tp/include/dolphin/os/OSThread.h

102 lines
2.7 KiB
C

#ifndef OSTHREAD_H
#define OSTHREAD_H
#include "dolphin/os/OSContext.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef u16 OSThreadState;
#define OS_THREAD_STATE_UNINITIALIZED 0
#define OS_THREAD_STATE_READY 1
#define OS_THREAD_STATE_RUNNING 2
#define OS_THREAD_STATE_WAITING 4
#define OS_THREAD_STATE_DEAD 8
typedef struct OSThreadLink {
struct OSThread* prev;
struct OSThread* next;
} OSThreadLink;
typedef struct OSThreadQueue {
/* 0x0 */ struct OSThread* head;
/* 0x4 */ struct OSThread* tail;
} OSThreadQueue;
typedef struct OSMutexLink {
struct OSMutex* prev;
struct OSMutex* next;
} OSMutexLink;
typedef struct OSMutexQueue {
struct OSMutex* prev;
struct OSMutex* next;
} OSMutexQueue;
typedef struct OSCond {
OSThreadQueue queue;
} OSCond;
typedef struct OSThread {
OSContext context;
OSThreadState state;
u16 attributes;
s32 suspend_count;
s32 effective_priority;
u32 base_priority;
void* exit_value;
OSThreadQueue* queue;
OSThreadLink link;
OSThreadQueue join_queue;
struct OSMutex* mutex;
OSMutexQueue owned_mutexes;
OSThreadLink active_threads_link;
u8* stack_base;
u8* stack_end;
u8* error_code;
void* data[2];
} OSThread;
typedef void (*OSSwitchThreadCallback)(OSThread* from, OSThread* to);
OSThreadQueue OS_THREAD_QUEUE : 0x800000DC;
OSThread* OS_CURRENT_THREAD : 0x800000E4;
static void DefaultSwitchThreadCallback(OSThread* from, OSThread* to);
OSSwitchThreadCallback OSSetSwitchThreadCallback(OSSwitchThreadCallback func);
void __OSThreadInit(void);
void OSInitThreadQueue(OSThreadQueue* queue);
OSThread* OSGetCurrentThread(void);
BOOL OSIsThreadTerminated(OSThread* thread);
s32 OSDisableScheduler(void);
s32 OSEnableScheduler(void);
static void UnsetRun(OSThread* thread);
s32 __OSGetEffectivePriority(OSThread* thread);
static void SetEffectivePriority(OSThread* thread, s32 priority);
void __OSPromoteThread(OSThread* thread, s32 priority);
static void SelectThread(OSThread* thread);
void __OSReschedule(void);
void OSYieldThread(void);
BOOL OSCreateThread(OSThread* thread, void* func, void* param, void* stackBase,
u32 stackSize, s32 priority, u16 attribute);
void OSExitThread(void* exitValue);
void OSCancelThread(OSThread* thread);
void OSDetachThread(OSThread* thread);
s32 OSResumeThread(OSThread* thread);
s32 OSSuspendThread(OSThread* thread);
void OSSleepThread(OSThreadQueue* queue);
void OSWakeupThread(OSThreadQueue* queue);
s32 OSSetThreadPriority(OSThread* thread, s32 priority);
s32 OSGetThreadPriority(OSThread* thread);
static s32 CheckThreadQueue(OSThread* thread);
s32 OSCheckActiveThreads(void);
static void OSClearStack(u32 value);
extern u8 data_804516D0[8];
#ifdef __cplusplus
};
#endif
#endif /* OSTHREAD_H */