tp/rel/d/a
hev7 c2fbd42c21
d_a_tag_Lv6Gate almost matching (#1990)
2023-11-23 12:00:57 +02:00
..
b work on daAlink horse, hvyboots, cut (#1981) 2023-11-08 15:52:54 +02:00
d_a_L7demo_dr d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_L7low_dr d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_L7op_demo_dr d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_alldie k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_andsw k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_andsw2 d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done (#1957) 2023-10-11 01:12:08 -07:00
d_a_arrow d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
d_a_balloon_2D d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_bd JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_bg obj_master_sword wip, fmobj mostly done, obj_usaku OK, some BG doc (#1897) 2023-08-27 11:39:15 +03:00
d_a_bg_obj k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_boomerang setup dolphin VEC/MTX function defines (#1903) 2023-09-02 16:38:08 +03:00
d_a_bullet d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_canoe d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
d_a_coach_2D d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_coach_fire d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_cow almost all of daAlink_demo done (#1987) 2023-11-18 06:02:04 +02:00
d_a_crod k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_cstaF d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
d_a_cstatue d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
d_a_demo00 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_demo_item d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_disappear k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_dmidna k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_do k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_dshutter k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_econt k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_ep d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
d_a_formation_mng d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_fr d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_grass d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done (#1957) 2023-10-11 01:12:08 -07:00
d_a_guard_mng k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_hitobj k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_horse m_Do_ext (#1958) 2023-10-10 23:40:37 +03:00
d_a_hozelda work on daAlink horse, hvyboots, cut (#1981) 2023-11-08 15:52:54 +02:00
d_a_izumi_gate k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_kago d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_mant d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_mg_fish JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_mg_fshop d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_mg_rod JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_midna work on d_a_tbox (#1971) 2023-11-02 19:35:31 +02:00
d_a_mirror k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_movie_player JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_myna Work on d_a_myna (#1974) 2023-11-03 05:05:51 +02:00
d_a_nbomb JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_ni JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_passer_mng d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_path_line d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_peru d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_ppolamp d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_scene_exit setup dolphin VEC/MTX function defines (#1903) 2023-09-02 16:38:08 +03:00
d_a_scene_exit2 Fix cLib_calcTimer (#1963) 2023-10-21 15:57:42 -07:00
d_a_set_bgobj k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_shop_item d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_skip_2D k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_spinner setup dolphin VEC/MTX function defines (#1903) 2023-09-02 16:38:08 +03:00
d_a_sq d_a_obj_carry work, setup static shape data (#1890) 2023-08-20 22:10:09 -06:00
d_a_startAndGoal d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_suspend k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_swBall d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_swLBall d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_swTime k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_swc00 d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_a_swhit0 JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_talk k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_tbox work on d_a_tbox (#1971) 2023-11-02 19:35:31 +02:00
d_a_tbox2 JAUSectionHeap, Z2SoundInfo, others (#1925) 2023-09-15 15:20:09 +03:00
d_a_tboxSw k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_title setup dolphin VEC/MTX function defines (#1903) 2023-09-02 16:38:08 +03:00
d_a_vrbox k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_vrbox2 k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_warp_bug k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
d_a_ykgr d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
door d_a_dbdoor00 OK (#1973) 2023-11-02 19:42:44 +02:00
e k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
kytag almost all of daAlink_demo done (#1987) 2023-11-18 06:02:04 +02:00
npc k_wmark / k_wpillar OK, fop actor enums / debug building (#1946) 2023-09-28 12:01:42 -07:00
obj d_a_obj_bed OK (#1989) 2023-11-19 06:23:27 +02:00
tag d_a_tag_Lv6Gate almost matching (#1990) 2023-11-23 12:00:57 +02:00