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f_op_actor.h
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d_a_no_chg_room / d_a_e_st_line done (#2056)
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2024-01-31 20:05:04 +02:00 |
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f_op_actor_iter.h
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most of d_a_alink_wolf done / some misc (#1993)
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2023-11-27 13:14:06 +02:00 |
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f_op_actor_mng.h
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d_a_obj_cdoor OK, d_a_obj_wchain mostly done, work on d_a_alink_wolf (#2047)
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2024-01-25 19:24:38 +02:00 |
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f_op_actor_tag.h
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_camera.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_camera_mng.h
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d_shop_camera, d_shop_item_ctrl OK (#2044)
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2024-01-22 12:24:24 -08:00 |
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f_op_draw_iter.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_draw_tag.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_kankyo.h
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_kankyo_mng.h
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work on link bow, kandelaar, and whistle (#2004)
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2023-12-15 16:04:05 +02:00 |
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f_op_msg.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_msg_mng.h
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d_timer / d_bright_check done (#2034)
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2024-01-17 13:04:43 +02:00 |
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f_op_overlap.h
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all d_ovlp_fade done (#2031)
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2024-01-13 11:46:47 +02:00 |
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f_op_overlap_mng.h
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all d_ovlp_fade done (#2031)
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2024-01-13 11:46:47 +02:00 |
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f_op_overlap_req.h
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_scene.h
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_scene_iter.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_scene_mng.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_scene_pause.h
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Remove #includes from headers (#334)
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2023-05-12 12:10:14 -07:00 |
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f_op_scene_req.h
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_scene_tag.h
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
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2023-08-16 12:07:52 -07:00 |
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f_op_view.h
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almost all of dolphin matched (#2036)
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2024-01-20 02:22:19 +02:00 |