tp/include/d/actor/d_a_obj_ito.h

75 lines
1.9 KiB
C++

#ifndef D_A_OBJ_ITO_H
#define D_A_OBJ_ITO_H
#include "d/d_cc_d.h"
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class obj_ito_class
* @brief ???
*
* @details
*
*/
struct ito_s {
/* 0x000 */ mDoExt_3DlineMat0_c mLineMat;
/* 0x01C */ f32 field_0x1c[6][20];
/* 0x1FC */ cXyz field_0x1fc[6];
/* 0x244 */ s16 field_0x244[6];
/* 0x250 */ f32 field_0x250;
/* 0x254 */ f32 field_0x254;
/* 0x258 */ f32 field_0x258;
};
class obj_ito_class {
public:
/* 0x0000 */ fopAc_ac_c actor;
/* 0x0568 */ request_of_phase_process_class mPhase;
/* 0x0570 */ u8 field_0x570;
/* 0x0571 */ u8 field_0x571;
/* 0x0574 */ J3DModel* field_0x574[2];
/* 0x057C */ Z2Creature mSound;
/* 0x060C */ s16 field_0x60c;
/* 0x060E */ u8 field_0x60e[0x610 - 0x60e];
/* 0x0610 */ s16 field_0x610;
/* 0x0612 */ s16 field_0x612[2];
/* 0x0618 */ cXyz field_0x618;
/* 0x0624 */ cXyz field_0x624;
/* 0x0630 */ f32 field_0x630;
/* 0x0634 */ f32 field_0x634;
/* 0x0638 */ s8 field_0x638;
/* 0x0639 */ s8 field_0x639;
/* 0x063A */ s16 field_0x63a;
/* 0x063C */ dCcD_Stts mStts;
/* 0x0678 */ dCcD_Sph field_0x678[8];
/* 0x1038 */ s8 field_0x1038;
/* 0x103C */ ito_s field_0x103c;
/* 0x1298 */ ito_s field_0x1298;
/* 0x14F4 */ u32 field_0x14f4;
/* 0x14F8 */ cXyz field_0x14f8;
/* 0x1504 */ f32 field_0x1504;
/* 0x1508 */ s8 field_0x1508;
/* 0x1509 */ s8 field_0x1509;
/* 0x150A */ s8 field_0x150a;
/* 0x150B */ u8 field_0x150b;
};
STATIC_ASSERT(sizeof(obj_ito_class) == 0x150c);
class daObj_Ito_HIO_c {
public:
daObj_Ito_HIO_c();
virtual ~daObj_Ito_HIO_c() {}
/* ぶら下りOBJ糸 */
/* 0x04 */ s8 field_0x4;
/* 0x08 */ f32 field_0x8; // 糸長さ基準値 - Thread Length Reference Value
/* 0x0C */ f32 field_0xc; // 糸位置補正値 - Thread Position Correction Value
/* 0x10 */ s16 field_0x10;
};
#endif /* D_A_OBJ_ITO_H */