func_SMALL_KEY,
item_func_KAKERA_HEART,
item_func_UTUWA_HEART,
item_func_MAP,
item_func_COMPUS,
item_func_DUNGEON_EXIT,
item_func_BOSS_KEY,
item_func_DUNGEON_BACK,
item_func_SWORD,
item_func_MASTER_SWORD,
item_func_WOOD_SHIELD,
item_func_SHIELD,
item_func_HYLIA_SHIELD,
item_func_TKS_LETTER,
item_func_WEAR_CASUAL,
item_func_WEAR_KOKIRI,
item_func_ARMOR,
item_func_WEAR_ZORA,
item_func_MAGIC_LV1,
item_func_DUNGEON_EXIT_2,
item_func_WALLET_LV1,
item_func_WALLET_LV2,
item_func_WALLET_LV3,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_ZORAS_JEWEL,
item_func_HAWK_EYE,
item_func_WOOD_STICK,
item_func_BOOMERANG,
item_func_SPINNER,
item_func_IRONBALL,
item_func_BOW,
item_func_HOOKSHOT,
item_func_HVY_BOOTS,
item_func_COPY_ROD,
item_func_W_HOOKSHOT,
item_func_KANTERA,
item_func_LIGHT_SWORD,
item_func_FISHING_ROD_1,
item_func_PACHINKO,
item_func_COPY_ROD_2,
item_func_noentry,
item_func_noentry,
item_func_BOMB_BAG_LV2,
item_func_BOMB_BAG_LV1,
item_func_BOMB_IN_BAG,
item_func_noentry,
item_func_LIGHT_ARROW,
item_func_ARROW_LV1,
item_func_ARROW_LV2,
item_func_ARROW_LV3,
item_func_noentry,
item_func_LURE_ROD,
item_func_BOMB_ARROW,
item_func_HAWK_ARROW,
item_func_BEE_ROD,
item_func_JEWEL_ROD,
item_func_WORM_ROD,
item_func_JEWEL_BEE_ROD,
item_func_JEWEL_WORM_ROD,
item_func_EMPTY_BOTTLE,
item_func_RED_BOTTLE,
item_func_GREEN_BOTTLE,
item_func_BLUE_BOTTLE,
item_func_MILK_BOTTLE,
item_func_HALF_MILK_BOTTLE,
item_func_OIL_BOTTLE,
item_func_WATER_BOTTLE,
item_func_OIL_BOTTLE2,
item_func_RED_BOTTLE2,
item_func_UGLY_SOUP,
item_func_HOT_SPRING,
item_func_FAIRY_BOTTLE,
item_func_HOT_SPRING2,
item_func_OIL2,
item_func_OIL,
item_func_NORMAL_BOMB,
item_func_WATER_BOMB,
item_func_POKE_BOMB,
item_func_FAIRY_DROP,
item_func_WORM,
item_func_DROP_BOTTLE,
item_func_BEE_CHILD,
item_func_CHUCHU_RARE,
item_func_CHUCHU_RED,
item_func_CHUCHU_BLUE,
item_func_CHUCHU_GREEN,
item_func_CHUCHU_YELLOW,
item_func_CHUCHU_PURPLE,
item_func_LV1_SOUP,
item_func_LV2_SOUP,
item_func_LV3_SOUP,
item_func_LETTER,
item_func_BILL,
item_func_WOOD_STATUE,
item_func_IRIAS_PENDANT,
item_func_HORSE_FLUTE,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_RAFRELS_MEMO,
item_func_ASHS_SCRIBBLING,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_CHUCHU_YELLOW2,
item_func_OIL_BOTTLE3,
item_func_SHOP_BEE_CHILD,
item_func_CHUCHU_BLACK,
item_func_LIGHT_DROP,
item_func_DROP_CONTAINER,
item_func_DROP_CONTAINER02,
item_func_DROP_CONTAINER03,
item_func_FILLED_CONTAINER,
item_func_MIRROR_PIECE_2,
item_func_MIRROR_PIECE_3,
item_func_MIRROR_PIECE_4,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_SMELL_YELIA_POUCH,
item_func_SMELL_PUMPKIN,
item_func_SMELL_POH,
item_func_SMELL_FISH,
item_func_SMELL_CHILDREN,
item_func_SMELL_MEDICINE,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_M_BEETLE,
item_func_F_BEETLE,
item_func_M_BUTTERFLY,
item_func_F_BUTTERFLY,
item_func_M_STAG_BEETLE,
item_func_F_STAG_BEETLE,
item_func_M_GRASSHOPPER,
item_func_F_GRASSHOPPER,
item_func_M_NANAFUSHI,
item_func_F_NANAFUSHI,
item_func_M_DANGOMUSHI,
item_func_F_DANGOMUSHI,
item_func_M_MANTIS,
item_func_F_MANTIS,
item_func_M_LADYBUG,
item_func_F_LADYBUG,
item_func_M_SNAIL,
item_func_F_SNAIL,
item_func_M_DRAGONFLY,
item_func_F_DRAGONFLY,
item_func_M_ANT,
item_func_F_ANT,
item_func_M_MAYFLY,
item_func_F_MAYFLY,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_POU_SPIRIT,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_noentry,
item_func_ANCIENT_DOCUMENT,
item_func_AIR_LETTER,
item_func_ANCIENT_DOCUMENT2,
item_func_LV7_DUNGEON_EXIT,
item_func_LINKS_SAVINGS,
item_func_SMALL_KEY2,
item_func_POU_FIRE1,
item_func_POU_FIRE2,
item_func_POU_FIRE3,
item_func_POU_FIRE4,
item_func_BOSSRIDER_KEY,
item_func_TOMATO_PUREE,
item_func_TASTE,
item_func_LV5_BOSS_KEY,
item_func_SURFBOARD,
item_func_KANTERA2,
item_func_L2_KEY_PIECES1,
item_func_L2_KEY_PIECES2,
item_func_L2_KEY_PIECES3,
item_func_KEY_OF_CARAVAN,
item_func_LV2_BOSS_KEY,
item_func_KEY_OF_FILONE,
item_func_noentry,
};
inline void getItemFunc(u8 i_itemNo) {
dComIfGs_onItemFirstBit(i_itemNo);
item_func_ptr[i_itemNo]();
}
void execItemGet(u8 i_itemNo) {
getItemFunc(i_itemNo);
}
static int (*item_getcheck_func_ptr[256])() = {
item_getcheck_func_HEART,
item_getcheck_func_GREEN_RUPEE,
item_getcheck_func_BLUE_RUPEE,
item_getcheck_func_YELLOW_RUPEE,
item_getcheck_func_RED_RUPEE,
item_getcheck_func_PURPLE_RUPEE,
item_getcheck_func_ORANGE_RUPEE,
item_getcheck_func_SILVER_RUPEE,
item_getcheck_func_S_MAGIC,
item_getcheck_func_L_MAGIC,
item_getcheck_func_BOMB_5,
item_getcheck_func_BOMB_10,
item_getcheck_func_BOMB_20,
item_getcheck_func_BOMB_30,
item_getcheck_func_ARROW_10,
item_getcheck_func_ARROW_20,
item_getcheck_func_ARROW_30,
item_getcheck_func_ARROW_1,
item_getcheck_func_PACHINKO_SHOT,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_WATER_BOMB_5,
item_getcheck_func_WATER_BOMB_10,
item_getcheck_func_WATER_BOMB_20,
item_getcheck_func_WATER_BOMB_30,
item_getcheck_func_BOMB_INSECT_5,
item_getcheck_func_BOMB_INSECT_10,
item_getcheck_func_BOMB_INSECT_20,
item_getcheck_func_BOMB_INSECT_30,
item_getcheck_func_RECOVER_FAILY,
item_getcheck_func_TRIPLE_HEART,
item_getcheck_func_SMALL_KEY,
item_getcheck_func_KAKERA_HEART,
item_getcheck_func_UTUWA_HEART,
item_getcheck_func_MAP,
item_getcheck_func_COMPUS,
item_getcheck_func_DUNGEON_EXIT,
item_getcheck_func_BOSS_KEY,
item_getcheck_func_DUNGEON_BACK,
item_getcheck_func_SWORD,
item_getcheck_func_MASTER_SWORD,
item_getcheck_func_WOOD_SHIELD,
item_getcheck_func_SHIELD,
item_getcheck_func_HYLIA_SHIELD,
item_getcheck_func_TKS_LETTER,
item_getcheck_func_WEAR_CASUAL,
item_getcheck_func_WEAR_KOKIRI,
item_getcheck_func_ARMOR,
item_getcheck_func_WEAR_ZORA,
item_getcheck_func_MAGIC_LV1,
item_getcheck_func_DUNGEON_EXIT_2,
item_getcheck_func_WALLET_LV1,
item_getcheck_func_WALLET_LV2,
item_getcheck_func_WALLET_LV3,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_ZORAS_JEWEL,
item_getcheck_func_HAWK_EYE,
item_getcheck_func_WOOD_STICK,
item_getcheck_func_BOOMERANG,
item_getcheck_func_SPINNER,
item_getcheck_func_IRONBALL,
item_getcheck_func_BOW,
