mirror of https://github.com/zeldaret/tp.git
46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
#ifndef D_A_OBJ_PDWALL_H
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#define D_A_OBJ_PDWALL_H
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_bg_s_movebg_actor.h"
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/**
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* @ingroup actors-objects
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* @class daObjPDwall_c
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* @brief P - D Wall?
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*
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* @details
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*
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*/
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class daObjPDwall_c : public dBgS_MoveBgActor, public request_of_phase_process_class {
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public:
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int create1st();
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void setMtx();
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virtual int CreateHeap();
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virtual int Create();
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virtual int Execute(Mtx**);
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virtual int Draw();
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virtual int Delete();
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virtual ~daObjPDwall_c() {}
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int getSwNo() { return fopAcM_GetParamBit(this, 0, 8); }
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private:
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/* 0x5A8 */ Mtx field_0x5a8;
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/* 0x5D8 */ J3DModel* mpModels[10];
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/* 0x600 */ Mtx field_0x600[10];
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/* 0x7E0 */ f32 field_0x7e0[10];
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/* 0x808 */ f32 field_0x808[10];
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/* 0x830 */ u8 field_0x830[10];
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/* 0x83C */ dBgW* mpBgw[9];
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/* 0x860 */ Mtx mMtx[9];
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/* 0xA10 */ u8 field_0xa10;
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/* 0xA14 */ int field_0xa14;
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};
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STATIC_ASSERT(sizeof(daObjPDwall_c) == 0xa18);
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#endif /* D_A_OBJ_PDWALL_H */
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