tp/include/d/actor/d_a_obj_timer.h

45 lines
997 B
C++

#ifndef D_A_OBJ_TIMER_H
#define D_A_OBJ_TIMER_H
#include "f_op/f_op_actor_mng.h"
/**
* @ingroup actors-objects
* @class daObjTimer
* @brief Timer
*
* @details
*
*/
class daObjTimer : public fopAc_ac_c {
public:
class Act_c {
public:
struct Prm_e {};
/* 80485198 */ void _create();
/* 8048526C */ bool _delete();
/* 80485274 */ void mode_wait_init();
/* 80485284 */ void mode_wait();
/* 804852E0 */ void mode_count_init();
/* 80485324 */ void mode_count();
/* 804854BC */ void _execute();
};
private:
/* 0x568 */ u8 field_0x568[0x574 - 0x568];
};
STATIC_ASSERT(sizeof(daObjTimer) == 0x574);
struct daObj {
public:
template <typename A1>
void PrmAbstract(/* ... */);
/* 8048561C */ /* daObj::PrmAbstract<daObjTimer::Act_c::Prm_e> */
void func_8048561C(void* _this, fopAc_ac_c const*, daObjTimer::Act_c::Prm_e,
daObjTimer::Act_c::Prm_e);
};
#endif /* D_A_OBJ_TIMER_H */