item_getcheck_func_HOOKSHOT,
item_getcheck_func_HVY_BOOTS,
item_getcheck_func_COPY_ROD,
item_getcheck_func_W_HOOKSHOT,
item_getcheck_func_KANTERA,
item_getcheck_func_LIGHT_SWORD,
item_getcheck_func_FISHING_ROD_1,
item_getcheck_func_PACHINKO,
item_getcheck_func_COPY_ROD_2,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_BOMB_BAG_LV2,
item_getcheck_func_BOMB_BAG_LV1,
item_getcheck_func_BOMB_IN_BAG,
item_getcheck_func_noentry,
item_getcheck_func_LIGHT_ARROW,
item_getcheck_func_ARROW_LV1,
item_getcheck_func_ARROW_LV2,
item_getcheck_func_ARROW_LV3,
item_getcheck_func_noentry,
item_getcheck_func_LURE_ROD,
item_getcheck_func_BOMB_ARROW,
item_getcheck_func_HAWK_ARROW,
item_getcheck_func_BEE_ROD,
item_getcheck_func_JEWEL_ROD,
item_getcheck_func_WORM_ROD,
item_getcheck_func_JEWEL_BEE_ROD,
item_getcheck_func_JEWEL_WORM_ROD,
item_getcheck_func_EMPTY_BOTTLE,
item_getcheck_func_RED_BOTTLE,
item_getcheck_func_GREEN_BOTTLE,
item_getcheck_func_BLUE_BOTTLE,
item_getcheck_func_MILK_BOTTLE,
item_getcheck_func_HALF_MILK_BOTTLE,
item_getcheck_func_OIL_BOTTLE,
item_getcheck_func_WATER_BOTTLE,
item_getcheck_func_OIL_BOTTLE2,
item_getcheck_func_RED_BOTTLE2,
item_getcheck_func_UGLY_SOUP,
item_getcheck_func_HOT_SPRING,
item_getcheck_func_FAIRY_BOTTLE,
item_getcheck_func_HOT_SPRING2,
item_getcheck_func_OIL2,
item_getcheck_func_OIL,
item_getcheck_func_NORMAL_BOMB,
item_getcheck_func_WATER_BOMB,
item_getcheck_func_POKE_BOMB,
item_getcheck_func_FAIRY_DROP,
item_getcheck_func_WORM,
item_getcheck_func_DROP_BOTTLE,
item_getcheck_func_BEE_CHILD,
item_getcheck_func_CHUCHU_RARE,
item_getcheck_func_CHUCHU_RED,
item_getcheck_func_CHUCHU_BLUE,
item_getcheck_func_CHUCHU_GREEN,
item_getcheck_func_CHUCHU_YELLOW,
item_getcheck_func_CHUCHU_PURPLE,
item_getcheck_func_LV1_SOUP,
item_getcheck_func_LV2_SOUP,
item_getcheck_func_LV3_SOUP,
item_getcheck_func_LETTER,
item_getcheck_func_BILL,
item_getcheck_func_WOOD_STATUE,
item_getcheck_func_IRIAS_PENDANT,
item_getcheck_func_HORSE_FLUTE,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_RAFRELS_MEMO,
item_getcheck_func_ASHS_SCRIBBLING,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_CHUCHU_YELLOW2,
item_getcheck_func_OIL_BOTTLE3,
item_getcheck_func_SHOP_BEE_CHILD,
item_getcheck_func_CHUCHU_BLACK,
item_getcheck_func_LIGHT_DROP,
item_getcheck_func_DROP_CONTAINER,
item_getcheck_func_DROP_CONTAINER02,
item_getcheck_func_DROP_CONTAINER03,
item_getcheck_func_FILLED_CONTAINER,
item_getcheck_func_MIRROR_PIECE_2,
item_getcheck_func_MIRROR_PIECE_3,
item_getcheck_func_MIRROR_PIECE_4,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_SMELL_YELIA_POUCH,
item_getcheck_func_SMELL_PUMPKIN,
item_getcheck_func_SMELL_POH,
item_getcheck_func_SMELL_FISH,
item_getcheck_func_SMELL_CHILDREN,
item_getcheck_func_SMELL_MEDICINE,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_M_BEETLE,
item_getcheck_func_F_BEETLE,
item_getcheck_func_M_BUTTERFLY,
item_getcheck_func_F_BUTTERFLY,
item_getcheck_func_M_STAG_BEETLE,
item_getcheck_func_F_STAG_BEETLE,
item_getcheck_func_M_GRASSHOPPER,
item_getcheck_func_F_GRASSHOPPER,
item_getcheck_func_M_NANAFUSHI,
item_getcheck_func_F_NANAFUSHI,
item_getcheck_func_M_DANGOMUSHI,
item_getcheck_func_F_DANGOMUSHI,
item_getcheck_func_M_MANTIS,
item_getcheck_func_F_MANTIS,
item_getcheck_func_M_LADYBUG,
item_getcheck_func_F_LADYBUG,
item_getcheck_func_M_SNAIL,
item_getcheck_func_F_SNAIL,
item_getcheck_func_M_DRAGONFLY,
item_getcheck_func_F_DRAGONFLY,
item_getcheck_func_M_ANT,
item_getcheck_func_F_ANT,
item_getcheck_func_M_MAYFLY,
item_getcheck_func_F_MAYFLY,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_POU_SPIRIT,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_noentry,
item_getcheck_func_ANCIENT_DOCUMENT,
item_getcheck_func_AIR_LETTER,
item_getcheck_func_ANCIENT_DOCUMENT2,
item_getcheck_func_LV7_DUNGEON_EXIT,
item_getcheck_func_LINKS_SAVINGS,
item_getcheck_func_SMALL_KEY2,
item_getcheck_func_POU_FIRE1,
item_getcheck_func_POU_FIRE2,
item_getcheck_func_POU_FIRE3,
item_getcheck_func_POU_FIRE4,
item_getcheck_func_BOSSRIDER_KEY,
item_getcheck_func_TOMATO_PUREE,
item_getcheck_func_TASTE,
item_getcheck_func_LV5_BOSS_KEY,
item_getcheck_func_SURFBOARD,
item_getcheck_func_KANTERA2,
item_getcheck_func_L2_KEY_PIECES1,
item_getcheck_func_L2_KEY_PIECES2,
item_getcheck_func_L2_KEY_PIECES3,
item_getcheck_func_KEY_OF_CARAVAN,
item_getcheck_func_LV2_BOSS_KEY,
item_getcheck_func_KEY_OF_FILONE,
item_getcheck_func_noentry,
};
inline int getCheckItemFunc(u8 i_itemNo) {
return item_getcheck_func_ptr[i_itemNo]();
}
int checkItemGet(u8 i_itemNo, int i_default) {
int result = getCheckItemFunc(i_itemNo);
if (result == -1) {
result = i_default;
}
return result;
}
void item_func_HEART() {
dComIfGp_setItemLifeCount(4.0f, 0);
}
void item_func_GREEN_RUPEE() {
dComIfGp_setItemRupeeCount(1);
}
void item_func_BLUE_RUPEE() {
dComIfGp_setItemRupeeCount(5);
}
void item_func_YELLOW_RUPEE() {
dComIfGp_setItemRupeeCount(10);
}
void item_func_RED_RUPEE() {
dComIfGp_setItemRupeeCount(20);
}
void item_func_PURPLE_RUPEE() {
dComIfGp_setItemRupeeCount(50);
}
void item_func_ORANGE_RUPEE() {
dComIfGp_setItemRupeeCount(100);
}
void item_func_SILVER_RUPEE() {
dComIfGp_setItemRupeeCount(200);
}
void item_func_S_MAGIC() {
dComIfGp_setItemMagicCount(4);
}
void item_func_L_MAGIC() {
dComIfGp_setItemMagicCount(8);
}
void item_func_BOMB_5() {
addBombCount(fpcNm_ITEM_NORMAL_BOMB, 5);
}
void item_func_BOMB_10() {
addBombCount(fpcNm_ITEM_NORMAL_BOMB, 10);
}
void item_func_BOMB_20() {
addBombCount(fpcNm_ITEM_NORMAL_BOMB, 20);
}
void item_func_BOMB_30() {
addBombCount(fpcNm_ITEM_NORMAL_BOMB, 30);
}
void item_func_ARROW_10() {
dComIfGp_setItemArrowNumCount(10);
}
void item_func_ARROW_20() {
dComIfGp_setItemArrowNumCount(20);
}
void item_func_ARROW_30() {
dComIfGp_setItemArrowNumCount(30);
}
void item_func_ARROW_1() {
dComIfGp_setItemArrowNumCount(1);
}
void item_func_PACHINKO_SHOT() {
dComIfGp_setItemPachinkoNumCount(50);
}
void item_func_WATER_BOMB_5() {
addBombCount(fpcNm_ITEM_WATER_BOMB, 5);
}
void item_func_WATER_BOMB_10() {
addBombCount(fpcNm_ITEM_WATER_BOMB, 10);
}
