tp/include/d/actor/d_a_npc_gwolf.h

95 lines
3.1 KiB
C++

#ifndef D_A_NPC_GWOLF_H
#define D_A_NPC_GWOLF_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_GWolf_c
* @brief Golden Wolf
*
* @details
*
*/
class daNpc_GWolf_c : public daNpcF_c {
public:
/* 809F30AC */ daNpc_GWolf_c();
/* 809F34C0 */ void create();
/* 809F37C0 */ void CreateHeap();
/* 809F3BD8 */ void Delete();
/* 809F3C0C */ void Execute();
/* 809F3C2C */ void Draw();
/* 809F3CBC */ void draw(int, int, f32, GXColorS10*, int);
/* 809F3FB8 */ void ctrlJoint(J3DJoint*, J3DModel*);
/* 809F41EC */ void createHeapCallBack(fopAc_ac_c*);
/* 809F420C */ void ctrlJointCallBack(J3DJoint*, int);
/* 809F4E38 */ void getTypeFromParam();
/* 809F4E84 */ void getModeFromParam();
/* 809F4F00 */ void isDelete();
/* 809F4FF4 */ void reset();
/* 809F520C */ void playMotion();
/* 809F55D0 */ void chkAction(int (daNpc_GWolf_c::*)(void*));
/* 809F55FC */ void setAction(int (daNpc_GWolf_c::*)(void*));
/* 809F56A4 */ void selectAction();
/* 809F5770 */ void doNormalAction(int);
/* 809F5884 */ void doEvent();
/* 809F5B60 */ void setLookMode(int);
/* 809F5B84 */ void lookat();
/* 809F5E0C */ void ECut_attackWarp(int);
/* 809F6548 */ void ECut_attackWarpHorse(int);
/* 809F6BFC */ void ECut_howlingSessionA(int);
/* 809F70A8 */ void meetGWolfSkip();
/* 809F70EC */ void ECut_meetGWolf(int);
/* 809F71E0 */ void wait(void*);
/* 809F75C0 */ void waitHowling(void*);
/* 809F775C */ void waitBrave(void*);
/* 809F77E4 */ void talk(void*);
/* 809F797C */ void test(void*);
/* 809F7A30 */ void getGroundSlope(dBgS_ObjAcch&, s16);
/* 809F32C0 */ virtual ~daNpc_GWolf_c();
/* 809F4258 */ virtual void setParam();
/* 809F4390 */ virtual BOOL main();
/* 809F4558 */ virtual BOOL ctrlBtk();
/* 809F4638 */ virtual void adjustShapeAngle();
/* 809F4698 */ virtual void setAttnPos();
/* 809F4BB0 */ virtual bool setExpressionAnm(int, bool);
/* 809F4BB8 */ virtual void setExpression(int, f32);
/* 809F4BBC */ virtual void setMotionAnm(int, f32);
/* 809F4DE8 */ virtual void setMotion(int, f32, int);
/* 809F4E2C */ virtual BOOL drawDbgInfo();
/* 809F4E34 */ virtual void drawOtherMdls();
void setHowlingEndFlag() { field_0xe1c = 2; }
void setHowlingFlag() { field_0xe1c = 1; }
static void* mEvtCutNameList[5];
static u8 mEvtCutList[60];
private:
/* 0xB48 */ Z2Creature mSound;
/* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm;
/* 0xBDC */ daNpcF_Lookat_c mLookAt;
/* 0xC78 */ daNpcF_ActorMngr_c mActorMng[2];
/* 0xC88 */ u8 field_0xC88[0xC8C - 0xC88];
/* 0xC8C */ dCcD_Cyl mCcCyl;
/* 0xDC8 */ u8 field_0xDC8[0xE08 - 0xDC8];
/* 0xE08 */ int field_0xe08;
/* 0xE0C */ u8 field_0xE0C[0xE14 - 0xE0C];
/* 0xE14 */ u32 field_0xe14;
/* 0xE18 */ u8 field_0xe18[0xE1C - 0xE18];
/* 0xE1C */ u8 field_0xe1c;
};
STATIC_ASSERT(sizeof(daNpc_GWolf_c) == 0xe20);
class daNpc_GWolf_Param_c {
public:
/* 809F8488 */ ~daNpc_GWolf_Param_c();
static u8 const m[140];
};
#endif /* D_A_NPC_GWOLF_H */