tp/include/JSystem/JAudio2/JAISound.h

345 lines
8.8 KiB
C++

#ifndef JAISOUND_H
#define JAISOUND_H
#include "JSystem/JAudio2/JAISoundParams.h"
#include "JSystem/JAudio2/JAIAudible.h"
#include "global.h"
/**
* @ingroup jsystem-jaudio
*
*/
class JAISoundID {
public:
operator u32() const { return this->mId.mFullId; }
JAISoundID(u32 pId) { mId.mFullId = pId; };
JAISoundID(JAISoundID const& other) { mId = other.mId; };
JAISoundID() {}
bool isAnonymous() const { return mId.mFullId == 0xffffffff; }
void setAnonymous() { mId.mFullId = -1; }
union {
u32 mFullId;
struct {
u8 b0;
u8 b1;
u8 b2;
u8 b3;
} mBytes;
struct {
u16 mSoundType;
u16 mShortId;
} mAdvancedId; // Debug doesn't have an inline for referencing the short ID so I assume
// it's similar to this
} mId;
};
class JASTrack;
/**
* @ingroup jsystem-jaudio
*
*/
struct JAISoundStatus_ {
/* 802A2220 */ s32 lockWhenPrepared();
/* 802A2244 */ s32 unlockIfLocked();
void init() {
field_0x0.value = 0;
field_0x1.value = 0;
*((u16*)&state) = 0;
user_data = 0;
}
bool isAlive() { return state.unk != 6; }
bool isDead() { return state.unk == 6;}
inline bool isPlaying() { return state.unk == 5; }
bool isPrepared() { return state.unk >= 3; }
inline bool isMute() { return field_0x0.flags.mute; }
inline bool isPaused() { return field_0x0.flags.paused; }
void pauseWhenOut() {
field_0x1.flags.flag6 = 1;
}
/* 0x0 */ union {
u8 value;
struct {
u8 mute : 1;
u8 paused : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} field_0x0;
/* 0x1 */ union {
u8 value;
struct {
u8 flag1 : 1;
u8 flag2 : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} field_0x1;
/* 0x2 */ struct {
u8 unk;
struct {
u8 flag1 : 1;
u8 flag2 : 1;
u8 animationState : 2;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} state;
/* 0x4 */ u32 user_data;
}; // Size: 0x8
/**
* @ingroup jsystem-jaudio
*
*/
struct JAISoundFader {
void forceIn() {
mIntensity = 1.0f;
mTransition.zero();
}
void forceOut() {
mIntensity = 0.0f;
mTransition.zero();
}
void fadeOut(u32 fadeCount) {
if (fadeCount != 0) {
mTransition.set(0.0f, mIntensity, fadeCount);
} else {
forceOut();
}
}
void fadeIn(u32 param_1) {
if (param_1 != 0) {
mTransition.set(1.0f, mIntensity, param_1);
} else {
forceIn();
}
}
void fadeInFromOut(u32 param_1) {
mIntensity = 0.0f;
fadeIn(param_1);
}
bool isOut() {
return (mTransition.mCount == 0 && mIntensity < 0.01f);
}
inline void calc() { mIntensity = mTransition.apply(mIntensity); }
f32 getIntensity() { return mIntensity; }
/* 0x00 */ f32 mIntensity;
/* 0x04 */ JAISoundParamsTransition::TTransition mTransition;
}; // Size: 0x10
/**
* @ingroup jsystem-jaudio
*
*/
template <typename A0>
struct JAISoundStrategyMgr__unknown {
virtual void virtual2();
virtual void calc(A0*);
virtual void virtual4(A0*, const JASSoundParams&);
};
/**
* @ingroup jsystem-jaudio
*
*/
template <typename A0>
struct JAISoundStrategyMgr {
virtual void virtual2();
virtual JAISoundStrategyMgr__unknown<A0>* calc(JAISoundID);
virtual void virtual4(JAISoundStrategyMgr__unknown<A0>*);
};
/* JAISoundStrategyMgr<JAISe> */
struct JAISoundStrategyMgr__template0 {};
/* JAISoundStrategyMgr<JAISeq> */
struct JAISoundStrategyMgr__template1 {};
/* JAISoundStrategyMgr<JAIStream> */
struct JAISoundStrategyMgr__template2 {};
/**
* @ingroup jsystem-jaudio
*
*/
class JAISoundActivity {
public:
void init() { field_0x0.value = 0; }
/* 0x0 */ union {
u8 value;
struct {
u8 flag1 : 1;
u8 flag2 : 1;
u8 flag3 : 1;
u8 flag4 : 1;
u8 flag5 : 1;
u8 flag6 : 1;
u8 flag7 : 1;
u8 flag8 : 1;
} flags;
} field_0x0;
};
/**
* @ingroup jsystem-jaudio
*
*/
class JAITempoMgr {
public:
/* 0x00 */ f32 mTempo;
/* 0x04 */ JAISoundParamsTransition::TTransition field_0x4;
JAITempoMgr() { init(); }