void item_func_WATER_BOMB_20() {
addBombCount(fpcNm_ITEM_WATER_BOMB, 15);
}
void item_func_WATER_BOMB_30() {
addBombCount(fpcNm_ITEM_WATER_BOMB, 3);
}
void item_func_BOMB_INSECT_5() {
addBombCount(fpcNm_ITEM_POKE_BOMB, 5);
}
void item_func_BOMB_INSECT_10() {
addBombCount(fpcNm_ITEM_POKE_BOMB, 10);
}
void item_func_BOMB_INSECT_20() {
addBombCount(fpcNm_ITEM_POKE_BOMB, 3);
}
void item_func_BOMB_INSECT_30() {}
void item_func_RECOVER_FAILY() {
dComIfGp_setItemLifeCount(32.0f, 0);
}
void item_func_TRIPLE_HEART() {}
void item_func_SMALL_KEY() {
dComIfGp_setItemKeyNumCount(1);
}
void item_func_KAKERA_HEART() {
dComIfGp_setItemMaxLifeCount(1);
}
void item_func_UTUWA_HEART() {
dComIfGp_setItemMaxLifeCount(5);
f32 max_life = dComIfGs_getMaxLifeGauge();
dComIfGp_setItemLifeCount(max_life, 0);
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
int tmp = dStage_stagInfo_GetSaveTbl(stag_info);
dComIfGs_onStageLife();
}
void item_func_MAP() {
dComIfGs_onDungeonItemMap();
}
void item_func_COMPUS() {
dComIfGs_onDungeonItemCompass();
}
void item_func_DUNGEON_EXIT() {
dComIfGs_onDungeonItemWarp();
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_DUNGEON_EXIT);
}
void item_func_BOSS_KEY() {
dComIfGs_onDungeonItemBossKey();
}
void item_func_DUNGEON_BACK() {
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_DUNGEON_BACK);
}
void item_func_SWORD() {
dComIfGs_setCollectSword(COLLECT_ORDON_SWORD);
dComIfGs_setSelectEquipSword(fpcNm_ITEM_SWORD);
}
void item_func_MASTER_SWORD() {
dComIfGs_setCollectSword(COLLECT_MASTER_SWORD);
dComIfGs_setSelectEquipSword(fpcNm_ITEM_MASTER_SWORD);
}
void item_func_WOOD_SHIELD() {
dComIfGs_setCollectShield(COLLECT_WOODEN_SHIELD);
dComIfGs_setSelectEquipShield(fpcNm_ITEM_WOOD_SHIELD);
}
void item_func_SHIELD() {}
void item_func_HYLIA_SHIELD() {}
void item_func_TKS_LETTER() {
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_TKS_LETTER);
}
void item_func_WEAR_CASUAL() {
dComIfGs_setSelectEquipClothes(fpcNm_ITEM_WEAR_CASUAL);
}
void item_func_WEAR_KOKIRI() {
dComIfGs_setCollectClothes(KOKIRI_CLOTHES_FLAG);
dComIfGs_setSelectEquipClothes(fpcNm_ITEM_WEAR_KOKIRI);
}
void item_func_ARMOR() {}
void item_func_WEAR_ZORA() {}
void item_func_MAGIC_LV1() {
dComIfGp_setItemMagicCount(16);
dComIfGp_setItemMaxMagicCount(16);
}
void item_func_DUNGEON_EXIT_2() {
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_DUNGEON_EXIT);
}
void item_func_WALLET_LV1() {
dComIfGs_setWalletSize(WALLET);
}
void item_func_WALLET_LV2() {
dComIfGs_setWalletSize(BIG_WALLET);
}
void item_func_WALLET_LV3() {
dComIfGs_setWalletSize(GIANT_WALLET);
}
void item_func_ZORAS_JEWEL() {
if (item_getcheck_func_FISHING_ROD_1()) {
dComIfGs_setRodTypeLevelUp();
} else {
dComIfGs_setItem(SLOT_20, fpcNm_ITEM_ZORAS_JEWEL);
}
}
void item_func_HAWK_EYE() {
dComIfGs_setItem(SLOT_5, fpcNm_ITEM_HAWK_EYE);
}
/* 800986C4-80098718 093004 0054+00 1/0 0/0 0/0 .text item_func_WOOD_STICK__Fv */
void item_func_WOOD_STICK() {
dComIfGs_setCollectSword(COLLECT_WOODEN_SWORD);
dComIfGs_setSelectEquipSword(fpcNm_ITEM_WOOD_STICK);
dComIfGs_onSwitch(28, dComIfGp_roomControl_getStayNo());
}
void item_func_BOOMERANG() {
dComIfGs_setItem(SLOT_0, fpcNm_ITEM_BOOMERANG);
}
void item_func_SPINNER() {
dComIfGs_setItem(SLOT_2, fpcNm_ITEM_SPINNER);
}
void item_func_IRONBALL() {
dComIfGs_setItem(SLOT_6, fpcNm_ITEM_IRONBALL);
}
void item_func_BOW() {
dComIfGs_setItem(SLOT_4, fpcNm_ITEM_BOW);
dComIfGs_setArrowNum(30);
dComIfGs_setArrowMax(30);
}
void item_func_HOOKSHOT() {
dComIfGs_setItem(SLOT_9, fpcNm_ITEM_HOOKSHOT);
}
void item_func_HVY_BOOTS() {
dComIfGs_setItem(SLOT_3, fpcNm_ITEM_HVY_BOOTS);
}
void item_func_COPY_ROD() {
dComIfGs_setItem(SLOT_8, fpcNm_ITEM_COPY_ROD);
}
void item_func_W_HOOKSHOT() {
dComIfGs_setItem(SLOT_9, fpcNm_ITEM_NONE);
dComIfGs_setItem(SLOT_10, fpcNm_ITEM_W_HOOKSHOT);
}
void item_func_KANTERA() {
dComIfGs_setMaxOil(21600);
dComIfGs_setOil(21600);
dComIfGs_setItem(SLOT_1, fpcNm_ITEM_KANTERA);
}
void item_func_LIGHT_SWORD() {
dComIfGs_setCollectSword(COLLECT_LIGHT_SWORD);
dMeter2Info_setSword(fpcNm_ITEM_LIGHT_SWORD, false);
}
void item_func_FISHING_ROD_1() {
dComIfGs_setItem(SLOT_20, fpcNm_ITEM_FISHING_ROD_1);
}
void item_func_PACHINKO() {
u8 pachinko_max = dComIfGs_getPachinkoMax();
dComIfGp_setItemPachinkoNumCount(pachinko_max);
dComIfGs_setItem(SLOT_23, fpcNm_ITEM_PACHINKO);
}
void item_func_COPY_ROD_2() {
dComIfGs_setItem(SLOT_8, fpcNm_ITEM_COPY_ROD);
}
void item_func_BOMB_BAG_LV2() {}
void item_func_BOMB_BAG_LV1() {
dComIfGs_setEmptyBombBag(fpcNm_ITEM_NORMAL_BOMB, 30);
}
void item_func_BOMB_IN_BAG() {
dComIfGs_setEmptyBombBag(fpcNm_ITEM_NORMAL_BOMB, 30);
}
void item_func_LIGHT_ARROW() {
dComIfGs_setItem(SLOT_4, fpcNm_ITEM_LIGHT_ARROW);
}
void item_func_ARROW_LV1() {
dComIfGs_setArrowNum(60);
dComIfGs_setArrowMax(60);
}
void item_func_ARROW_LV2() {
dComIfGs_setArrowNum(60);
dComIfGs_setArrowMax(60);
}
void item_func_ARROW_LV3() {
dComIfGs_setArrowNum(100);
dComIfGs_setArrowMax(100);
}
void item_func_LURE_ROD() {}
void item_func_BOMB_ARROW() {}
void item_func_HAWK_ARROW() {}
void item_func_BEE_ROD() {}
void item_func_JEWEL_ROD() {}
void item_func_WORM_ROD() {}
void item_func_JEWEL_BEE_ROD() {}
void item_func_JEWEL_WORM_ROD() {}
void item_func_EMPTY_BOTTLE() {
dComIfGs_setEmptyBottle();
}
void item_func_RED_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_RED_BOTTLE);
}
void item_func_GREEN_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_GREEN_BOTTLE);
}
void item_func_BLUE_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_BLUE_BOTTLE);
}
void item_func_MILK_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_MILK_BOTTLE);
}
void item_func_HALF_MILK_BOTTLE() {
dComIfGs_setEmptyBottle(fpcNm_ITEM_HALF_MILK_BOTTLE);
}
void item_func_OIL_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_OIL_BOTTLE);
}
void item_func_WATER_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_WATER_BOTTLE);
}
void item_func_OIL_BOTTLE2() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_OIL_BOTTLE);
}
void item_func_RED_BOTTLE2() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_RED_BOTTLE);
