tp/include/d/actor/d_a_npc_lud.h

126 lines
4.2 KiB
C++

#ifndef D_A_NPC_LUD_H
#define D_A_NPC_LUD_H
#include "d/actor/d_a_npc.h"
/**
* @ingroup actors-npcs
* @class daNpc_Lud_c
* @brief Luda
*
* @details
*
*/
struct daNpc_Lud_HIOParam {
/* 0x00 */ daNpcT_HIOParam common;
/* 0x8C */ f32 play_speed;
};
class daNpc_Lud_Param_c {
public:
/* 80A6FD10 */ virtual ~daNpc_Lud_Param_c() {}
static const daNpc_Lud_HIOParam m;
};
class daNpc_Lud_c : public daNpcT_c {
public:
typedef int (daNpc_Lud_c::*actionFunc)(void*);
typedef int (daNpc_Lud_c::*cutFunc)(int);
/* 80A6ABAC */ ~daNpc_Lud_c();
/* 80A6ACF4 */ int create();
/* 80A6AFA8 */ int CreateHeap();
/* 80A6B5FC */ int Delete();
/* 80A6B630 */ int Execute();
/* 80A6B650 */ int Draw();
/* 80A6B6E4 */ static int createHeapCallBack(fopAc_ac_c*);
/* 80A6B704 */ static int ctrlJointCallBack(J3DJoint*, int);
/* 80A6B75C */ u8 getType();
/* 80A6B7CC */ BOOL isDelete();
/* 80A6B954 */ void reset();
/* 80A6BB1C */ void afterJntAnm(int);
/* 80A6BBA8 */ void setParam();
/* 80A6BD44 */ BOOL checkChangeEvt();
/* 80A6BE6C */ void setAfterTalkMotion();
/* 80A6BEE4 */ void srchActors();
/* 80A6BFA4 */ BOOL evtTalk();
/* 80A6C044 */ BOOL evtCutProc();
/* 80A6C10C */ void action();
/* 80A6C2E4 */ void beforeMove();
/* 80A6C3A8 */ void setAttnPos();
/* 80A6C8EC */ void setCollision();
/* 80A6CA9C */ int drawDbgInfo();
/* 80A6CAA4 */ void drawOtherMdl();
/* 80A6CC2C */ bool setBowlAnm(int, int, f32);
/* 80A6CCFC */ bool afterSetMotionAnm(int, int, f32, int);
/* 80A6CD30 */ int selectAction();
/* 80A6CDF4 */ BOOL chkAction(actionFunc);
/* 80A6CE20 */ int setAction(actionFunc);
/* 80A6CEC8 */ void mop(int, int);
/* 80A6D01C */ int cutHurry(int);
/* 80A6D160 */ int cutConversationInHotel(int);
/* 80A6D450 */ int cutConversationAboutDeathMt(int);
/* 80A6D708 */ int cutConversationAboutGoron(int);
/* 80A6D998 */ int cutNurse(int);
/* 80A6DC48 */ int cutClothTry(int);
/* 80A6DCE8 */ int cutThankYou(int);
/* 80A6DE14 */ int wait(void*);
/* 80A6E32C */ int nurse(void*);
/* 80A6E6EC */ int giveSoup(void*);
/* 80A6E7EC */ int talk(void*);
/* 80A6FC04 */ daNpc_Lud_c(
daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
daNpcT_motionAnmData_c const* i_motionAnmData,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
int i_faceMotionStepNum,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
daNpcT_evtData_c const* i_evtData, char** i_arcNames)
: daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
i_arcNames) {}
/* 80A6FCD0 */ u16 getEyeballMaterialNo() { return 1; }
/* 80A6FCD8 */ s32 getHeadJointNo() { return 4; }
/* 80A6FCE0 */ s32 getNeckJointNo() { return 3; }
/* 80A6FCE8 */ s32 getBackboneJointNo() { return 1; }
/* 80A6FCF0 */ BOOL checkChangeJoint(int param_0) { return param_0 == 4; }
/* 80A6FD00 */ BOOL checkRemoveJoint(int param_0) { return param_0 == 10; }
int getFlowNodeNo() {
u16 nodeNo = home.angle.x;
if (nodeNo == 0xffff) {
return -1;
}
return nodeNo;
}
u8 getBitSW() { return (fopAcM_GetParam(this) & 0xff0000) >> 16; }
static char* mCutNameList[8];
static cutFunc mCutList[8];
private:
/* 0xE40 */ mDoExt_McaMorfSO* mpBowlMorf;
/* 0xE44 */ u8 field_0xe44[0xe48 - 0xe44];
/* 0xE48 */ J3DModel* mpModel[2];
/* 0xE50 */ dCcD_Cyl mCyl;
/* 0xF8C */ u8 mType;
/* 0xF90 */ daNpcT_ActorMngr_c mActorMngr[3];
/* 0xFA8 */ actionFunc field_0xfa8;
/* 0xFB4 */ actionFunc mAction;
/* 0xFC0 */ int field_0xfc0;
/* 0xFC4 */ int field_0xfc4;
/* 0xFC8 */ int field_0xfc8;
/* 0xFCC */ int field_0xfcc;
/* 0xFD0 */ s16 field_0xfd0;
/* 0xFD2 */ u8 field_0xfd2;
/* 0xFD3 */ u8 field_0xfd3;
/* 0xFD4 */ u8 field_0xfd4;
/* 0xFD5 */ u8 field_0xfd5;
/* 0xFD8 */ int field_0xfd8;
};
STATIC_ASSERT(sizeof(daNpc_Lud_c) == 0xfdc);
#endif /* D_A_NPC_LUD_H */