void init() { setTempo(1.0f); }
void setTempo(f32 param_0) {
mTempo = param_0;
field_0x4.zero();
}
f32 getTempo() { return mTempo; }
void calc() { mTempo = field_0x4.apply(mTempo); }
};
class JAISoundHandle;
class JAIAudible;
class JAIAudience;
class JAISe;
class JAISeq;
class JAISoundChild;
class JAIStream;
class JAITempoMgr;
/**
* @ingroup jsystem-jaudio
*
*/
class JAISound {
public:
/* 802A21A0 */ void releaseHandle();
/* 802A21BC */ void attachHandle(JAISoundHandle*);
/* 802A22F8 */ JAISound();
/* 802A2328 */ void start_JAISound_(JAISoundID, JGeometry::TVec3<f32> const*, JAIAudience*);
/* 802A244C */ bool acceptsNewAudible() const;
/* 802A2474 */ void newAudible(JGeometry::TVec3<f32> const&, JGeometry::TVec3<f32> const*, u32,
JAIAudience*);
/* 802A2598 */ void stop();
/* 802A24DC */ void stop(u32 fadeout);
/* 802A25F0 */ void die_JAISound_();
/* 802A266C */ void increasePrepareCount_JAISound_();
/* 802A26B8 */ bool calc_JAISound_();
/* 802A29DC */ void initTrack_JAISound_(JASTrack*);
virtual s32 getNumChild() const = 0;
virtual JAISoundChild* getChild(int) = 0;
virtual void releaseChild(int) = 0;
/* 802A25D8 */ virtual JAISe* asSe();
/* 802A25E0 */ virtual JAISeq* asSeq();
/* 802A25E8 */ virtual JAIStream* asStream();
virtual JASTrack* getTrack() = 0;
virtual JASTrack* getChildTrack(int) = 0;
virtual JAITempoMgr* getTempoMgr() = 0;
virtual bool JAISound_tryDie_() = 0;
JAISoundID getID() const { return soundID; }
u8 getAnimationState() const { return status_.state.flags.animationState; }
bool isAnimated() const { return getAnimationState() != 0; }
void setAnimationState(u8 pState) {
status_.state.flags.animationState = pState;
}
u32 getUserData() const { return status_.user_data; }
void setUserData(u32 pUserData) { status_.user_data = pUserData; }
JAIAudible* getAudible() const { return audible_; }
bool isHandleAttached() const { return handle_ != NULL; }
bool hasLifeTime() const { return status_.field_0x1.flags.flag2; }
void removeLifeTime_() { status_.field_0x1.flags.flag1 = false; }
bool isPrepared() { return status_.isPrepared(); }
void unlockIfLocked() { status_.unlockIfLocked(); }
void lockWhenPrepared() { status_.lockWhenPrepared(); }
void stop_JAISound_() {
status_.state.flags.flag5 = 0;
status_.state.flags.flag1 = 1;
}
bool isStopping() {
bool isStopping = false;
if (status_.state.flags.flag1) {
isStopping = !status_.state.flags.flag5 || fader.isOut();
}
return isStopping;
}
void pause(bool param_0) {
status_.field_0x0.flags.paused = param_0;
}
void updateLifeTime(u32 param_0) {
if (param_0 > lifeTime) {
lifeTime = param_0;
}
}
void setLifeTime(u32 param_0, bool param_1) {
lifeTime = param_0;
setComesBack(param_1);
status_.field_0x1.flags.flag2 = 1;
}
void setComesBack(bool param_0) {
status_.field_0x1.flags.flag1 = 1;
if (param_0) {
status_.pauseWhenOut();
}
}
bool setPos(const JGeometry::TVec3<f32>& param_1) {
if (audible_ != NULL) {
audible_->setPos(param_1);
}
return audible_ != NULL;
}
JAISoundFader& getFader() { return fader; }
void fadeIn(u32 i_count) { fader.fadeInFromOut(i_count); }
void fadeOut(u32 i_count) { fader.fadeOut(i_count); }
JAISoundParamsProperty& getProperty() { return params.mProperty; }
s32 getCount() const { return mCount; }
JAISoundParamsMove& getAuxiliary() { return params.mMove; }
/* 0x04 */ JAISoundHandle* handle_;
/* 0x08 */ JAIAudible* audible_;
/* 0x0C */ JAIAudience* audience_;
/* 0x10 */ u32 lifeTime;
/* 0x14 */ s32 prepareCount;
/* 0x18 */ JAISoundID soundID;
/* 0x1C */ JAISoundStatus_ status_;
/* 0x24 */ JAISoundFader fader;
/* 0x34 */ u32 mPriority;
/* 0x38 */ s32 mCount;
/* 0x3C */ JAISoundParams params;
}; // Size: 0x98
STATIC_ASSERT(sizeof(JAISound) == 0x98);
#endif /* JAISOUND_H */