}
void item_func_UGLY_SOUP() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_UGLY_SOUP);
}
void item_func_HOT_SPRING() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_HOT_SPRING);
}
void item_func_FAIRY_BOTTLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_FAIRY);
}
void item_func_HOT_SPRING2() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_HOT_SPRING);
}
void item_func_OIL2() {}
void item_func_OIL() {}
void item_func_NORMAL_BOMB() {
dComIfGs_setEmptyBombBag(fpcNm_ITEM_NORMAL_BOMB, 60);
}
void item_func_WATER_BOMB() {
dComIfGs_setEmptyBombBag();
dComIfGs_setEmptyBombBagItemIn(fpcNm_ITEM_WATER_BOMB, true);
}
void item_func_POKE_BOMB() {
dComIfGs_setEmptyBombBag();
dComIfGs_setEmptyBombBagItemIn(fpcNm_ITEM_POKE_BOMB, true);
}
void item_func_FAIRY_DROP() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_FAIRY_DROP);
}
void item_func_WORM() {}
void item_func_DROP_BOTTLE() {
dComIfGs_setEmptyBottle(fpcNm_ITEM_FAIRY_DROP);
}
void item_func_BEE_CHILD() {
int bottleIdx;
int i;
for (bottleIdx = 0xFF, i = 0; i < 4; i++) {
u8 getItem = dComIfGs_getItem(i + SLOT_11, true);
if (getItem == fpcNm_ITEM_EMPTY_BOTTLE) {
bottleIdx = i;
break;
}
}
if (bottleIdx != 0xff) {
dComIfGs_setBottleNum(bottleIdx, 10);
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_BEE_CHILD);
}
}
void item_func_CHUCHU_RARE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_RARE);
}
void item_func_CHUCHU_RED() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_RED);
}
void item_func_CHUCHU_BLUE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_BLUE);
}
void item_func_CHUCHU_GREEN() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_GREEN);
}
void item_func_CHUCHU_YELLOW() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_YELLOW);
}
void item_func_CHUCHU_PURPLE() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_PURPLE);
}
void item_func_LV1_SOUP() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_LV1_SOUP);
}
void item_func_LV2_SOUP() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_LV2_SOUP);
}
void item_func_LV3_SOUP() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_LV3_SOUP);
}
void item_func_LETTER() {
dComIfGs_setItem(SLOT_21, fpcNm_ITEM_LETTER);
}
void item_func_BILL() {
dComIfGs_setItem(SLOT_21, fpcNm_ITEM_BILL);
}
void item_func_WOOD_STATUE() {
/* dSv_event_flag_c::F_283 - Hyrule Field - Get wood carving */
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[283]);
dComIfGs_setItem(SLOT_21, fpcNm_ITEM_WOOD_STATUE);
}
void item_func_IRIAS_PENDANT() {
dComIfGs_setItem(SLOT_21, fpcNm_ITEM_IRIAS_PENDANT);
}
void item_func_HORSE_FLUTE() {
dComIfGs_setItem(SLOT_21, fpcNm_ITEM_HORSE_FLUTE);
}
void item_func_RAFRELS_MEMO() {
dComIfGs_setItem(SLOT_19, fpcNm_ITEM_RAFRELS_MEMO);
}
void item_func_ASHS_SCRIBBLING() {
dComIfGs_setItem(SLOT_19, fpcNm_ITEM_ASHS_SCRIBBLING);
}
void item_func_CHUCHU_YELLOW2() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_YELLOW);
}
void item_func_OIL_BOTTLE3() {
dComIfGs_setEmptyBottle(fpcNm_ITEM_OIL_BOTTLE);
}
void item_func_SHOP_BEE_CHILD() {
item_func_BEE_CHILD();
}
void item_func_CHUCHU_BLACK() {
dComIfGs_setEmptyBottleItemIn(fpcNm_ITEM_CHUCHU_BLACK);
}
void item_func_LIGHT_DROP() {}
void item_func_DROP_CONTAINER() {
dComIfGs_onLightDropFlag(FARON_VESSEL);
}
void item_func_DROP_CONTAINER02() {
dComIfGs_onLightDropFlag(ELDIN_VESSEL);
}
void item_func_DROP_CONTAINER03() {
dComIfGs_onLightDropFlag(LANAYRU_VESSEL);
}
void item_func_FILLED_CONTAINER() {}
void item_func_MIRROR_PIECE_2() {}
void item_func_MIRROR_PIECE_3() {}
void item_func_MIRROR_PIECE_4() {}
void item_func_SMELL_YELIA_POUCH() {}
void item_func_SMELL_PUMPKIN() {}
void item_func_SMELL_POH() {}
void item_func_SMELL_FISH() {}
void item_func_SMELL_CHILDREN() {}
void item_func_SMELL_MEDICINE() {}
void item_func_M_BEETLE() {}
void item_func_F_BEETLE() {}
void item_func_M_BUTTERFLY() {}
void item_func_F_BUTTERFLY() {}
void item_func_M_STAG_BEETLE() {}
void item_func_F_STAG_BEETLE() {}
void item_func_M_GRASSHOPPER() {}
void item_func_F_GRASSHOPPER() {}
void item_func_M_NANAFUSHI() {}
void item_func_F_NANAFUSHI() {}
void item_func_M_DANGOMUSHI() {}
void item_func_F_DANGOMUSHI() {}
void item_func_M_MANTIS() {}
void item_func_F_MANTIS() {}
void item_func_M_LADYBUG() {}
void item_func_F_LADYBUG() {}
void item_func_M_SNAIL() {}
void item_func_F_SNAIL() {}
void item_func_M_DRAGONFLY() {}
void item_func_F_DRAGONFLY() {}
void item_func_M_ANT() {}
void item_func_F_ANT() {}
void item_func_M_MAYFLY() {}
void item_func_F_MAYFLY() {}
void item_func_POU_SPIRIT() {}
void item_func_ANCIENT_DOCUMENT() {
dComIfGs_setItem(SLOT_22, fpcNm_ITEM_ANCIENT_DOCUMENT);
}
void item_func_AIR_LETTER() {
dComIfGs_setItem(SLOT_22, fpcNm_ITEM_AIR_LETTER);
}
void item_func_ANCIENT_DOCUMENT2() {
dComIfGs_setItem(SLOT_22, fpcNm_ITEM_ANCIENT_DOCUMENT2);
}
void item_func_LV7_DUNGEON_EXIT() {
dComIfGs_setItem(SLOT_18, fpcNm_ITEM_LV7_DUNGEON_EXIT);
}
void item_func_LINKS_SAVINGS() {
dComIfGp_setItemRupeeCount(50);
}
void item_func_SMALL_KEY2() {
dComIfGp_setItemKeyNumCount(1);
}
void item_func_POU_FIRE1() {}
void item_func_POU_FIRE2() {}
void item_func_POU_FIRE3() {}
void item_func_POU_FIRE4() {}
void item_func_BOSSRIDER_KEY() {}
void item_func_TOMATO_PUREE() {}
void item_func_TASTE() {}
void item_func_LV5_BOSS_KEY() {
dComIfGs_onDungeonItemBossKey();
}
void item_func_SURFBOARD() {}
void item_func_KANTERA2() {}
void item_func_L2_KEY_PIECES1() {}
void item_func_L2_KEY_PIECES2() {}
void item_func_L2_KEY_PIECES3() {}
void item_func_KEY_OF_CARAVAN() {}
void item_func_LV2_BOSS_KEY() {
dComIfGs_onDungeonItemBossKey();
}
void item_func_KEY_OF_FILONE() {
dComIfGp_setItemKeyNumCount(1);
}
void item_func_noentry() {}
int item_getcheck_func_noentry() {
return -1;
}
int item_getcheck_func_HEART() {
return -1;
}
int item_getcheck_func_GREEN_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_GREEN_RUPEE);
}
int item_getcheck_func_BLUE_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BLUE_RUPEE);
}
int item_getcheck_func_YELLOW_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_YELLOW_RUPEE);
