mirror of https://github.com/zeldaret/tp.git
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
#ifndef D_D_VIBRATION_H
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#define D_D_VIBRATION_H
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#include "d/save/d_save.h"
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#include "d/d_vib_pattern.h"
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#include "dolphin/types.h"
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class dVibration_c {
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public:
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/* 8006F268 */ void Run();
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/* 8006FA24 */ bool StartShock(int, int, cXyz);
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/* 8006FC0C */ void StartQuake(u8 const*, int, int, cXyz);
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/* 8006FB10 */ bool StartQuake(int, int, cXyz);
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/* 8006FD94 */ int StopQuake(int);
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/* 8006FE00 */ void Kill();
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/* 8006FE5C */ int CheckQuake();
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/* 8006FE84 */ void setDefault();
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/* 8006FF04 */ void Init();
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/* 8006FF38 */ void Pause();
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/* 8006FFF8 */ void Remove();
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static dVibration_pattern const MS_patt[11];
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static dVibration_pattern const CS_patt[11];
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static dVibration_pattern const MQ_patt[10];
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static dVibration_pattern const CQ_patt[10];
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private:
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class {
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public:
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class {
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public:
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/* 0x00 */ u32 field_0x0;
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/* 0x04 */ s32 field_0x4;
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/* 0x08 */ s32 field_0x8;
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/* 0x0C */ s32 field_0xc;
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/* 0x10 */ s32 field_0x10;
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/* 0x14 */ s32 field_0x14;
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/* 0x18 */ cXyz field_0x18;
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/* 0x24 */ s32 field_0x24;
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} mShock, mQuake;
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} /* 0x00 */ field_0x0;
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/* 0x50 */ u32 field_0x50;
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/* 0x54 */ int field_0x54;
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/* 0x58 */ s32 field_0x58;
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/* 0x5C */ s32 field_0x5c;
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/* 0x60 */ u32 field_0x60;
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/* 0x64 */ s32 field_0x64;
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/* 0x68 */ u32 field_0x68;
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/* 0x6C */ u32 field_0x6c;
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/* 0x70 */ s32 field_0x70;
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/* 0x74 */ u32 field_0x74;
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/* 0x78 */ u32 field_0x78;
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/* 0x7C */ u32 field_0x7c;
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/* 0x80 */ s32 field_0x80;
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/* 0x84 */ u32 field_0x84;
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/* 0x88 */ s32 field_0x88;
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/* 0x8C */ s32 field_0x8c;
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}; // Size: 0x90
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#endif /* D_D_VIBRATION_H */
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