mirror of https://github.com/zeldaret/tp.git
38 lines
845 B
C++
38 lines
845 B
C++
#ifndef D_A_NPC_PASSER2_H
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#define D_A_NPC_PASSER2_H
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#include "d/actor/d_a_npc.h"
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/**
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* @ingroup actors-npcs
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* @class daNpcPasser2_c
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* @brief Hylian Passerby 2 (Castle Town NPC?)
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*
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* @details
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*
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*/
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class daNpcPasser2_c : public fopAc_ac_c {
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public:
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struct Mode_e {};
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/* 80AA755C */ void setAction(daNpcPasser2_c::Mode_e);
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/* 80AA75A0 */ void callInit();
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/* 80AA75C8 */ void callExecute();
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/* 80AA75F4 */ void initPath();
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/* 80AA774C */ void executePath();
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/* 80AA790C */ void setAngle();
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/* 80AA7918 */ void pathMoveF();
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/* 80AA7CD8 */ void create();
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/* 80AA7F78 */ void create_init();
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/* 80AA8270 */ ~daNpcPasser2_c();
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static u8 ActionTable[24];
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private:
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/* 0x568 */ u8 field_0x568[0xa44 - 0x568];
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};
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STATIC_ASSERT(sizeof(daNpcPasser2_c) == 0xa44);
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#endif /* D_A_NPC_PASSER2_H */
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