}
int item_getcheck_func_RED_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_RED_RUPEE);
}
int item_getcheck_func_PURPLE_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_PURPLE_RUPEE);
}
int item_getcheck_func_ORANGE_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_ORANGE_RUPEE);
}
int item_getcheck_func_SILVER_RUPEE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_SILVER_RUPEE);
}
int item_getcheck_func_S_MAGIC() {
return -1;
}
int item_getcheck_func_L_MAGIC() {
return -1;
}
int item_getcheck_func_BOMB_5() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_5);
}
int item_getcheck_func_BOMB_10() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_10);
}
int item_getcheck_func_BOMB_20() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_20);
}
int item_getcheck_func_BOMB_30() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_30);
}
int item_getcheck_func_ARROW_10() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_ARROW_10);
}
int item_getcheck_func_ARROW_20() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_ARROW_20);
}
int item_getcheck_func_ARROW_30() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_ARROW_30);
}
int item_getcheck_func_ARROW_1() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_ARROW_1);
}
int item_getcheck_func_PACHINKO_SHOT() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_PACHINKO_SHOT);
}
int item_getcheck_func_WATER_BOMB_5() {
return -1;
}
int item_getcheck_func_WATER_BOMB_10() {
return -1;
}
int item_getcheck_func_WATER_BOMB_20() {
return -1;
}
int item_getcheck_func_WATER_BOMB_30() {
return -1;
}
int item_getcheck_func_BOMB_INSECT_5() {
return -1;
}
int item_getcheck_func_BOMB_INSECT_10() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_INSECT_10);
}
int item_getcheck_func_BOMB_INSECT_20() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_INSECT_20);
}
int item_getcheck_func_BOMB_INSECT_30() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_INSECT_30);
}
int item_getcheck_func_RECOVER_FAILY() {
return -1;
}
int item_getcheck_func_TRIPLE_HEART() {
return -1;
}
int item_getcheck_func_SMALL_KEY() {
return -1;
}
int item_getcheck_func_KAKERA_HEART() {
return -1;
}
int item_getcheck_func_UTUWA_HEART() {
return -1;
}
int item_getcheck_func_MAP() {
return dComIfGs_isDungeonItemMap();
}
int item_getcheck_func_COMPUS() {
return -1;
}
int item_getcheck_func_DUNGEON_EXIT() {
return dComIfGs_getItem(SLOT_18, true) == fpcNm_ITEM_DUNGEON_EXIT ? TRUE : FALSE;
}
int item_getcheck_func_BOSS_KEY() {
return dComIfGs_isDungeonItemBossKey();
}
int item_getcheck_func_DUNGEON_BACK() {
return dComIfGs_getItem(SLOT_18, true) == fpcNm_ITEM_DUNGEON_BACK ? TRUE : FALSE;
}
int item_getcheck_func_SWORD() {
return dComIfGs_isCollectSword(COLLECT_ORDON_SWORD);
}
int item_getcheck_func_MASTER_SWORD() {
return dComIfGs_isCollectSword(COLLECT_MASTER_SWORD);
}
int item_getcheck_func_WOOD_SHIELD() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_WOOD_SHIELD);
}
int item_getcheck_func_SHIELD() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_SHIELD);
}
int item_getcheck_func_HYLIA_SHIELD() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_HYLIA_SHIELD);
}
int item_getcheck_func_TKS_LETTER() {
return dComIfGs_getItem(SLOT_18, true) == fpcNm_ITEM_TKS_LETTER ? TRUE : FALSE;
}
int item_getcheck_func_WEAR_CASUAL() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_WEAR_CASUAL);
}
int item_getcheck_func_WEAR_KOKIRI() {
return dComIfGs_isCollectClothing(KOKIRI_CLOTHES_FLAG);
}
int item_getcheck_func_ARMOR() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_ARMOR);
}
int item_getcheck_func_WEAR_ZORA() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_WEAR_ZORA);
}
int item_getcheck_func_MAGIC_LV1() {
return -1;
}
int item_getcheck_func_DUNGEON_EXIT_2() {
return dComIfGs_getItem(SLOT_18, true) == fpcNm_ITEM_DUNGEON_EXIT ? TRUE : FALSE;
}
int item_getcheck_func_WALLET_LV1() {
return -1;
}
int item_getcheck_func_WALLET_LV2() {
return -1;
}
int item_getcheck_func_WALLET_LV3() {
return -1;
}
int item_getcheck_func_ZORAS_JEWEL() {
return dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_ZORAS_JEWEL ? TRUE : FALSE;
}
int item_getcheck_func_HAWK_EYE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_HAWK_EYE);
}
int item_getcheck_func_WOOD_STICK() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_WOOD_STICK);
}
int item_getcheck_func_BOOMERANG() {
return dComIfGs_getItem(SLOT_0, true) == fpcNm_ITEM_BOOMERANG ? TRUE : FALSE;
}
int item_getcheck_func_SPINNER() {
return dComIfGs_getItem(SLOT_2, true) == fpcNm_ITEM_SPINNER ? TRUE : FALSE;
}
int item_getcheck_func_IRONBALL() {
return dComIfGs_getItem(SLOT_6, true) == fpcNm_ITEM_IRONBALL ? TRUE : FALSE;
}
int item_getcheck_func_BOW() {
return dComIfGs_getItem(SLOT_4, false) == fpcNm_ITEM_BOW ? TRUE : FALSE;
}
int item_getcheck_func_HOOKSHOT() {
return dComIfGs_getItem(SLOT_9, true) == fpcNm_ITEM_HOOKSHOT ? TRUE : FALSE;
}
int item_getcheck_func_HVY_BOOTS() {
return dComIfGs_getItem(SLOT_3, true) == fpcNm_ITEM_HVY_BOOTS ? TRUE : FALSE;
}
int item_getcheck_func_COPY_ROD() {
return dComIfGs_getItem(SLOT_8, true) == fpcNm_ITEM_COPY_ROD ? TRUE : FALSE;
}
int item_getcheck_func_W_HOOKSHOT() {
return dComIfGs_getItem(SLOT_10, true) == fpcNm_ITEM_W_HOOKSHOT ? TRUE : FALSE;
}
int item_getcheck_func_KANTERA() {
return dComIfGs_getItem(SLOT_1, true) == fpcNm_ITEM_KANTERA ? TRUE : FALSE;
}
int item_getcheck_func_LIGHT_SWORD() {
return dComIfGs_isCollectSword(COLLECT_LIGHT_SWORD);
}
/* 8009A0C8-8009A1FC 094A08 0134+00 7/6 0/0 0/0 .text item_getcheck_func_FISHING_ROD_1__Fv */
int item_getcheck_func_FISHING_ROD_1() {
return (dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_FISHING_ROD_1 ||
dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_BEE_ROD ||
dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_WORM_ROD ||
dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_JEWEL_ROD ||
dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_JEWEL_BEE_ROD ||
dComIfGs_getItem(SLOT_20, true) == fpcNm_ITEM_JEWEL_WORM_ROD) ?
