tp/include/dolphin/gx/GX.h

144 lines
2.7 KiB
C

#ifndef GX_H_
#define GX_H_
#include "dolphin/gx/GXInit.h"
#include "dolphin/gx/GXAttr.h"
#include "dolphin/gx/GXBump.h"
#include "dolphin/gx/GXDisplayList.h"
#include "dolphin/gx/GXFifo.h"
#include "dolphin/gx/GXFrameBuf.h"
#include "dolphin/gx/GXGeometry.h"
#include "dolphin/gx/GXLight.h"
#include "dolphin/gx/GXMisc.h"
#include "dolphin/gx/GXPerf.h"
#include "dolphin/gx/GXPixel.h"
#include "dolphin/gx/GXTev.h"
#include "dolphin/gx/GXTexture.h"
#include "dolphin/gx/GXTransform.h"
#ifdef __cplusplus
extern "C" {
#endif
// Pack value into bitfield
#define GX_BITFIELD_SET(field, pos, size, value) (field) = __rlwimi((field), (value), 31 - (pos) - (size) + 1, (pos), (pos) + (size)-1)
#define INSERT_FIELD(reg, value, nbits, shift) \
(reg) = ((u32) (reg) & ~(((1 << (nbits)) - 1) << (shift))) | \
((u32) (value) << (shift));
#define GX_LOAD_BP_REG 0x61
#define GX_NOP 0
typedef union {
u8 u8;
u16 u16;
u32 u32;
u64 u64;
s8 s8;
s16 s16;
s32 s32;
s64 s64;
f32 f32;
f64 f64;
} PPCWGPipe;
volatile PPCWGPipe GXFIFO : 0xCC008000;
#define GFX_FIFO(T) (*(volatile T*)0xCC008000)
inline void GXPosition3f32(f32 x, f32 y, f32 z) {
GXFIFO.f32 = x;
GXFIFO.f32 = y;
GXFIFO.f32 = z;
}
inline void GXNormal3f32(f32 x, f32 y, f32 z) {
GXFIFO.f32 = x;
GXFIFO.f32 = y;
GXFIFO.f32 = z;
}
inline void GXPosition2f32(f32 x, f32 z) {
GXFIFO.f32 = x;
GXFIFO.f32 = z;
}
inline void GXColor1u32(u32 c) {
GFX_FIFO(u32) = c;
}
inline void GXTexCoord2f32(f32 s, f32 t) {
GFX_FIFO(f32) = s;
GFX_FIFO(f32) = t;
}
inline void GXTexCoord2u8(u8 s, u8 t) {
GFX_FIFO(u8) = s;
GFX_FIFO(u8) = t;
}
inline void GXTexCoord1x8(u8 s) {
GFX_FIFO(u8) = s;
}
inline void GXPosition2u16(u16 x, u16 y) {
GFX_FIFO(u16) = x;
GFX_FIFO(u16) = y;
}
inline void GXPosition1x16(u16 x) {
GFX_FIFO(u16) = x;
}
inline void GXPosition1x8(u8 x) {
GFX_FIFO(u8) = x;
}
inline void GXPosition3s8(s8 x, s8 y, s8 z) {
GFX_FIFO(s8) = x;
GFX_FIFO(s8) = y;
GFX_FIFO(s8) = z;
}
inline void GXPosition2s8(s8 x, s8 y) {
GFX_FIFO(s8) = x;
GFX_FIFO(s8) = y;
}
inline void i_GXPosition3s16(s16 x, s16 y, s16 z) {
GFX_FIFO(s16) = x;
GFX_FIFO(s16) = y;
GFX_FIFO(s16) = z;
}
inline void GXTexCoord2s8(s8 x, s8 y) {
GFX_FIFO(s8) = x;
GFX_FIFO(s8) = y;
}
inline void i_GXTexCoord2u16(u16 x, u16 y) {
GFX_FIFO(u16) = x;
GFX_FIFO(u16) = y;
}
inline void GFWriteBPCmd(u32 param_1) {
GXFIFO.u8 = 0x61;
GXFIFO.u32 = param_1;
}
inline void GFFill(u16 param_1, u32 param_2) {
GXFIFO.u8 = 0x10;
GXFIFO.u16 = 0;
GXFIFO.u16 = param_1;
GXFIFO.u32 = param_2;
}
inline void i_GXEnd() {}
#ifdef __cplusplus
};
#endif
#endif