tp/include/d/actor/d_a_obj_stick.h

65 lines
1.4 KiB
C++

#ifndef D_A_OBJ_STICK_H
#define D_A_OBJ_STICK_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_acch.h"
#include "d/d_cc_d.h"
/**
* @ingroup actors-objects
* @class daObj_Stick_c
* @brief Stick
*
* @details
*
*/
class daObj_Stick_c : public fopAc_ac_c {
private:
/* 0x568 */ mDoHIO_entry_c* field_0x568;
/* 0x56c */ request_of_phase_process_class mPhase;
/* 0x574 */ J3DModel* mpModel;
/* 0x578 */ dBgS_ObjAcch mAcch;
/* 0x750 */ dCcD_Stts mStts;
/* 0x78c */ dBgS_AcchCir mAcchCir;
/* 0x7cc */ cBgS_GndChk mGndChk;
/* 0x808 */ dCcD_Sph mSph;
/* 0x940 */ f32 mGroundHeight;
/* 0x944 */ u32 mShadowKey;
/* 0x948 */ u8 mType;
public:
virtual ~daObj_Stick_c();
int create();
int CreateHeap();
int Delete();
int Execute();
int Draw();
static int createHeapCallBack(fopAc_ac_c*);
const char* getResName();
int isDelete();
void setEnvTevColor();
void setRoomNo();
void setMtx();
u32 getType() { return 0; }
static dCcD_SrcSph mCcDSph;
};
STATIC_ASSERT(sizeof(daObj_Stick_c) == 0x950);
class daObj_Stick_Param_c {
public:
virtual ~daObj_Stick_Param_c() {};
struct daObj_Stick_HIOParam {
f32 attention_offset;
f32 gravity;
f32 scale;
f32 real_shadow_size;
};
static const daObj_Stick_HIOParam m;
};
#endif /* D_A_OBJ_STICK_H */