TRUE :
FALSE;
}
int item_getcheck_func_PACHINKO() {
return dComIfGs_getItem(SLOT_23, true) == fpcNm_ITEM_PACHINKO ? TRUE : FALSE;
}
int item_getcheck_func_COPY_ROD_2() {
return -1;
}
int item_getcheck_func_BOMB_BAG_LV2() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_BAG_LV2);
}
int item_getcheck_func_BOMB_BAG_LV1() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_BAG_LV1);
}
int item_getcheck_func_BOMB_IN_BAG() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_IN_BAG);
}
int item_getcheck_func_LIGHT_ARROW() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_LIGHT_ARROW);
}
int item_getcheck_func_ARROW_LV1() {
return (dComIfGs_getItem(SLOT_4, false) == fpcNm_ITEM_BOW && dComIfGs_getArrowMax() >= 30) ? TRUE : FALSE;
}
int item_getcheck_func_ARROW_LV2() {
return (dComIfGs_getItem(SLOT_4, false) == fpcNm_ITEM_BOW && dComIfGs_getArrowMax() >= 60) ? TRUE : FALSE;
}
int item_getcheck_func_ARROW_LV3() {
return (dComIfGs_getItem(SLOT_4, false) == fpcNm_ITEM_BOW && dComIfGs_getArrowMax() >= 100) ? TRUE : FALSE;
}
int item_getcheck_func_LURE_ROD() {
return -1;
}
int item_getcheck_func_BOMB_ARROW() {
return -1;
}
int item_getcheck_func_HAWK_ARROW() {
return -1;
}
int item_getcheck_func_BEE_ROD() {
return item_getcheck_func_FISHING_ROD_1();
}
int item_getcheck_func_JEWEL_ROD() {
return item_getcheck_func_FISHING_ROD_1();
}
int item_getcheck_func_WORM_ROD() {
return item_getcheck_func_FISHING_ROD_1();
}
int item_getcheck_func_JEWEL_BEE_ROD() {
return item_getcheck_func_FISHING_ROD_1();
}
int item_getcheck_func_JEWEL_WORM_ROD() {
return item_getcheck_func_FISHING_ROD_1();
}
int item_getcheck_func_EMPTY_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_EMPTY_BOTTLE);
}
int item_getcheck_func_RED_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_RED_BOTTLE);
}
int item_getcheck_func_GREEN_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_GREEN_BOTTLE);
}
int item_getcheck_func_BLUE_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_BLUE_BOTTLE);
}
int item_getcheck_func_MILK_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_MILK_BOTTLE);
}
int item_getcheck_func_HALF_MILK_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_HALF_MILK_BOTTLE);
}
int item_getcheck_func_OIL_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_OIL_BOTTLE);
}
int item_getcheck_func_WATER_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_WATER_BOTTLE);
}
int item_getcheck_func_OIL_BOTTLE2() {
return dComIfGs_checkBottle(fpcNm_ITEM_OIL_BOTTLE_2);
}
int item_getcheck_func_RED_BOTTLE2() {
return dComIfGs_checkBottle(fpcNm_ITEM_RED_BOTTLE_2);
}
int item_getcheck_func_UGLY_SOUP() {
return dComIfGs_checkBottle(fpcNm_ITEM_UGLY_SOUP);
}
int item_getcheck_func_HOT_SPRING() {
return dComIfGs_checkBottle(fpcNm_ITEM_HOT_SPRING);
}
int item_getcheck_func_FAIRY_BOTTLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_FAIRY);
}
int item_getcheck_func_HOT_SPRING2() {
return dComIfGs_checkBottle(fpcNm_ITEM_HOT_SPRING);
}
int item_getcheck_func_OIL2() {
return dComIfGs_checkBottle(fpcNm_ITEM_OIL2);
}
int item_getcheck_func_OIL() {
return dComIfGs_checkBottle(fpcNm_ITEM_OIL);
}
int item_getcheck_func_NORMAL_BOMB() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_NORMAL_BOMB);
}
int item_getcheck_func_WATER_BOMB() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_WATER_BOMB);
}
int item_getcheck_func_POKE_BOMB() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_POKE_BOMB);
}
int item_getcheck_func_FAIRY_DROP() {
return dComIfGs_checkBottle(fpcNm_ITEM_FAIRY_DROP);
}
int item_getcheck_func_WORM() {
return dComIfGs_checkBottle(fpcNm_ITEM_WORM);
}
int item_getcheck_func_DROP_BOTTLE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_DROP_BOTTLE);
}
int item_getcheck_func_BEE_CHILD() {
return -1;
}
int item_getcheck_func_CHUCHU_RARE() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_RARE);
}
int item_getcheck_func_CHUCHU_RED() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_RED);
}
int item_getcheck_func_CHUCHU_BLUE() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_BLUE);
}
int item_getcheck_func_CHUCHU_GREEN() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_GREEN);
}
int item_getcheck_func_CHUCHU_YELLOW() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_YELLOW);
}
int item_getcheck_func_CHUCHU_PURPLE() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_PURPLE);
}
int item_getcheck_func_LV1_SOUP() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_LV1_SOUP);
}
int item_getcheck_func_LV2_SOUP() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_LV2_SOUP);
}
int item_getcheck_func_LV3_SOUP() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_LV3_SOUP);
}
int item_getcheck_func_LETTER() {
return dComIfGs_getItem(SLOT_21, true) == fpcNm_ITEM_LETTER ? TRUE : FALSE;
}
int item_getcheck_func_BILL() {
return dComIfGs_getItem(SLOT_21, true) == fpcNm_ITEM_BILL ? TRUE : FALSE;
}
int item_getcheck_func_WOOD_STATUE() {
return dComIfGs_getItem(SLOT_21, true) == fpcNm_ITEM_WOOD_STATUE ? TRUE : FALSE;
}
int item_getcheck_func_IRIAS_PENDANT() {
return dComIfGs_getItem(SLOT_21, true) == fpcNm_ITEM_IRIAS_PENDANT ? TRUE : FALSE;
}
int item_getcheck_func_HORSE_FLUTE() {
return dComIfGs_getItem(SLOT_22, true) == fpcNm_ITEM_HORSE_FLUTE ? TRUE : FALSE;
}
int item_getcheck_func_RAFRELS_MEMO() {
return dComIfGs_getItem(SLOT_19, true) == fpcNm_ITEM_RAFRELS_MEMO ? TRUE : FALSE;
}
int item_getcheck_func_ASHS_SCRIBBLING() {
return dComIfGs_getItem(SLOT_19, true) == fpcNm_ITEM_ASHS_SCRIBBLING ? TRUE : FALSE;
}
int item_getcheck_func_CHUCHU_YELLOW2() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_YELLOW2);
}
int item_getcheck_func_OIL_BOTTLE3() {
return -1;
}
int item_getcheck_func_SHOP_BEE_CHILD() {
return -1;
}
int item_getcheck_func_CHUCHU_BLACK() {
return dComIfGs_checkBottle(fpcNm_ITEM_CHUCHU_BLACK);
}
int item_getcheck_func_LIGHT_DROP() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_LIGHT_DROP);
}
int item_getcheck_func_DROP_CONTAINER() {
return dComIfGs_isLightDropGetFlag(FARON_VESSEL);
}
int item_getcheck_func_DROP_CONTAINER02() {
return dComIfGs_isLightDropGetFlag(ELDIN_VESSEL);
}
int item_getcheck_func_DROP_CONTAINER03() {
return dComIfGs_isLightDropGetFlag(LANAYRU_VESSEL);
}
int item_getcheck_func_FILLED_CONTAINER() {
return -1;
}
int item_getcheck_func_MIRROR_PIECE_2() {
return -1;
}
int item_getcheck_func_MIRROR_PIECE_3() {
return -1;
}
int item_getcheck_func_MIRROR_PIECE_4() {
return -1;
}
int item_getcheck_func_SMELL_YELIA_POUCH() {
return dComIfGs_getCollectSmell() == fpcNm_ITEM_SMELL_YELIA_POUCH ? TRUE : FALSE;
}
int item_getcheck_func_SMELL_PUMPKIN() {
return -1;
}
int item_getcheck_func_SMELL_POH() {
return dComIfGs_getCollectSmell() == fpcNm_ITEM_SMELL_POH ? TRUE : FALSE;
}
int item_getcheck_func_SMELL_FISH() {
return dComIfGs_getCollectSmell() == fpcNm_ITEM_SMELL_FISH ? TRUE : FALSE;
}
int item_getcheck_func_SMELL_CHILDREN() {
return dComIfGs_getCollectSmell() == fpcNm_ITEM_SMELL_CHILDREN ? TRUE : FALSE;
}
int item_getcheck_func_SMELL_MEDICINE() {
return dComIfGs_getCollectSmell() == fpcNm_ITEM_SMELL_MEDICINE ? TRUE : FALSE;
}
int item_getcheck_func_M_BEETLE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_BEETLE);
}
int item_getcheck_func_F_BEETLE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_BEETLE);
}
int item_getcheck_func_M_BUTTERFLY() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_BUTTERFLY);
}
int item_getcheck_func_F_BUTTERFLY() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_BUTTERFLY);
}
int item_getcheck_func_M_STAG_BEETLE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_STAG_BEETLE);
}
int item_getcheck_func_F_STAG_BEETLE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_STAG_BEETLE);
}
int item_getcheck_func_M_GRASSHOPPER() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_GRASSHOPPER);
}
int item_getcheck_func_F_GRASSHOPPER() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_GRASSHOPPER);
}
int item_getcheck_func_M_NANAFUSHI() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_NANAFUSHI);
}
int item_getcheck_func_F_NANAFUSHI() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_NANAFUSHI);
}
int item_getcheck_func_M_DANGOMUSHI() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_DANGOMUSHI);
}
int item_getcheck_func_F_DANGOMUSHI() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_DANGOMUSHI);
}
int item_getcheck_func_M_MANTIS() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_MANTIS);
}
int item_getcheck_func_F_MANTIS() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_MANTIS);
}
int item_getcheck_func_M_LADYBUG() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_LADYBUG);
}
int item_getcheck_func_F_LADYBUG() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_LADYBUG);
}
int item_getcheck_func_M_SNAIL() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_SNAIL);
}
int item_getcheck_func_F_SNAIL() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_SNAIL);
}
int item_getcheck_func_M_DRAGONFLY() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_DRAGONFLY);
}
int item_getcheck_func_F_DRAGONFLY() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_DRAGONFLY);
}
int item_getcheck_func_M_ANT() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_ANT);
}
int item_getcheck_func_F_ANT() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_ANT);
}
int item_getcheck_func_M_MAYFLY() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_M_MAYFLY);
}
int item_getcheck_func_F_MAYFLY() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_F_MAYFLY);
}
int item_getcheck_func_POU_SPIRIT() {
return dComIfGs_getPohSpiritNum();
}
int item_getcheck_func_ANCIENT_DOCUMENT() {
return dComIfGs_getItem(SLOT_22, true) == fpcNm_ITEM_ANCIENT_DOCUMENT ? TRUE : FALSE;
}
int item_getcheck_func_AIR_LETTER() {
return dComIfGs_getItem(SLOT_22, true) == fpcNm_ITEM_AIR_LETTER ? TRUE : FALSE;
}
int item_getcheck_func_ANCIENT_DOCUMENT2() {
return dComIfGs_getItem(SLOT_22, true) == fpcNm_ITEM_ANCIENT_DOCUMENT2 ? TRUE : FALSE;
}
int item_getcheck_func_LV7_DUNGEON_EXIT() {
return dComIfGs_getItem(SLOT_18, true) == fpcNm_ITEM_LV7_DUNGEON_EXIT ? TRUE : FALSE;
}
int item_getcheck_func_LINKS_SAVINGS() {
return -1;
}
int item_getcheck_func_SMALL_KEY2() {
return -1;
}
int item_getcheck_func_POU_FIRE1() {
return -1;
}
int item_getcheck_func_POU_FIRE2() {
return -1;
}
int item_getcheck_func_POU_FIRE3() {
return -1;
}
int item_getcheck_func_POU_FIRE4() {
return -1;
}
int item_getcheck_func_BOSSRIDER_KEY() {
return -1;
}
int item_getcheck_func_TOMATO_PUREE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_TOMATO_PUREE);
}
int item_getcheck_func_TASTE() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_TASTE);
}
int item_getcheck_func_LV5_BOSS_KEY() {
return dComIfGs_isDungeonItemBossKey();
}
int item_getcheck_func_SURFBOARD() {
return -1;
}
int item_getcheck_func_KANTERA2() {
return -1;
}
int item_getcheck_func_L2_KEY_PIECES1() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_L2_KEY_PIECES1);
}
int item_getcheck_func_L2_KEY_PIECES2() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_L2_KEY_PIECES2);
}
int item_getcheck_func_L2_KEY_PIECES3() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_L2_KEY_PIECES3);
}
int item_getcheck_func_KEY_OF_CARAVAN() {
return dComIfGs_isItemFirstBit(fpcNm_ITEM_KEY_OF_CARAVAN);
}
int item_getcheck_func_LV2_BOSS_KEY() {
return dComIfGs_isDungeonItemBossKey();
}
int item_getcheck_func_KEY_OF_FILONE() {
return dComIfGs_getKeyNum();
}
int isBomb(u8 i_itemNo) {
int is_bomb = false;
if (i_itemNo == fpcNm_ITEM_BOMB_5 || i_itemNo == fpcNm_ITEM_BOMB_10 || i_itemNo == fpcNm_ITEM_BOMB_20 || i_itemNo == fpcNm_ITEM_BOMB_30 ||
i_itemNo == fpcNm_ITEM_NORMAL_BOMB | i_itemNo == fpcNm_ITEM_WATER_BOMB || i_itemNo == fpcNm_ITEM_POKE_BOMB)
{
is_bomb = true;
}
return is_bomb;
}
int isArrow(u8 i_itemNo) {
int is_arrow = false;
if (i_itemNo == fpcNm_ITEM_ARROW_1 || i_itemNo == fpcNm_ITEM_ARROW_10 || i_itemNo == fpcNm_ITEM_ARROW_20 || i_itemNo == fpcNm_ITEM_ARROW_30)
{
is_arrow = true;
}
return is_arrow;
}
/* 8009B708-8009B77C 096048 0074+00 0/0 4/4 1/1 .text isBottleItem__FUc */
BOOL isBottleItem(u8 i_itemNo) {
switch (i_itemNo) {
case fpcNm_ITEM_OIL_BOTTLE3:
case fpcNm_ITEM_EMPTY_BOTTLE:
case fpcNm_ITEM_RED_BOTTLE:
case fpcNm_ITEM_GREEN_BOTTLE:
case fpcNm_ITEM_BLUE_BOTTLE:
case fpcNm_ITEM_MILK_BOTTLE:
case fpcNm_ITEM_HALF_MILK_BOTTLE:
case fpcNm_ITEM_OIL_BOTTLE:
case fpcNm_ITEM_WATER_BOTTLE:
case fpcNm_ITEM_OIL_BOTTLE_2:
case fpcNm_ITEM_RED_BOTTLE_2:
case fpcNm_ITEM_UGLY_SOUP:
case fpcNm_ITEM_HOT_SPRING:
case fpcNm_ITEM_FAIRY:
case fpcNm_ITEM_FAIRY_DROP:
case fpcNm_ITEM_WORM:
case fpcNm_ITEM_BEE_CHILD:
case fpcNm_ITEM_CHUCHU_RARE:
case fpcNm_ITEM_CHUCHU_RED:
case fpcNm_ITEM_CHUCHU_BLUE:
case fpcNm_ITEM_CHUCHU_GREEN:
case fpcNm_ITEM_CHUCHU_YELLOW:
case fpcNm_ITEM_CHUCHU_PURPLE:
case fpcNm_ITEM_LV1_SOUP:
case fpcNm_ITEM_LV2_SOUP:
case fpcNm_ITEM_LV3_SOUP:
case fpcNm_ITEM_CHUCHU_BLACK:
case fpcNm_ITEM_POU_FIRE1:
case fpcNm_ITEM_POU_FIRE2:
case fpcNm_ITEM_POU_FIRE3:
case fpcNm_ITEM_POU_FIRE4:
return TRUE;
default:
return FALSE;
}
}
BOOL isHeart(u8 i_itemNo) {
BOOL is_heart = false;
if (i_itemNo == fpcNm_ITEM_HEART || i_itemNo == fpcNm_ITEM_TRIPLE_HEART) {
is_heart = true;
}
return is_heart;
}
BOOL isInsect(u8 i_itemNo) {
BOOL is_insect = false;
switch (i_itemNo) {
case fpcNm_ITEM_M_BEETLE:
case fpcNm_ITEM_F_BEETLE:
case fpcNm_ITEM_M_BUTTERFLY:
case fpcNm_ITEM_F_BUTTERFLY:
case fpcNm_ITEM_M_STAG_BEETLE:
case fpcNm_ITEM_F_STAG_BEETLE:
case fpcNm_ITEM_M_GRASSHOPPER:
case fpcNm_ITEM_F_GRASSHOPPER:
case fpcNm_ITEM_M_NANAFUSHI:
case fpcNm_ITEM_F_NANAFUSHI:
case fpcNm_ITEM_M_DANGOMUSHI:
case fpcNm_ITEM_F_DANGOMUSHI:
case fpcNm_ITEM_M_MANTIS:
case fpcNm_ITEM_F_MANTIS:
case fpcNm_ITEM_M_LADYBUG:
case fpcNm_ITEM_F_LADYBUG:
case fpcNm_ITEM_M_SNAIL:
case fpcNm_ITEM_F_SNAIL:
case fpcNm_ITEM_M_DRAGONFLY:
case fpcNm_ITEM_F_DRAGONFLY:
case fpcNm_ITEM_M_ANT:
case fpcNm_ITEM_F_ANT:
case fpcNm_ITEM_M_MAYFLY:
case fpcNm_ITEM_F_MAYFLY:
is_insect = true;
}
return is_insect;
}
u8 check_itemno(int i_itemNo) {
if (!dComIfGs_isGetMagicUseFlag() && (i_itemNo == fpcNm_ITEM_S_MAGIC || i_itemNo == fpcNm_ITEM_L_MAGIC)) {
return fpcNm_ITEM_GREEN_RUPEE;
}
if (i_itemNo == fpcNm_ITEM_ARROW_1) {
if (!dComIfGs_isItemFirstBit(fpcNm_ITEM_BOW)) {
return fpcNm_ITEM_GREEN_RUPEE;
}
} else {
if (isArrow(i_itemNo)) {
if (!dComIfGs_isItemFirstBit(fpcNm_ITEM_BOW)) {
return fpcNm_ITEM_GREEN_RUPEE;
}
if (g_dComIfG_gameInfo.play.getLayerNo(0) == 0xD ||
g_dComIfG_gameInfo.play.getLayerNo(0) == 0xE)
{
const char* stage_name = dComIfGp_getStartStageName();
// D_MN08: Palace of Twilight
if (strncmp(stage_name, "D_MN08", 6)) {
return fpcNm_ITEM_GREEN_RUPEE;
}
}
}
}
if (!dComIfGs_isItemFirstBit(fpcNm_ITEM_BOMB_BAG_LV1) && isBomb(i_itemNo)) {
return fpcNm_ITEM_GREEN_RUPEE;
} else {
if (i_itemNo == fpcNm_ITEM_TRIPLE_HEART) {
i_itemNo = fpcNm_ITEM_HEART;
}
if (!checkItemGet(fpcNm_ITEM_PACHINKO, 1) && i_itemNo == fpcNm_ITEM_PACHINKO_SHOT) {
i_itemNo = fpcNm_ITEM_GREEN_RUPEE;
}
if (i_itemNo == fpcNm_ITEM_S_MAGIC || i_itemNo == fpcNm_ITEM_L_MAGIC) {
i_itemNo = fpcNm_ITEM_GREEN_RUPEE;
}
}
return i_itemNo;
}
/* 8009B940-8009BBD8 096280 0298+00 11/11 0/0 0/0 .text addBombCount__FUcUc */
int addBombCount(u8 i_bombType, u8 i_addNum) {
u8 bombType[3];
int bombNum[3];
for (u8 i = 0; i < 3; i++) {
bombType[i] = dComIfGs_getItem(i + SLOT_15, false);
if (bombType[i] == fpcNm_ITEM_BOMB_BAG_LV1) {
bombNum[i] = 0;
} else if (bombType[i] == i_bombType) {
bombNum[i] = dComIfGs_getBombNum(i);
} else {
bombNum[i] = -1;
}
}
for (u8 i = 0; i < 3; i++) {
int bombIdx = -1;
int var_r22 = -1;
for (u8 j = 0; j < 3; j++) {
if (bombNum[j] == 0) {
bombIdx = j;
var_r22 = 0;
}
}
for (u8 k = 0; k < 3; k++) {
if (bombNum[k] > 0 && bombNum[k] > var_r22 &&
bombNum[k] != dComIfGs_getBombMax(bombType[k]))
{
bombIdx = k;
var_r22 = bombNum[k];
}
}
if (bombIdx == -1) {
return i_addNum;
} else if (var_r22 == 0) {
if (dComIfGs_getBombMax(i_bombType) >= i_addNum) {
dComIfGs_setEmptyBombBagItemIn(i_bombType, i_addNum, true);
return 0;
} else {
dComIfGs_setEmptyBombBagItemIn(i_bombType, i_addNum, true);
i_addNum = i_addNum - dComIfGs_getBombMax(i_bombType);
}
} else {
if (dComIfGs_getBombMax(bombType[bombIdx]) >= var_r22 + i_addNum) {
dComIfGp_setItemBombNumCount(bombIdx, i_addNum);
return 0;
} else {
dComIfGp_setItemBombNumCount(bombIdx, i_addNum);
i_addNum = i_addNum - (dComIfGs_getBombMax(bombType[bombIdx]) - var_r22);
}
}
bombNum[bombIdx] = dComIfGs_getBombMax(bombType[bombIdx]);
}
return i_addNum;
}
/* 80450F90-80450F98 000490 0004+04 0/0 2/2 0/0 .sbss mData__12dEnemyItem_c */
u8* dEnemyItem_c::mData;